Apply similar change done for the gl1 renderer here.

This commit is contained in:
David Carlier 2022-07-22 13:20:13 +01:00
parent d8beb0ee78
commit 987011e319
1 changed files with 1 additions and 1 deletions

View File

@ -421,7 +421,7 @@ void R_DrawEntitiesOnList (void)
** Vk_DrawParticles
**
*/
void Vk_DrawParticles(int num_particles, const particle_t particles[], const unsigned colortable[768])
void Vk_DrawParticles(int num_particles, const particle_t particles[], const unsigned *colortable)
{
typedef struct {
float x,y,z,r,g,b,a,u,v;