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Don't allow 'give health 0' or even less.
Giving the player < -1 health and increasing it to something above 0 without closing the console breaks the player state.
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1 changed files with 2 additions and 1 deletions
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@ -230,6 +230,7 @@ Cmd_Give_f(edict_t *ent)
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if (gi.argc() == 3)
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if (gi.argc() == 3)
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{
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{
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ent->health = atoi(gi.argv(2));
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ent->health = atoi(gi.argv(2));
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ent->health = ent->health < 1 ? 1 : ent->health;
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}
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}
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else
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else
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{
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{
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