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Merge pull request #26 from devnexen/drawparticlessig
Apply similar change done for the gl1 renderer here.
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1 changed files with 1 additions and 1 deletions
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@ -421,7 +421,7 @@ void R_DrawEntitiesOnList (void)
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** Vk_DrawParticles
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**
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*/
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void Vk_DrawParticles(int num_particles, const particle_t particles[], const unsigned colortable[768])
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void Vk_DrawParticles(int num_particles, const particle_t particles[], const unsigned *colortable)
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{
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typedef struct {
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float x,y,z,r,g,b,a,u,v;
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