3rd Zigock Bot II for Yamagi Quake II
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earth-metal b28d18c3d3 Improve recognition of lines with bot-characters in 3ZBConfig.
The original formatting of 3ZBConfig was causing 3 "blank" bot
characters to be loaded into the initial slots of the list of bot
characters.  Decrementing the counter when it reaches an improperly
formatted line prevents this.
2018-09-27 08:20:46 -04:00
misc Original "addbot.cfg" asset added. 2018-09-26 22:23:16 -04:00
src Improve recognition of lines with bot-characters in 3ZBConfig. 2018-09-27 08:20:46 -04:00
.gitignore And add a .gitignore. 2017-11-05 14:02:32 +01:00
CMakeLists.txt Add a CMakeLists.txt. 2017-11-05 14:02:32 +01:00
LICENSE Add the LICENSE file. 2017-11-05 14:02:24 +01:00
Makefile Add a GNU Makefile. 2017-11-05 14:02:24 +01:00
README.md Add a small README. 2017-11-05 15:21:38 +01:00

3rd Zigock Bot II for Yamagi Quake II

This is a best effort port of the 3rd Zigock Bot II to Yamagi Quake II. The code is nearly unchanged from the original, just some scary compiler warning were fixes and some hard coded pathes were changed to make use of Yamagi Quake IIs enhanced, unix compatible VFS.

Installation

  • Extract the ZIP archive misc/assets.zip to your Quake II directory.
  • Build the game.so by calling make and copy it to the 3zb2/ dir.

For more informations refer to the user guide, included with the assets.