kingpin-sdk/gamesrc/ai_dog_tables.h
2000-03-27 00:00:00 +00:00

304 lines
10 KiB
C

mframe_t dog_frames_amb[] =
{
ai_stand, 0.000, dog_talk_think, // frame 0
ai_stand, 0.000, dog_talk_think, // frame 1
ai_stand, 0.000, dog_talk_think, // frame 2
ai_stand, 0.000, dog_talk_think, // frame 3
ai_stand, 0.000, dog_talk_think, // frame 4
ai_stand, 0.000, dog_talk_think, // frame 5
ai_stand, 0.000, dog_talk_think, // frame 6
ai_stand, 0.000, dog_talk_think, // frame 7
ai_stand, 0.000, dog_talk_think, // frame 8
ai_stand, 0.000, dog_talk_think, // frame 9
ai_stand, 0.000, dog_talk_think, // frame 10
ai_stand, 0.000, dog_talk_think, // frame 11
};
mmove_t dog_move_amb = {FRAME_amb_01, FRAME_amb_12, dog_frames_amb, dog_end_stand};
mframe_t dog_frames_pant[] =
{
ai_stand, 0.000, dog_talk_think, // frame 0
ai_stand, 0.000, dog_talk_think, // frame 1
ai_stand, 0.000, dog_talk_think, // frame 2
ai_stand, 0.000, dog_talk_think, // frame 3
ai_stand, 0.000, dog_talk_think, // frame 4
ai_stand, 0.000, dog_talk_think, // frame 5
ai_stand, 0.000, dog_talk_think, // frame 6
ai_stand, 0.000, dog_talk_think, // frame 7
ai_stand, 0.000, dog_talk_think, // frame 8
ai_stand, 0.000, dog_talk_think, // frame 9
ai_stand, 0.000, dog_talk_think, // frame 10
ai_stand, 0.000, dog_talk_think, // frame 11
ai_stand, 0.000, dog_talk_think, // frame 12
ai_stand, 0.000, dog_talk_think, // frame 13
};
mmove_t dog_move_pant = {FRAME_pant_01, FRAME_pant_14, dog_frames_pant, dog_end_stand};
mframe_t dog_frames_sniff[] =
{
ai_stand, 0.000, dog_talk_think, // frame 0
ai_stand, 0.000, dog_talk_think, // frame 1
ai_stand, 0.000, dog_talk_think, // frame 2
ai_stand, 0.000, dog_talk_think, // frame 3
ai_stand, 0.000, dog_talk_think, // frame 4
ai_stand, 0.000, dog_talk_think, // frame 5
ai_stand, 0.000, dog_talk_think, // frame 6
ai_stand, 0.000, dog_talk_think, // frame 7
ai_stand, 0.000, dog_talk_think, // frame 8
ai_stand, 0.000, dog_talk_think, // frame 9
ai_stand, 0.000, dog_talk_think, // frame 10
ai_stand, 0.000, dog_talk_think, // frame 11
ai_stand, 0.000, dog_talk_think, // frame 12
ai_stand, 0.000, dog_talk_think, // frame 13
ai_stand, 0.000, dog_talk_think, // frame 14
ai_stand, 0.000, dog_talk_think, // frame 15
ai_stand, 0.000, dog_talk_think, // frame 16
ai_stand, 0.000, dog_talk_think, // frame 17
ai_stand, 0.000, dog_talk_think, // frame 18
ai_stand, 0.000, dog_talk_think, // frame 19
};
mmove_t dog_move_sniff = {FRAME_sniff_01, FRAME_sniff_20, dog_frames_sniff, dog_end_stand};
mframe_t dog_frames_bark[] =
{
ai_stand, 0.000, dog_talk_think, // frame 0
ai_stand, 0.000, dog_bark, // frame 1
ai_stand, 0.000, dog_talk_think, // frame 2
ai_stand, 0.000, dog_talk_think, // frame 3
ai_stand, 0.000, dog_bark, // frame 4
ai_stand, 0.000, dog_talk_think, // frame 5
ai_stand, 0.000, dog_talk_think, // frame 6
ai_stand, 0.000, dog_talk_think, // frame 7
ai_stand, 0.000, dog_talk_think, // frame 8
};
mmove_t dog_move_bark = {FRAME_bark_01, FRAME_bark_09, dog_frames_bark, dog_end_stand};
mframe_t dog_frames_growl[] =
{
ai_stand, 0.000, dog_growl, // frame 0
ai_stand, 0.000, NULL, // frame 1
ai_stand, 0.000, NULL, // frame 2
ai_stand, 0.000, NULL, // frame 3
ai_stand, 0.000, NULL, // frame 4
};
mmove_t dog_move_growl = {FRAME_growl_01, FRAME_growl_05, dog_frames_growl, dog_end_stand};
mframe_t enemy_dog_frames_pee[] =
{
NULL, 0.000, NULL, // frame 0
NULL, 0.000, NULL, // frame 1
NULL, 0.000, NULL, // frame 2
NULL, 0.000, NULL, // frame 3
NULL, 0.000, NULL, // frame 4
NULL, 0.000, NULL, // frame 5
NULL, 0.000, NULL, // frame 6
NULL, 0.000, NULL, // frame 7
NULL, 0.000, NULL, // frame 8
NULL, 0.000, NULL, // frame 9
NULL, 0.000, NULL, // frame 10
NULL, 0.000, NULL, // frame 11
};
mmove_t enemy_dog_move_pee = {FRAME_pee_01, FRAME_pee_12, enemy_dog_frames_pee, dog_end_stand};
mframe_t dog_frames_low_atk[] =
{
ai_turn2, 0.000, NULL, // frame 0
ai_turn2, 8.570, dog_bite, // frame 1
ai_turn2, 11.397, dog_bite, // frame 2
ai_turn2, 5.512, NULL, // frame 3
ai_turn2, 1.776, dog_bite, // frame 4
ai_turn2, -0.788, dog_bite, // frame 5
ai_turn2, 0.808, NULL, // frame 6
ai_turn2, -1.987, NULL, // frame 7
};
mmove_t dog_move_low_atk = {FRAME_low_atk_01, FRAME_low_atk_08, dog_frames_low_atk, AI_EndAttack};
mframe_t dog_frames_med_atk[] =
{
ai_turn2, 0.000, NULL, // frame 0
ai_turn2, 16.169, NULL, // frame 1
ai_turn2, 6.894, dog_bite, // frame 2
ai_turn2, 3.803, dog_bite, // frame 3
ai_turn2, -4.625, dog_bite, // frame 4
ai_turn2, 1.215, dog_bite, // frame 5
ai_turn2, 0.501, NULL, // frame 6
};
mmove_t dog_move_med_atk = {FRAME_med_atk_01, FRAME_med_atk_07, dog_frames_med_atk, AI_EndAttack};
mframe_t dog_frames_upr_atk[] =
{
NULL, 0.004, NULL, // frame 0
NULL, 5.304, dog_pounce, // frame 1
NULL, 0.102, dog_pounce, // frame 2
NULL, 8.523, dog_pounce, // frame 3
NULL, 19.589, dog_bite, // frame 4
NULL, 3.179, dog_pounce, // frame 5
NULL, 18.590, dog_bite, // frame 6
NULL, 4.629, dog_pounce, // frame 7
NULL, -4.434, dog_bite, // frame 8
NULL, 3.514, dog_bite, // frame 9
};
mmove_t dog_move_upr_atk = {FRAME_upr_atk_01, FRAME_upr_atk_10, dog_frames_upr_atk, AI_EndAttack};
mframe_t dog_frames_pain1[] =
{
ai_move, 0.712, NULL, // frame 0
ai_move, -0.637, NULL, // frame 1
ai_move, -35.731, NULL, // frame 2
ai_move, -17.782, NULL, // frame 3
ai_move, -1.044, NULL, // frame 4
};
mmove_t dog_move_pain1 = {FRAME_pain1_01, FRAME_pain1_05, dog_frames_pain1, AI_EndAttack};
mframe_t dog_frames_pain2[] =
{
ai_move, -0.405, NULL, // frame 0
ai_move, -2.011, NULL, // frame 1
ai_move, -25.452, NULL, // frame 2
ai_move, -24.575, NULL, // frame 3
ai_move, -3.124, NULL, // frame 4
ai_move, -2.106, NULL, // frame 5
ai_move, 2.975, NULL, // frame 6
};
mmove_t dog_move_pain2 = {FRAME_pain2_01, FRAME_pain2_07, dog_frames_pain2, AI_EndAttack};
mframe_t dog_frames_pain3[] =
{
ai_move, 0.000, NULL, // frame 0
ai_move, 0.000, NULL, // frame 1
ai_move, 0.000, NULL, // frame 2
ai_move, 0.000, NULL, // frame 3
ai_move, 0.000, NULL, // frame 4
};
mmove_t dog_move_pain3 = {FRAME_pain3_01, FRAME_pain3_05, dog_frames_pain3, AI_EndAttack};
mframe_t dog_frames_death1[] =
{
ai_move, -1.383, NULL, // frame 0
ai_move, -23.848, NULL, // frame 1
ai_move, -39.326, NULL, // frame 2
ai_move, -4.539, NULL, // frame 3
ai_move, 5.228, NULL, // frame 4
ai_move, -1.049, NULL, // frame 5
ai_move, -1.829, NULL, // frame 6
ai_move, 0.942, NULL, // frame 7
ai_move, 1.584, NULL, // frame 8
ai_move, 0.862, NULL, // frame 9
ai_move, 0.140, NULL, // frame 10
ai_move, 0.160, NULL, // frame 11
ai_move, -0.249, NULL, // frame 12
ai_move, -0.246, NULL, // frame 12
ai_move, 0.217, NULL, // frame 12
ai_move, 0.650, NULL, // frame 12
ai_move, 0.000, NULL, // frame 12
};
mmove_t dog_move_death1 = {FRAME_death1_01, FRAME_death1_17, dog_frames_death1, AI_EndDeath};
mframe_t dog_frames_death2[] =
{
ai_move, 0.000, NULL, // frame 0
ai_move, -9.109, NULL, // frame 1
ai_move, -8.657, NULL, // frame 2
ai_move, -10.863, NULL, // frame 3
ai_move, -2.848, NULL, // frame 4
ai_move, -0.382, NULL, // frame 5
ai_move, 0.707, NULL, // frame 6
ai_move, -0.066, NULL, // frame 7
ai_move, 0.067, NULL, // frame 8
};
mmove_t dog_move_death2 = {FRAME_death2_01, FRAME_death2_09, dog_frames_death2, AI_EndDeath};
mframe_t dog_frames_walk[] =
{
ai_run, 0.022, NULL, // frame 0
ai_run, 0.120, NULL, // frame 1
ai_run, 0.127, NULL, // frame 2
ai_run, 0.026, NULL, // frame 3
ai_run, -0.324, NULL, // frame 4
ai_run, -0.720, NULL, // frame 5
ai_run, -0.664, NULL, // frame 6
ai_run, -0.627, NULL, // frame 7
ai_run, -0.346, NULL, // frame 8
ai_run, 0.031, NULL, // frame 9
ai_run, 0.408, NULL, // frame 10
ai_run, 0.707, NULL, // frame 11
ai_run, 0.761, NULL, // frame 12
};
mmove_t dog_move_walk = {FRAME_walk_01, FRAME_walk_13, dog_frames_walk, NULL};
mframe_t dog_frames_trot[] =
{
ai_run, 3.512, NULL, // frame 0
ai_run, 6.911, NULL, // frame 1
ai_run, 2.456, NULL, // frame 2
ai_run, 4.272, NULL, // frame 3
ai_run, 5.160, NULL, // frame 4
ai_run, 4.942, NULL, // frame 5
ai_run, 4.272, NULL, // frame 6
ai_run, 6.615, NULL, // frame 7
};
mmove_t dog_move_trot = {FRAME_trot_01, FRAME_trot_08, dog_frames_trot, AI_EndRun};
mframe_t dog_frames_run[] =
{
ai_run, 11.155, NULL, // frame 0
ai_run, 25.162, NULL, // frame 1
ai_run, 27.589, NULL, // frame 2
ai_run, 21.692, NULL, // frame 3
};
mmove_t dog_move_run = {FRAME_run_01, FRAME_run_04, dog_frames_run, AI_EndRun};
mframe_t dog_frames_run_on_fire[] =
{
ai_onfire_run, 11.155, NULL, // frame 0
ai_onfire_run, 25.162, NULL, // frame 1
ai_onfire_run, 27.589, NULL, // frame 2
ai_onfire_run, 21.692, NULL, // frame 3
};
mmove_t dog_move_run_on_fire = {FRAME_run_01, FRAME_run_04, dog_frames_run_on_fire, NULL};
mframe_t dog_frames_avoid_walk[] =
{
ai_turn, 3.512, NULL, // frame 0
ai_turn, 6.911, NULL, // frame 1
ai_turn, 2.456, NULL, // frame 2
ai_turn, 4.272, NULL, // frame 3
ai_turn, 5.160, NULL, // frame 4
ai_turn, 4.942, NULL, // frame 5
ai_turn, 4.272, NULL, // frame 6
ai_turn, 6.615, NULL, // frame 7
};
mmove_t dog_move_avoid_walk = {FRAME_trot_01, FRAME_trot_08, dog_frames_avoid_walk, AI_EndAttack};
mframe_t dog_frames_avoid_reverse_walk[] =
{
ai_turn, 6.615, NULL, // frame 0
ai_turn, 4.272, NULL, // frame 1
ai_turn, 4.942, NULL, // frame 2
ai_turn, 5.160, NULL, // frame 3
ai_turn, 4.272, NULL, // frame 4
ai_turn, 2.456, NULL, // frame 5
ai_turn, 6.911, NULL, // frame 6
ai_turn, 3.512, NULL, // frame 7
};
mmove_t dog_move_avoid_reverse_walk = {FRAME_trot_08, FRAME_trot_01, dog_frames_avoid_reverse_walk, AI_EndAttack};
mframe_t dog_frames_avoid_run[] =
{
ai_turn, 11.155, NULL, // frame 0
ai_turn, 25.162, NULL, // frame 1
ai_turn, 27.589, NULL, // frame 2
ai_turn, 21.692, NULL, // frame 3
};
mmove_t dog_move_avoid_run = {FRAME_run_01, FRAME_run_04, dog_frames_avoid_run, AI_EndAttack};
mframe_t dog_frames_avoid_reverse_run[] =
{
ai_turn, 21.692, NULL, // frame 0
ai_turn, 27.589, NULL, // frame 1
ai_turn, 25.162, NULL, // frame 2
ai_turn, 11.155, NULL, // frame 3
};
mmove_t dog_move_avoid_reverse_run = {FRAME_run_04, FRAME_run_01, dog_frames_avoid_reverse_run, AI_EndAttack};