mirror of https://github.com/yquake2/ref_vk.git
Print some build information at startup.
* The platform and the architecture. * The build date. * Introduce a version number and print it.
This commit is contained in:
parent
e00ee16349
commit
143cb7711c
|
@ -32,8 +32,7 @@
|
|||
#include "shared.h"
|
||||
#include "crc.h"
|
||||
|
||||
#define YQ2VERSION "8.00pre"
|
||||
#define BASEDIRNAME "baseq2"
|
||||
#define VKVERSION "1.0"
|
||||
|
||||
#ifndef YQ2OSTYPE
|
||||
#error YQ2OSTYPE should be defined by the build system
|
||||
|
@ -47,12 +46,6 @@
|
|||
#define BUILD_DATE __DATE__
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define CFGDIR "YamagiQ2"
|
||||
#else
|
||||
#define CFGDIR ".yq2"
|
||||
#endif
|
||||
|
||||
/* ================================================================== */
|
||||
|
||||
typedef struct sizebuf_s
|
||||
|
|
|
@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "header/local.h"
|
||||
|
||||
#define REF_VERSION "Yamagi Quake II Vulkan Refresher (based on vkQuake2 v1.4.3)"
|
||||
#define REF_VERSION "Yamagi Quake II Vulkan Refresher " VKVERSION " (based on vkQuake2 v1.4.3)"
|
||||
|
||||
// world rendered and ready to render 2d elements
|
||||
static qboolean world_rendered;
|
||||
|
@ -1312,7 +1312,9 @@ static qboolean RE_Init( void )
|
|||
{
|
||||
|
||||
R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
|
||||
R_Printf(PRINT_ALL, "Client: " YQ2VERSION "\n\n");
|
||||
R_Printf(PRINT_ALL, "Platform: " YQ2OSTYPE "\n");
|
||||
R_Printf(PRINT_ALL, "Architecture: " YQ2ARCH "\n");
|
||||
R_Printf(PRINT_ALL, "Build date: " BUILD_DATE "\n\n");
|
||||
|
||||
R_Register();
|
||||
|
||||
|
@ -1623,7 +1625,7 @@ RE_InitContext(void *win)
|
|||
}
|
||||
|
||||
/* Window title - set here so we can display renderer name in it */
|
||||
snprintf(title, sizeof(title), "Yamagi Quake II %s - Vulkan Render", YQ2VERSION);
|
||||
snprintf(title, sizeof(title), "Yamagi Quake II - Vulkan Render");
|
||||
SDL_SetWindowTitle(window, title);
|
||||
|
||||
// window is ready, initialize Vulkan now
|
||||
|
|
Loading…
Reference in New Issue