Quake II 3.21 'Capture The Flag' for Yamagi Quake II
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Yamagi 5e4fc5a0ed Retire unmaintained CMakeLists.txt.
I added the CMakeLists.txt 6 or 7 years ago so I could load the code
into Jetbrains Clion. I have moved to another editor years ago and the
cmake stuff is effectively unmaintained since then. We kept it around
in case that we'll do a MSVC port, but that's unlikely at this point.
Since bugreport and problems with the CMakeLists.txt keep coming up,
finally retire them. They can be resurrected from the git history if
we'll ever need them again.

Part of yquake2/yquake2#725.
2021-06-29 10:49:51 +02:00
src Fix function prototypes 2021-01-26 21:23:52 +02:00
.gitignore Add a simple .gitignore. 2020-02-24 17:00:09 +01:00
CHANGELOG Update the CHANGELOG for 1.08. 2021-06-14 16:33:32 +02:00
LICENSE Add LICENSE files 2011-10-10 19:40:18 +00:00
Makefile Fix architecture detection on Windows in Makefile 2021-01-14 02:35:04 +01:00
README Add OS X installation guide 2012-11-05 21:31:43 +01:00

This is a 64 bit clean and bugfixed version of id Software's Quake II
addon pack "Capture The Flag", developed by David 'Zoid' Kirsch. Hundred
of type errors and strange constructs were fixed, thus this version
should run much more stable than the old SDK version. While it may work
with every Quake II client, the "Yamagi Quake II" client is highly
recommended. For more Information visit http://www.yamagi.org/quake2.

Installation for FreeBSD, Linux and OpenBSD:
--------------------------------------------
1. Type "make" or "gmake" to compile the game.so.
2. Copy release/game.so to the ctf/ subfolder of your Quake II
   installation. The CTF gamedata is part of the 3.20 point release.
3. Start the game with "./quake2 +set game ctf".

Installation for OS X:
---------------------- 
1. Copy game.dll from the zip-archive to ctf/.
2. Start the game with "quake2 +set game ctf"

If you want to compile 'ctf' for OS X from source, please take a look at
the "Installation" section of the README of the Yamagi Quake II client.
In the same file the integration into an app-bundle is explained.

Installation for Windows:
-------------------------
1. Copy the game.dll to the ctf\ subfolder of your Quake II
   installation. The CTF gamedata is part of the 3.20 point release.
2. Start the game with "quake2.exe +set game ctf".

If you want to compile 'ctf' for Windows from source, please take a
look at the "Installation" section of the README of the Yamagi Quake 
II client. There's descripted how to setup the build environment.