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Generate game.dylib on OS X. Fixes #148.
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4
Makefile
4
Makefile
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@ -227,6 +227,10 @@ ifeq ($(OSTYPE), Windows)
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release/game.dll : $(ROGUE_OBJS)
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release/game.dll : $(ROGUE_OBJS)
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@echo "===> LD $@"
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@echo "===> LD $@"
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${Q}$(CC) $(LDFLAGS) -o $@ $(ROGUE_OBJS)
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${Q}$(CC) $(LDFLAGS) -o $@ $(ROGUE_OBJS)
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else ifeq ($(OSTYPE), Darwin)
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release/game.dylib : $(ROGUE_OBJS)
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@echo "===> LD $@"
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${Q}$(CC) $(LDFLAGS) -o $@ $(ROGUE_OBJS)
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else
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else
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release/game.so : $(ROGUE_OBJS)
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release/game.so : $(ROGUE_OBJS)
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@echo "===> LD $@"
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@echo "===> LD $@"
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