327 lines
8.4 KiB
Text
327 lines
8.4 KiB
Text
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{
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"mg42_bipod_prone_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "bullet"
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"stance" "prone"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "0"
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"projectileSpeed" "0"
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"explosionRadius" "0"
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"explosionInnerDamage" "0"
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"explosionOuterDamage" "0"
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"script" "mg42/prone"
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"damage" "60"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "20"
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"bottomArc" "20"
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"grabarc" "0"
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"accuracy" "0.5"
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"fireTime" "0.05"
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"animHorRotateInc" "20"
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"horTurnSpeed" "20"
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"vertTurnSpeed" "100"
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"convergenceTime" "1.5"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "1"
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"fireSound" ""
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"loopFireSound" "weap_mg42_loop"
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"stopFireSound" "weap_mg42_cooldown"
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "proneMG42gun_aim_forward_medium"
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"fireAnim" "proneMG42gun_fire_forward_medium"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_mg42.tga"
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"wideKillIcon" "1"
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"useHintString" "CGAME_USEMG42"
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"turret_fov" "55"
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"fireHeat" "0.02"
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"cooldownRate" "0.01"
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}
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"mg42_bipod_stand_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "bullet"
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"stance" "stand"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "0"
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"projectileSpeed" "0"
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"explosionRadius" "0"
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"explosionInnerDamage" "0"
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"explosionOuterDamage" "0"
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"script" "mg42/stand"
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"damage" "60"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "40"
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"bottomArc" "40"
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"grabarc" "0"
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"accuracy" "0.5"
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"fireTime" "0.05"
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"animHorRotateInc" "15"
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"horTurnSpeed" "40"
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"vertTurnSpeed" "40"
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"convergenceTime" "1.5"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "1"
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"fireSound" ""
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"loopFireSound" "weap_mg42_loop"
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"stopFireSound" "weap_mg42_cooldown"
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "standMG42gun_aim_foward"
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"fireAnim" "standMG42gun_fire_foward"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_mg42.tga"
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"wideKillIcon" "1"
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"useHintString" "CGAME_USEMG42"
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"turret_fov" "55"
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"fireHeat" "0.02"
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"cooldownRate" "0.01"
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}
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"mg42_bipod_duck_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "bullet"
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"stance" "duck"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "0"
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"projectileSpeed" "0"
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"explosionRadius" "0"
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"explosionInnerDamage" "0"
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"explosionOuterDamage" "0"
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"script" "mg42/stand"
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"damage" "60"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "30"
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"bottomArc" "30"
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"grabarc" "0"
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"accuracy" "0.5"
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"fireTime" "0.05"
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"animHorRotateInc" "15"
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"horTurnSpeed" "40"
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"vertTurnSpeed" "40"
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"convergenceTime" "1.5"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "1"
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"fireSound" ""
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"loopFireSound" "weap_mg42_loop"
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"stopFireSound" "weap_mg42_cooldown"
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_mg42.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "standMG42gun_aim_foward"
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"fireAnim" "standMG42gun_fire_foward"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_mg42.tga"
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"wideKillIcon" "1"
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"useHintString" "CGAME_USEMG42"
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"turret_fov" "55"
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"fireHeat" "0.02"
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"cooldownRate" "0.01"
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}
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"PTRS41_Antitank_Rifle_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "projectile"
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"stance" "prone"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "1"
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"projectileSpeed" "10000"
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"explosionRadius" "64"
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"explosionInnerDamage" "300"
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"explosionOuterDamage" "25"
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"script" ""
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"damage" "300"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "30"
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"bottomArc" "30"
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"grabarc" "0"
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"accuracy" "1"
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"fireTime" "0.5"
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"animHorRotateInc" "20"
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"horTurnSpeed" "100"
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"vertTurnSpeed" "100"
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"convergenceTime" "0"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "0"
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"fireSound" "antitank_rifle_fire"
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"loopFireSound" ""
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"stopFireSound" ""
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_ptrs41_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_ptrs41.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "proneMG42gun_aim_forward_medium"
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"fireAnim" "proneMG42gun_fire_forward_medium"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_antitank.dds"
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"wideKillIcon" "1"
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"useHintString" "CGAME_USEPTRS41"
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"turret_fov" "45"
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"fireHeat" "0"
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"cooldownRate" "0"
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}
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"mg50cal_tripod_stand_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "bullet"
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"stance" "stand"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "0"
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"projectileSpeed" "0"
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"explosionRadius" "0"
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"explosionInnerDamage" "0"
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"explosionOuterDamage" "0"
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"script" "mg42/stand"
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"damage" "60"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "40"
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"bottomArc" "40"
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"grabarc" "0"
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"accuracy" "0.5"
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"fireTime" "0.12"
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"animHorRotateInc" "15"
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"horTurnSpeed" "40"
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"vertTurnSpeed" "40"
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"convergenceTime" "1.5"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "1"
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"fireSound" "weap_50cal_box_fire"
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"loopFireSound" ""
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"stopFireSound" ""
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_50cal_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_50cal.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "standMG42gun_aim_foward"
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"fireAnim" "standMG42gun_fire_foward"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_mg42.tga"
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"wideKillIcon" "1"
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"useHintString" "GMI_CGAME_USE50CAL"
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"turret_fov" "55"
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"fireHeat" "0.04"
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"cooldownRate" "0.01"
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}
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"mg_sg43_stand_mp" ( "turretweapon.gdf" )
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{
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"configstringFileType" "WEAPONFILE"
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"targetFolder" "2: Multi-Player"
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"projectileTrail" "none"
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"weaponClass" "turret"
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"weaponSlot" "none"
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"weaponType" "bullet"
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"stance" "stand"
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"ammoType" "hmg"
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"projExplosionType" "none"
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"projImpactExplode" "0"
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"projectileSpeed" "0"
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"explosionRadius" "0"
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"explosionInnerDamage" "0"
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"explosionOuterDamage" "0"
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"script" "mg42/stand"
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"damage" "60"
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"minDamagePercent" "35"
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"damageInnerRadius" "8000"
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"damageOuterRadius" "10000"
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"leftArc" "45"
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"rightArc" "45"
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"topArc" "40"
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"bottomArc" "40"
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"grabarc" "0"
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"accuracy" "0.5"
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"fireTime" "0.05"
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"animHorRotateInc" "15"
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"horTurnSpeed" "40"
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"vertTurnSpeed" "40"
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"convergenceTime" "1.5"
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"maxRange" "0"
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"minSpread" "0"
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"maxSpread" "0"
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"rifleBullet" "1"
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"fireSound" ""
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"loopFireSound" "weap_mg42_loop"
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"stopFireSound" "weap_mg42_cooldown"
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"viewFlashEffect" "fx\\weapon\\muzzleflash\\mf_sg43_turret_v.efx"
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"worldFlashEffect" "fx\\weapon\\muzzleflash\\mf_sg43.efx"
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"projectileModel" ""
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"reticleCenter" "gfx\\reticle\\mg42_cross.tga"
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"reticleCenterSize" "32"
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"idleAnim" "standMG42gun_aim_foward"
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"fireAnim" "standMG42gun_fire_foward"
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"playerPositionDist" "46"
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"killIcon" "gfx\\hud\\hud@death_mg42.tga"
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"wideKillIcon" "1"
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"useHintString" "GMI_CGAME_USESG43"
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"turret_fov" "55"
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"fireHeat" "0.04"
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"cooldownRate" "0.01"
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}
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}
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