worldspawn/libs/property.h

173 lines
4.7 KiB
C++

#ifndef INCLUDED_IMPORTEXPORT_H
#define INCLUDED_IMPORTEXPORT_H
#include "generic/callback.h"
#include "string/string.h"
template<class T>
struct Property {
// todo: just return T, don't use continuation passing style
Callback<void(const Callback<void(T)> &returnz)> get;
Callback<void(T value)> set;
};
// implementation
template<class Self, class T = Self>
struct PropertyImpl {
static void Export(const Self &self, const Callback<void(T)> &returnz) {
returnz(self);
}
static void Import(Self &self, T value) {
self = value;
}
};
namespace detail {
template<class I>
using propertyimpl_self = typename std::remove_reference<get_argument<decltype(&I::Import), 0>>::type;
template<class I>
using propertyimpl_other = get_argument<decltype(&I::Import), 1>;
template<class I>
using propertyimpl_other_free = get_argument<decltype(&I::Import), 0>;
}
// adaptor
template<
class Self,
class T = Self,
class I = PropertyImpl<Self, T>
>
struct PropertyAdaptor {
using Type = Self;
using Other = T;
using Get = ConstReferenceCaller<Self, void(const Callback<void(T)> &), I::Export>;
using Set = ReferenceCaller<Self, void(T), I::Import>;
};
template<
class T,
class I
>
struct PropertyAdaptorFree {
using Other = T;
using Get = FreeCaller<void(const Callback<void(T)> &), I::Export>;
using Set = FreeCaller<void(T), I::Import>;
};
// explicit full
template<class A>
Property<typename A::Other> make_property(typename A::Type &self) {
return {typename A::Get(self), typename A::Set(self)};
}
template<class A>
Property<typename A::Other> make_property() {
return {typename A::Get(), typename A::Set()};
}
// explicit impl
template<class I, class Self = detail::propertyimpl_self<I>, class T = detail::propertyimpl_other<I>>
using property_impl = PropertyAdaptor<Self, T, I>;
template<class I, class Self, class T = detail::propertyimpl_other<I>>
Property<T> make_property(Self &self) {
return make_property<property_impl<I>>(self);
}
template<class I, class T = detail::propertyimpl_other_free<I>>
using property_impl_free = PropertyAdaptorFree<T, I>;
template<class I, class T = detail::propertyimpl_other_free<I>>
Property<T> make_property() {
return make_property<property_impl_free<I>>();
}
// implicit
template<class Self, class T = Self>
Property<T> make_property(Self &self) {
return make_property<PropertyAdaptor<Self, T>>(self);
}
// chain
template<typename DST, typename SRC, typename X, typename A>
struct make_property_chain_I_1 {
static void ExportThunk(const Callback<void(DST)> &self, SRC value) {
PropertyImpl<SRC, DST>::Export(value, self);
}
static void Export(const X &self, const Callback<void(DST)> &returnz) {
A::Get::thunk_(self, ConstReferenceCaller<Callback<void(DST)>, void(SRC), ExportThunk>(returnz));
}
static void Import(X &self, DST value) {
SRC out;
PropertyImpl<SRC, DST>::Import(out, value);
A::Set::thunk_(self, out);
}
};
template<class I_Outer, class I_Inner>
Property<detail::propertyimpl_other<I_Outer>> make_property_chain(detail::propertyimpl_self<I_Inner> &it) {
using DST = detail::propertyimpl_other<I_Outer>;
using SRC = detail::propertyimpl_self<I_Outer>;
using X = detail::propertyimpl_self<I_Inner>;
using A = property_impl<I_Inner>;
using I = make_property_chain_I_1<DST, SRC, X, A>;
return make_property<PropertyAdaptor<X, DST, I>>(it);
}
template<typename DST, typename SRC, typename A>
struct make_property_chain_I_2 {
static void ExportThunk(const Callback<void(DST)> &self, SRC value) {
PropertyImpl<SRC, DST>::Export(value, self);
}
static void Export(const Callback<void(DST)> &returnz) {
A::Get::thunk_(nullptr, ConstReferenceCaller<Callback<void(DST)>, void(SRC), ExportThunk>(returnz));
}
static void Import(DST value) {
SRC out;
PropertyImpl<SRC, DST>::Import(out, value);
A::Set::thunk_(nullptr, out);
}
};
template<class I_Outer, class I_Inner>
Property<detail::propertyimpl_other<I_Outer>> make_property_chain() {
using DST = detail::propertyimpl_other<I_Outer>;
using SRC = detail::propertyimpl_self<I_Outer>;
using A = property_impl_free<I_Inner>;
using I = make_property_chain_I_2<DST, SRC, A>;
return make_property<PropertyAdaptorFree<DST, I>>();
}
// specializations
template<>
struct PropertyImpl<CopiedString, const char *> {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value) {
self = value;
}
};
#endif