cod-uo-sdk/UOTools/map_source/mp_foy/dom.gml

1072 lines
39 KiB
Text
Raw Normal View History

2004-09-30 00:00:00 +00:00
<?xml version="1.0" encoding="ISO-8859-1"?>
<LAYER v="1">
<NAME>dom</NAME>
<ENTITY v="1">
<KV>"classname" "mp_dom_intermission"</KV>
<KV>"angles" "0 225 0"</KV>
<KV>"origin" "1016 898 450"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"spawnflags" "8"</KV>
<KV>"classname" "mpweapon_panzerschreck"</KV>
<KV>"model" "xmodel/w_g_prj_panzerschreck_world"</KV>
<KV>"origin" "-1846 -1290 163"</KV>
<KV>"angles" "3.78209e-006 90 80"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"spawnflags" "8"</KV>
<KV>"classname" "mpweapon_panzerschreck"</KV>
<KV>"model" "xmodel/w_g_prj_panzerschreck_world"</KV>
<KV>"origin" "-1859 -1300 165"</KV>
<KV>"angles" "0 270 180"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-1853 -1295 161"</KV>
<KV>"model" "xmodel/o_ge_mil_panzershreck_box"</KV>
<KV>"classname" "script_model"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "3363 -4797 -148"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag1_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "3591 -4832 -144"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag1_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-3952 -4040 -92"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-3920 -3925 -92"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag1_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-3766 -4037 -92"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag1_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-3734 -3922 -92"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"target" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"classname" "trigger_multiple"</KV>
<KV>"targetname" "flag1"</KV>
<BRUSH v="1">
<FACE>( 1078 -4753 89 ) ( 1014 -4753 89 ) ( 1014 -4753 17 ) common/trigger 92 -28 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1224 -5025 89 ) ( 1224 -4953 89 ) ( 1224 -4953 17 ) common/trigger 20 -27 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 994 -5191 89 ) ( 1058 -5191 89 ) ( 1058 -5191 17 ) common/trigger 92 -28 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 808 -4992 89 ) ( 808 -5064 89 ) ( 808 -5064 17 ) common/trigger 20 -27 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 1003 -4929 361 ) ( 1067 -4929 361 ) ( 1067 -5001 361 ) common/trigger 18 -92 0.25 0.25 -90 0 0 0 0</FACE>
<FACE>( 1065 -5002 -114 ) ( 1065 -4930 -114 ) ( 1001 -4930 -114 ) common/trigger 18 -92 0.25 0.25 -90 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"origin" "-1280 -6101 145"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1872 -5613 145"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-2032 -5589 145"</KV>
<KV>"angles" "0 135 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"origin" "-2664 -5765 145"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 135 0"</KV>
<KV>"origin" "-2824 -5741 145"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-3024 -4789 145"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 2.50448e-006 0"</KV>
<KV>"origin" "4581 -5350 42"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "4429 -5350 41"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "3395 -4682 -148"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag1_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "3594 -4681 -144"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
<KV>"targetname" "flag1_neutral"</KV>
<KV>"origin" "1016 -4968 -1"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_ge60"</KV>
<KV>"targetname" "flag1_axis"</KV>
<KV>"origin" "1016 -4968 -1"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "1016 -4968 -1"</KV>
<KV>"targetname" "flag1_allies"</KV>
<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"classname" "script_brushmodel"</KV>
<BRUSH v="1">
<FACE>( -28 -265 -2 ) ( -44 -265 -2 ) ( -44 -281 -2 ) common/clip 16 60 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -20 -281 152 ) ( -20 -265 152 ) ( -4 -265 152 ) common/clip 16 60 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -43 -276 6 ) ( -27 -276 6 ) ( -27 -276 -2 ) common/clip 16 -8 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -32 -281 6 ) ( -32 -265 6 ) ( -32 -265 -2 ) common/clip -60 -8 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -28 -268 6 ) ( -44 -268 6 ) ( -44 -268 -2 ) common/clip 16 -8 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -40 -265 6 ) ( -40 -281 6 ) ( -40 -281 -2 ) common/clip -60 -8 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
<BRUSH v="1">
<FACE>( -2258 -2732 0 ) ( -2274 -2732 0 ) ( -2274 -2748 0 ) common/clip -24 48 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2247 -2748 153 ) ( -2247 -2732 153 ) ( -2231 -2732 153 ) common/clip -24 48 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2273 -2743 8 ) ( -2257 -2743 8 ) ( -2257 -2743 0 ) common/clip -24 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2262 -2748 8 ) ( -2262 -2732 8 ) ( -2262 -2732 0 ) common/clip -48 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2258 -2735 8 ) ( -2274 -2735 8 ) ( -2274 -2735 0 ) common/clip -24 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2270 -2732 8 ) ( -2270 -2748 8 ) ( -2270 -2748 0 ) common/clip -48 0 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
<BRUSH v="1">
<FACE>( 325 4744 71 ) ( 325 4728 71 ) ( 325 4728 63 ) common/clip 0 -4 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 337 4741 71 ) ( 321 4741 71 ) ( 321 4741 63 ) common/clip -36 -4 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 333 4728 71 ) ( 333 4744 71 ) ( 333 4744 63 ) common/clip 0 -4 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 322 4733 71 ) ( 338 4733 71 ) ( 338 4733 63 ) common/clip -36 -4 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 354 4728 252 ) ( 354 4744 252 ) ( 370 4744 252 ) common/clip -36 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 337 4744 63 ) ( 321 4744 63 ) ( 321 4728 63 ) common/clip -36 0 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
<BRUSH v="1">
<FACE>( 2913 -1223 64 ) ( 2929 -1223 64 ) ( 2929 -1207 64 ) common/clip 36 -4 0.25 0.25 -180 0 0 0 0</FACE>
<FACE>( 2897 -1207 213 ) ( 2897 -1223 213 ) ( 2881 -1223 213 ) common/clip 36 -4 0.25 0.25 -180 0 0 0 0</FACE>
<FACE>( 2928 -1212 72 ) ( 2912 -1212 72 ) ( 2912 -1212 64 ) common/clip 36 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2917 -1207 72 ) ( 2917 -1223 72 ) ( 2917 -1223 64 ) common/clip 4 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2913 -1220 72 ) ( 2929 -1220 72 ) ( 2929 -1220 64 ) common/clip 36 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2925 -1223 72 ) ( 2925 -1207 72 ) ( 2925 -1207 64 ) common/clip 4 0 0.25 -0.25 -180 0 0 0 0</FACE>
</BRUSH>
<BRUSH v="1">
<FACE>( 2928 -1224 346 ) ( 2928 -1208 346 ) ( 2928 -1208 64 ) common/origin 24 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2916 -1224 346 ) ( 2928 -1224 346 ) ( 2928 -1224 64 ) common/origin 72 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2916 -1208 346 ) ( 2916 -1224 346 ) ( 2916 -1224 64 ) common/origin 24 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2928 -1208 346 ) ( 2916 -1208 346 ) ( 2916 -1208 64 ) common/origin 72 0 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2928 -1208 346 ) ( 2928 -1224 346 ) ( 2916 -1224 346 ) common/origin 72 -24 0.25 0.25 -180 0 0 0 0</FACE>
<FACE>( 2901 -1224 322 ) ( 2913 -1224 322 ) ( 2913 -1208 322 ) common/origin 72 -24 0.25 0.25 -180 0 0 0 0</FACE>
</BRUSH>
<BRUSH v="1">
<FACE>( 1024 -4959 36 ) ( 1008 -4959 36 ) ( 1008 -4975 36 ) common/clip 32 -28 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1033 -4975 157 ) ( 1033 -4959 157 ) ( 1049 -4959 157 ) common/clip 32 -28 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1008 -4975 44 ) ( 1024 -4975 44 ) ( 1024 -4975 36 ) common/clip 32 16 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1024 -4975 44 ) ( 1024 -4959 44 ) ( 1024 -4959 36 ) common/clip 28 16 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1024 -4959 44 ) ( 1008 -4959 44 ) ( 1008 -4959 36 ) common/clip 32 16 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 1008 -4959 44 ) ( 1008 -4975 44 ) ( 1008 -4975 36 ) common/clip 28 16 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 0 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "-827 -1938 17"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag2_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag2_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-472 -2149 340"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 180 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "-405 -1981 172"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag2_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"target" "flag2_spawn_group"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"classname" "trigger_multiple"</KV>
<KV>"targetname" "flag2"</KV>
<BRUSH v="1">
<FACE>( -2219 -2807 -82 ) ( -2219 -2735 -82 ) ( -2283 -2735 -82 ) common/trigger -31 84 0.25 0.25 -90 0 0 0 0</FACE>
<FACE>( -2295 -2734 376 ) ( -2231 -2734 376 ) ( -2231 -2806 376 ) common/trigger -31 84 0.25 0.25 -90 0 0 0 0</FACE>
<FACE>( -2352 -2784 121 ) ( -2352 -2856 121 ) ( -2352 -2856 49 ) common/trigger -32 -28 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( -2301 -2864 121 ) ( -2237 -2864 121 ) ( -2237 -2864 49 ) common/trigger -84 -28 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -2148 -2817 121 ) ( -2148 -2745 121 ) ( -2148 -2745 49 ) common/trigger -32 -28 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( -2224 -2624 121 ) ( -2288 -2624 121 ) ( -2288 -2624 49 ) common/trigger -84 -28 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 45 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "-1439 -2740 9"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag2_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag2_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1103 -2388 9"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 225 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "-1531 -2652 177"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag2_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag2_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1699 -2660 177"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 270 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "-2599 -2348 9"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag2_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"origin" "-2266 -2739 -5"</KV>
<KV>"targetname" "flag2_axis"</KV>
<KV>"model" "xmodel/mp_ctf_flag_ge60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
<KV>"targetname" "flag2_allies"</KV>
<KV>"origin" "-2266 -2739 -5"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"origin" "-2266 -2739 -5"</KV>
<KV>"targetname" "flag2_neutral"</KV>
<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"target" "flag3_spawn_group"</KV>
<KV>"targetname" "flag4"</KV>
<KV>"classname" "trigger_multiple"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
<BRUSH v="1">
<FACE>( 1 -186 -84 ) ( -71 -186 -84 ) ( -71 -250 -84 ) common/trigger -72 24 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -74 -250 261 ) ( -74 -186 261 ) ( -2 -186 261 ) common/trigger -72 24 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -25 -323 119 ) ( 47 -323 119 ) ( 47 -323 47 ) common/trigger -72 -36 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 46 -257 119 ) ( 46 -193 119 ) ( 46 -193 47 ) common/trigger -24 -36 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 16 -185 119 ) ( -56 -185 119 ) ( -56 -185 47 ) common/trigger -72 -36 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( -112 -205 119 ) ( -112 -269 119 ) ( -112 -269 47 ) common/trigger -24 -36 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "-805 -539 23"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-443 -518 184"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 225 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "-1317 -52 38"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-815 -179 41"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag3_spawn_group"</KV>
<KV>"angles" "0 0 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "661 -1484 185"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "1261 -1604 65"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag3_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-2211 -1312 169"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 315 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "-2535 -708 17"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 0 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "-1947 -1284 169"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag3_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 0 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_ge60"</KV>
<KV>"targetname" "flag4_axis"</KV>
<KV>"origin" "-36 -272 -7"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 0 0"</KV>
<KV>"origin" "-36 -272 -7"</KV>
<KV>"targetname" "flag4_allies"</KV>
<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 0 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
<KV>"targetname" "flag4_neutral"</KV>
<KV>"origin" "-36 -272 -7"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"target" "flag4_spawn_group"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
<KV>"classname" "trigger_multiple"</KV>
<KV>"targetname" "flag3"</KV>
<BRUSH v="1">
<FACE>( 2862 -1332 180 ) ( 2926 -1332 180 ) ( 2926 -1332 108 ) common/trigger 108 -48 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 2802 -1124 180 ) ( 2802 -1196 180 ) ( 2802 -1196 108 ) common/trigger 8 -48 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 2946 -1102 180 ) ( 2882 -1102 180 ) ( 2882 -1102 108 ) common/trigger 108 -48 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 3044 -1173 180 ) ( 3044 -1101 180 ) ( 3044 -1101 108 ) common/trigger 8 -48 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 2944 -1244 346 ) ( 2880 -1244 346 ) ( 2880 -1172 346 ) common/trigger 9 -107 0.25 0.25 90 0 0 0 0</FACE>
<FACE>( 2875 -1171 -23 ) ( 2875 -1243 -23 ) ( 2939 -1243 -23 ) common/trigger 9 -107 0.25 0.25 90 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "3555 283 192"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "2707 -1490 228"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "4302 -602 65"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 135 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "2453 228 196"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "2299 -215 51"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"origin" "4119 -1439 104"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "2665 -803 228"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "3554 284 192"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "2706 -1489 228"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 135 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "4301 -601 65"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "2452 229 196"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 45 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "2298 -214 51"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "4118 -1438 104"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"targetname" "flag4_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag4_spawn_group"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"classname" "mp_uo_spawn_axis_secondary"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"origin" "2664 -802 228"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 270 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_ge60"</KV>
<KV>"targetname" "flag3_axis"</KV>
<KV>"origin" "2921 -1216 54"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "2921 -1216 54"</KV>
<KV>"targetname" "flag3_allies"</KV>
<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 270 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
<KV>"targetname" "flag3_neutral"</KV>
<KV>"origin" "2921 -1216 54"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "-2368 2180 -89"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag5_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-2599 2153 -89"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-2587 2313 -89"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "2924 2721 64"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag5_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 0 0"</KV>
<KV>"origin" "2925 2967 64"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "3033 2715 64"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"targetname" "flag5_spawn_group"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"target" "flag5_spawn_group"</KV>
<KV>"targetname" "flag5"</KV>
<KV>"classname" "trigger_multiple"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
<BRUSH v="1">
<FACE>( 580 4745 43 ) ( 580 4817 43 ) ( 516 4817 43 ) common/trigger 96 -3 0.25 0.25 -90 0 0 0 0</FACE>
<FACE>( 534 4818 551 ) ( 598 4818 551 ) ( 598 4746 551 ) common/trigger 96 -3 0.25 0.25 -90 0 0 0 0</FACE>
<FACE>( 321 4730 400 ) ( 321 4658 400 ) ( 321 4658 328 ) common/trigger 96 -62 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 505 4508 400 ) ( 569 4508 400 ) ( 569 4508 328 ) common/trigger 4 -64 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 704 4688 400 ) ( 704 4760 400 ) ( 704 4760 328 ) common/trigger 96 -62 0.25 -0.25 -180 0 0 0 0</FACE>
<FACE>( 575 5067 400 ) ( 511 5067 400 ) ( 511 5067 328 ) common/trigger 4 -64 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 225 0"</KV>
<KV>"origin" "3058 1789 120"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "1585 2811 160"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "1969 2291 176"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"origin" "-440 3371 24"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "649 4323 -240"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "385 4323 -240"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "633 5251 -240"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1089 2931 24"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1529 3619 -104"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 180 0"</KV>
<KV>"origin" "-2379 2415 -89"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "3151 2716 64"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-1041 2251 64"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"targetname" "flag5_spawn_group"</KV>
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 0 0"</KV>
<KV>"origin" "-223 3371 24"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_ge60"</KV>
<KV>"targetname" "flag5_axis"</KV>
<KV>"origin" "329 4737 93"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "329 4737 93"</KV>
<KV>"targetname" "flag5_allies"</KV>
<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
<KV>"classname" "script_model"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"angles" "0 90 0"</KV>
<KV>"classname" "script_model"</KV>
<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
<KV>"targetname" "flag5_neutral"</KV>
<KV>"origin" "329 4737 93"</KV>
<KV>"script_gameobjectname" "flag_cap"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-4512 -7701 273"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-4944 -7661 273"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-3752 -6821 241"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-3928 -7029 241"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-5195 -6496 273"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-3760 -6829 369"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-3936 -6853 369"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-4928 -7885 273"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "-4811 -6504 273"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "-4995 -6496 273"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/airborne"</KV>
<KV>"classname" "mp_uo_spawn_allies"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-697 7449 184"</KV>
<KV>"angles" "0 0 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 135 0"</KV>
<KV>"origin" "-409 7233 184"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-1775 6217 24"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 90 0"</KV>
<KV>"origin" "-1861 6216 24"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-1581 7737 16"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"origin" "-1589 7745 168"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"script_gameobjectname" "dom"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"origin" "-1629 7953 168"</KV>
</ENTITY>
<ENTITY v="1">
<KV>"script_gameobjectname" "dom"</KV>
<KV>"origin" "-385 7425 24"</KV>
<KV>"angles" "0 270 0"</KV>
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
<KV>"classname" "mp_uo_spawn_axis"</KV>
</ENTITY>
<BRUSH v="1">
<FACE>( 6976 -10104 504 ) ( 6400 -10104 504 ) ( 6400 -10552 504 ) common/caulk 0 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 6400 -10560 512 ) ( 6400 -10112 512 ) ( 6976 -10112 512 ) common/caulk 0 0 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 6312 -11328 512 ) ( 6888 -11328 512 ) ( 6888 -11328 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 7424 -10552 512 ) ( 7424 -10104 512 ) ( 7424 -10104 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 6976 -10112 512 ) ( 6400 -10112 512 ) ( 6400 -10112 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
<FACE>( 6400 -10112 512 ) ( 6400 -10560 512 ) ( 6400 -10560 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
</BRUSH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6511 -10386 236 1 0 255 255 255 255 0 ) ( 6511 -10418 236 0 0 255 255 255 255 0 ) )
( ( 6511 -10386 267 1 -1 255 255 255 255 0 ) ( 6511 -10418 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6447 -10418 236 1 0 255 255 255 255 0 ) ( 6447 -10386 236 0 0 255 255 255 255 0 ) )
( ( 6447 -10418 267 1 -1 255 255 255 255 0 ) ( 6447 -10386 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6511 -10418 267 0 0 255 255 255 255 0 ) ( 6447 -10418 267 1 0 255 255 255 255 0 ) )
( ( 6511 -10386 267 0 -1 255 255 255 255 0 ) ( 6447 -10386 267 1 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crateus2</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6447 -10386 236 1 0 255 255 255 255 0 ) ( 6511 -10386 236 0 0 255 255 255 255 0 ) )
( ( 6447 -10386 267 1 -1 255 255 255 255 0 ) ( 6511 -10386 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crateus2</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6511 -10418 236 1 0 255 255 255 255 0 ) ( 6447 -10418 236 0 0 255 255 255 255 0 ) )
( ( 6511 -10418 267 1 -1 255 255 255 255 0 ) ( 6447 -10418 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_ger2</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10418 236 1 0 255 255 255 255 0 ) ( 6519 -10418 236 0 0 255 255 255 255 0 ) )
( ( 6583 -10418 267 1 -1 255 255 255 255 0 ) ( 6519 -10418 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10386 236 1 0 255 255 255 255 0 ) ( 6583 -10418 236 0 0 255 255 255 255 0 ) )
( ( 6583 -10386 267 1 -1 255 255 255 255 0 ) ( 6583 -10418 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6519 -10418 236 1 0 255 255 255 255 0 ) ( 6519 -10386 236 0 0 255 255 255 255 0 ) )
( ( 6519 -10418 267 1 -1 255 255 255 255 0 ) ( 6519 -10386 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10418 267 0 0 255 255 255 255 0 ) ( 6519 -10418 267 1 0 255 255 255 255 0 ) )
( ( 6583 -10386 267 0 -1 255 255 255 255 0 ) ( 6519 -10386 267 1 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_ger2</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6519 -10386 236 1 0 255 255 255 255 0 ) ( 6583 -10386 236 0 0 255 255 255 255 0 ) )
( ( 6519 -10386 267 1 -1 255 255 255 255 0 ) ( 6583 -10386 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6519 -10461 236 1 0 255 255 255 255 0 ) ( 6519 -10429 236 0 0 255 255 255 255 0 ) )
( ( 6519 -10461 267 1 -1 255 255 255 255 0 ) ( 6519 -10429 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10461 267 0 0 255 255 255 255 0 ) ( 6519 -10461 267 1 0 255 255 255 255 0 ) )
( ( 6583 -10429 267 0 -1 255 255 255 255 0 ) ( 6519 -10429 267 1 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10461 236 1 0 255 255 255 255 0 ) ( 6519 -10461 236 0 0 255 255 255 255 0 ) )
( ( 6583 -10461 267 1 -1 255 255 255 255 0 ) ( 6519 -10461 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6583 -10429 236 1 0 255 255 255 255 0 ) ( 6583 -10461 236 0 0 255 255 255 255 0 ) )
( ( 6583 -10429 267 1 -1 255 255 255 255 0 ) ( 6583 -10461 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
<PATCH v="1" t="terrain">
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
<MESH>(
( ( 6519 -10429 236 1 0 255 255 255 255 0 ) ( 6583 -10429 236 0 0 255 255 255 255 0 ) )
( ( 6519 -10429 267 1 -1 255 255 255 255 0 ) ( 6583 -10429 267 0 -1 255 255 255 255 0 ) )
)
</MESH>
</PATCH>
</LAYER>