worldspawn/include/iundo.h

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2020-11-17 11:16:16 +00:00
/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_IUNDO_H )
#define INCLUDED_IUNDO_H
/// \file
/// \brief The undo-system interface. Uses the 'memento' pattern.
#include <cstddef>
#include "generic/constant.h"
#include "generic/callback.h"
class UndoMemento
{
public:
virtual void release() = 0;
virtual ~UndoMemento() {
}
};
class Undoable
{
public:
virtual UndoMemento* exportState() const = 0;
virtual void importState( const UndoMemento* state ) = 0;
virtual ~Undoable() {
}
};
class UndoObserver
{
public:
virtual void save( Undoable* undoable ) = 0;
virtual ~UndoObserver() {
}
};
class UndoTracker
{
public:
virtual void clear() = 0;
virtual void begin() = 0;
virtual void undo() = 0;
virtual void redo() = 0;
virtual ~UndoTracker() {
}
};
class UndoSystem
{
public:
INTEGER_CONSTANT( Version, 1 );
STRING_CONSTANT( Name, "undo" );
virtual UndoObserver* observer( Undoable* undoable ) = 0;
virtual void release( Undoable* undoable ) = 0;
virtual std::size_t size() const = 0;
virtual void start() = 0;
virtual void finish( const char* command ) = 0;
virtual void undo() = 0;
virtual void redo() = 0;
virtual void clear() = 0;
virtual void trackerAttach( UndoTracker& tracker ) = 0;
virtual void trackerDetach( UndoTracker& tracker ) = 0;
virtual ~UndoSystem() {
}
};
#include "modulesystem.h"
template<typename Type>
class GlobalModule;
typedef GlobalModule<UndoSystem> GlobalUndoModule;
template<typename Type>
class GlobalModuleRef;
typedef GlobalModuleRef<UndoSystem> GlobalUndoModuleRef;
inline UndoSystem& GlobalUndoSystem(){
return GlobalUndoModule::getTable();
}
class UndoableCommand
{
const char* m_command;
public:
UndoableCommand( const char* command ) : m_command( command ){
GlobalUndoSystem().start();
}
~UndoableCommand(){
GlobalUndoSystem().finish( m_command );
}
};
#endif