fix a divinely dumbassed mistake of global 'i' and 'corners' variables

Submitted by: Ozkan Sezer
This commit is contained in:
Yamagi Burmeister 2015-08-31 18:28:29 +02:00
parent 8272c04046
commit 85c0dcb954

View file

@ -303,9 +303,6 @@ anglemod(float a)
return a; return a;
} }
int i;
vec3_t corners[2];
/* /*
* This is the slow, general version * This is the slow, general version
*/ */