worldspawn/include/editable.h

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2020-11-17 11:16:16 +00:00
/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_EDITABLE_H )
#define INCLUDED_EDITABLE_H
template<typename Element> class BasicVector3;
typedef BasicVector3<float> Vector3;
template<typename Element> class BasicVector4;
typedef BasicVector4<float> Vector4;
class Matrix4;
typedef Vector4 Quaternion;
#include "scenelib.h"
class Editable
{
public:
STRING_CONSTANT( Name, "Editable" );
virtual const Matrix4& getLocalPivot() const = 0;
};
inline Editable* Node_getEditable( scene::Node& node ){
return NodeTypeCast<Editable>::cast( node );
}
class Snappable
{
public:
STRING_CONSTANT( Name, "Snappable" );
virtual void snapto( float snap ) = 0;
};
inline Snappable* Node_getSnappable( scene::Node& node ){
return NodeTypeCast<Snappable>::cast( node );
}
#endif