1072 lines
39 KiB
Text
1072 lines
39 KiB
Text
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<?xml version="1.0" encoding="ISO-8859-1"?>
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<LAYER v="1">
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<NAME>dom</NAME>
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<ENTITY v="1">
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<KV>"classname" "mp_dom_intermission"</KV>
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<KV>"angles" "0 225 0"</KV>
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<KV>"origin" "1016 898 450"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"script_gameobjectname" "flag_cap"</KV>
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<KV>"spawnflags" "8"</KV>
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<KV>"classname" "mpweapon_panzerschreck"</KV>
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<KV>"model" "xmodel/w_g_prj_panzerschreck_world"</KV>
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<KV>"origin" "-1846 -1290 163"</KV>
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<KV>"angles" "3.78209e-006 90 80"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"script_gameobjectname" "flag_cap"</KV>
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<KV>"spawnflags" "8"</KV>
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<KV>"classname" "mpweapon_panzerschreck"</KV>
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<KV>"model" "xmodel/w_g_prj_panzerschreck_world"</KV>
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<KV>"origin" "-1859 -1300 165"</KV>
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<KV>"angles" "0 270 180"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"script_gameobjectname" "flag_cap"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"origin" "-1853 -1295 161"</KV>
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<KV>"model" "xmodel/o_ge_mil_panzershreck_box"</KV>
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<KV>"classname" "script_model"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"origin" "3363 -4797 -148"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"targetname" "flag1_spawn_group"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"origin" "3591 -4832 -144"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"targetname" "flag1_spawn_group"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-3952 -4040 -92"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"origin" "-3920 -3925 -92"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"targetname" "flag1_spawn_group"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"origin" "-3766 -4037 -92"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"targetname" "flag1_spawn_group"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-3734 -3922 -92"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"target" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "flag_cap"</KV>
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<KV>"classname" "trigger_multiple"</KV>
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<KV>"targetname" "flag1"</KV>
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<BRUSH v="1">
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</BRUSH>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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|
<KV>"script_gameobjectname" "dom"</KV>
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|||
|
<KV>"classname" "mp_uo_spawn_allies"</KV>
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|
<KV>"model" "xmodel/airborne"</KV>
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|
<KV>"angles" "0 45 0"</KV>
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<KV>"origin" "-1280 -6101 145"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-1872 -5613 145"</KV>
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<KV>"angles" "0 45 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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|
</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-2032 -5589 145"</KV>
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<KV>"angles" "0 135 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 45 0"</KV>
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<KV>"origin" "-2664 -5765 145"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 135 0"</KV>
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<KV>"origin" "-2824 -5741 145"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-3024 -4789 145"</KV>
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<KV>"angles" "0 45 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 2.50448e-006 0"</KV>
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<KV>"origin" "4581 -5350 42"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "4429 -5350 41"</KV>
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<KV>"angles" "0 180 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"angles" "0 270 0"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<ENTITY v="1">
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<KV>"targetname" "flag1_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"classname" "mp_uo_spawn_allies"</KV>
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<KV>"model" "xmodel/airborne"</KV>
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<KV>"angles" "0 270 0"</KV>
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</ENTITY>
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<ENTITY v="1">
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<KV>"angles" "0 90 0"</KV>
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<KV>"classname" "script_model"</KV>
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<KV>"model" "xmodel/mp_ctf_flag_gmi60"</KV>
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<KV>"angles" "0 90 0"</KV>
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<KV>"classname" "script_model"</KV>
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<KV>"angles" "0 90 0"</KV>
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<KV>"origin" "1016 -4968 -1"</KV>
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<KV>"targetname" "flag1_allies"</KV>
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<KV>"model" "xmodel/mp_ctf_flag_usa60"</KV>
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<KV>"classname" "script_model"</KV>
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<KV>"script_gameobjectname" "flag_cap"</KV>
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<ENTITY v="1">
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<KV>"angles" "0 0 0"</KV>
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<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
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|
<KV>"model" "xmodel/airborne"</KV>
|
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<KV>"origin" "-827 -1938 17"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"targetname" "flag2_spawn_group"</KV>
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|
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<KV>"targetname" "flag2_spawn_group"</KV>
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<KV>"script_gameobjectname" "dom"</KV>
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<KV>"origin" "-472 -2149 340"</KV>
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|||
|
<KV>"model" "xmodel/airborne"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_allies_secondary"</KV>
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|
<KV>"angles" "0 90 0"</KV>
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|
</ENTITY>
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|
|||
|
<KV>"model" "xmodel/airborne"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_allies"</KV>
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"origin" "-4995 -6496 273"</KV>
|
|||
|
<KV>"angles" "0 270 0"</KV>
|
|||
|
<KV>"model" "xmodel/airborne"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_allies"</KV>
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
<KV>"origin" "-697 7449 184"</KV>
|
|||
|
<KV>"angles" "0 0 0"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"angles" "0 135 0"</KV>
|
|||
|
<KV>"origin" "-409 7233 184"</KV>
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
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|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"angles" "0 90 0"</KV>
|
|||
|
<KV>"origin" "-1775 6217 24"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
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|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"angles" "0 90 0"</KV>
|
|||
|
<KV>"origin" "-1861 6216 24"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"angles" "0 270 0"</KV>
|
|||
|
<KV>"origin" "-1581 7737 16"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
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|||
|
<KV>"origin" "-1589 7745 168"</KV>
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|||
|
<KV>"angles" "0 270 0"</KV>
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|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"angles" "0 270 0"</KV>
|
|||
|
<KV>"origin" "-1629 7953 168"</KV>
|
|||
|
</ENTITY>
|
|||
|
<ENTITY v="1">
|
|||
|
<KV>"script_gameobjectname" "dom"</KV>
|
|||
|
<KV>"origin" "-385 7425 24"</KV>
|
|||
|
<KV>"angles" "0 270 0"</KV>
|
|||
|
<KV>"model" "xmodel/wehrmacht_soldier"</KV>
|
|||
|
<KV>"classname" "mp_uo_spawn_axis"</KV>
|
|||
|
</ENTITY>
|
|||
|
<BRUSH v="1">
|
|||
|
<FACE>( 6976 -10104 504 ) ( 6400 -10104 504 ) ( 6400 -10552 504 ) common/caulk 0 0 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
<FACE>( 6400 -10560 512 ) ( 6400 -10112 512 ) ( 6976 -10112 512 ) common/caulk 0 0 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
<FACE>( 6312 -11328 512 ) ( 6888 -11328 512 ) ( 6888 -11328 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
<FACE>( 7424 -10552 512 ) ( 7424 -10104 512 ) ( 7424 -10104 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
<FACE>( 6976 -10112 512 ) ( 6400 -10112 512 ) ( 6400 -10112 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
<FACE>( 6400 -10112 512 ) ( 6400 -10560 512 ) ( 6400 -10560 16 ) common/caulk 0 32 0.25 0.25 0 0 0 0 0</FACE>
|
|||
|
</BRUSH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6511 -10386 236 1 0 255 255 255 255 0 ) ( 6511 -10418 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6511 -10386 267 1 -1 255 255 255 255 0 ) ( 6511 -10418 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6447 -10418 236 1 0 255 255 255 255 0 ) ( 6447 -10386 236 0 0 255 255 255 255 0 ) )
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|||
|
( ( 6447 -10418 267 1 -1 255 255 255 255 0 ) ( 6447 -10386 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6511 -10418 267 0 0 255 255 255 255 0 ) ( 6447 -10418 267 1 0 255 255 255 255 0 ) )
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|||
|
( ( 6511 -10386 267 0 -1 255 255 255 255 0 ) ( 6447 -10386 267 1 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crateus2</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6447 -10386 236 1 0 255 255 255 255 0 ) ( 6511 -10386 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6447 -10386 267 1 -1 255 255 255 255 0 ) ( 6511 -10386 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crateus2</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6511 -10418 236 1 0 255 255 255 255 0 ) ( 6447 -10418 236 0 0 255 255 255 255 0 ) )
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|||
|
( ( 6511 -10418 267 1 -1 255 255 255 255 0 ) ( 6447 -10418 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_ger2</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10418 236 1 0 255 255 255 255 0 ) ( 6519 -10418 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10418 267 1 -1 255 255 255 255 0 ) ( 6519 -10418 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10386 236 1 0 255 255 255 255 0 ) ( 6583 -10418 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10386 267 1 -1 255 255 255 255 0 ) ( 6583 -10418 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6519 -10418 236 1 0 255 255 255 255 0 ) ( 6519 -10386 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6519 -10418 267 1 -1 255 255 255 255 0 ) ( 6519 -10386 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10418 267 0 0 255 255 255 255 0 ) ( 6519 -10418 267 1 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10386 267 0 -1 255 255 255 255 0 ) ( 6519 -10386 267 1 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_ger2</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6519 -10386 236 1 0 255 255 255 255 0 ) ( 6583 -10386 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6519 -10386 267 1 -1 255 255 255 255 0 ) ( 6583 -10386 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6519 -10461 236 1 0 255 255 255 255 0 ) ( 6519 -10429 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6519 -10461 267 1 -1 255 255 255 255 0 ) ( 6519 -10429 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10461 267 0 0 255 255 255 255 0 ) ( 6519 -10461 267 1 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10429 267 0 -1 255 255 255 255 0 ) ( 6519 -10429 267 1 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10461 236 1 0 255 255 255 255 0 ) ( 6519 -10461 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10461 267 1 -1 255 255 255 255 0 ) ( 6519 -10461 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate_end</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6583 -10429 236 1 0 255 255 255 255 0 ) ( 6583 -10461 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6583 -10429 267 1 -1 255 255 255 255 0 ) ( 6583 -10461 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
<PATCH v="1" t="terrain">
|
|||
|
<TEXTURE>mp/misc/wood@crate2_nu</TEXTURE>
|
|||
|
<SETTINGS>2 2 0 0 0 0 8</SETTINGS>
|
|||
|
<MESH>(
|
|||
|
( ( 6519 -10429 236 1 0 255 255 255 255 0 ) ( 6583 -10429 236 0 0 255 255 255 255 0 ) )
|
|||
|
( ( 6519 -10429 267 1 -1 255 255 255 255 0 ) ( 6583 -10429 267 0 -1 255 255 255 255 0 ) )
|
|||
|
)
|
|||
|
</MESH>
|
|||
|
</PATCH>
|
|||
|
</LAYER>
|
|||
|
|