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Cleanup infantry and add sanity checks
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2 changed files with 600 additions and 437 deletions
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@ -1,7 +1,10 @@
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// G:\quake2\baseq2\models/monsters/infantry
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/* =======================================================================
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*
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// This file generated by ModelGen - Do NOT Modify
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* Infantry animations.
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*
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* =======================================================================
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*/
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#define FRAME_gun02 0
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#define FRAME_gun02 0
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#define FRAME_stand01 1
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#define FRAME_stand01 1
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#define FRAME_stand02 2
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#define FRAME_stand02 2
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@ -209,8 +212,6 @@
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#define FRAME_attak206 204
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#define FRAME_attak206 204
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#define FRAME_attak207 205
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#define FRAME_attak207 205
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#define FRAME_attak208 206
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#define FRAME_attak208 206
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//PGM
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#define FRAME_jump01 207
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#define FRAME_jump01 207
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#define FRAME_jump02 208
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#define FRAME_jump02 208
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#define FRAME_jump03 209
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#define FRAME_jump03 209
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@ -221,6 +222,4 @@
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#define FRAME_jump08 214
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#define FRAME_jump08 214
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#define FRAME_jump09 215
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#define FRAME_jump09 215
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#define FRAME_jump10 216
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#define FRAME_jump10 216
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//PGM
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#define MODEL_SCALE 1.000000
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#define MODEL_SCALE 1.000000
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