|
cea3bc68d9
|
vmap: Fix broken implementation of func_detail_illusionary
|
2021-07-08 23:43:59 +02:00 |
|
|
b67ea9efd7
|
Minimize the compiler flags we have to pass by removing the VERSION stuff
|
2021-06-05 17:43:12 +02:00 |
|
|
af91433555
|
Destroy the cmake dependency.
|
2021-06-02 12:31:03 +02:00 |
|
|
6e06c8c301
|
Add option to disable the building of vmap.
|
2021-01-16 19:30:10 +01:00 |
|
|
c50162e8b7
|
vmap: Read .mat files directly instead of relying on shaderlist.txt files
and massive .shader dumps.
|
2020-12-12 18:59:40 +01:00 |
|
|
7f2d9153e2
|
Dropped support for the RtCW lighting model (linear only). You can still
mark select lights as linear if you please.
|
2020-12-07 18:58:58 +01:00 |
|
|
4891ea16f8
|
Delete -cpma light flag. As we cannot support it. -slow is now replacing
the -fast flag that should really be the default.
|
2020-12-07 17:02:57 +01:00 |
|
|
a29edbe997
|
Get rid of -flares and -noflares. As you should really use the game-logic
for client-side effects like this.
|
2020-12-07 16:20:32 +01:00 |
|
|
600a90924e
|
Initial commit
|
2020-11-17 12:16:16 +01:00 |
|