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Fix compiler warnings (no operational changes)
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parent
46090d9665
commit
d83a257bef
5 changed files with 0 additions and 41 deletions
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@ -34,7 +34,6 @@ UpdateChaseCam(edict_t *ent)
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vec3_t forward, right;
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trace_t trace;
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int i;
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vec3_t oldgoal;
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vec3_t angles;
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/* is our chase target gone? */
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@ -47,10 +46,7 @@ UpdateChaseCam(edict_t *ent)
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targ = ent->client->chase_target;
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VectorCopy(targ->s.origin, ownerv);
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VectorCopy(ent->s.origin, oldgoal);
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ownerv[2] += targ->viewheight;
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VectorCopy(targ->client->v_angle, angles);
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if (angles[PITCH] > 56)
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12
src/g_func.c
12
src/g_func.c
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@ -484,10 +484,7 @@ plat_blocked(edict_t *self, edict_t *other)
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if (other)
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{
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/* Hack for entity without it's origin near the model */
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vec3_t save;
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VectorCopy(other->s.origin, save);
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VectorMA(other->absmin, 0.5, other->size, other->s.origin);
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BecomeExplosion1(other);
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}
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@ -1394,10 +1391,7 @@ door_blocked(edict_t *self, edict_t *other)
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if (other)
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{
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/* Hack for entitiy without their origin near the model */
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vec3_t save;
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VectorCopy(other->s.origin, save);
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VectorMA(other->absmin, 0.5, other->size, other->s.origin);
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BecomeExplosion1(other);
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}
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@ -1881,10 +1875,7 @@ train_blocked(edict_t *self, edict_t *other)
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if (other)
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{
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/* Hack for entity without an origin near the model */
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vec3_t save;
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VectorCopy(other->s.origin, save);
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VectorMA(other->absmin, 0.5, other->size, other->s.origin);
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BecomeExplosion1(other);
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}
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@ -2454,10 +2445,7 @@ door_secret_blocked(edict_t *self, edict_t *other)
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if (other)
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{
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/* Hack for entities without their origin near the model */
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vec3_t save;
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VectorCopy(other->s.origin, save);
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VectorMA(other->absmin, 0.5, other->size, other->s.origin);
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BecomeExplosion1(other);
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}
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@ -539,7 +539,6 @@ SV_Push(edict_t *pusher, vec3_t move, vec3_t amove)
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{
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int i, e;
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edict_t *check, *block;
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vec3_t mins, maxs;
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pushed_t *p;
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vec3_t org, org2, move2, forward, right, up;
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vec3_t realmins, realmaxs;
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@ -563,13 +562,6 @@ SV_Push(edict_t *pusher, vec3_t move, vec3_t amove)
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move[i] = 0.125 * (int)temp;
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}
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/* find the bounding box */
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for (i = 0; i < 3; i++)
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{
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mins[i] = pusher->absmin[i] + move[i];
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maxs[i] = pusher->absmax[i] + move[i];
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}
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/* we need this for pushing things later */
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VectorSubtract(vec3_origin, amove, org);
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AngleVectors(org, forward, right, up);
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@ -523,21 +523,6 @@ SP_target_spawner(edict_t *self)
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void
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use_target_blaster(edict_t *self, edict_t *other, edict_t *activator)
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{
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int effect;
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if (self->spawnflags & 2)
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{
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effect = 0;
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}
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else if (self->spawnflags & 1)
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{
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effect = EF_HYPERBLASTER;
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}
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else
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{
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effect = EF_BLASTER;
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}
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fire_blaster(self, self->s.origin, self->movedir, self->dmg,
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self->speed, EF_BLASTER, MOD_TARGET_BLASTER);
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gi.sound(self, CHAN_VOICE, self->noise_index, 1, ATTN_NORM, 0);
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@ -206,7 +206,6 @@ DeathmatchScoreboardMessage(edict_t *ent, edict_t *killer)
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int sorted[MAX_CLIENTS];
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int sortedscores[MAX_CLIENTS];
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int score, total;
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int picnum;
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int x, y;
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gclient_t *cl;
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edict_t *cl_ent;
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@ -267,7 +266,6 @@ DeathmatchScoreboardMessage(edict_t *ent, edict_t *killer)
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cl = &game.clients[sorted[i]];
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cl_ent = g_edicts + 1 + sorted[i];
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picnum = gi.imageindex("i_fixme");
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x = (i >= 6) ? 160 : 0;
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y = 32 + 32 * (i % 6);
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