worldspawn/tools/vmap/portals.c

1012 lines
21 KiB
C

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
----------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* marker */
#define PORTALS_C
/* dependencies */
#include "vmap.h"
/* ydnar: to fix broken portal windings */
extern qboolean FixWinding( winding_t *w );
int c_active_portals;
int c_peak_portals;
int c_boundary;
int c_boundary_sides;
/*
===========
AllocPortal
===========
*/
portal_t *AllocPortal( void ){
portal_t *p;
if ( numthreads == 1 ) {
c_active_portals++;
}
if ( c_active_portals > c_peak_portals ) {
c_peak_portals = c_active_portals;
}
p = safe_malloc( sizeof( portal_t ) );
memset( p, 0, sizeof( portal_t ) );
return p;
}
void FreePortal( portal_t *p ){
if ( p->winding ) {
FreeWinding( p->winding );
}
if ( numthreads == 1 ) {
c_active_portals--;
}
free( p );
}
/*
PortalPassable
returns true if the portal has non-opaque leafs on both sides
*/
qboolean PortalPassable( portal_t *p ){
/* is this to global outside leaf? */
if ( !p->onnode ) {
return qfalse;
}
/* this should never happen */
if ( p->nodes[ 0 ]->planenum != PLANENUM_LEAF ||
p->nodes[ 1 ]->planenum != PLANENUM_LEAF ) {
Error( "Portal_EntityFlood: not a leaf" );
}
/* ydnar: added antiportal to supress portal generation for visibility blocking */
if ( p->compileFlags & C_ANTIPORTAL ) {
return qfalse;
}
/* both leaves on either side of the portal must be passable */
if ( p->nodes[ 0 ]->opaque == qfalse && p->nodes[ 1 ]->opaque == qfalse ) {
return qtrue;
}
/* otherwise this isn't a passable portal */
return qfalse;
}
int c_tinyportals;
int c_badportals; /* ydnar */
/*
=============
AddPortalToNodes
=============
*/
void AddPortalToNodes( portal_t *p, node_t *front, node_t *back ){
if ( p->nodes[0] || p->nodes[1] ) {
Error( "AddPortalToNode: allready included" );
}
p->nodes[0] = front;
p->next[0] = front->portals;
front->portals = p;
p->nodes[1] = back;
p->next[1] = back->portals;
back->portals = p;
}
/*
=============
RemovePortalFromNode
=============
*/
void RemovePortalFromNode( portal_t *portal, node_t *l ){
portal_t **pp, *t;
// remove reference to the current portal
pp = &l->portals;
while ( 1 )
{
t = *pp;
if ( !t ) {
Error( "RemovePortalFromNode: portal not in leaf" );
}
if ( t == portal ) {
break;
}
if ( t->nodes[0] == l ) {
pp = &t->next[0];
}
else if ( t->nodes[1] == l ) {
pp = &t->next[1];
}
else{
Error( "RemovePortalFromNode: portal not bounding leaf" );
}
}
if ( portal->nodes[0] == l ) {
*pp = portal->next[0];
portal->nodes[0] = NULL;
}
else if ( portal->nodes[1] == l ) {
*pp = portal->next[1];
portal->nodes[1] = NULL;
}
}
//============================================================================
void PrintPortal( portal_t *p ){
int i;
winding_t *w;
w = p->winding;
for ( i = 0 ; i < w->numpoints ; i++ )
Sys_Printf( "(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
, w->p[i][1], w->p[i][2] );
}
/*
================
MakeHeadnodePortals
The created portals will face the global outside_node
================
*/
#define SIDESPACE 8
void MakeHeadnodePortals( tree_t *tree ){
vec3_t bounds[2];
int i, j, n;
portal_t *p, *portals[6];
plane_t bplanes[6], *pl;
node_t *node;
node = tree->headnode;
// pad with some space so there will never be null volume leafs
for ( i = 0 ; i < 3 ; i++ )
{
bounds[0][i] = tree->mins[i] - SIDESPACE;
bounds[1][i] = tree->maxs[i] + SIDESPACE;
if ( bounds[0][i] >= bounds[1][i] ) {
Error( "Backwards tree volume" );
}
}
tree->outside_node.planenum = PLANENUM_LEAF;
tree->outside_node.brushlist = NULL;
tree->outside_node.portals = NULL;
tree->outside_node.opaque = qfalse;
for ( i = 0 ; i < 3 ; i++ )
for ( j = 0 ; j < 2 ; j++ )
{
n = j * 3 + i;
p = AllocPortal();
portals[n] = p;
pl = &bplanes[n];
memset( pl, 0, sizeof( *pl ) );
if ( j ) {
pl->normal[i] = -1;
pl->dist = -bounds[j][i];
}
else
{
pl->normal[i] = 1;
pl->dist = bounds[j][i];
}
p->plane = *pl;
p->winding = BaseWindingForPlane( pl->normal, pl->dist );
AddPortalToNodes( p, node, &tree->outside_node );
}
// clip the basewindings by all the other planes
for ( i = 0 ; i < 6 ; i++ )
{
for ( j = 0 ; j < 6 ; j++ )
{
if ( j == i ) {
continue;
}
ChopWindingInPlace( &portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON );
}
}
}
//===================================================
/*
================
BaseWindingForNode
================
*/
#define BASE_WINDING_EPSILON 0.001
#define SPLIT_WINDING_EPSILON 0.001
winding_t *BaseWindingForNode( node_t *node ){
winding_t *w;
node_t *n;
plane_t *plane;
vec3_t normal;
vec_t dist;
w = BaseWindingForPlane( mapplanes[node->planenum].normal
, mapplanes[node->planenum].dist );
// clip by all the parents
for ( n = node->parent ; n && w ; )
{
plane = &mapplanes[n->planenum];
if ( n->children[0] == node ) { // take front
ChopWindingInPlace( &w, plane->normal, plane->dist, BASE_WINDING_EPSILON );
}
else
{ // take back
VectorSubtract( vec3_origin, plane->normal, normal );
dist = -plane->dist;
ChopWindingInPlace( &w, normal, dist, BASE_WINDING_EPSILON );
}
node = n;
n = n->parent;
}
return w;
}
//============================================================
/*
==================
MakeNodePortal
create the new portal by taking the full plane winding for the cutting plane
and clipping it by all of parents of this node
==================
*/
void MakeNodePortal( node_t *node ){
portal_t *new_portal, *p;
winding_t *w;
vec3_t normal;
float dist;
int side;
w = BaseWindingForNode( node );
// clip the portal by all the other portals in the node
for ( p = node->portals ; p && w; p = p->next[side] )
{
if ( p->nodes[0] == node ) {
side = 0;
VectorCopy( p->plane.normal, normal );
dist = p->plane.dist;
}
else if ( p->nodes[1] == node ) {
side = 1;
VectorSubtract( vec3_origin, p->plane.normal, normal );
dist = -p->plane.dist;
}
else{
Error( "CutNodePortals_r: mislinked portal" );
}
ChopWindingInPlace( &w, normal, dist, CLIP_EPSILON );
}
if ( !w ) {
return;
}
/* ydnar: adding this here to fix degenerate windings */
#if 0
if ( FixWinding( w ) == qfalse ) {
c_badportals++;
FreeWinding( w );
return;
}
#endif
if ( WindingIsTiny( w ) ) {
c_tinyportals++;
FreeWinding( w );
return;
}
new_portal = AllocPortal();
new_portal->plane = mapplanes[node->planenum];
new_portal->onnode = node;
new_portal->winding = w;
new_portal->compileFlags = node->compileFlags;
AddPortalToNodes( new_portal, node->children[0], node->children[1] );
}
/*
==============
SplitNodePortals
Move or split the portals that bound node so that the node's
children have portals instead of node.
==============
*/
void SplitNodePortals( node_t *node ){
portal_t *p, *next_portal, *new_portal;
node_t *f, *b, *other_node;
int side;
plane_t *plane;
winding_t *frontwinding, *backwinding;
plane = &mapplanes[node->planenum];
f = node->children[0];
b = node->children[1];
for ( p = node->portals ; p ; p = next_portal )
{
if ( p->nodes[0] == node ) {
side = 0;
}
else if ( p->nodes[1] == node ) {
side = 1;
}
else{
Error( "SplitNodePortals: mislinked portal" );
}
next_portal = p->next[side];
other_node = p->nodes[!side];
RemovePortalFromNode( p, p->nodes[0] );
RemovePortalFromNode( p, p->nodes[1] );
//
// cut the portal into two portals, one on each side of the cut plane
//
/* not strict, we want to always keep one of them even if coplanar */
ClipWindingEpsilon( p->winding, plane->normal, plane->dist,
SPLIT_WINDING_EPSILON, &frontwinding, &backwinding );
if ( frontwinding && WindingIsTiny( frontwinding ) ) {
if ( !f->tinyportals ) {
VectorCopy( frontwinding->p[0], f->referencepoint );
}
f->tinyportals++;
if ( !other_node->tinyportals ) {
VectorCopy( frontwinding->p[0], other_node->referencepoint );
}
other_node->tinyportals++;
FreeWinding( frontwinding );
frontwinding = NULL;
c_tinyportals++;
}
if ( backwinding && WindingIsTiny( backwinding ) ) {
if ( !b->tinyportals ) {
VectorCopy( backwinding->p[0], b->referencepoint );
}
b->tinyportals++;
if ( !other_node->tinyportals ) {
VectorCopy( backwinding->p[0], other_node->referencepoint );
}
other_node->tinyportals++;
FreeWinding( backwinding );
backwinding = NULL;
c_tinyportals++;
}
if ( !frontwinding && !backwinding ) { // tiny windings on both sides
continue;
}
if ( !frontwinding ) {
FreeWinding( backwinding );
if ( side == 0 ) {
AddPortalToNodes( p, b, other_node );
}
else{
AddPortalToNodes( p, other_node, b );
}
continue;
}
if ( !backwinding ) {
FreeWinding( frontwinding );
if ( side == 0 ) {
AddPortalToNodes( p, f, other_node );
}
else{
AddPortalToNodes( p, other_node, f );
}
continue;
}
// the winding is split
new_portal = AllocPortal();
*new_portal = *p;
new_portal->winding = backwinding;
FreeWinding( p->winding );
p->winding = frontwinding;
if ( side == 0 ) {
AddPortalToNodes( p, f, other_node );
AddPortalToNodes( new_portal, b, other_node );
}
else
{
AddPortalToNodes( p, other_node, f );
AddPortalToNodes( new_portal, other_node, b );
}
}
node->portals = NULL;
}
/*
================
CalcNodeBounds
================
*/
void CalcNodeBounds( node_t *node ){
portal_t *p;
int s;
int i;
// calc mins/maxs for both leafs and nodes
ClearBounds( node->mins, node->maxs );
for ( p = node->portals ; p ; p = p->next[s] )
{
s = ( p->nodes[1] == node );
for ( i = 0 ; i < p->winding->numpoints ; i++ )
AddPointToBounds( p->winding->p[i], node->mins, node->maxs );
}
}
/*
==================
MakeTreePortals_r
==================
*/
void MakeTreePortals_r( node_t *node ){
int i;
CalcNodeBounds( node );
if ( node->mins[0] >= node->maxs[0] ) {
Sys_FPrintf( SYS_WRN, "WARNING: node without a volume\n" );
Sys_Printf( "node has %d tiny portals\n", node->tinyportals );
Sys_Printf( "node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0],
node->referencepoint[1],
node->referencepoint[2] );
}
for ( i = 0 ; i < 3 ; i++ )
{
if ( node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD ) {
if ( node->portals && node->portals->winding ) {
xml_Winding( "WARNING: Node With Unbounded Volume", node->portals->winding->p, node->portals->winding->numpoints, qfalse );
}
break;
}
}
if ( node->planenum == PLANENUM_LEAF ) {
return;
}
MakeNodePortal( node );
SplitNodePortals( node );
MakeTreePortals_r( node->children[0] );
MakeTreePortals_r( node->children[1] );
}
/*
==================
MakeTreePortals
==================
*/
void MakeTreePortals( tree_t *tree ){
Sys_FPrintf( SYS_VRB, "--- MakeTreePortals ---\n" );
MakeHeadnodePortals( tree );
MakeTreePortals_r( tree->headnode );
Sys_FPrintf( SYS_VRB, "%9d tiny portals\n", c_tinyportals );
Sys_FPrintf( SYS_VRB, "%9d bad portals\n", c_badportals ); /* ydnar */
}
/*
=========================================================
FLOOD ENTITIES
=========================================================
*/
int c_floodedleafs;
/*
=============
FloodPortals_r
=============
*/
void FloodPortals_r( node_t *node, int dist, qboolean skybox ){
int s;
portal_t *p;
if ( skybox ) {
node->skybox = skybox;
}
if ( node->opaque ) {
return;
}
if ( node->occupied ) {
if ( node->occupied > dist ) {
/* reduce distance! */
/* for better leak line */
/* note: node->occupied will also be true for all further nodes, then */
node->occupied = dist;
for ( p = node->portals; p; p = p->next[ s ] )
{
s = ( p->nodes[ 1 ] == node );
FloodPortals_r( p->nodes[ !s ], dist + 1, skybox );
}
}
return;
}
c_floodedleafs++;
node->occupied = dist;
for ( p = node->portals; p; p = p->next[ s ] )
{
s = ( p->nodes[ 1 ] == node );
FloodPortals_r( p->nodes[ !s ], dist + 1, skybox );
}
}
/*
=============
PlaceOccupant
=============
*/
qboolean PlaceOccupant( node_t *headnode, vec3_t origin, entity_t *occupant, qboolean skybox ){
vec_t d;
node_t *node;
plane_t *plane;
// find the leaf to start in
node = headnode;
while ( node->planenum != PLANENUM_LEAF )
{
plane = &mapplanes[ node->planenum ];
d = DotProduct( origin, plane->normal ) - plane->dist;
if ( d >= 0 ) {
node = node->children[ 0 ];
}
else{
node = node->children[ 1 ];
}
}
if ( node->opaque ) {
return qfalse;
}
node->occupant = occupant;
node->skybox = skybox;
FloodPortals_r( node, 1, skybox );
return qtrue;
}
/*
=============
FloodEntities
Marks all nodes that can be reached by entites
=============
*/
int FloodEntities( tree_t *tree ){
int i, s;
vec3_t origin, offset, scale, angles;
qboolean r, inside, skybox, found;
node_t *headnode;
entity_t *e, *tripped;
const char *value;
int tripcount;
headnode = tree->headnode;
Sys_FPrintf( SYS_VRB,"--- FloodEntities ---\n" );
inside = qfalse;
tree->outside_node.occupied = 0;
tripped = 0;
c_floodedleafs = 0;
for ( i = 1; i < numEntities; i++ )
{
/* get entity */
e = &entities[ i ];
/* get origin */
found = GetVectorForKey( e, "origin", origin );
/* as a special case, allow origin-less entities */
if ( !found ) {
continue;
}
/* also allow bmodel entities outside, as they could be on a moving path that will go into the map */
if ( e->brushes != NULL || e->patches != NULL ) {
continue;
}
/* handle skybox entities */
value = ValueForKey( e, "classname" );
if ( !Q_stricmp( value, "_skybox" ) ) {
skybox = qtrue;
skyboxPresent = qtrue;
/* invert origin */
VectorScale( origin, -1.0f, offset );
/* get scale */
VectorSet( scale, 64.0f, 64.0f, 64.0f );
value = ValueForKey( e, "_scale" );
if ( value[ 0 ] != '\0' ) {
s = sscanf( value, "%f %f %f", &scale[ 0 ], &scale[ 1 ], &scale[ 2 ] );
if ( s == 1 ) {
scale[ 1 ] = scale[ 0 ];
scale[ 2 ] = scale[ 0 ];
}
}
/* get "angle" (yaw) or "angles" (pitch yaw roll) */
VectorClear( angles );
angles[ 2 ] = FloatForKey( e, "angle" );
value = ValueForKey( e, "angles" );
if ( value[ 0 ] != '\0' ) {
sscanf( value, "%f %f %f", &angles[ 1 ], &angles[ 2 ], &angles[ 0 ] );
}
/* set transform matrix (thanks spog) */
m4x4_identity( skyboxTransform );
m4x4_pivoted_transform_by_vec3( skyboxTransform, offset, angles, eXYZ, scale, origin );
}
else{
skybox = qfalse;
}
/* nudge off floor */
origin[ 2 ] += 1;
/* debugging code */
//% if( i == 1 )
//% origin[ 2 ] += 4096;
/* find leaf */
r = PlaceOccupant( headnode, origin, e, skybox );
if ( r ) {
inside = qtrue;
}
if ( !r ) {
Sys_Printf( "Entity %i, Brush %i: Entity %s in solid at %g %g %g\n", e->mapEntityNum, 0, value, origin[0], origin[1], origin[2] );
}
else if ( tree->outside_node.occupied ) {
if ( !tripped || tree->outside_node.occupied < tripcount ) {
tripped = e;
tripcount = tree->outside_node.occupied;
}
}
}
if ( tripped ) {
xml_Select( "Entity leaked", e->mapEntityNum, 0, qfalse );
}
Sys_FPrintf( SYS_VRB, "%9d flooded leafs\n", c_floodedleafs );
if ( !inside ) {
Sys_FPrintf( SYS_VRB, "no entities in open -- no filling\n" );
return FLOODENTITIES_EMPTY;
}
if ( tree->outside_node.occupied ) {
Sys_FPrintf( SYS_VRB, "entity reached from outside -- leak detected\n" );
return FLOODENTITIES_LEAKED;
}
return FLOODENTITIES_GOOD;
}
/*
=========================================================
FLOOD AREAS
=========================================================
*/
int c_areas;
/*
FloodAreas_r()
floods through leaf portals to tag leafs with an area
*/
void FloodAreas_r( node_t *node ){
int s;
portal_t *p;
brush_t *b;
if ( node->areaportal ) {
if ( node->area == -1 ) {
node->area = c_areas;
}
/* this node is part of an area portal brush */
b = node->brushlist->original;
/* if the current area has already touched this portal, we are done */
if ( b->portalareas[ 0 ] == c_areas || b->portalareas[ 1 ] == c_areas ) {
return;
}
// note the current area as bounding the portal
if ( b->portalareas[ 1 ] != -1 ) {
Sys_FPrintf( SYS_WRN, "WARNING: areaportal brush %i touches > 2 areas\n", b->brushNum );
return;
}
if ( b->portalareas[ 0 ] != -1 ) {
b->portalareas[ 1 ] = c_areas;
}
else{
b->portalareas[ 0 ] = c_areas;
}
return;
}
if ( node->area != -1 ) {
return;
}
if ( node->cluster == -1 ) {
return;
}
node->area = c_areas;
/* ydnar: skybox nodes set the skybox area */
if ( node->skybox ) {
skyboxArea = c_areas;
}
for ( p = node->portals; p; p = p->next[ s ] )
{
s = ( p->nodes[1] == node );
/* ydnar: allow areaportal portals to block area flow */
if ( p->compileFlags & C_AREAPORTAL ) {
continue;
}
if ( !PortalPassable( p ) ) {
continue;
}
FloodAreas_r( p->nodes[ !s ] );
}
}
/*
=============
FindAreas_r
Just decend the tree, and for each node that hasn't had an
area set, flood fill out from there
=============
*/
void FindAreas_r( node_t *node ){
if ( node->planenum != PLANENUM_LEAF ) {
FindAreas_r( node->children[ 0 ] );
FindAreas_r( node->children[ 1 ] );
return;
}
if ( node->opaque || node->areaportal || node->area != -1 ) {
return;
}
FloodAreas_r( node );
c_areas++;
}
/*
=============
CheckAreas_r
=============
*/
void CheckAreas_r( node_t *node ){
brush_t *b;
if ( node->planenum != PLANENUM_LEAF ) {
CheckAreas_r( node->children[0] );
CheckAreas_r( node->children[1] );
return;
}
if ( node->opaque ) {
return;
}
if ( node->cluster != -1 ) {
if ( node->area == -1 ) {
Sys_FPrintf( SYS_WRN, "WARNING: cluster %d has area set to -1\n", node->cluster );
}
}
if ( node->areaportal ) {
b = node->brushlist->original;
// check if the areaportal touches two areas
if ( b->portalareas[0] == -1 || b->portalareas[1] == -1 ) {
Sys_FPrintf( SYS_WRN, "WARNING: areaportal brush %i doesn't touch two areas\n", b->brushNum );
}
}
}
/*
FloodSkyboxArea_r() - ydnar
sets all nodes with the skybox area to skybox
*/
void FloodSkyboxArea_r( node_t *node ){
if ( skyboxArea < 0 ) {
return;
}
if ( node->planenum != PLANENUM_LEAF ) {
FloodSkyboxArea_r( node->children[ 0 ] );
FloodSkyboxArea_r( node->children[ 1 ] );
return;
}
if ( node->opaque || node->area != skyboxArea ) {
return;
}
node->skybox = qtrue;
}
/*
FloodAreas()
mark each leaf with an area, bounded by C_AREAPORTAL
*/
void FloodAreas( tree_t *tree ){
Sys_FPrintf( SYS_VRB,"--- FloodAreas ---\n" );
FindAreas_r( tree->headnode );
/* ydnar: flood all skybox nodes */
FloodSkyboxArea_r( tree->headnode );
/* check for areaportal brushes that don't touch two areas */
/* ydnar: fix this rather than just silence the warnings */
//% CheckAreas_r( tree->headnode );
Sys_FPrintf( SYS_VRB, "%9d areas\n", c_areas );
}
//======================================================
int c_outside;
int c_inside;
int c_solid;
void FillOutside_r( node_t *node ){
if ( node->planenum != PLANENUM_LEAF ) {
FillOutside_r( node->children[0] );
FillOutside_r( node->children[1] );
return;
}
// anything not reachable by an entity
// can be filled away
if ( !node->occupied ) {
if ( !node->opaque ) {
c_outside++;
node->opaque = qtrue;
}
else {
c_solid++;
}
}
else {
c_inside++;
}
}
/*
=============
FillOutside
Fill all nodes that can't be reached by entities
=============
*/
void FillOutside( node_t *headnode ){
c_outside = 0;
c_inside = 0;
c_solid = 0;
Sys_FPrintf( SYS_VRB,"--- FillOutside ---\n" );
FillOutside_r( headnode );
Sys_FPrintf( SYS_VRB,"%9d solid leafs\n", c_solid );
Sys_Printf( "%9d leafs filled\n", c_outside );
Sys_FPrintf( SYS_VRB, "%9d inside leafs\n", c_inside );
}
//==============================================================