153 lines
3.1 KiB
C
153 lines
3.1 KiB
C
|
#include "g_local.h"
|
||
|
|
||
|
extern void DeathmatchScoreboard (edict_t *ent);
|
||
|
|
||
|
void UpdateChaseCam(edict_t *ent)
|
||
|
{
|
||
|
static vec3_t mins = {-10, -10, -10}, maxs = {10, 10, 10};
|
||
|
vec3_t o, ownerv, goal;
|
||
|
edict_t *targ;
|
||
|
vec3_t forward, right, up;
|
||
|
trace_t trace;
|
||
|
int i;
|
||
|
vec3_t oldgoal;
|
||
|
vec3_t angles;
|
||
|
|
||
|
// is our chase target gone?
|
||
|
if (!ent->client->chase_target->inuse) {
|
||
|
ent->client->chase_target = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
targ = ent->client->chase_target;
|
||
|
|
||
|
VectorCopy(targ->s.origin, ownerv);
|
||
|
VectorCopy(ent->s.origin, oldgoal);
|
||
|
|
||
|
ownerv[2] += targ->viewheight;
|
||
|
|
||
|
VectorCopy(targ->client->v_angle, angles);
|
||
|
if (angles[PITCH] > 56)
|
||
|
angles[PITCH] = 56;
|
||
|
AngleVectors (angles, forward, right, up);
|
||
|
VectorNormalize(forward);
|
||
|
VectorMA(ownerv, -64, forward, o);
|
||
|
VectorMA(o, 24, up, o);
|
||
|
|
||
|
if (o[2] < targ->s.origin[2] + 20)
|
||
|
o[2] = targ->s.origin[2] + 20;
|
||
|
|
||
|
// jump animation lifts
|
||
|
if (!targ->groundentity)
|
||
|
o[2] += 16;
|
||
|
|
||
|
trace = gi.trace(ownerv, mins, maxs, o, targ, MASK_SOLID);
|
||
|
|
||
|
VectorCopy(trace.endpos, goal);
|
||
|
/*
|
||
|
VectorMA(goal, 2, forward, goal);
|
||
|
|
||
|
// pad for floors and ceilings
|
||
|
VectorCopy(goal, o);
|
||
|
o[2] += 6;
|
||
|
trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);
|
||
|
if (trace.fraction < 1) {
|
||
|
VectorCopy(trace.endpos, goal);
|
||
|
goal[2] -= 6;
|
||
|
}
|
||
|
|
||
|
VectorCopy(goal, o);
|
||
|
o[2] -= 6;
|
||
|
trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);
|
||
|
if (trace.fraction < 1) {
|
||
|
VectorCopy(trace.endpos, goal);
|
||
|
goal[2] += 6;
|
||
|
}
|
||
|
*/
|
||
|
ent->client->ps.pmove.pm_type = PM_FREEZE;
|
||
|
|
||
|
VectorCopy(goal, ent->s.origin);
|
||
|
for (i=0 ; i<3 ; i++)
|
||
|
ent->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(targ->client->v_angle[i] - ent->client->resp.cmd_angles[i]);
|
||
|
|
||
|
VectorCopy(targ->client->v_angle, ent->client->ps.viewangles);
|
||
|
VectorCopy(targ->client->v_angle, ent->client->v_angle);
|
||
|
|
||
|
// Ridah, angle down a bit since we moved it up
|
||
|
ent->client->v_angle[2] += 35;
|
||
|
|
||
|
ent->viewheight = 0;
|
||
|
ent->client->ps.pmove.pm_flags |= PMF_NO_PREDICTION;
|
||
|
gi.linkentity(ent);
|
||
|
}
|
||
|
|
||
|
void ChaseNext(edict_t *ent)
|
||
|
{
|
||
|
int i;
|
||
|
edict_t *e;
|
||
|
|
||
|
if (!ent->client->chase_target)
|
||
|
{
|
||
|
// select the first entity, then go from there
|
||
|
ent->client->chase_target = &g_edicts[1];
|
||
|
}
|
||
|
|
||
|
i = ent->client->chase_target - g_edicts;
|
||
|
do {
|
||
|
i++;
|
||
|
if (i > maxclients->value)
|
||
|
i = 1;
|
||
|
e = g_edicts + i;
|
||
|
if (!e->inuse)
|
||
|
continue;
|
||
|
if (e->solid != SOLID_NOT)
|
||
|
break;
|
||
|
} while (e != ent->client->chase_target);
|
||
|
|
||
|
if (e == ent)
|
||
|
{
|
||
|
ent->client->chase_target = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ent->client->chase_target = e;
|
||
|
ent->client->update_chase = true;
|
||
|
|
||
|
DeathmatchScoreboard(ent);
|
||
|
}
|
||
|
|
||
|
void ChasePrev(edict_t *ent)
|
||
|
{
|
||
|
int i;
|
||
|
edict_t *e;
|
||
|
|
||
|
if (!ent->client->chase_target)
|
||
|
{
|
||
|
// select the first entity, then go from there
|
||
|
ent->client->chase_target = &g_edicts[1];
|
||
|
}
|
||
|
|
||
|
i = ent->client->chase_target - g_edicts;
|
||
|
do {
|
||
|
i--;
|
||
|
if (i < 1)
|
||
|
i = maxclients->value;
|
||
|
e = g_edicts + i;
|
||
|
if (!e->inuse)
|
||
|
continue;
|
||
|
if (e->solid != SOLID_NOT)
|
||
|
break;
|
||
|
} while (e != ent->client->chase_target);
|
||
|
|
||
|
if (e == ent)
|
||
|
{
|
||
|
ent->client->chase_target = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ent->client->chase_target = e;
|
||
|
ent->client->update_chase = true;
|
||
|
|
||
|
DeathmatchScoreboard(ent);
|
||
|
}
|