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Port the Makefile to our new Windows build environment
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parent
22efcc09a5
commit
6286419315
1 changed files with 11 additions and 10 deletions
17
Makefile
17
Makefile
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@ -12,6 +12,8 @@
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# Platforms: #
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# Platforms: #
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# - FreeBSD #
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# - FreeBSD #
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# - Linux #
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# - Linux #
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# - Mac OS X #
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# - OpenBSD #
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# - Windows #
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# - Windows #
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# ----------------------------------------------------- #
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# ----------------------------------------------------- #
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@ -22,6 +24,11 @@ else
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OSTYPE := $(shell uname -s)
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OSTYPE := $(shell uname -s)
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endif
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endif
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# Special case for MinGW
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ifneq (,$(findstring MINGW,$(OSTYPE)))
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OSTYPE := Windows
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endif
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# Detect the architecture
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# Detect the architecture
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ifeq ($(OSTYPE), Windows)
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ifeq ($(OSTYPE), Windows)
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# At this time only i386 is supported on Windows
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# At this time only i386 is supported on Windows
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@ -98,15 +105,9 @@ endif
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# ----------
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# ----------
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# Cleanup
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# Cleanup
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ifeq ($(OSTYPE), Windows)
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clean:
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@echo "===> CLEAN"
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@-rmdir /S /Q release build
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else
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clean:
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clean:
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@echo "===> CLEAN"
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@echo "===> CLEAN"
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${Q}rm -Rf build release
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${Q}rm -Rf build release
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endif
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# ----------
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# ----------
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@ -114,12 +115,12 @@ endif
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ifeq ($(OSTYPE), Windows)
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ifeq ($(OSTYPE), Windows)
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ctf:
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ctf:
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@echo "===> Building game.dll"
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@echo "===> Building game.dll"
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$(Q)tools/mkdir.exe -p release
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$(Q)mkdir -p release
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$(MAKE) release/game.dll
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$(MAKE) release/game.dll
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build/%.o: %.c
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build/%.o: %.c
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@echo "===> CC $<"
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@echo "===> CC $<"
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$(Q)tools/mkdir.exe -p $(@D)
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$(Q)mkdir -p $(@D)
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$(Q)$(CC) -c $(CFLAGS) -o $@ $<
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$(Q)$(CC) -c $(CFLAGS) -o $@ $<
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else
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else
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ctf:
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ctf:
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