3rd Zigock Bot II for Yamagi Quake II
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Yamagi cc28c64fb7
Merge pull request #11 from mjr4077au/BuildRepair
Fix build issues with cmake.
2020-04-21 12:44:24 +02:00
misc Adding the rest of the known routes. 2019-06-08 20:39:56 -03:00
src Implement accurate-aiming CVAR in 3zb2 game code. 2020-04-21 08:13:22 +10:00
.gitignore And add a .gitignore. 2017-11-05 14:02:32 +01:00
CMakeLists.txt Fix build issues with cmake. 2020-04-21 08:19:09 +10:00
LICENSE Add the LICENSE file. 2017-11-05 14:02:24 +01:00
Makefile Refactoring to match the current yq2 projects. 2019-06-09 11:56:45 -03:00
README.md Add a small README. 2017-11-05 15:21:38 +01:00

3rd Zigock Bot II for Yamagi Quake II

This is a best effort port of the 3rd Zigock Bot II to Yamagi Quake II. The code is nearly unchanged from the original, just some scary compiler warning were fixes and some hard coded pathes were changed to make use of Yamagi Quake IIs enhanced, unix compatible VFS.

Installation

  • Extract the ZIP archive misc/assets.zip to your Quake II directory.
  • Build the game.so by calling make and copy it to the 3zb2/ dir.

For more informations refer to the user guide, included with the assets.