worldspawn/radiant/patchmodule.cpp
2020-11-17 12:16:16 +01:00

247 lines
5.8 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "patchmodule.h"
#include "qerplugin.h"
#include "ipatch.h"
#include "patch.h"
#include "patchmanip.h"
namespace {
std::size_t g_patchModuleCount = 0;
}
void Patch_Construct(EPatchType type)
{
if (++g_patchModuleCount != 1) {
return;
}
PatchFilters_construct();
PatchPreferences_construct();
Patch_registerPreferencesPage();
Patch::constructStatic(type);
PatchInstance::constructStatic();
if (type == ePatchTypeDoom3) {
MAX_PATCH_WIDTH = MAX_PATCH_HEIGHT = 99;
} else {
MAX_PATCH_WIDTH = MAX_PATCH_HEIGHT = 31; // matching q3map2
}
}
void Patch_Destroy()
{
if (--g_patchModuleCount != 0) {
return;
}
Patch::destroyStatic();
PatchInstance::destroyStatic();
}
class CommonPatchCreator : public PatchCreator {
public:
void Patch_undoSave(scene::Node &patch) const
{
Node_getPatch(patch)->undoSave();
}
void Patch_resize(scene::Node &patch, std::size_t width, std::size_t height) const
{
Node_getPatch(patch)->setDims(width, height);
}
PatchControlMatrix Patch_getControlPoints(scene::Node &node) const
{
Patch &patch = *Node_getPatch(node);
return PatchControlMatrix(patch.getHeight(), patch.getWidth(), patch.getControlPoints().data());
}
void Patch_controlPointsChanged(scene::Node &patch) const
{
return Node_getPatch(patch)->controlPointsChanged();
}
const char *Patch_getShader(scene::Node &patch) const
{
return Node_getPatch(patch)->GetShader();
}
void Patch_setShader(scene::Node &patch, const char *shader) const
{
Node_getPatch(patch)->SetShader(shader);
}
};
class Quake3PatchCreator : public CommonPatchCreator {
public:
scene::Node &createPatch(bool def3, bool ws)
{
return (new PatchNodeQuake3(def3, ws))->node();
}
};
Quake3PatchCreator g_Quake3PatchCreator;
PatchCreator &GetQuake3PatchCreator()
{
return g_Quake3PatchCreator;
}
class Doom3PatchCreator : public CommonPatchCreator {
public:
scene::Node &createPatch(bool def3, bool ws)
{ //these are ALWAYS def3...
return (new PatchNodeDoom3(true, ws))->node();
}
};
Doom3PatchCreator g_Doom3PatchCreator;
PatchCreator &GetDoom3PatchCreator()
{
return g_Doom3PatchCreator;
}
class Doom3PatchDef2Creator : public CommonPatchCreator {
public:
scene::Node &createPatch(bool def3, bool ws)
{
return (new PatchNodeDoom3(def3, ws))->node();
}
};
Doom3PatchDef2Creator g_Doom3PatchDef2Creator;
PatchCreator &GetDoom3PatchDef2Creator()
{
return g_Doom3PatchDef2Creator;
}
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
class PatchDependencies :
public GlobalRadiantModuleRef,
public GlobalSceneGraphModuleRef,
public GlobalShaderCacheModuleRef,
public GlobalSelectionModuleRef,
public GlobalOpenGLModuleRef,
public GlobalUndoModuleRef,
public GlobalFilterModuleRef {
};
class PatchQuake3API : public TypeSystemRef {
PatchCreator *m_patchquake3;
public:
typedef PatchCreator Type;
STRING_CONSTANT(Name, "quake3");
PatchQuake3API()
{
Patch_Construct(ePatchTypeQuake3);
m_patchquake3 = &GetQuake3PatchCreator();
g_patchCreator = m_patchquake3;
}
~PatchQuake3API()
{
Patch_Destroy();
}
PatchCreator *getTable()
{
return m_patchquake3;
}
};
typedef SingletonModule<PatchQuake3API, PatchDependencies> PatchQuake3Module;
typedef Static<PatchQuake3Module> StaticPatchQuake3Module;
StaticRegisterModule staticRegisterPatchQuake3(StaticPatchQuake3Module::instance());
class PatchDoom3API : public TypeSystemRef {
PatchCreator *m_patchdoom3;
public:
typedef PatchCreator Type;
STRING_CONSTANT(Name, "doom3");
PatchDoom3API()
{
Patch_Construct(ePatchTypeDoom3);
m_patchdoom3 = &GetDoom3PatchCreator();
}
~PatchDoom3API()
{
Patch_Destroy();
}
PatchCreator *getTable()
{
return m_patchdoom3;
}
};
typedef SingletonModule<PatchDoom3API, PatchDependencies> PatchDoom3Module;
typedef Static<PatchDoom3Module> StaticPatchDoom3Module;
StaticRegisterModule staticRegisterPatchDoom3(StaticPatchDoom3Module::instance());
class PatchDef2Doom3API : public TypeSystemRef {
PatchCreator *m_patchdef2doom3;
public:
typedef PatchCreator Type;
STRING_CONSTANT(Name, "def2doom3");
PatchDef2Doom3API()
{
Patch_Construct(ePatchTypeDoom3);
m_patchdef2doom3 = &GetDoom3PatchDef2Creator();
g_patchCreator = m_patchdef2doom3;
}
~PatchDef2Doom3API()
{
Patch_Destroy();
}
PatchCreator *getTable()
{
return m_patchdef2doom3;
}
};
typedef SingletonModule<PatchDef2Doom3API, PatchDependencies> PatchDef2Doom3Module;
typedef Static<PatchDef2Doom3Module> StaticPatchDef2Doom3Module;
StaticRegisterModule staticRegisterPatchDef2Doom3(StaticPatchDef2Doom3Module::instance());