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Switch off STB thread local support.
Quake II is a single threaded application, so we don't require STB to be thread save. Omitting thread local support prevents mingw from requiring pthreads.
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@ -37,6 +37,8 @@
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#define STBI_MALLOC(sz) malloc(sz)
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#define STBI_MALLOC(sz) malloc(sz)
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#define STBI_REALLOC(p,sz) realloc(p,sz)
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#define STBI_REALLOC(p,sz) realloc(p,sz)
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#define STBI_FREE(p) free(p)
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#define STBI_FREE(p) free(p)
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// Switch of the thread local stuff. Breaks mingw under Windows.
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#define STBI_NO_THREAD_LOCALS
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// include implementation part of stb_image into this file
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// include implementation part of stb_image into this file
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#include "stb_image.h"
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