worldspawn/plugins/entity/namekeys.h
2020-11-17 12:16:16 +01:00

156 lines
4.3 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_NAMEKEYS_H )
#define INCLUDED_NAMEKEYS_H
#include <stdio.h>
#include <map>
#include "generic/static.h"
#include "entitylib.h"
#include "namespace.h"
inline bool string_is_integer(const char *string)
{
strtol(string, const_cast<char **>( &string ), 10);
return *string == '\0';
}
typedef bool ( *KeyIsNameFunc )(const char *key);
class KeyIsName {
public:
KeyIsNameFunc m_keyIsName;
const char *m_nameKey;
KeyIsName()
{
}
};
typedef MemberCaller<EntityKeyValue, void(const char *), &EntityKeyValue::assign> KeyValueAssignCaller;
typedef MemberCaller<EntityKeyValue, void(const KeyObserver &), &EntityKeyValue::attach> KeyValueAttachCaller;
typedef MemberCaller<EntityKeyValue, void(const KeyObserver &), &EntityKeyValue::detach> KeyValueDetachCaller;
class NameKeys : public Entity::Observer, public Namespaced {
Namespace *m_namespace;
EntityKeyValues &m_entity;
KeyIsNameFunc m_keyIsName;
NameKeys(const NameKeys &other);
NameKeys &operator=(const NameKeys &other);
typedef std::map<CopiedString, EntityKeyValue *> KeyValues;
KeyValues m_keyValues;
void insertName(const char *key, EntityKeyValue &value)
{
if (m_namespace != 0 && m_keyIsName(key)) {
//globalOutputStream() << "insert " << key << "\n";
m_namespace->attach(KeyValueAssignCaller(value), KeyValueAttachCaller(value));
}
}
void eraseName(const char *key, EntityKeyValue &value)
{
if (m_namespace != 0 && m_keyIsName(key)) {
//globalOutputStream() << "erase " << key << "\n";
m_namespace->detach(KeyValueAssignCaller(value), KeyValueDetachCaller(value));
}
}
void insertAll()
{
for (KeyValues::iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i) {
insertName((*i).first.c_str(), *(*i).second);
}
}
void eraseAll()
{
for (KeyValues::iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i) {
eraseName((*i).first.c_str(), *(*i).second);
}
}
public:
NameKeys(EntityKeyValues &entity) : m_namespace(0), m_entity(entity),
m_keyIsName(Static<KeyIsName>::instance().m_keyIsName)
{
m_entity.attach(*this);
}
~NameKeys()
{
m_entity.detach(*this);
}
void setNamespace(Namespace &space)
{
eraseAll();
m_namespace = &space;
insertAll();
}
void setKeyIsName(KeyIsNameFunc keyIsName)
{
eraseAll();
m_keyIsName = keyIsName;
insertAll();
}
void insert(const char *key, EntityKeyValue &value)
{
m_keyValues.insert(KeyValues::value_type(key, &value));
insertName(key, value);
}
void erase(const char *key, EntityKeyValue &value)
{
eraseName(key, value);
m_keyValues.erase(key);
}
};
inline bool keyIsNameDoom3(const char *key)
{
return string_equal(key, "target")
|| (string_equal_n(key, "target", 6) && string_is_integer(key + 6))
|| string_equal(key, "name");
}
inline bool keyIsNameDoom3Doom3Group(const char *key)
{
return keyIsNameDoom3(key)
|| string_equal(key, "model");
}
inline bool keyIsNameQuake3(const char *key)
{
return string_equal(key, "target")
|| string_equal(key, "targetname")
|| string_equal(key, "killtarget")
|| (string_equal_n(key, "target", 6) && string_is_integer(key + 6)); // Nexuiz
}
#endif