worldspawn/tools/vmap
2021-08-29 17:36:55 +02:00
..
brush.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
brush_primit.c Initial commit 2020-11-17 12:16:16 +01:00
bsp.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
bsp_analyze.c Initial commit 2020-11-17 12:16:16 +01:00
bsp_info.c Initial commit 2020-11-17 12:16:16 +01:00
bsp_scale.c Initial commit 2020-11-17 12:16:16 +01:00
bspfile_abstract.c Add support for zhlt_lightflags 2021-08-22 19:05:12 +01:00
bspfile_ibsp.c Initial commit 2020-11-17 12:16:16 +01:00
bspfile_rbsp.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
convert_ase.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
convert_bsp.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
convert_map.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
convert_obj.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
decals.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
exportents.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
facebsp.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
fixaas.c Initial commit 2020-11-17 12:16:16 +01:00
fog.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
game__null.h Dropped support for the RtCW lighting model (linear only). You can still 2020-12-07 18:58:58 +01:00
game_fte.h Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
help.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
image.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
leakfile.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
light.c Add support for targetless spotlights, fix bug with "light" keyvalues (#4) 2021-08-29 17:36:55 +02:00
light_bounce.c vmap: Simplify the last commit, by giving us what's basically areascale 2021-08-28 14:46:03 +02:00
light_shadows.c Initial commit 2020-11-17 12:16:16 +01:00
light_trace.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
light_ydnar.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
lightmaps.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
lightmaps_ydnar.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
main.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
map.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
mesh.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
model.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
patch.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
path_init.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
portals.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
prtfile.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
shaders.c vmap: Simplify the last commit, by giving us what's basically areascale 2021-08-28 14:46:03 +02:00
surface.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
surface_extra.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
surface_foliage.c Initial commit 2020-11-17 12:16:16 +01:00
surface_fur.c Initial commit 2020-11-17 12:16:16 +01:00
surface_meta.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
tjunction.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
tree.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
vis.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
visflow.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00
vmap.h vmap: Simplify the last commit, by giving us what's basically areascale 2021-08-28 14:46:03 +02:00
writebsp.c Run uncrustify over the codebase. 2021-08-04 22:23:18 +02:00