mirror of
https://github.com/yquake2/ref_vk.git
synced 2024-11-22 20:11:27 +00:00
401 lines
9.9 KiB
Makefile
401 lines
9.9 KiB
Makefile
# ----------------------------------------------------- #
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# Makefile for the Vulkan renderer lib for Quake II #
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# #
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# Just type "make" to compile the #
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# - Vulkan renderer lib (ref_vk.so / rev_vk.dll) #
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# #
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# Dependencies: #
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# - SDL2 #
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# - Vulkan headers #
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# #
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# Platforms: #
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# - FreeBSD #
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# - Linux #
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# - Mac OS X #
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# - OpenBSD #
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# - Windows #
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# ----------------------------------------------------- #
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# Detect the OS
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ifdef SystemRoot
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YQ2_OSTYPE ?= Windows
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else
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YQ2_OSTYPE ?= $(shell uname -s)
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endif
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# Special case for MinGW
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ifneq (,$(findstring MINGW,$(YQ2_OSTYPE)))
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YQ2_OSTYPE := Windows
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endif
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# Detect the architecture
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ifeq ($(YQ2_OSTYPE), Windows)
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ifdef MINGW_CHOST
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ifeq ($(MINGW_CHOST), x86_64-w64-mingw32)
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YQ2_ARCH ?= x86_64
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else # i686-w64-mingw32
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YQ2_ARCH ?= i386
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endif
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else # windows, but MINGW_CHOST not defined
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ifdef PROCESSOR_ARCHITEW6432
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# 64 bit Windows
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YQ2_ARCH ?= $(PROCESSOR_ARCHITEW6432)
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else
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# 32 bit Windows
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YQ2_ARCH ?= $(PROCESSOR_ARCHITECTURE)
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endif
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endif # windows but MINGW_CHOST not defined
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else
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ifneq ($(YQ2_OSTYPE), Darwin)
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# Normalize some abiguous YQ2_ARCH strings
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YQ2_ARCH ?= $(shell uname -m | sed -e 's/i.86/i386/' -e 's/amd64/x86_64/' -e 's/^arm.*/arm/')
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else
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YQ2_ARCH ?= $(shell uname -m)
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endif
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endif
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# On Windows / MinGW $(CC) is undefined by default.
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ifeq ($(YQ2_OSTYPE),Windows)
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CC ?= gcc
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endif
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# Detect the compiler
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ifeq ($(shell $(CC) -v 2>&1 | grep -c "clang version"), 1)
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COMPILER := clang
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COMPILERVER := $(shell $(CC) -dumpversion | sed -e 's/\.\([0-9][0-9]\)/\1/g' -e 's/\.\([0-9]\)/0\1/g' -e 's/^[0-9]\{3,4\}$$/&00/')
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else ifeq ($(shell $(CC) -v 2>&1 | grep -c -E "(gcc version|gcc-Version)"), 1)
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COMPILER := gcc
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COMPILERVER := $(shell $(CC) -dumpversion | sed -e 's/\.\([0-9][0-9]\)/\1/g' -e 's/\.\([0-9]\)/0\1/g' -e 's/^[0-9]\{3,4\}$$/&00/')
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else
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COMPILER := unknown
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endif
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# ASAN includes DEBUG
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ifdef ASAN
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DEBUG=1
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endif
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# UBSAN includes DEBUG
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ifdef UBSAN
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DEBUG=1
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endif
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# ----------
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# Base CFLAGS. These may be overridden by the environment.
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# Highest supported optimizations are -O2, higher levels
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# will likely break this crappy code.
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ifdef DEBUG
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CFLAGS ?= -O0 -g -Wall -pipe
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ifdef ASAN
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override CFLAGS += -fsanitize=address -DUSE_SANITIZER
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endif
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ifdef UBSAN
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override CFLAGS += -fsanitize=undefined -DUSE_SANITIZER
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endif
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else
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CFLAGS ?= -O2 -Wall -pipe -fomit-frame-pointer
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endif
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# Always needed are:
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# -fno-strict-aliasing since the source doesn't comply
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# with strict aliasing rules and it's next to impossible
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# to get it there...
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# -fwrapv for defined integer wrapping. MSVC6 did this
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# and the game code requires it.
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# -fvisibility=hidden to keep symbols hidden. This is
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# mostly best practice and not really necessary.
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override CFLAGS += -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden
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# -MMD to generate header dependencies. Unsupported by
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# the Clang shipped with OS X.
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ifneq ($(YQ2_OSTYPE), Darwin)
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override CFLAGS += -MMD
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endif
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# OS X architecture.
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ifeq ($(YQ2_OSTYPE), Darwin)
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override CFLAGS += -arch $(YQ2_ARCH)
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endif
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# ----------
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# ARM needs a sane minimum architecture. We need the `yield`
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# opcode, arm6k is the first iteration that supports it. arm6k
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# is also the first Raspberry PI generation and older hardware
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# is likely too slow to run the game. We're not enforcing the
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# minimum architecture, but if you're build for something older
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# like arm5 the `yield` opcode isn't compiled in and the game
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# (especially q2ded) will consume more CPU time than necessary.
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ifeq ($(YQ2_ARCH), arm)
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CFLAGS += -march=armv6k
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endif
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# ----------
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# Switch of some annoying warnings.
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ifeq ($(COMPILER), clang)
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# -Wno-missing-braces because otherwise clang complains
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# about totally valid 'vec3_t bla = {0}' constructs.
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override CFLAGS += -Wno-missing-braces -Wno-typedef-redefinition
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else ifeq ($(COMPILER), gcc)
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# GCC 8.0 or higher.
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ifeq ($(shell test $(COMPILERVER) -ge 80000; echo $$?),0)
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# -Wno-format-truncation and -Wno-format-overflow
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# because GCC spams about 50 false positives.
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override CFLAGS += -Wno-format-truncation -Wno-format-overflow
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endif
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endif
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# ----------
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# Defines the operating system and architecture
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override CFLAGS += -DYQ2OSTYPE=\"$(YQ2_OSTYPE)\" -DYQ2ARCH=\"$(YQ2_ARCH)\"
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# ----------
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# For reproduceable builds, look here for details:
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# https://reproducible-builds.org/specs/source-date-epoch/
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ifdef SOURCE_DATE_EPOCH
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override CFLAGS += -DBUILD_DATE=\"$(shell date --utc --date="@${SOURCE_DATE_EPOCH}" +"%b %_d %Y" | sed -e 's/ /\\ /g')\"
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endif
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# ----------
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# Using the default x87 float math on 32bit x86 causes rounding trouble
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# -ffloat-store could work around that, but the better solution is to
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# just enforce SSE - every x86 CPU since Pentium3 supports that
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# and this should even improve the performance on old CPUs
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ifeq ($(YQ2_ARCH), i386)
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override CFLAGS += -msse -mfpmath=sse
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endif
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# Force SSE math on x86_64. All sane compilers should do this
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# anyway, just to protect us from broken Linux distros.
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ifeq ($(YQ2_ARCH), x86_64)
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override CFLAGS += -mfpmath=sse
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endif
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# ----------
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# Extra CFLAGS for SDL.
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SDLCFLAGS := $(shell sdl2-config --cflags)
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# ----------
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# Base include path.
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ifeq ($(YQ2_OSTYPE),Linux)
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INCLUDE ?= -I/usr/include
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else ifeq ($(YQ2_OSTYPE),FreeBSD)
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INCLUDE ?= -I/usr/local/include
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else ifeq ($(YQ2_OSTYPE),NetBSD)
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INCLUDE ?= -I/usr/X11R7/include -I/usr/pkg/include
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else ifeq ($(YQ2_OSTYPE),OpenBSD)
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INCLUDE ?= -I/usr/local/include
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else ifeq ($(YQ2_OSTYPE),Windows)
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INCLUDE ?= -I/usr/include
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endif
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# ----------
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# Base LDFLAGS. This is just the library path.
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ifeq ($(YQ2_OSTYPE),Linux)
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LDFLAGS ?= -L/usr/lib
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else ifeq ($(YQ2_OSTYPE),FreeBSD)
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LDFLAGS ?= -L/usr/local/lib
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else ifeq ($(YQ2_OSTYPE),NetBSD)
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LDFLAGS ?= -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/pkg/lib -Wl,-R/usr/pkg/lib
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else ifeq ($(YQ2_OSTYPE),OpenBSD)
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LDFLAGS ?= -L/usr/local/lib
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else ifeq ($(YQ2_OSTYPE),Windows)
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LDFLAGS ?= -L/usr/lib
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endif
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# Link address sanitizer if requested.
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ifdef ASAN
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override LDFLAGS += -fsanitize=address
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endif
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# Link undefined behavior sanitizer if requested.
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ifdef UBSAN
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override LDFLAGS += -fsanitize=undefined
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endif
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# Required libraries.
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ifeq ($(YQ2_OSTYPE),Linux)
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LDLIBS ?= -lm -ldl -rdynamic
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else ifeq ($(YQ2_OSTYPE),FreeBSD)
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LDLIBS ?= -lm
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else ifeq ($(YQ2_OSTYPE),NetBSD)
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LDLIBS ?= -lm
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else ifeq ($(YQ2_OSTYPE),OpenBSD)
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LDLIBS ?= -lm
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else ifeq ($(YQ2_OSTYPE),Windows)
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LDLIBS ?= -lws2_32 -lwinmm -static-libgcc
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else ifeq ($(YQ2_OSTYPE), Darwin)
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LDLIBS ?= -arch $(YQ2_ARCH)
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else ifeq ($(YQ2_OSTYPE), Haiku)
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LDLIBS ?= -lm
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else ifeq ($(YQ2_OSTYPE), SunOS)
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LDLIBS ?= -lm
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endif
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# ASAN and UBSAN must not be linked
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# with --no-undefined. OSX and OpenBSD
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# don't support it at all.
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ifndef ASAN
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ifndef UBSAN
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ifneq ($(YQ2_OSTYPE), Darwin)
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ifneq ($(YQ2_OSTYPE), OpenBSD)
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override LDFLAGS += -Wl,--no-undefined
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endif
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endif
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endif
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endif
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# ----------
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# Extra LDFLAGS for SDL
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SDLLDFLAGS := $(shell sdl2-config --libs)
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# The renderer libs don't need libSDL2main, libmingw32 or -mwindows.
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ifeq ($(YQ2_OSTYPE), Windows)
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DLL_SDLLDFLAGS = $(subst -mwindows,,$(subst -lmingw32,,$(subst -lSDL2main,,$(SDLLDFLAGS))))
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endif
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# ----------
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# When make is invoked by "make VERBOSE=1" print
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# the compiler and linker commands.
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ifdef VERBOSE
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Q :=
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else
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Q := @
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endif
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# ----------
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# Phony targets
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.PHONY : all
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# ----------
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# Builds everything
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all: ref_vk
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# ----------
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# Cleanup
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clean:
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@echo "===> CLEAN"
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${Q}rm -Rf build release/*
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cleanall:
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@echo "===> CLEAN"
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${Q}rm -Rf build release
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# ----------
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ifeq ($(YQ2_OSTYPE), Windows)
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ref_vk:
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@echo "===> Building ref_vk.dll"
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${Q}mkdir -p release
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$(MAKE) release/ref_vk.dll
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release/ref_vk.dll : LDFLAGS += -shared
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else ifeq ($(YQ2_OSTYPE), Darwin)
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ref_vk:
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@echo "===> Building ref_vk.dlylib"
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${Q}mkdir -p release
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$(MAKE) release/ref_vk.dylib
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release/ref_vk.dylib : LDFLAGS += -shared
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else
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ref_vk:
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@echo "===> Building ref_vk.so"
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${Q}mkdir -p release
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$(MAKE) release/ref_vk.so
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release/ref_vk.so : CFLAGS += -fPIC
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release/ref_vk.so : LDFLAGS += -shared
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endif # OS specific ref_vk stuff
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build/%.o: %.c
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@echo "===> CC $<"
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(SDLCFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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REFVK_OBJS_ := \
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src/vk/vk_buffer.o \
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src/vk/vk_cmd.o \
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src/vk/vk_common.o \
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src/vk/vk_device.o \
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src/vk/vk_draw.o \
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src/vk/vk_image.o \
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src/vk/vk_light.o \
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src/vk/vk_mesh.o \
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src/vk/vk_model.o \
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src/vk/vk_pipeline.o \
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src/vk/vk_rmain.o \
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src/vk/vk_rmisc.o \
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src/vk/vk_rsurf.o \
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src/vk/vk_shaders.o \
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src/vk/vk_swapchain.o \
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src/vk/vk_validation.o \
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src/vk/vk_warp.o \
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src/vk/vk_util.o \
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src/vk/volk/volk.o \
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src/files/models.o \
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src/files/pcx.o \
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src/files/stb.o \
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src/files/wal.o \
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src/files/pvs.o \
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src/common/shared.o \
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src/common/md4.o
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ifeq ($(YQ2_OSTYPE), Windows)
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REFVK_OBJS_ += \
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src/backends/hunk_windows.o
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else # not Windows
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REFVK_OBJS_ += \
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src/backends/hunk_unix.o
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endif
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# ----------
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# Rewrite pathes to our object directory
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REFVK_OBJS = $(patsubst %,build/%,$(REFVK_OBJS_))
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# ----------
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# Generate header dependencies
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REFVK_DEPS= $(REFVK_OBJS:.o=.d)
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# ----------
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# Suck header dependencies in
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-include $(REFVK_DEPS)
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# ----------
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# release/ref_vk.so
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ifeq ($(YQ2_OSTYPE), Windows)
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release/ref_vk.dll : $(REFVK_OBJS)
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@echo "===> LD $@"
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${Q}$(CC) $(LDFLAGS) $(REFVK_OBJS) $(LDLIBS) $(DLL_SDLLDFLAGS) -o $@
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else ifeq ($(YQ2_OSTYPE), Darwin)
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release/ref_vk.dylib : $(REFVK_OBJS)
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@echo "===> LD $@"
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${Q}$(CC) $(LDFLAGS) $(REFVK_OBJS) $(LDLIBS) $(SDLLDFLAGS) -o $@
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else
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release/ref_vk.so : $(REFVK_OBJS)
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@echo "===> LD $@"
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${Q}$(CC) $(LDFLAGS) $(REFVK_OBJS) $(LDLIBS) $(SDLLDFLAGS) -o $@
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endif
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# ----------
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