353 lines
No EOL
14 KiB
XML
353 lines
No EOL
14 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
|
||
<LAYER v="1">
|
||
<NAME>sd</NAME>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "trigger_lookat"</KV>
|
||
<KV>"targetname" "bombtrigger"</KV>
|
||
<KV>"script_gameobjectname" "bombzone"</KV>
|
||
<BRUSH v="1">
|
||
<FACE>( -11469 4458 656 ) ( -11485 4458 656 ) ( -11485 4442 656 ) common/trigger 84 28 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11485 4442 672 ) ( -11485 4458 672 ) ( -11469 4458 672 ) common/trigger 84 28 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11485 4442 672 ) ( -11469 4442 672 ) ( -11469 4442 616 ) common/trigger 84 20 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11469 4442 672 ) ( -11469 4458 672 ) ( -11469 4458 616 ) common/trigger -72 20 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11469 4458 672 ) ( -11485 4458 672 ) ( -11485 4458 616 ) common/trigger 84 20 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11485 4458 672 ) ( -11485 4442 672 ) ( -11485 4442 616 ) common/trigger -72 20 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
<BRUSH v="1">
|
||
<FACE>( -11469 4458 652 ) ( -11485 4458 652 ) ( -11485 4442 652 ) common/origin 20 8 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11485 4442 660 ) ( -11485 4458 660 ) ( -11469 4458 660 ) common/origin 20 8 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11485 4446 668 ) ( -11469 4446 668 ) ( -11469 4446 612 ) common/origin 20 0 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11473 4442 668 ) ( -11473 4458 668 ) ( -11473 4458 612 ) common/origin -8 0 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11469 4454 668 ) ( -11485 4454 668 ) ( -11485 4454 612 ) common/origin 20 0 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -11481 4458 668 ) ( -11481 4442 668 ) ( -11481 4442 612 ) common/origin -8 0 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"script_gameobjectname" "bombzone"</KV>
|
||
<KV>"targetname" "bombzone_B"</KV>
|
||
<KV>"classname" "trigger_multiple"</KV>
|
||
<KV>"target" "jesse1"</KV>
|
||
<BRUSH v="1">
|
||
<FACE>( -697 -508 52 ) ( -737 -508 52 ) ( -737 -564 52 ) common/origin -28 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -737 -564 108 ) ( -737 -508 108 ) ( -697 -508 108 ) common/origin -28 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -737 -564 108 ) ( -697 -564 108 ) ( -697 -564 52 ) common/origin -28 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -697 -564 108 ) ( -697 -508 108 ) ( -697 -508 52 ) common/origin 48 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -697 -508 108 ) ( -737 -508 108 ) ( -737 -508 52 ) common/origin -28 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -737 -508 108 ) ( -737 -564 108 ) ( -737 -564 52 ) common/origin 48 -48 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
<BRUSH v="1">
|
||
<FACE>( -815 -403 161 ) ( -815 -403 193 ) ( -815 -595 193 ) common/trigger 16 36 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -968 -449 193 ) ( -968 -449 161 ) ( -648 -449 161 ) common/trigger 68 36 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -628 -611 161 ) ( -628 -611 193 ) ( -628 -419 193 ) common/trigger 16 36 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -972 -632 161 ) ( -972 -632 193 ) ( -652 -632 193 ) common/trigger 68 36 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -829 -587 92 ) ( -941 -539 92 ) ( -877 -395 92 ) common/trigger 68 -16 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( -925 -539 8 ) ( -813 -587 8 ) ( -749 -443 8 ) common/trigger 68 -16 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "script_origin"</KV>
|
||
<KV>"targetname" "jesse1"</KV>
|
||
<KV>"origin" "-637 -548 141"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "trigger_multiple"</KV>
|
||
<KV>"targetname" "bombzone_A"</KV>
|
||
<KV>"script_gameobjectname" "bombzone"</KV>
|
||
<KV>"target" "jesse2"</KV>
|
||
<BRUSH v="1">
|
||
<FACE>( 2378 44 -159 ) ( 2378 -12 -159 ) ( 2378 -12 -215 ) common/origin 16 -92 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2418 44 -159 ) ( 2378 44 -159 ) ( 2378 44 -215 ) common/origin -72 -92 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2418 -12 -159 ) ( 2418 44 -159 ) ( 2418 44 -215 ) common/origin 16 -92 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2378 -12 -159 ) ( 2418 -12 -159 ) ( 2418 -12 -215 ) common/origin -72 -92 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2378 -12 -159 ) ( 2378 44 -159 ) ( 2418 44 -159 ) common/origin -72 -16 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2418 44 -215 ) ( 2378 44 -215 ) ( 2378 -12 -215 ) common/origin -72 -16 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
<BRUSH v="1">
|
||
<FACE>( 1990 -106 32 ) ( 2102 -154 32 ) ( 2166 -10 32 ) common/trigger 36 52 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2093 -154 127 ) ( 1981 -106 127 ) ( 2045 38 127 ) common/trigger 36 52 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 1969 -62 163 ) ( 1969 -62 195 ) ( 2289 -62 195 ) common/trigger 36 44 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2446 -170 163 ) ( 2446 -170 195 ) ( 2446 22 195 ) common/trigger -52 44 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 1956 105 195 ) ( 1956 105 163 ) ( 2276 105 163 ) common/trigger 36 44 0.25 0.25 0 0 0 0 0</FACE>
|
||
<FACE>( 2257 -54 163 ) ( 2257 -54 195 ) ( 2257 -246 195 ) common/trigger -52 44 0.25 0.25 0 0 0 0 0</FACE>
|
||
</BRUSH>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "2299 -4 351"</KV>
|
||
<KV>"targetname" "jesse2"</KV>
|
||
<KV>"classname" "script_origin"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-706 -595 37"</KV>
|
||
<KV>"angles" "0 225 0"</KV>
|
||
<KV>"model" "xmodel/mp_microphone"</KV>
|
||
<KV>"classname" "script_model"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-686 -608 37"</KV>
|
||
<KV>"angles" "0 101 0"</KV>
|
||
<KV>"model" "xmodel/mp_german_field_radio"</KV>
|
||
<KV>"classname" "script_model"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "script_model"</KV>
|
||
<KV>"model" "xmodel/mp_german_radio1"</KV>
|
||
<KV>"angles" "0 76 0"</KV>
|
||
<KV>"origin" "-723 -607 37"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-3923 -7034 241"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-1027 -7563 201"</KV>
|
||
<KV>"angles" "0 135 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 135 0"</KV>
|
||
<KV>"origin" "-707 -6683 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-1275 -6107 145"</KV>
|
||
<KV>"angles" "0 45 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-1435 -6083 145"</KV>
|
||
<KV>"angles" "0 135 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 45 0"</KV>
|
||
<KV>"origin" "-1867 -5619 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 135 0"</KV>
|
||
<KV>"origin" "-2027 -5595 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 45 0"</KV>
|
||
<KV>"origin" "-4019 -6155 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-4812 -6572 273"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-5210 -6570 273"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-4937 -7845 273"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-4507 -7706 273"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-3747 -6826 241"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-3746 -6827 371"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 135 0"</KV>
|
||
<KV>"origin" "-4179 -6131 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 225 0"</KV>
|
||
<KV>"origin" "3268 1855 120"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "3060 1790 120"</KV>
|
||
<KV>"angles" "0 225 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "1587 2812 160"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "1971 2292 176"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-1572 7770 176"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-1859 6217 24"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-438 3372 24"</KV>
|
||
<KV>"angles" "0 180 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-221 3372 24"</KV>
|
||
<KV>"angles" "0 0 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-383 7426 24"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "1291 2684 176"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"origin" "651 4324 -240"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 90 0"</KV>
|
||
<KV>"origin" "387 4324 -240"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "555 5240 -224"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-1087 2932 24"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-1527 3620 -104"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-2607 3060 40"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"origin" "-1039 2252 64"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-3319 3172 16"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-3223 2148 80"</KV>
|
||
<KV>"angles" "0 0 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"origin" "-1847 1980 64"</KV>
|
||
<KV>"angles" "0 270 0"</KV>
|
||
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
||
<KV>"classname" "mp_searchanddestroy_spawn_axis"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
<ENTITY v="1">
|
||
<KV>"classname" "mp_searchanddestroy_spawn_allied"</KV>
|
||
<KV>"model" "xmodel/airborne"</KV>
|
||
<KV>"angles" "0 45 0"</KV>
|
||
<KV>"origin" "-627 -6875 145"</KV>
|
||
<KV>"script_gameobjectname" "sd"</KV>
|
||
</ENTITY>
|
||
</LAYER>
|
||
|