152 lines
2.6 KiB
C
152 lines
2.6 KiB
C
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#ifndef __VVM_H__
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#define __VVM_H__
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#define VVM_MAGIC "INTERQUAKEMODEL"
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#define VVM_VERSION 2
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struct vvmheader
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{
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char magic[16];
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unsigned int version;
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unsigned int filesize;
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unsigned int flags;
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unsigned int num_text, ofs_text;
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unsigned int num_meshes, ofs_meshes;
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unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
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unsigned int num_triangles, ofs_triangles, ofs_adjacency;
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unsigned int num_joints, ofs_joints;
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unsigned int num_poses, ofs_poses;
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unsigned int num_anims, ofs_anims;
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unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
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unsigned int num_comment, ofs_comment;
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unsigned int num_extensions, ofs_extensions;
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};
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struct vvmmesh
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{
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unsigned int name;
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unsigned int material;
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unsigned int first_vertex, num_vertexes;
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unsigned int first_triangle, num_triangles;
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};
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enum
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{
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VVM_POSITION = 0,
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VVM_TEXCOORD = 1,
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VVM_NORMAL = 2,
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VVM_TANGENT = 3,
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VVM_BLENDINDEXES = 4,
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VVM_BLENDWEIGHTS = 5,
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VVM_COLOR = 6,
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VVM_CUSTOM = 0x10
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};
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enum
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{
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VVM_BYTE = 0,
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VVM_UBYTE = 1,
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VVM_SHORT = 2,
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VVM_USHORT = 3,
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VVM_INT = 4,
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VVM_UINT = 5,
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VVM_HALF = 6,
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VVM_FLOAT = 7,
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VVM_DOUBLE = 8
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};
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struct vvmtriangle
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{
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unsigned int vertex[3];
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};
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struct vvmadjacency
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{
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unsigned int triangle[3];
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};
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struct vvmjointv1
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{
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unsigned int name;
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int parent;
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float translate[3], rotate[3], scale[3];
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};
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struct vvmjoint
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{
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unsigned int name;
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int parent;
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float translate[3], rotate[4], scale[3];
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};
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struct vvmposev1
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{
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int parent;
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unsigned int mask;
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float channeloffset[9];
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float channelscale[9];
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};
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struct vvmpose
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{
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int parent;
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unsigned int mask;
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float channeloffset[10];
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float channelscale[10];
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};
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struct vvmanim
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{
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unsigned int name;
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unsigned int first_frame, num_frames;
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float framerate;
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unsigned int flags;
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};
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enum
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{
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VVM_LOOP = 1<<0
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};
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struct vvmvertexarray
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{
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unsigned int type;
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unsigned int flags;
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unsigned int format;
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unsigned int size;
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unsigned int offset;
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};
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struct vvmbounds
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{
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float bbmin[3], bbmax[3];
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float xyradius, radius;
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};
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struct vvmextension
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{
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unsigned int name;
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unsigned int num_data, ofs_data;
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unsigned int ofs_extensions; // pointer to next extension
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};
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struct vvmext_fte_mesh
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{
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unsigned int contents; //default CONTENTS_BODY
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unsigned int surfaceflags; //propagates to trace_surfaceflags
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unsigned int body; //the part of the body that this mesh is meant to be from
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unsigned int geomset;
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unsigned int geomid;
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float mindist;
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float maxdist;
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};
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struct vvmext_fte_events
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{
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unsigned int anim;
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float timestamp;
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unsigned int evcode;
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unsigned int evdata_str;
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};
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#endif
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