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'The Reckoning' for Yamagi Quake II
The sound file is 2720 milliseconds long, the code replays every 2.7 seconds. That was always very optimistic and I'm pretty sure that it never worked really correct. With YQ2 timings have become much more precise, we're calling the code more or less exactly after 2700 ms. The remaining 20 ms aren't enough for the network frame, parsing it at client side, maybe reuploading the sample and processing it in both the sound front- and backend. This leads to slight stuttering. Since the sample loops perfectly at every point take the save approach and lower the replay delay to 2 seconds. Closes yquake2/yquake2#506. |
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README |
This is a bugfixed version of id Software's Quake II missionpack "The Reckoning", developed by Xatrix Software. Hundred bugs were fixed, this version should run much more stable than the the old SDK version. It should be used with the "Yamagi Quake II Client", but may work with other clients too. For more information visit http://www.yamagi.org/quake2. Installation for FreeBSD, Linux and OpenBSD: -------------------------------------------- 1. Type "make" or "gmake" to compile the game.so. 2. Create a subdirectory xatrix/ in your quake2 directory. 3. Copy pak0.pak and videos/ from the the Reckoning CD to the newly created directory xatrix/. 4. Copy release/game.so to xatrix/. 5. Start the game with "./quake2 +set game xatrix" Installation for OS X: ---------------------- 1. Create a subdirectory xatrix/ in your quake2 directory. 2. Copy pak0.pak and videos/ from the the Reckoning CD to the newly created directory xatrix/. 3. Copy game.so from the zip-archive to xatrix/. 4. Start the game with "quake2 +set game xatrix" If you want to compile 'xatrix' for OS X from source, please take a look at the "Installation" section of the README of the Yamagi Quake II client. In the same file the integration into an app-bundle is explained. Installation for Windows: ------------------------- 1. Create a subdirectory xatrix\ in your quake2 directory. 2. Copy pak0.pak and videos\ from the the Reckoning CD to the newly created directory xatrix\. 3. Copy game.dll from the zip-archive to xatrix/. 4. Start the game with "quake2.exe +set game xatrix" If you want to compile 'xatrix' for Windows from source, please take a look at the "Installation" section of the README of the Yamagi Quake II client. There's descripted how to setup the build environment. ======================================================================= FAQ --- The sounds after starting "xship" aka "Stroggos Freightener" are distorted and hurting my ears. - Yeah, the quality of the sound samples is very low. Not much we can do about it...