mirror of
https://github.com/yquake2/xatrix.git
synced 2025-02-24 04:41:58 +00:00
commit
202513abb8
7 changed files with 19 additions and 77 deletions
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@ -677,7 +677,7 @@ T_Damage(edict_t *targ, edict_t *inflictor, edict_t *attacker, vec3_t dir,
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{
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M_ReactToDamage(targ, attacker);
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if (!(targ->monsterinfo.aiflags & AI_DUCKED) && (take))
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if (!(targ->monsterinfo.aiflags & (AI_DUCKED|AI_IGNORE_PAIN)) && (take))
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{
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targ->pain(targ, attacker, knockback, take);
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@ -128,6 +128,7 @@ typedef enum
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#define AI_COMBAT_POINT 0x00001000
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#define AI_MEDIC 0x00002000
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#define AI_RESURRECTING 0x00004000
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#define AI_IGNORE_PAIN 0x00008000
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/* monster attack state */
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#define AS_STRAIGHT 1
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@ -8,6 +8,8 @@
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#include "../../header/local.h"
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#include "gekk.h"
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#define SPAWNFLAG_CHANT 8
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static int sound_swing;
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static int sound_hit;
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static int sound_hit2;
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@ -25,7 +27,6 @@ static int sound_chanthigh;
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mmove_t gekk_move_attack1;
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mmove_t gekk_move_attack2;
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mmove_t gekk_move_chant;
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mmove_t gekk_move_swim_start;
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mmove_t gekk_move_swim_loop;
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mmove_t gekk_move_spit;
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@ -37,7 +38,6 @@ void gekk_swim(edict_t *self);
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void gekk_jump_takeoff(edict_t *self);
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void gekk_jump_takeoff2(edict_t *self);
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void gekk_check_landing(edict_t *self);
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void gekk_check_landing2(edict_t *self);
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void gekk_stop_skid(edict_t *self);
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void water_to_land(edict_t *self);
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void land_to_water(edict_t *self);
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@ -224,7 +224,7 @@ gekk_search(edict_t *self)
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return;
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}
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if (self->spawnflags & 8)
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if (self->spawnflags & SPAWNFLAG_CHANT)
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{
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r = random();
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@ -297,7 +297,7 @@ ai_stand2(edict_t *self, float dist)
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return;
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}
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if (self->spawnflags & 8)
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if (self->spawnflags & SPAWNFLAG_CHANT)
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{
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ai_move(self, dist);
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@ -315,6 +315,10 @@ ai_stand2(edict_t *self, float dist)
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}
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}
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}
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else if (self->enemy)
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{
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ai_move(self, dist);
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}
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else
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{
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ai_stand(self, dist);
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@ -498,17 +502,6 @@ gekk_stand(edict_t *self)
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}
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}
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void
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gekk_chant(edict_t *self)
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{
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if (!self)
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{
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return;
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}
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self->monsterinfo.currentmove = &gekk_move_chant;
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}
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void
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gekk_idle_loop(edict_t *self)
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{
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@ -575,51 +568,6 @@ mmove_t gekk_move_idle2 = {
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gekk_face
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};
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mframe_t gekk_frames_idle2[] = {
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{ai_move, 0, gekk_search},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, NULL},
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{ai_move, 0, gekk_idle_loop}
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};
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mmove_t gekk_move_chant = {
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FRAME_idle_01,
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FRAME_idle_32,
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gekk_frames_idle2,
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gekk_chant
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};
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void
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gekk_idle(edict_t *self)
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{
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@ -1163,7 +1111,7 @@ void
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gekk_jump_touch(edict_t *self, edict_t *other, cplane_t *plane /* unsued */,
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csurface_t *surf /* unused */)
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{
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if (!self || !other)
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if (!self)
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{
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return;
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}
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@ -1174,7 +1122,7 @@ gekk_jump_touch(edict_t *self, edict_t *other, cplane_t *plane /* unsued */,
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return;
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}
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if (other->takedamage)
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if (other && other->takedamage)
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{
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if (VectorLength(self->velocity) > 200)
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{
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@ -1196,12 +1144,14 @@ gekk_jump_touch(edict_t *self, edict_t *other, cplane_t *plane /* unsued */,
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if (self->groundentity)
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{
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self->monsterinfo.nextframe = FRAME_leapatk_11;
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self->monsterinfo.aiflags &= ~AI_IGNORE_PAIN;
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self->touch = NULL;
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}
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return;
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}
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self->monsterinfo.aiflags &= ~AI_IGNORE_PAIN;
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self->touch = NULL;
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}
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@ -1232,7 +1182,7 @@ gekk_jump_takeoff(edict_t *self)
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}
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self->groundentity = NULL;
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self->monsterinfo.aiflags |= AI_DUCKED;
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self->monsterinfo.aiflags |= AI_IGNORE_PAIN;
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self->monsterinfo.attack_finished = level.time + 3;
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self->touch = gekk_jump_touch;
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}
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@ -1263,7 +1213,7 @@ gekk_jump_takeoff2(edict_t *self)
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}
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self->groundentity = NULL;
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self->monsterinfo.aiflags |= AI_DUCKED;
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self->monsterinfo.aiflags |= AI_IGNORE_PAIN;
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self->monsterinfo.attack_finished = level.time + 3;
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self->touch = gekk_jump_touch;
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}
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@ -1294,7 +1244,7 @@ gekk_check_landing(edict_t *self)
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{
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gi.sound(self, CHAN_WEAPON, sound_thud, 1, ATTN_NORM, 0);
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self->monsterinfo.attack_finished = 0;
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self->monsterinfo.aiflags &= ~AI_DUCKED;
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self->monsterinfo.aiflags &= ~AI_IGNORE_PAIN;
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VectorClear(self->velocity);
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@ -1415,9 +1365,9 @@ gekk_pain(edict_t *self, edict_t *other /* unused */,
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return;
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}
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if (self->spawnflags & 8)
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if (self->spawnflags & SPAWNFLAG_CHANT)
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{
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self->spawnflags &= ~8;
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self->spawnflags &= ~SPAWNFLAG_CHANT;
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return;
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}
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@ -2018,11 +1968,6 @@ SP_monster_gekk(edict_t *self)
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self->monsterinfo.scale = MODEL_SCALE;
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walkmonster_start(self);
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if (self->spawnflags & 8)
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{
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self->monsterinfo.currentmove = &gekk_move_chant;
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}
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}
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void
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@ -506,7 +506,6 @@ extern void gekk_run_start ( edict_t * self ) ;
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extern void gekk_walk ( edict_t * self ) ;
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extern void gekk_idle ( edict_t * self ) ;
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extern void gekk_idle_loop ( edict_t * self ) ;
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extern void gekk_chant ( edict_t * self ) ;
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extern void gekk_stand ( edict_t * self ) ;
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extern void gekk_swim ( edict_t * self ) ;
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extern void gekk_swim_loop ( edict_t * self ) ;
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@ -506,7 +506,6 @@
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{"gekk_walk", (byte *)gekk_walk},
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{"gekk_idle", (byte *)gekk_idle},
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{"gekk_idle_loop", (byte *)gekk_idle_loop},
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{"gekk_chant", (byte *)gekk_chant},
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{"gekk_stand", (byte *)gekk_stand},
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{"gekk_swim", (byte *)gekk_swim},
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{"gekk_swim_loop", (byte *)gekk_swim_loop},
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@ -214,7 +214,6 @@ extern mmove_t gekk_move_spit ;
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extern mmove_t gekk_move_run_start ;
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extern mmove_t gekk_move_run ;
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extern mmove_t gekk_move_walk ;
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extern mmove_t gekk_move_chant ;
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extern mmove_t gekk_move_idle2 ;
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extern mmove_t gekk_move_idle ;
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extern mmove_t gekk_move_swim_start ;
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@ -214,7 +214,6 @@
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{"gekk_move_run_start", &gekk_move_run_start},
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{"gekk_move_run", &gekk_move_run},
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{"gekk_move_walk", &gekk_move_walk},
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{"gekk_move_chant", &gekk_move_chant},
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{"gekk_move_idle2", &gekk_move_idle2},
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{"gekk_move_idle", &gekk_move_idle},
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{"gekk_move_swim_start", &gekk_move_swim_start},
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