1034 lines
27 KiB
C
1034 lines
27 KiB
C
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/* -------------------------------------------------------------------------------
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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----------------------------------------------------------------------------------
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This code has been altered significantly from its original form, to support
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several games based on the Quake III Arena engine, in the form of "Q3Map2."
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------------------------------------------------------------------------------- */
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/* marker */
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#define BSP_C
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/* dependencies */
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#include "vmap.h"
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/* -------------------------------------------------------------------------------
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functions
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------------------------------------------------------------------------------- */
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/*
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SetCloneModelNumbers() - ydnar
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sets the model numbers for brush entities
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*/
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static void SetCloneModelNumbers( void ){
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int i, j;
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int models;
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char modelValue[ 10 ];
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const char *value, *value2, *value3;
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/* start with 1 (worldspawn is model 0) */
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models = 1;
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for ( i = 1; i < numEntities; i++ )
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{
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/* only entities with brushes or patches get a model number */
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if ( entities[ i ].brushes == NULL && entities[ i ].patches == NULL ) {
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continue;
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}
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/* is this a clone? */
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value = ValueForKey( &entities[ i ], "_ins" );
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ i ], "_instance" );
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}
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ i ], "_clone" );
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}
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if ( value[ 0 ] != '\0' ) {
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continue;
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}
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/* add the model key */
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sprintf( modelValue, "*%d", models );
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SetKeyValue( &entities[ i ], "model", modelValue );
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/* increment model count */
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models++;
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}
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/* fix up clones */
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for ( i = 1; i < numEntities; i++ )
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{
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/* only entities with brushes or patches get a model number */
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if ( entities[ i ].brushes == NULL && entities[ i ].patches == NULL ) {
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continue;
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}
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/* is this a clone? */
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value = ValueForKey( &entities[ i ], "_ins" );
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ i ], "_instance" );
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}
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ i ], "_clone" );
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}
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if ( value[ 0 ] == '\0' ) {
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continue;
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}
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/* find an entity with matching clone name */
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for ( j = 0; j < numEntities; j++ )
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{
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/* is this a clone parent? */
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value2 = ValueForKey( &entities[ j ], "_clonename" );
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if ( value2[ 0 ] == '\0' ) {
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continue;
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}
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/* do they match? */
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if ( strcmp( value, value2 ) == 0 ) {
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/* get the model num */
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value3 = ValueForKey( &entities[ j ], "model" );
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if ( value3[ 0 ] == '\0' ) {
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Sys_FPrintf( SYS_WRN, "WARNING: Cloned entity %s referenced entity without model\n", value2 );
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continue;
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}
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models = atoi( &value2[ 1 ] );
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/* add the model key */
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sprintf( modelValue, "*%d", models );
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SetKeyValue( &entities[ i ], "model", modelValue );
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/* nuke the brushes/patches for this entity (fixme: leak!) */
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entities[ i ].brushes = NULL;
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entities[ i ].patches = NULL;
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}
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}
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}
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}
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/*
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FixBrushSides() - ydnar
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matches brushsides back to their appropriate drawsurface and shader
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*/
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static void FixBrushSides( entity_t *e ){
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int i;
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mapDrawSurface_t *ds;
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sideRef_t *sideRef;
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bspBrushSide_t *side;
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/* note it */
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Sys_FPrintf( SYS_VRB, "--- FixBrushSides ---\n" );
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/* walk list of drawsurfaces */
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for ( i = e->firstDrawSurf; i < numMapDrawSurfs; i++ )
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{
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/* get surface and try to early out */
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ds = &mapDrawSurfs[ i ];
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if ( ds->outputNum < 0 ) {
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continue;
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}
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/* walk sideref list */
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for ( sideRef = ds->sideRef; sideRef != NULL; sideRef = sideRef->next )
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{
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/* get bsp brush side */
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if ( sideRef->side == NULL || sideRef->side->outputNum < 0 ) {
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continue;
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}
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side = &bspBrushSides[ sideRef->side->outputNum ];
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/* set drawsurface */
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side->surfaceNum = ds->outputNum;
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//% Sys_FPrintf( SYS_VRB, "DS: %7d Side: %7d ", ds->outputNum, sideRef->side->outputNum );
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/* set shader */
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if ( strcmp( bspShaders[ side->shaderNum ].shader, ds->shaderInfo->shader ) ) {
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//% Sys_FPrintf( SYS_VRB, "Remapping %s to %s\n", bspShaders[ side->shaderNum ].shader, ds->shaderInfo->shader );
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side->shaderNum = EmitShader( ds->shaderInfo->shader, &ds->shaderInfo->contentFlags, &ds->shaderInfo->surfaceFlags );
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}
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}
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}
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}
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/*
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ProcessWorldModel()
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creates a full bsp + surfaces for the worldspawn entity
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*/
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void ProcessWorldModel( const char *portalFilePath, const char *lineFilePath ){
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int i, s;
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entity_t *e;
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tree_t *tree;
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face_t *faces;
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qboolean ignoreLeaks, leaked;
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xmlNodePtr polyline, leaknode;
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char level[ 2 ], shader[ 1024 ];
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const char *value;
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int leakStatus;
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/* sets integer blockSize from worldspawn "_blocksize" key if it exists */
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value = ValueForKey( &entities[ 0 ], "_blocksize" );
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ 0 ], "blocksize" );
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}
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ 0 ], "chopsize" ); /* sof2 */
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}
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if ( value[ 0 ] != '\0' ) {
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/* scan 3 numbers */
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s = sscanf( value, "%d %d %d", &blockSize[ 0 ], &blockSize[ 1 ], &blockSize[ 2 ] );
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/* handle legacy case */
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if ( s == 1 ) {
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blockSize[ 1 ] = blockSize[ 0 ];
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blockSize[ 2 ] = blockSize[ 0 ];
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}
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}
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Sys_Printf( "block size = { %d %d %d }\n", blockSize[ 0 ], blockSize[ 1 ], blockSize[ 2 ] );
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/* sof2: ignore leaks? */
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value = ValueForKey( &entities[ 0 ], "_ignoreleaks" ); /* ydnar */
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if ( value[ 0 ] == '\0' ) {
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value = ValueForKey( &entities[ 0 ], "ignoreleaks" );
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}
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if ( value[ 0 ] == '1' ) {
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ignoreLeaks = qtrue;
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}
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else{
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ignoreLeaks = qfalse;
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}
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/* begin worldspawn model */
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BeginModel();
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e = &entities[ 0 ];
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e->firstDrawSurf = 0;
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/* ydnar: gs mods */
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ClearMetaTriangles();
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/* check for patches with adjacent edges that need to lod together */
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PatchMapDrawSurfs( e );
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/* build an initial bsp tree using all of the sides of all of the structural brushes */
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faces = MakeStructuralBSPFaceList( entities[ 0 ].brushes );
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tree = FaceBSP( faces );
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MakeTreePortals( tree );
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FilterStructuralBrushesIntoTree( e, tree );
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/* see if the bsp is completely enclosed */
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leakStatus = FloodEntities( tree );
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if ( ignoreLeaks ) {
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if ( leakStatus == FLOODENTITIES_LEAKED ) {
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leakStatus = FLOODENTITIES_GOOD;
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}
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}
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if ( leakStatus == FLOODENTITIES_GOOD ) {
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leaked = qfalse;
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}
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else
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{
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leaked = qtrue;
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Sys_FPrintf( SYS_NOXML, "**********************\n" );
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Sys_FPrintf( SYS_NOXML, "******* leaked *******\n" );
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Sys_FPrintf( SYS_NOXML, "**********************\n" );
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polyline = LeakFile( tree, lineFilePath );
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leaknode = xmlNewNode( NULL, (xmlChar*)"message" );
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xmlNodeSetContent( leaknode, (xmlChar*)"MAP LEAKED\n" );
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xmlAddChild( leaknode, polyline );
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level[0] = (int) '0' + SYS_ERR;
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level[1] = 0;
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xmlSetProp( leaknode, (xmlChar*)"level", (xmlChar*) &level );
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xml_SendNode( leaknode );
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/* abort by default, we should never leak */
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if ( !leaktest ) {
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Sys_Printf( "--- MAP LEAKED, ABORTING LEAKTEST ---\n" );
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exit( 0 );
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}
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}
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if ( leakStatus != FLOODENTITIES_EMPTY ) { /* if no entities exist, this would accidentally the whole map, and that IS bad */
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/* rebuild a better bsp tree using only the sides that are visible from the inside */
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FillOutside( tree->headnode );
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/* chop the sides to the convex hull of their visible fragments, giving us the smallest polygons */
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ClipSidesIntoTree( e, tree );
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/* build a visible face tree (same thing as the initial bsp tree but after reducing the faces) */
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faces = MakeVisibleBSPFaceList( entities[ 0 ].brushes );
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FreeTree( tree );
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tree = FaceBSP( faces );
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MakeTreePortals( tree );
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FilterStructuralBrushesIntoTree( e, tree );
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/* ydnar: flood again for skybox */
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if ( skyboxPresent ) {
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FloodEntities( tree );
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}
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}
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/* save out information for visibility processing */
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NumberClusters( tree );
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if ( !leaked ) {
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WritePortalFile( tree, portalFilePath );
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}
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/* flood from entities */
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FloodAreas( tree );
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/* create drawsurfs for triangle models */
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AddTriangleModels( e );
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/* create drawsurfs for surface models */
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AddEntitySurfaceModels( e );
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/* generate bsp brushes from map brushes */
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EmitBrushes( e->brushes, &e->firstBrush, &e->numBrushes );
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/* add references to the detail brushes */
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FilterDetailBrushesIntoTree( e, tree );
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/* drawsurfs that cross fog boundaries will need to be split along the fog boundary */
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if ( !nofog ) {
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FogDrawSurfaces( e );
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}
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/* subdivide each drawsurf as required by shader tesselation */
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if ( !nosubdivide ) {
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SubdivideFaceSurfaces( e, tree );
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}
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/* add in any vertexes required to fix t-junctions */
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if ( !notjunc ) {
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FixTJunctions( e );
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}
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/* ydnar: classify the surfaces */
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ClassifyEntitySurfaces( e );
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/* ydnar: project decals */
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MakeEntityDecals( e );
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/* ydnar: meta surfaces */
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MakeEntityMetaTriangles( e );
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SmoothMetaTriangles();
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FixMetaTJunctions();
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MergeMetaTriangles();
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/* ydnar: debug portals */
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if ( debugPortals ) {
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MakeDebugPortalSurfs( tree );
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}
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/* ydnar: fog hull */
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value = ValueForKey( &entities[ 0 ], "_foghull" );
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if ( value[ 0 ] != '\0' ) {
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sprintf( shader, "textures/%s", value );
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MakeFogHullSurfs( e, tree, shader );
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}
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/* ydnar: bug 645: do flares for lights */
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for ( i = 0; i < numEntities && emitFlares; i++ )
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{
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entity_t *light, *target;
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const char *value, *flareShader;
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vec3_t origin, targetOrigin, normal, color;
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int lightStyle;
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/* get light */
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light = &entities[ i ];
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value = ValueForKey( light, "classname" );
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if ( !strcmp( value, "light" ) ) {
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/* get flare shader */
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flareShader = ValueForKey( light, "_flareshader" );
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value = ValueForKey( light, "_flare" );
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if ( flareShader[ 0 ] != '\0' || value[ 0 ] != '\0' ) {
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/* get specifics */
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GetVectorForKey( light, "origin", origin );
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GetVectorForKey( light, "_color", color );
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lightStyle = IntForKey( light, "_style" );
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if ( lightStyle == 0 ) {
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lightStyle = IntForKey( light, "style" );
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}
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/* handle directional spotlights */
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value = ValueForKey( light, "target" );
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if ( value[ 0 ] != '\0' ) {
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/* get target light */
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target = FindTargetEntity( value );
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if ( target != NULL ) {
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GetVectorForKey( target, "origin", targetOrigin );
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VectorSubtract( targetOrigin, origin, normal );
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VectorNormalize( normal, normal );
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}
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}
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else{
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//% VectorClear( normal );
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VectorSet( normal, 0, 0, -1 );
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}
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if ( colorsRGB ) {
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color[0] = Image_LinearFloatFromsRGBFloat( color[0] );
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color[1] = Image_LinearFloatFromsRGBFloat( color[1] );
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color[2] = Image_LinearFloatFromsRGBFloat( color[2] );
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}
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/* create the flare surface (note shader defaults automatically) */
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DrawSurfaceForFlare( mapEntityNum, origin, normal, color, flareShader, lightStyle );
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}
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}
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}
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/* add references to the final drawsurfs in the apropriate clusters */
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||
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FilterDrawsurfsIntoTree( e, tree );
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/* match drawsurfaces back to original brushsides (sof2) */
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FixBrushSides( e );
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/* finish */
|
||
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EndModel( e, tree->headnode );
|
||
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FreeTree( tree );
|
||
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}
|
||
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|
||
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/*
|
||
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ProcessSubModel()
|
||
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creates bsp + surfaces for other brush models
|
||
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*/
|
||
|
|
||
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void ProcessSubModel( void ){
|
||
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entity_t *e;
|
||
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tree_t *tree;
|
||
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brush_t *b, *bc;
|
||
|
node_t *node;
|
||
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|
||
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|
||
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/* start a brush model */
|
||
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BeginModel();
|
||
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e = &entities[ mapEntityNum ];
|
||
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e->firstDrawSurf = numMapDrawSurfs;
|
||
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|
||
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/* ydnar: gs mods */
|
||
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ClearMetaTriangles();
|
||
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||
|
/* check for patches with adjacent edges that need to lod together */
|
||
|
PatchMapDrawSurfs( e );
|
||
|
|
||
|
/* allocate a tree */
|
||
|
node = AllocNode();
|
||
|
node->planenum = PLANENUM_LEAF;
|
||
|
tree = AllocTree();
|
||
|
tree->headnode = node;
|
||
|
|
||
|
/* add the sides to the tree */
|
||
|
ClipSidesIntoTree( e, tree );
|
||
|
|
||
|
/* ydnar: create drawsurfs for triangle models */
|
||
|
AddTriangleModels( e );
|
||
|
|
||
|
/* create drawsurfs for surface models */
|
||
|
AddEntitySurfaceModels( e );
|
||
|
|
||
|
/* generate bsp brushes from map brushes */
|
||
|
EmitBrushes( e->brushes, &e->firstBrush, &e->numBrushes );
|
||
|
|
||
|
/* just put all the brushes in headnode */
|
||
|
for ( b = e->brushes; b; b = b->next )
|
||
|
{
|
||
|
bc = CopyBrush( b );
|
||
|
bc->next = node->brushlist;
|
||
|
node->brushlist = bc;
|
||
|
}
|
||
|
|
||
|
/* subdivide each drawsurf as required by shader tesselation */
|
||
|
if ( !nosubdivide ) {
|
||
|
SubdivideFaceSurfaces( e, tree );
|
||
|
}
|
||
|
|
||
|
/* add in any vertexes required to fix t-junctions */
|
||
|
if ( !notjunc ) {
|
||
|
FixTJunctions( e );
|
||
|
}
|
||
|
|
||
|
/* ydnar: classify the surfaces and project lightmaps */
|
||
|
ClassifyEntitySurfaces( e );
|
||
|
|
||
|
/* ydnar: project decals */
|
||
|
MakeEntityDecals( e );
|
||
|
|
||
|
/* ydnar: meta surfaces */
|
||
|
MakeEntityMetaTriangles( e );
|
||
|
SmoothMetaTriangles();
|
||
|
FixMetaTJunctions();
|
||
|
MergeMetaTriangles();
|
||
|
|
||
|
/* add references to the final drawsurfs in the apropriate clusters */
|
||
|
FilterDrawsurfsIntoTree( e, tree );
|
||
|
|
||
|
/* match drawsurfaces back to original brushsides (sof2) */
|
||
|
FixBrushSides( e );
|
||
|
|
||
|
/* finish */
|
||
|
EndModel( e, node );
|
||
|
FreeTree( tree );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
ProcessModels()
|
||
|
process world + other models into the bsp
|
||
|
*/
|
||
|
|
||
|
void ProcessModels( const char *portalFilePath, const char *lineFilePath ){
|
||
|
qboolean oldVerbose;
|
||
|
entity_t *entity;
|
||
|
|
||
|
|
||
|
/* preserve -v setting */
|
||
|
oldVerbose = verbose;
|
||
|
|
||
|
/* start a new bsp */
|
||
|
BeginBSPFile();
|
||
|
|
||
|
/* create map fogs */
|
||
|
CreateMapFogs();
|
||
|
|
||
|
/* find the envmap points */
|
||
|
CreateMapCubemaps();
|
||
|
|
||
|
/* walk entity list */
|
||
|
for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
|
||
|
{
|
||
|
/* get entity */
|
||
|
entity = &entities[ mapEntityNum ];
|
||
|
if ( entity->brushes == NULL && entity->patches == NULL ) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/* process the model */
|
||
|
Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
|
||
|
if ( mapEntityNum == 0 ) {
|
||
|
ProcessWorldModel(portalFilePath, lineFilePath);
|
||
|
}
|
||
|
else{
|
||
|
ProcessSubModel();
|
||
|
}
|
||
|
|
||
|
/* potentially turn off the deluge of text */
|
||
|
verbose = verboseEntities;
|
||
|
}
|
||
|
|
||
|
/* restore -v setting */
|
||
|
verbose = oldVerbose;
|
||
|
|
||
|
/* write fogs */
|
||
|
EmitFogs();
|
||
|
|
||
|
/* vortex: emit meta stats */
|
||
|
EmitMetaStats();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
OnlyEnts()
|
||
|
this is probably broken unless teamed with a radiant version that preserves entity order
|
||
|
*/
|
||
|
|
||
|
void OnlyEnts( const char *BSPFilePath ){
|
||
|
char save_cmdline[1024], save_version[1024], save_gridsize[1024];
|
||
|
const char *p;
|
||
|
|
||
|
/* note it */
|
||
|
Sys_Printf( "--- OnlyEnts ---\n" );
|
||
|
|
||
|
LoadBSPFile( BSPFilePath );
|
||
|
|
||
|
ParseEntities();
|
||
|
p = ValueForKey( &entities[0], "_q3map2_cmdline" );
|
||
|
strncpy( save_cmdline, p, sizeof( save_cmdline ) );
|
||
|
save_cmdline[sizeof( save_cmdline ) - 1] = 0;
|
||
|
p = ValueForKey( &entities[0], "_q3map2_version" );
|
||
|
strncpy( save_version, p, sizeof( save_version ) );
|
||
|
save_version[sizeof( save_version ) - 1] = 0;
|
||
|
p = ValueForKey( &entities[0], "gridsize" );
|
||
|
strncpy( save_gridsize, p, sizeof( save_gridsize ) );
|
||
|
save_gridsize[sizeof( save_gridsize ) - 1] = 0;
|
||
|
|
||
|
numEntities = 0;
|
||
|
|
||
|
LoadShaderInfo();
|
||
|
LoadMapFile( name, qfalse, qfalse );
|
||
|
SetModelNumbers();
|
||
|
SetLightStyles();
|
||
|
|
||
|
if ( *save_cmdline ) {
|
||
|
SetKeyValue( &entities[0], "_q3map2_cmdline", save_cmdline );
|
||
|
}
|
||
|
if ( *save_version ) {
|
||
|
SetKeyValue( &entities[0], "_q3map2_version", save_version );
|
||
|
}
|
||
|
if ( *save_gridsize ) {
|
||
|
SetKeyValue( &entities[0], "gridsize", save_gridsize );
|
||
|
}
|
||
|
|
||
|
numBSPEntities = numEntities;
|
||
|
UnparseEntities();
|
||
|
|
||
|
WriteBSPFile( BSPFilePath );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
BSPMain() - ydnar
|
||
|
handles creation of a bsp from a map file
|
||
|
*/
|
||
|
|
||
|
int BSPMain( int argc, char **argv ){
|
||
|
int i;
|
||
|
char path[ 1024 ], tempSource[ 1024 ];
|
||
|
qboolean onlyents = qfalse;
|
||
|
char BSPFilePath [ 1024 ];
|
||
|
char lineFilePath [ 1024 ];
|
||
|
char portalFilePath [ 1024 ];
|
||
|
char surfaceFilePath [ 1024 ];
|
||
|
BSPFilePath[0] = 0;
|
||
|
lineFilePath[0] = 0;
|
||
|
portalFilePath[0] = 0;
|
||
|
surfaceFilePath[0] = 0;
|
||
|
|
||
|
|
||
|
/* note it */
|
||
|
Sys_Printf( "--- BSP ---\n" );
|
||
|
|
||
|
SetDrawSurfacesBuffer();
|
||
|
mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
|
||
|
memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
|
||
|
numMapDrawSurfs = 0;
|
||
|
|
||
|
tempSource[ 0 ] = '\0';
|
||
|
globalCelShader[0] = 0;
|
||
|
|
||
|
/* set standard game flags */
|
||
|
maxSurfaceVerts = game->maxSurfaceVerts;
|
||
|
maxSurfaceIndexes = game->maxSurfaceIndexes;
|
||
|
emitFlares = game->emitFlares;
|
||
|
texturesRGB = game->texturesRGB;
|
||
|
colorsRGB = game->colorsRGB;
|
||
|
|
||
|
/* process arguments */
|
||
|
for ( i = 1; i < ( argc - 1 ); i++ )
|
||
|
{
|
||
|
if ( !strcmp( argv[ i ], "-onlyents" ) ) {
|
||
|
Sys_Printf( "Running entity-only compile\n" );
|
||
|
onlyents = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-tempname" ) ) {
|
||
|
strcpy( tempSource, argv[ ++i ] );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-tmpout" ) ) {
|
||
|
strcpy( outbase, "/tmp" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nowater" ) ) {
|
||
|
Sys_Printf( "Disabling water\n" );
|
||
|
nowater = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-keeplights" ) ) {
|
||
|
keepLights = qtrue;
|
||
|
Sys_Printf( "Leaving light entities on map after compile\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nodetail" ) ) {
|
||
|
Sys_Printf( "Ignoring detail brushes\n" ) ;
|
||
|
nodetail = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-fulldetail" ) ) {
|
||
|
Sys_Printf( "Turning detail brushes into structural brushes\n" );
|
||
|
fulldetail = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nofog" ) ) {
|
||
|
Sys_Printf( "Fog volumes disabled\n" );
|
||
|
nofog = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nosubdivide" ) ) {
|
||
|
Sys_Printf( "Disabling brush face subdivision\n" );
|
||
|
nosubdivide = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-leaktest" ) ) {
|
||
|
Sys_Printf( "Leaktest enabled\n" );
|
||
|
leaktest = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-verboseentities" ) ) {
|
||
|
Sys_Printf( "Verbose entities enabled\n" );
|
||
|
verboseEntities = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nocurves" ) ) {
|
||
|
Sys_Printf( "Ignoring curved surfaces (patches)\n" );
|
||
|
noCurveBrushes = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-notjunc" ) ) {
|
||
|
Sys_Printf( "T-junction fixing disabled\n" );
|
||
|
notjunc = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-fakemap" ) ) {
|
||
|
Sys_Printf( "Generating fakemap.map\n" );
|
||
|
fakemap = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-samplesize" ) ) {
|
||
|
sampleSize = atoi( argv[ i + 1 ] );
|
||
|
if ( sampleSize < 1 ) {
|
||
|
sampleSize = 1;
|
||
|
}
|
||
|
i++;
|
||
|
Sys_Printf( "Lightmap sample size set to %dx%d units\n", sampleSize, sampleSize );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-minsamplesize" ) ) {
|
||
|
minSampleSize = atoi( argv[ i + 1 ] );
|
||
|
if ( minSampleSize < 1 ) {
|
||
|
minSampleSize = 1;
|
||
|
}
|
||
|
i++;
|
||
|
Sys_Printf( "Minimum lightmap sample size set to %dx%d units\n", minSampleSize, minSampleSize );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-custinfoparms" ) ) {
|
||
|
Sys_Printf( "Custom info parms enabled\n" );
|
||
|
useCustomInfoParms = qtrue;
|
||
|
}
|
||
|
|
||
|
/* sof2 args */
|
||
|
else if ( !strcmp( argv[ i ], "-rename" ) ) {
|
||
|
Sys_Printf( "Appending _bsp suffix to misc_model shaders (SOF2)\n" );
|
||
|
renameModelShaders = qtrue;
|
||
|
}
|
||
|
|
||
|
/* ydnar args */
|
||
|
else if ( !strcmp( argv[ i ], "-ne" ) ) {
|
||
|
normalEpsilon = atof( argv[ i + 1 ] );
|
||
|
i++;
|
||
|
Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-de" ) ) {
|
||
|
distanceEpsilon = atof( argv[ i + 1 ] );
|
||
|
i++;
|
||
|
Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-mv" ) ) {
|
||
|
maxLMSurfaceVerts = atoi( argv[ i + 1 ] );
|
||
|
if ( maxLMSurfaceVerts < 3 ) {
|
||
|
maxLMSurfaceVerts = 3;
|
||
|
}
|
||
|
if ( maxLMSurfaceVerts > maxSurfaceVerts ) {
|
||
|
maxSurfaceVerts = maxLMSurfaceVerts;
|
||
|
}
|
||
|
i++;
|
||
|
Sys_Printf( "Maximum lightmapped surface vertex count set to %d\n", maxLMSurfaceVerts );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-mi" ) ) {
|
||
|
maxSurfaceIndexes = atoi( argv[ i + 1 ] );
|
||
|
if ( maxSurfaceIndexes < 3 ) {
|
||
|
maxSurfaceIndexes = 3;
|
||
|
}
|
||
|
i++;
|
||
|
Sys_Printf( "Maximum per-surface index count set to %d\n", maxSurfaceIndexes );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-np" ) ) {
|
||
|
npDegrees = atof( argv[ i + 1 ] );
|
||
|
if ( npDegrees < 0.0f ) {
|
||
|
npDegrees = 0.0f;
|
||
|
}
|
||
|
else if ( npDegrees > 0.0f ) {
|
||
|
Sys_Printf( "Forcing nonplanar surfaces with a breaking angle of %f degrees\n", npDegrees );
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-snap" ) ) {
|
||
|
bevelSnap = atoi( argv[ i + 1 ] );
|
||
|
if ( bevelSnap < 0 ) {
|
||
|
bevelSnap = 0;
|
||
|
}
|
||
|
i++;
|
||
|
if ( bevelSnap > 0 ) {
|
||
|
Sys_Printf( "Snapping brush bevel planes to %d units\n", bevelSnap );
|
||
|
}
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-texrange" ) ) {
|
||
|
texRange = atoi( argv[ i + 1 ] );
|
||
|
if ( texRange < 0 ) {
|
||
|
texRange = 0;
|
||
|
}
|
||
|
i++;
|
||
|
Sys_Printf( "Limiting per-surface texture range to %d texels\n", texRange );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nohint" ) ) {
|
||
|
Sys_Printf( "Hint brushes disabled\n" );
|
||
|
noHint = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-flat" ) ) {
|
||
|
Sys_Printf( "Flatshading enabled\n" );
|
||
|
flat = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-celshader" ) ) {
|
||
|
++i;
|
||
|
if ( argv[i][0] ) {
|
||
|
sprintf( globalCelShader, "textures/%s", argv[ i ] );
|
||
|
}
|
||
|
else{
|
||
|
*globalCelShader = 0;
|
||
|
}
|
||
|
Sys_Printf( "Global cel shader set to \"%s\"\n", globalCelShader );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-meta" ) ) {
|
||
|
Sys_Printf( "Creating meta surfaces from brush faces\n" );
|
||
|
meta = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-metaadequatescore" ) ) {
|
||
|
metaAdequateScore = atoi( argv[ i + 1 ] );
|
||
|
if ( metaAdequateScore < 0 ) {
|
||
|
metaAdequateScore = -1;
|
||
|
}
|
||
|
i++;
|
||
|
if ( metaAdequateScore >= 0 ) {
|
||
|
Sys_Printf( "Setting ADEQUATE meta score to %d (see surface_meta.c)\n", metaAdequateScore );
|
||
|
}
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-metagoodscore" ) ) {
|
||
|
metaGoodScore = atoi( argv[ i + 1 ] );
|
||
|
if ( metaGoodScore < 0 ) {
|
||
|
metaGoodScore = -1;
|
||
|
}
|
||
|
i++;
|
||
|
if ( metaGoodScore >= 0 ) {
|
||
|
Sys_Printf( "Setting GOOD meta score to %d (see surface_meta.c)\n", metaGoodScore );
|
||
|
}
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-metamaxbboxdistance" ) ) {
|
||
|
metaMaxBBoxDistance = atof( argv[ i + 1 ] );
|
||
|
if ( metaMaxBBoxDistance < 0 ) {
|
||
|
metaMaxBBoxDistance = -1;
|
||
|
}
|
||
|
i++;
|
||
|
if ( metaMaxBBoxDistance >= 0 ) {
|
||
|
Sys_Printf( "Setting meta maximum bounding box distance to %f\n", metaMaxBBoxDistance );
|
||
|
}
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-patchmeta" ) ) {
|
||
|
Sys_Printf( "Creating meta surfaces from patches\n" );
|
||
|
patchMeta = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-flares" ) ) {
|
||
|
Sys_Printf( "Flare surfaces enabled\n" );
|
||
|
emitFlares = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-noflares" ) ) {
|
||
|
Sys_Printf( "Flare surfaces disabled\n" );
|
||
|
emitFlares = qfalse;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-skyfix" ) ) {
|
||
|
Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled\n" );
|
||
|
skyFixHack = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-debugsurfaces" ) ) {
|
||
|
Sys_Printf( "emitting debug surfaces\n" );
|
||
|
debugSurfaces = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-debuginset" ) ) {
|
||
|
Sys_Printf( "Debug surface triangle insetting enabled\n" );
|
||
|
debugInset = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-debugportals" ) ) {
|
||
|
Sys_Printf( "Debug portal surfaces enabled\n" );
|
||
|
debugPortals = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-sRGBtex" ) ) {
|
||
|
texturesRGB = qtrue;
|
||
|
Sys_Printf( "Textures are in sRGB\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nosRGBtex" ) ) {
|
||
|
texturesRGB = qfalse;
|
||
|
Sys_Printf( "Textures are linear\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-sRGBcolor" ) ) {
|
||
|
colorsRGB = qtrue;
|
||
|
Sys_Printf( "Colors are in sRGB\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nosRGBcolor" ) ) {
|
||
|
colorsRGB = qfalse;
|
||
|
Sys_Printf( "Colors are linear\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-nosRGB" ) ) {
|
||
|
texturesRGB = qfalse;
|
||
|
Sys_Printf( "Textures are linear\n" );
|
||
|
colorsRGB = qfalse;
|
||
|
Sys_Printf( "Colors are linear\n" );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-altsplit" ) )
|
||
|
{
|
||
|
Sys_Printf( "Alternate BSP splitting (by 27) enabled\n" );
|
||
|
bspAlternateSplitWeights = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-deep" ) )
|
||
|
{
|
||
|
Sys_Printf( "Deep BSP tree generation enabled\n" );
|
||
|
deepBSP = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-maxarea" ) ) {
|
||
|
Sys_Printf( "Max Area face surface generation enabled\n" );
|
||
|
maxAreaFaceSurface = qtrue;
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-bspfile" ) )
|
||
|
{
|
||
|
strcpy( BSPFilePath, argv[i + 1] );
|
||
|
i++;
|
||
|
Sys_Printf( "Use %s as bsp file\n", BSPFilePath );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-linfile" ) )
|
||
|
{
|
||
|
strcpy( lineFilePath, argv[i + 1] );
|
||
|
i++;
|
||
|
Sys_Printf( "Use %s as line file\n", lineFilePath );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-prtfile" ) )
|
||
|
{
|
||
|
strcpy( portalFilePath, argv[i + 1] );
|
||
|
i++;
|
||
|
Sys_Printf( "Use %s as portal file\n", portalFilePath );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-srffile" ) )
|
||
|
{
|
||
|
strcpy( surfaceFilePath, argv[i + 1] );
|
||
|
i++;
|
||
|
Sys_Printf( "Use %s as surface file\n", surfaceFilePath );
|
||
|
}
|
||
|
else if ( !strcmp( argv[ i ], "-bsp" ) ) {
|
||
|
Sys_Printf( "-bsp argument unnecessary\n" );
|
||
|
}
|
||
|
else{
|
||
|
Sys_FPrintf( SYS_WRN, "WARNING: Unknown option \"%s\"\n", argv[ i ] );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* fixme: print more useful usage here */
|
||
|
if ( i != ( argc - 1 ) ) {
|
||
|
Error( "usage: q3map [options] mapfile" );
|
||
|
}
|
||
|
|
||
|
/* copy source name */
|
||
|
strcpy( source, ExpandArg( argv[ i ] ) );
|
||
|
StripExtension( source );
|
||
|
|
||
|
/* ydnar: set default sample size */
|
||
|
SetDefaultSampleSize( sampleSize );
|
||
|
|
||
|
if (!BSPFilePath[0]) {
|
||
|
sprintf( BSPFilePath, "%s.bsp", source );
|
||
|
}
|
||
|
if (!lineFilePath[0]) {
|
||
|
sprintf( lineFilePath, "%s.lin", source );
|
||
|
}
|
||
|
if (!portalFilePath[0]) {
|
||
|
sprintf( portalFilePath, "%s.prt", source );
|
||
|
}
|
||
|
if (!surfaceFilePath[0]) {
|
||
|
sprintf( surfaceFilePath, "%s.srf", source );
|
||
|
}
|
||
|
|
||
|
/* delete portal, line and surface files */
|
||
|
remove( portalFilePath );
|
||
|
remove( lineFilePath );
|
||
|
//% remove( surfaceFilePath ) /* ydnar */
|
||
|
|
||
|
/* expand mapname */
|
||
|
strcpy( name, ExpandArg( argv[ i ] ) );
|
||
|
if ( strcmp( name + strlen( name ) - 4, ".reg" ) ) {
|
||
|
/* if we are doing a full map, delete the last saved region map */
|
||
|
sprintf( path, "%s.reg", source );
|
||
|
remove( path );
|
||
|
DefaultExtension( name, ".map" ); /* might be .reg */
|
||
|
}
|
||
|
|
||
|
/* if onlyents, just grab the entites and resave */
|
||
|
if ( onlyents ) {
|
||
|
OnlyEnts( BSPFilePath );
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* load shaders */
|
||
|
LoadShaderInfo();
|
||
|
|
||
|
/* load original file from temp spot in case it was renamed by the editor on the way in */
|
||
|
if ( strlen( tempSource ) > 0 ) {
|
||
|
LoadMapFile( tempSource, qfalse, qfalse );
|
||
|
}
|
||
|
else{
|
||
|
LoadMapFile( name, qfalse, qfalse );
|
||
|
}
|
||
|
|
||
|
/* div0: inject command line parameters */
|
||
|
InjectCommandLine( argv, 1, argc - 1 );
|
||
|
|
||
|
/* ydnar: decal setup */
|
||
|
ProcessDecals();
|
||
|
|
||
|
/* ydnar: cloned brush model entities */
|
||
|
SetCloneModelNumbers();
|
||
|
|
||
|
/* process world and submodels */
|
||
|
ProcessModels( portalFilePath, lineFilePath );
|
||
|
|
||
|
/* set light styles from targetted light entities */
|
||
|
SetLightStyles();
|
||
|
|
||
|
/* finish and write bsp */
|
||
|
EndBSPFile( qtrue, BSPFilePath, surfaceFilePath );
|
||
|
|
||
|
/* remove temp map source file if appropriate */
|
||
|
if ( strlen( tempSource ) > 0 ) {
|
||
|
remove( tempSource );
|
||
|
}
|
||
|
|
||
|
/* return to sender */
|
||
|
return 0;
|
||
|
}
|