worldspawn/plugins/mapq3/parse.h

48 lines
1.3 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_PARSE_H )
#define INCLUDED_PARSE_H
#include "imap.h"
class BrushCreator;
class PatchCreator;
class PrimitiveParser {
public:
virtual scene::Node &parsePrimitive(Tokeniser &tokeniser) const = 0;
};
void Map_Read(scene::Node &root, Tokeniser &tokeniser, EntityCreator &entityTable, const PrimitiveParser &parser);
namespace scene {
class Node;
}
#include "generic/referencecounted.h"
typedef SmartReference<scene::Node, IncRefDecRefCounter<scene::Node> > NodeSmartReference;
extern NodeSmartReference g_nullNode;
#endif