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Added sparc64 support to the ARCH string of savegame.c
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@ -84,6 +84,8 @@
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#define ARCH "amd64"
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#elif defined(__ia64__)
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#define ARCH "ia64"
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#elif defined(__sparc__)
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#define ARCH "sparc64"
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#else
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#define ARCH "unknown"
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#endif
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