mirror of
https://github.com/yquake2/maptools.git
synced 2024-11-21 11:51:33 +00:00
5b99fbe4bc
Not all systems have gcc.
276 lines
6.1 KiB
Makefile
276 lines
6.1 KiB
Makefile
# ------------------------------------------------------ #
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# Makefile for the "Quake II Map Tools" #
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# #
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# Just type "make" to compile the #
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# - bspinfo #
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# - qbsp3 #
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# - qdata #
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# - qrad3 #
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# - qvis3 #
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# #
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# Platforms: #
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# - Linux #
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# - FreeBSD #
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# ------------------------------------------------------ #
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# Check the OS type
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OSTYPE := $(shell uname -s)
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# Some plattforms call it "amd64" and some "x86_64"
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ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/amd64/x86_64/)
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# Refuse all other plattforms as a firewall against PEBKAC
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# (You'll need some #ifdef for your unsupported plattform!)
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ifneq ($(ARCH),i386)
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ifneq ($(ARCH),x86_64)
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$(error arch $(ARCH) is currently not supported)
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endif
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endif
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# ----------
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# Base CFLAGS.
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#
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# -O2 are enough optimizations.
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#
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# -fno-strict-aliasing since the source doesn't comply
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# with strict aliasing rules and it's next to impossible
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# to get it there...
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#
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# -fomit-frame-pointer since the framepointer is mostly
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# useless for debugging Quake II and slows things down.
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#
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# -g to build allways with debug symbols. Please do not
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# change this, since it's our only chance to debug this
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# crap when random crashes happen!
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#
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# -MMD to generate header dependencies.
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CFLAGS := -O2 -fno-strict-aliasing -fomit-frame-pointer \
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-Wall -pipe -g -MMD
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# ----------
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# Base include path.
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ifeq ($(OSTYPE),Linux)
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INCLUDE := -I./src/common
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else ifeq ($(OSTYPE),FreeBSD)
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INCLUDE := -I./src/common
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endif
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# ----------
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# Base LDFLAGS.
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ifeq ($(OSTYPE),Linux)
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LDFLAGS := -L/usr/lib -lm
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else ifeq ($(OSTYPE),FreeBSD)
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LDFLAGS := -L/usr/local/lib -lm
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endif
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# ----------
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# When make is invoked by "make VERBOSE=1" print
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# the compiler and linker commands.
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ifdef VERBOSE
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Q :=
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else
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Q := @
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endif
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# ----------
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# Builds everything
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all: bspinfo qbsp3 qdata qrad3 qvis3
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# ----------
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# Cleanup
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clean:
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@echo "===> CLEAN"
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${Q}rm -Rf build release
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# ----------
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# common stuff
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build/common/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# bspinfo
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bspinfo:
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@echo '===> Building bspinfo'
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${Q}mkdir -p release
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$(MAKE) release/bspinfo
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build/bspinfo/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# qbsp3
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qbsp3:
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@echo '===> Building qbsp3'
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${Q}mkdir -p release
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$(MAKE) release/qbsp3
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build/qbsp3/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# qdata
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qdata:
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@echo '===> Building qdata'
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${Q}mkdir -p release
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$(MAKE) release/qdata
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build/qdata/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# qrad3
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qrad3:
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@echo '===> Building qrad3'
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${Q}mkdir -p release
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$(MAKE) release/qrad3
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build/qrad3/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# qvis3
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qvis3:
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@echo '===> Building qvis3'
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${Q}mkdir -p release
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$(MAKE) release/qvis3
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build/qvis3/%.o: %.c
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@echo '===> CC $<'
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${Q}mkdir -p $(@D)
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${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
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# ----------
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# Common objects
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COMMON_OBJS_ = \
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src/common/bspfile.o \
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src/common/cmdlib.o \
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src/common/l3dslib.o \
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src/common/lbmlib.o \
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src/common/mathlib.o \
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src/common/mdfour.o \
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src/common/polylib.o \
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src/common/scriplib.o \
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src/common/threads.o \
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src/common/trilib.o
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# Used by bspinfo
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BSPINFO_OBJS_ = \
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src/bspinfo/bspinfo.o
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# Used by qbsp3
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QBSP_OBJS_ = \
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src/qbsp3/brushbsp.o \
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src/qbsp3/csg.o \
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src/qbsp3/faces.o \
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src/qbsp3/glfile.o \
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src/qbsp3/leakfile.o \
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src/qbsp3/map.o \
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src/qbsp3/nodraw.o \
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src/qbsp3/portals.o \
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src/qbsp3/prtfile.o \
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src/qbsp3/qbsp3.o \
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src/qbsp3/textures.o \
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src/qbsp3/tree.o \
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src/qbsp3/writebsp.o
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# Used by qdata
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QDATA_OBJS_ = \
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src/qdata/images.o \
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src/qdata/models.o \
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src/qdata/qdata.o \
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src/qdata/sprites.o \
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src/qdata/tables.o \
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src/qdata/video.o
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# Used by qrad3
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QRAD_OBJS_ = \
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src/qrad3/lightmap.o \
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src/qrad3/patches.o \
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src/qrad3/qrad3.o \
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src/qrad3/trace.o
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# Used by qvis3
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QVIS_OBJS_ = \
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src/qvis3/flow.o \
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src/qvis3/qvis3.o
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# ----------
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# Rewrite pathes to our object directory
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COMMON_OBJS = $(patsubst %,build/common/%,$(COMMON_OBJS_))
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BSPINFO_OBJS = $(patsubst %,build/bspinfo/%,$(BSPINFO_OBJS_))
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QBSP_OBJS = $(patsubst %,build/qbsp3/%,$(QBSP_OBJS_))
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QDATA_OBJS = $(patsubst %,build/qdata/%,$(QDATA_OBJS_))
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QRAD_OBJS = $(patsubst %,build/qrad3/%,$(QRAD_OBJS_))
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QVIS_OBJS = $(patsubst %,build/qvis3/%,$(QVIS_OBJS_))
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# ----------
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# Generate header dependencies
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COMMON_DEPS= $(COMMON_OBJS:.o=.d)
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BSPINFO_DEPS= $(BSPINFO_OBJS:.o=.d)
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QBSP_DEPS= $(QBSP_OBJS:.o=.d)
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QDATA_DEPS= $(QDATA_OBJS:.o=.d)
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QRAD_DEPS= $(QRAD_OBJS:.o=.d)
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QVIS_DEPS= $(QVIS_OBJS:.o=.d)
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# ----------
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-include $(COMMON_DEPS)
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-include $(BSPINFO_DEPS)
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-include $(QBSP_DEPS)
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-include $(QDATA_DEPS)
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-include $(QRAD_DEPS)
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-include $(QVIS_DEPS)
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# ----------
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# release/bspinfo
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release/bspinfo : $(COMMON_OBJS) $(BSPINFO_OBJS)
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@echo '===> LD $@'
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${Q}$(CC) $(COMMON_OBJS) $(BSPINFO_OBJS) $(LDFLAGS) -o $@
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# release/qbsp3
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release/qbsp3 : $(COMMON_OBJS) $(QBSP_OBJS)
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@echo '===> LD $@'
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${Q}$(CC) $(COMMON_OBJS) $(QBSP_OBJS) $(LDFLAGS) -o $@
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# release/qdata
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release/qdata : $(COMMON_OBJS) $(QDATA_OBJS)
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@echo '===> LD $@'
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${Q}$(CC) $(COMMON_OBJS) $(QDATA_OBJS) $(LDFLAGS) -o $@
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# release/qrad3
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release/qrad3 : $(COMMON_OBJS) $(QRAD_OBJS)
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@echo '===> LD $@'
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${Q}$(CC) $(COMMON_OBJS) $(QRAD_OBJS) $(LDFLAGS) -o $@
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# release/qvis3
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release/qvis3 : $(COMMON_OBJS) $(QVIS_OBJS)
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@echo '===> LD $@'
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${Q}$(CC) $(COMMON_OBJS) $(QVIS_OBJS) $(LDFLAGS) -o $@
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