worldspawn/tools/vmap/bsp_info.c
2020-11-17 12:16:16 +01:00

94 lines
2.5 KiB
C

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* dependencies */
#include "vmap.h"
/*
BSPInfoMain()
emits statistics about the bsp file
*/
int BSPInfoMain( int count, char **fileNames ){
int i;
char source[ 1024 ], ext[ 64 ];
int size;
FILE *f;
/* dummy check */
if ( count < 1 ) {
Sys_Printf( "No files to dump info for.\n" );
return -1;
}
/* enable info mode */
infoMode = qtrue;
/* walk file list */
for ( i = 0; i < count; i++ )
{
Sys_Printf( "---------------------------------\n" );
/* mangle filename and get size */
strcpy( source, fileNames[ i ] );
ExtractFileExtension( source, ext );
if ( !Q_stricmp( ext, "map" ) ) {
StripExtension( source );
}
DefaultExtension( source, ".bsp" );
f = fopen( source, "rb" );
if ( f ) {
size = Q_filelength( f );
fclose( f );
}
else{
size = 0;
}
/* load the bsp file and print lump sizes */
Sys_Printf( "%s\n", source );
LoadBSPFile( source );
PrintBSPFileSizes();
/* print sizes */
Sys_Printf( "\n" );
Sys_Printf( " total %9d\n", size );
Sys_Printf( " %9d KB\n", size / 1024 );
Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
Sys_Printf( "---------------------------------\n" );
}
/* return count */
return i;
}