..
header
Save gclient_t::resp.coop_respawn.*weapon to fix coop savegames.
2019-02-04 12:05:13 +01:00
monster
Fix berserker fidget animation aborting attack.
2019-08-31 11:15:41 +02:00
player
Fix monsters being unable to see the player if he generates noise.
2019-08-31 11:16:46 +02:00
savegame
Fix stupid missmerge, ReadField() may only be called once for a field.
2019-02-05 08:56:06 +01:00
shared
Import Q_strlcpy() and replace several dangerous strncpy() with it.
2018-10-25 19:15:41 +02:00
g_ai.c
Try to fix monsters getting stuck by waiting forever for their enemy.
2019-08-31 11:17:38 +02:00
g_chase.c
Merge branch 'master' into cleanup
2013-01-05 12:34:59 +01:00
g_cmds.c
Add 'listentities' command.
2019-09-05 17:47:10 +02:00
g_combat.c
Add a missing sanity check. attacker->classname may be NULL.
2017-03-13 14:28:06 +01:00
g_func.c
Remove superfluous whitespaces and end of lines
2013-02-12 18:49:17 +01:00
g_items.c
Remove superfluous whitespaces and end of lines
2013-02-12 18:49:17 +01:00
g_main.c
Fix current health being reset to 100 if >100 at level change.
2019-09-06 07:13:29 +02:00
g_misc.c
Add variable declaration missed in last commit.
2018-10-13 09:06:11 +02:00
g_monster.c
Fix monsters not fighting back when attacked by a a parasite.
2019-09-06 06:54:47 +02:00
g_phys.c
Push entities slightly away from non horizontal surfaces.
2019-06-15 17:46:57 +02:00
g_spawn.c
Import Q_strlcpy() and replace several dangerous strncpy() with it.
2018-10-25 19:15:41 +02:00
g_svcmds.c
Clean g_svcmds.c up and add sanity checks
2013-01-05 13:30:05 +01:00
g_target.c
Import Q_strlcpy() and replace several dangerous strncpy() with it.
2018-10-25 19:15:41 +02:00
g_trigger.c
Change from atoi() to strtol() to match baseq2.
2016-12-17 11:08:00 +01:00
g_turret.c
Remove superfluous whitespaces and end of lines
2013-02-12 18:49:17 +01:00
g_utils.c
Fix a progress stopper in xware.bsp
2013-06-15 16:18:31 +02:00
g_weapon.c
Revert heat_think() part of aed38232d3
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2019-08-07 07:44:37 +02:00