worldspawn/plugins/entity/skincache.cpp
2020-11-17 12:16:16 +01:00

335 lines
8.7 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "skincache.h"
#include "ifilesystem.h"
#include "iscriplib.h"
#include "iarchive.h"
#include "modelskin.h"
#include <map>
#include "stream/stringstream.h"
#include "generic/callback.h"
#include "container/cache.h"
#include "container/hashfunc.h"
#include "os/path.h"
#include "moduleobservers.h"
#include "modulesystem/singletonmodule.h"
#include "stringio.h"
void parseShaderName(CopiedString &name, const char *token)
{
StringOutputStream cleaned(256);
cleaned << PathCleaned(token);
name = cleaned.c_str();
}
class Doom3ModelSkin {
typedef std::map<CopiedString, CopiedString> Remaps;
Remaps m_remaps;
public:
bool parseTokens(Tokeniser &tokeniser)
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "{"));
tokeniser.nextLine();
for (;;) {
const char *token = tokeniser.getToken();
if (token == 0) {
return false;
}
if (string_equal(token, "}")) {
tokeniser.nextLine();
return true;
} else if (string_equal(token, "model")) {
//const char* model =
tokeniser.getToken();
} else {
CopiedString from, to;
parseShaderName(from, token);
tokeniser.nextLine(); // hack to handle badly formed skins
parseShaderName(to, tokeniser.getToken());
if (!string_equal(from.c_str(), to.c_str())) {
m_remaps.insert(Remaps::value_type(from, to));
}
}
tokeniser.nextLine();
}
}
const char *getRemap(const char *name) const
{
Remaps::const_iterator i = m_remaps.find(name);
if (i != m_remaps.end()) {
return (*i).second.c_str();
}
return "";
}
void forEachRemap(const SkinRemapCallback &callback) const
{
for (Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i) {
callback(SkinRemap((*i).first.c_str(), (*i).second.c_str()));
}
}
};
class GlobalSkins {
public:
typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
SkinMap m_skins;
Doom3ModelSkin g_nullSkin;
Doom3ModelSkin &getSkin(const char *name)
{
SkinMap::iterator i = m_skins.find(name);
if (i != m_skins.end()) {
return (*i).second;
}
return g_nullSkin;
}
bool parseTokens(Tokeniser &tokeniser)
{
tokeniser.nextLine();
for (;;) {
const char *token = tokeniser.getToken();
if (token == 0) {
// end of token stream
return true;
}
if (!string_equal(token, "skin")) {
Tokeniser_unexpectedError(tokeniser, token, "skin");
return false;
}
const char *other = tokeniser.getToken();
if (other == 0) {
Tokeniser_unexpectedError(tokeniser, token, "#string");
return false;
}
CopiedString name;
parseShaderName(name, other);
Doom3ModelSkin &skin = m_skins[name];
RETURN_FALSE_IF_FAIL(skin.parseTokens(tokeniser));
}
}
void parseFile(const char *name)
{
StringOutputStream relativeName(64);
relativeName << "skins/" << name;
ArchiveTextFile *file = GlobalFileSystem().openTextFile(relativeName.c_str());
if (file != 0) {
globalOutputStream() << "parsing skins from " << makeQuoted(name) << "\n";
{
Tokeniser &tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser(file->getInputStream());
parseTokens(tokeniser);
tokeniser.release();
}
file->release();
} else {
globalErrorStream() << "failed to open " << makeQuoted(name) << "\n";
}
}
typedef MemberCaller<GlobalSkins, void(const char *), &GlobalSkins::parseFile> ParseFileCaller;
void construct()
{
GlobalFileSystem().forEachFile("skins/", "skin", ParseFileCaller(*this));
}
void destroy()
{
m_skins.clear();
}
void realise()
{
construct();
}
void unrealise()
{
destroy();
}
};
GlobalSkins g_skins;
class Doom3ModelSkinCacheElement : public ModelSkin {
ModuleObservers m_observers;
Doom3ModelSkin *m_skin;
public:
Doom3ModelSkinCacheElement() : m_skin(0)
{
}
void attach(ModuleObserver &observer)
{
m_observers.attach(observer);
if (realised()) {
observer.realise();
}
}
void detach(ModuleObserver &observer)
{
if (realised()) {
observer.unrealise();
}
m_observers.detach(observer);
}
bool realised() const
{
return m_skin != 0;
}
void realise(const char *name)
{
ASSERT_MESSAGE(!realised(), "Doom3ModelSkinCacheElement::realise: already realised");
m_skin = &g_skins.getSkin(name);
m_observers.realise();
}
void unrealise()
{
ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::unrealise: not realised");
m_observers.unrealise();
m_skin = 0;
}
const char *getRemap(const char *name) const
{
ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::getRemap: not realised");
return m_skin->getRemap(name);
}
void forEachRemap(const SkinRemapCallback &callback) const
{
ASSERT_MESSAGE(realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised");
m_skin->forEachRemap(callback);
}
};
class Doom3ModelSkinCache : public ModelSkinCache, public ModuleObserver {
class CreateDoom3ModelSkin {
Doom3ModelSkinCache &m_cache;
public:
explicit CreateDoom3ModelSkin(Doom3ModelSkinCache &cache)
: m_cache(cache)
{
}
Doom3ModelSkinCacheElement *construct(const CopiedString &name)
{
Doom3ModelSkinCacheElement *skin = new Doom3ModelSkinCacheElement;
if (m_cache.realised()) {
skin->realise(name.c_str());
}
return skin;
}
void destroy(Doom3ModelSkinCacheElement *skin)
{
if (m_cache.realised()) {
skin->unrealise();
}
delete skin;
}
};
typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
Cache m_cache;
bool m_realised;
public:
typedef ModelSkinCache Type;
STRING_CONSTANT(Name, "*");
ModelSkinCache *getTable()
{
return this;
}
Doom3ModelSkinCache() : m_cache(CreateDoom3ModelSkin(*this)), m_realised(false)
{
GlobalFileSystem().attach(*this);
}
~Doom3ModelSkinCache()
{
GlobalFileSystem().detach(*this);
}
ModelSkin &capture(const char *name)
{
return *m_cache.capture(name);
}
void release(const char *name)
{
m_cache.release(name);
}
bool realised() const
{
return m_realised;
}
void realise()
{
g_skins.realise();
m_realised = true;
for (Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i) {
(*i).value->realise((*i).key.c_str());
}
}
void unrealise()
{
m_realised = false;
for (Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i) {
(*i).value->unrealise();
}
g_skins.unrealise();
}
};
class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef {
};
typedef SingletonModule<Doom3ModelSkinCache, Doom3ModelSkinCacheDependencies> Doom3ModelSkinCacheModule;
Doom3ModelSkinCacheModule g_Doom3ModelSkinCacheModule;
void Doom3ModelSkinCacheModule_selfRegister(ModuleServer &server)
{
g_Doom3ModelSkinCacheModule.selfRegister();
}