worldspawn/libs/maplib.h
2020-11-17 12:16:16 +01:00

238 lines
5.4 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined ( INCLUDED_MAPLIB_H )
#define INCLUDED_MAPLIB_H
#include "nameable.h"
#include "mapfile.h"
#include "traverselib.h"
#include "transformlib.h"
#include "scenelib.h"
#include "string/string.h"
#include "instancelib.h"
#include "selectionlib.h"
#include "generic/callback.h"
class NameableString : public Nameable
{
CopiedString m_name;
public:
NameableString( const char* name )
: m_name( name ){
}
const char* name() const {
return m_name.c_str();
}
void attach( const NameCallback& callback ){
}
void detach( const NameCallback& callback ){
}
};
class UndoFileChangeTracker : public UndoTracker, public MapFile
{
std::size_t m_size;
std::size_t m_saved;
typedef void ( UndoFileChangeTracker::*Pending )();
Pending m_pending;
Callback<void()> m_changed;
public:
UndoFileChangeTracker() : m_size( 0 ), m_saved( MAPFILE_MAX_CHANGES ), m_pending( 0 ){
}
void print(){
globalOutputStream() << "saved: " << Unsigned( m_saved ) << " size: " << Unsigned( m_size ) << "\n";
}
void push(){
++m_size;
m_changed();
//print();
}
void pop(){
--m_size;
m_changed();
//print();
}
void pushOperation(){
if ( m_size < m_saved ) {
// redo queue has been flushed.. it is now impossible to get back to the saved state via undo/redo
m_saved = MAPFILE_MAX_CHANGES;
}
push();
}
void clear(){
m_size = 0;
m_changed();
//print();
}
void begin(){
m_pending = Pending( &UndoFileChangeTracker::pushOperation );
}
void undo(){
m_pending = Pending( &UndoFileChangeTracker::pop );
}
void redo(){
m_pending = Pending( &UndoFileChangeTracker::push );
}
void changed(){
if ( m_pending != 0 ) {
( ( *this ).*m_pending )();
m_pending = 0;
}
}
void save(){
m_saved = m_size;
m_changed();
}
bool saved() const {
return m_saved == m_size;
}
void setChangedCallback( const Callback<void()>& changed ){
m_changed = changed;
m_changed();
}
std::size_t changes() const {
return m_size;
}
};
class MapRoot : public scene::Node::Symbiot, public scene::Instantiable, public scene::Traversable::Observer
{
class TypeCasts
{
NodeTypeCastTable m_casts;
public:
TypeCasts(){
NodeStaticCast<MapRoot, scene::Instantiable>::install( m_casts );
NodeContainedCast<MapRoot, scene::Traversable>::install( m_casts );
NodeContainedCast<MapRoot, TransformNode>::install( m_casts );
NodeContainedCast<MapRoot, Nameable>::install( m_casts );
NodeContainedCast<MapRoot, MapFile>::install( m_casts );
}
NodeTypeCastTable& get(){
return m_casts;
}
};
scene::Node m_node;
IdentityTransform m_transform;
TraversableNodeSet m_traverse;
InstanceSet m_instances;
typedef SelectableInstance Instance;
NameableString m_name;
UndoFileChangeTracker m_changeTracker;
public:
typedef LazyStatic<TypeCasts> StaticTypeCasts;
scene::Traversable& get( NullType<scene::Traversable>){
return m_traverse;
}
TransformNode& get( NullType<TransformNode>){
return m_transform;
}
Nameable& get( NullType<Nameable>){
return m_name;
}
MapFile& get( NullType<MapFile>){
return m_changeTracker;
}
MapRoot( const char* name ) : m_node( this, this, StaticTypeCasts::instance().get() ), m_name( name ){
m_node.m_isRoot = true;
m_traverse.attach( this );
GlobalUndoSystem().trackerAttach( m_changeTracker );
}
~MapRoot(){
}
void release(){
GlobalUndoSystem().trackerDetach( m_changeTracker );
m_traverse.detach( this );
delete this;
}
scene::Node& node(){
return m_node;
}
InstanceCounter m_instanceCounter;
void instanceAttach( const scene::Path& path ){
if ( ++m_instanceCounter.m_count == 1 ) {
m_traverse.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
}
}
void instanceDetach( const scene::Path& path ){
if ( --m_instanceCounter.m_count == 0 ) {
m_traverse.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
}
}
void insert( scene::Node& child ){
m_instances.insert( child );
}
void erase( scene::Node& child ){
m_instances.erase( child );
}
scene::Node& clone() const {
return ( new MapRoot( *this ) )->node();
}
scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
return new Instance( path, parent );
}
void forEachInstance( const scene::Instantiable::Visitor& visitor ){
m_instances.forEachInstance( visitor );
}
void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
m_instances.insert( observer, path, instance );
instanceAttach( path );
}
scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
instanceDetach( path );
return m_instances.erase( observer, path );
}
};
inline void MapRoot_construct(){
}
inline void MapRoot_destroy(){
}
inline NodeSmartReference NewMapRoot( const char* name ){
return NodeSmartReference( ( new MapRoot( name ) )->node() );
}
#endif