Fixed triggered spawn monsters not using path_corner markers

This commit is contained in:
BjossiAlfreds 2019-09-21 19:24:45 +00:00
parent e69a347852
commit 579e43a11b

View file

@ -1131,12 +1131,14 @@ walkmonster_start_go(edict_t *self)
self->viewheight = 25; self->viewheight = 25;
} }
monster_start_go(self);
if (self->spawnflags & 2) if (self->spawnflags & 2)
{ {
monster_triggered_start(self); monster_triggered_start(self);
} }
else
{
monster_start_go(self);
}
} }
void void
@ -1174,12 +1176,14 @@ flymonster_start_go(edict_t *self)
self->viewheight = 25; self->viewheight = 25;
} }
monster_start_go(self);
if (self->spawnflags & 2) if (self->spawnflags & 2)
{ {
monster_triggered_start(self); monster_triggered_start(self);
} }
else
{
monster_start_go(self);
}
} }
void void
@ -1213,12 +1217,14 @@ swimmonster_start_go(edict_t *self)
self->viewheight = 10; self->viewheight = 10;
} }
monster_start_go(self);
if (self->spawnflags & 2) if (self->spawnflags & 2)
{ {
monster_triggered_start(self); monster_triggered_start(self);
} }
else
{
monster_start_go(self);
}
} }
void void