971 lines
23 KiB
C++
971 lines
23 KiB
C++
/*
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Copyright (c) 2001, Loki software, inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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Neither the name of Loki software nor the names of its contributors may be used
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to endorse or promote products derived from this software without specific prior
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written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// Rules:
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//
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// - Directories should be searched in the following order: ~/.q3a/baseq3,
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// install dir (/usr/local/games/quake3/baseq3) and cd_path (/mnt/cdrom/baseq3).
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//
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// - Pak files are searched first inside the directories.
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// - Case insensitive.
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// - Unix-style slashes (/) (windows is backwards .. everyone knows that)
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//
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// Leonardo Zide (leo@lokigames.com)
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//
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#include "vfs.h"
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#include "globaldefs.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <glib.h>
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#include "qerplugin.h"
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#include "idatastream.h"
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#include "iarchive.h"
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ArchiveModules &FileSystemQ3API_getArchiveModules();
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#include "ifilesystem.h"
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#include "generic/callback.h"
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#include "string/string.h"
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#include "stream/stringstream.h"
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#include "os/path.h"
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#include "moduleobservers.h"
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#include "filematch.h"
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#include "dpkdeps.h"
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const int VFS_MAXDIRS = 64;
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#if GDEF_OS_WINDOWS
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#define PATH_MAX 260
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#endif
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#define gamemode_get GlobalRadiant().getGameMode
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// =============================================================================
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// Global variables
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Archive *OpenArchive(const char *name);
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struct archive_entry_t {
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CopiedString name;
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Archive *archive;
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bool is_pakfile;
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};
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#include <list>
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#include <map>
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typedef std::list<archive_entry_t> archives_t;
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static archives_t g_archives;
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static char g_strDirs[VFS_MAXDIRS][PATH_MAX + 1];
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static int g_numDirs;
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static char g_strForbiddenDirs[VFS_MAXDIRS][PATH_MAX + 1];
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static int g_numForbiddenDirs = 0;
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static bool g_bUsePak = true;
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ModuleObservers g_observers;
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// =============================================================================
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// Static functions
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static void AddSlash(char *str)
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{
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std::size_t n = strlen(str);
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if (n > 0) {
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if (str[n - 1] != '\\' && str[n - 1] != '/') {
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globalErrorStream() << "WARNING: directory path does not end with separator: " << str << "\n";
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strcat(str, "/");
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}
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}
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}
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static void FixDOSName(char *src)
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{
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if (src == 0 || strchr(src, '\\') == 0) {
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return;
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}
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globalErrorStream() << "WARNING: invalid path separator '\\': " << src << "\n";
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while (*src) {
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if (*src == '\\') {
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*src = '/';
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}
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src++;
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}
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}
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const _QERArchiveTable *GetArchiveTable(ArchiveModules &archiveModules, const char *ext)
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{
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StringOutputStream tmp(16);
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tmp << LowerCase(ext);
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return archiveModules.findModule(tmp.c_str());
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}
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static Archive *InitPakFile(ArchiveModules &archiveModules, const char *filename)
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{
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const _QERArchiveTable *table = GetArchiveTable(archiveModules, path_get_extension(filename));
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if (table != 0) {
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archive_entry_t entry;
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entry.name = filename;
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entry.archive = table->m_pfnOpenArchive(filename);
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entry.is_pakfile = true;
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g_archives.push_back(entry);
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globalOutputStream() << " " << path_get_extension(filename) << " file: " << filename << "\n";
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return entry.archive;
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}
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return 0;
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}
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static Archive *InitWadFile(ArchiveModules &archiveModules, const char *filename)
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{
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const _QERArchiveTable *table = GetArchiveTable(archiveModules, path_get_extension(filename));
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if (table != 0) {
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archive_entry_t entry;
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entry.name = filename;
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entry.archive = table->m_pfnOpenArchive(filename);
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entry.is_pakfile = false;
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g_archives.push_back(entry);
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globalOutputStream() << " wad file: " << filename << "\n";
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return entry.archive;
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}
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return 0;
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}
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inline void pathlist_prepend_unique(GSList *&pathlist, char *path)
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{
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if (g_slist_find_custom(pathlist, path, (GCompareFunc) path_compare) == 0) {
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pathlist = g_slist_prepend(pathlist, path);
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} else {
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g_free(path);
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}
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}
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class DirectoryListVisitor : public Archive::Visitor {
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GSList *&m_matches;
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const char *m_directory;
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public:
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DirectoryListVisitor(GSList *&matches, const char *directory)
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: m_matches(matches), m_directory(directory)
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{
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}
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void visit(const char *name)
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{
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const char *subname = path_make_relative(name, m_directory);
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if (subname != name) {
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if (subname[0] == '/') {
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++subname;
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}
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char *dir = g_strdup(subname);
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char *last_char = dir + strlen(dir);
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if (last_char != dir && *(--last_char) == '/') {
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*last_char = '\0';
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}
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pathlist_prepend_unique(m_matches, dir);
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}
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}
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};
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class FileListVisitor : public Archive::Visitor {
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GSList *&m_matches;
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const char *m_directory;
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const char *m_extension;
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public:
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FileListVisitor(GSList *&matches, const char *directory, const char *extension)
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: m_matches(matches), m_directory(directory), m_extension(extension)
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{
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}
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void visit(const char *name)
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{
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const char *subname = path_make_relative(name, m_directory);
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if (subname != name) {
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if (subname[0] == '/') {
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++subname;
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}
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if (m_extension[0] == '*' || extension_equal(path_get_extension(subname), m_extension)) {
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pathlist_prepend_unique(m_matches, g_strdup(subname));
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}
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}
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}
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};
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static GSList *GetListInternal(const char *refdir, const char *ext, bool directories, std::size_t depth)
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{
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GSList *files = 0;
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ASSERT_MESSAGE(refdir[strlen(refdir) - 1] == '/', "search path does not end in '/'");
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if (directories) {
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for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
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DirectoryListVisitor visitor(files, refdir);
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(*i).archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eDirectories, depth), refdir);
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}
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} else {
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for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
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FileListVisitor visitor(files, refdir, ext);
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(*i).archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, depth), refdir);
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}
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}
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files = g_slist_reverse(files);
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return files;
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}
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inline int ascii_to_upper(int c)
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{
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if (c >= 'a' && c <= 'z') {
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return c - ('a' - 'A');
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}
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return c;
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}
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/*!
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This behaves identically to stricmp(a,b), except that ASCII chars
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[\]^`_ come AFTER alphabet chars instead of before. This is because
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it converts all alphabet chars to uppercase before comparison,
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while stricmp converts them to lowercase.
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*/
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static int string_compare_nocase_upper(const char *a, const char *b)
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{
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for (;;) {
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int c1 = ascii_to_upper(*a++);
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int c2 = ascii_to_upper(*b++);
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if (c1 < c2) {
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return -1; // a < b
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}
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if (c1 > c2) {
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return 1; // a > b
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}
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if (c1 == 0) {
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return 0; // a == b
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}
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}
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}
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// Arnout: note - sort pakfiles in reverse order. This ensures that
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// later pakfiles override earlier ones. This because the vfs module
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// returns a filehandle to the first file it can find (while it should
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// return the filehandle to the file in the most overriding pakfile, the
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// last one in the list that is).
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//!\todo Analyse the code in rtcw/q3 to see which order it sorts pak files.
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class PakLess {
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public:
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bool operator()(const CopiedString &self, const CopiedString &other) const
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{
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return string_compare_nocase_upper(self.c_str(), other.c_str()) > 0;
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}
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};
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typedef std::set<CopiedString, PakLess> Archives;
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Archive *AddPk3Dir(const char *fullpath)
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{
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if (g_numDirs == VFS_MAXDIRS) { return 0; }
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strncpy(g_strDirs[g_numDirs], fullpath, PATH_MAX);
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g_strDirs[g_numDirs][PATH_MAX] = '\0';
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g_numDirs++;
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{
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archive_entry_t entry;
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entry.name = fullpath;
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entry.archive = OpenArchive(fullpath);
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entry.is_pakfile = false;
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g_archives.push_back(entry);
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return entry.archive;
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}
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}
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// for Daemon DPK vfs
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Archive *AddDpkDir(const char *fullpath)
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{
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return AddPk3Dir(fullpath);
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}
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struct pakfile_path_t {
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CopiedString fullpath; // full pak dir or pk3dir name
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bool is_pakfile; // defines is it .pk3dir or .pk3 file
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};
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typedef std::pair<CopiedString, pakfile_path_t> PakfilePathsKV;
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typedef std::map<CopiedString, pakfile_path_t> PakfilePaths; // key must have no extension, only name
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static PakfilePaths g_pakfile_paths;
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void AddDpkPak(const char *name, const char *fullpath, bool is_pakfile)
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{
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pakfile_path_t pakfile_path;
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pakfile_path.fullpath = fullpath;
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pakfile_path.is_pakfile = is_pakfile;
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g_pakfile_paths.insert(PakfilePathsKV(name, pakfile_path));
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}
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// takes name without ext, returns without ext
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static const char *GetLatestDpkPakVersion(const char *name)
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{
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const char *maxversion = 0;
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const char *result = 0;
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const char *pakname;
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const char *pakversion;
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int namelen = string_length(name);
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for (PakfilePaths::iterator i = g_pakfile_paths.begin(); i != g_pakfile_paths.end(); ++i) {
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pakname = i->first.c_str();
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if (strncmp(pakname, name, namelen) != 0 || pakname[namelen] != '_') { continue; }
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pakversion = pakname + (namelen + 1);
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if (maxversion == 0 || DpkPakVersionCmp(pakversion, maxversion) > 0) {
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maxversion = pakversion;
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result = pakname;
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}
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}
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return result;
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}
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// release string after using
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static char *GetCurrentMapDpkPakName()
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{
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char *mapdir;
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char *mapname;
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int mapnamelen;
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char *result = 0;
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mapname = string_clone(GlobalRadiant().getMapName());
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mapnamelen = string_length(mapname);
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mapdir = strrchr(mapname, '/');
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if (mapdir) {
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mapdir -= 12;
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if (strncmp(mapdir, ".dpkdir/maps/", 13) == 0) {
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*mapdir = '\0';
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mapdir = strrchr(mapname, '/');
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if (mapdir) { mapdir++; }
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else { mapdir = mapname; }
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result = string_clone(mapdir);
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}
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}
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string_release(mapname, mapnamelen);
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return result;
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}
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// prevent loading duplicates or circular references
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static Archives g_loaded_dpk_paks;
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// actual pak adding on initialise, deferred from InitDirectory
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// Daemon DPK filesystem doesn't need load all paks it finds
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static void LoadDpkPakWithDeps(const char *pakname)
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{
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Archive *arc;
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ArchiveTextFile *depsFile;
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if (pakname == NULL) {
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// load DEPS from game pack
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StringOutputStream baseDirectory(256);
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const char *basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue("basegame");
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baseDirectory << GlobalRadiant().getGameToolsPath() << basegame << '/';
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arc = AddDpkDir(baseDirectory.c_str());
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depsFile = arc->openTextFile("DEPS");
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} else {
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const char *und = strrchr(pakname, '_');
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if (!und) {
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pakname = GetLatestDpkPakVersion(pakname);
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}
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if (!pakname || g_loaded_dpk_paks.find(pakname) != g_loaded_dpk_paks.end()) {
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return;
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}
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PakfilePaths::iterator i = g_pakfile_paths.find(pakname);
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if (i == g_pakfile_paths.end()) {
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return;
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}
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if (i->second.is_pakfile) {
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arc = InitPakFile(FileSystemQ3API_getArchiveModules(), i->second.fullpath.c_str());
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} else {
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arc = AddDpkDir(i->second.fullpath.c_str());
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}
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g_loaded_dpk_paks.insert(pakname);
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depsFile = arc->openTextFile("DEPS");
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}
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if (!depsFile) {
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return;
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}
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{
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TextLinesInputStream<TextInputStream> istream = depsFile->getInputStream();
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CopiedString line;
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char *p_name;
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char *p_version;
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while (line = istream.readLine(), string_length(line.c_str())) {
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if (!DpkReadDepsLine(line.c_str(), &p_name, &p_version)) { continue; }
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if (!p_version) {
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const char *p_latest = GetLatestDpkPakVersion(p_name);
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if (p_latest) { LoadDpkPakWithDeps(p_latest); }
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} else {
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int len = string_length(p_name) + string_length(p_version) + 1;
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char *p_pakname = string_new(len);
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sprintf(p_pakname, "%s_%s", p_name, p_version);
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LoadDpkPakWithDeps(p_pakname);
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string_release(p_pakname, len);
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}
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string_release(p_name, string_length(p_name));
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if (p_version) { string_release(p_version, string_length(p_version)); }
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}
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}
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depsFile->release();
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}
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// end for Daemon DPK vfs
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// =============================================================================
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// Global functions
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// reads all pak files from a dir
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void InitDirectory( const char* directory, ArchiveModules& archiveModules ){
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int j;
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g_numForbiddenDirs = 0;
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StringTokeniser st( GlobalRadiant().getGameDescriptionKeyValue( "forbidden_paths" ), " " );
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for ( j = 0; j < VFS_MAXDIRS; ++j )
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{
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const char *t = st.getToken();
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if ( string_empty( t ) ) {
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break;
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}
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strncpy( g_strForbiddenDirs[g_numForbiddenDirs], t, PATH_MAX );
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g_strForbiddenDirs[g_numForbiddenDirs][PATH_MAX] = '\0';
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++g_numForbiddenDirs;
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}
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for ( j = 0; j < g_numForbiddenDirs; ++j )
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{
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char* dbuf = g_strdup( directory );
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if ( *dbuf && dbuf[strlen( dbuf ) - 1] == '/' ) {
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dbuf[strlen( dbuf ) - 1] = 0;
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}
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const char *p = strrchr( dbuf, '/' );
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p = ( p ? ( p + 1 ) : dbuf );
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if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
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g_free( dbuf );
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break;
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}
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g_free( dbuf );
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}
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if ( j < g_numForbiddenDirs ) {
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printf( "Directory %s matched by forbidden dirs, removed\n", directory );
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return;
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}
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if ( g_numDirs == VFS_MAXDIRS ) {
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return;
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}
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strncpy( g_strDirs[g_numDirs], directory, PATH_MAX );
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g_strDirs[g_numDirs][PATH_MAX] = '\0';
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FixDOSName( g_strDirs[g_numDirs] );
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AddSlash( g_strDirs[g_numDirs] );
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|
const char* path = g_strDirs[g_numDirs];
|
|
|
|
g_numDirs++;
|
|
|
|
{
|
|
g_archives.push_back( archive_entry_t{ path, OpenArchive( path ), false } );
|
|
}
|
|
|
|
if ( g_bUsePak ) {
|
|
GDir* dir = g_dir_open( path, 0, 0 );
|
|
|
|
if ( dir != 0 ) {
|
|
globalOutputStream() << "vfs directory: " << path << "\n";
|
|
|
|
const char* ignore_prefix = "";
|
|
const char* override_prefix = "";
|
|
|
|
{
|
|
// See if we are in "sp" or "mp" mapping mode
|
|
const char* gamemode = gamemode_get();
|
|
|
|
if ( strcmp( gamemode, "sp" ) == 0 ) {
|
|
ignore_prefix = "mp_";
|
|
override_prefix = "sp_";
|
|
}
|
|
else if ( strcmp( gamemode, "mp" ) == 0 ) {
|
|
ignore_prefix = "sp_";
|
|
override_prefix = "mp_";
|
|
}
|
|
}
|
|
|
|
Archives archives;
|
|
Archives archivesOverride;
|
|
for (;; )
|
|
{
|
|
const char* name = g_dir_read_name( dir );
|
|
if ( name == 0 ) {
|
|
break;
|
|
}
|
|
|
|
for ( j = 0; j < g_numForbiddenDirs; ++j )
|
|
{
|
|
const char *p = strrchr( name, '/' );
|
|
p = ( p ? ( p + 1 ) : name );
|
|
if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
|
|
break;
|
|
}
|
|
}
|
|
if ( j < g_numForbiddenDirs ) {
|
|
continue;
|
|
}
|
|
|
|
const char *ext = strrchr( name, '.' );
|
|
|
|
if ( ext && !string_compare_nocase_upper( ext, ".pk3dir" ) ) {
|
|
if ( g_numDirs == VFS_MAXDIRS ) {
|
|
continue;
|
|
}
|
|
snprintf( g_strDirs[g_numDirs], PATH_MAX, "%s%s/", path, name );
|
|
g_strDirs[g_numDirs][PATH_MAX] = '\0';
|
|
FixDOSName( g_strDirs[g_numDirs] );
|
|
AddSlash( g_strDirs[g_numDirs] );
|
|
g_numDirs++;
|
|
|
|
{
|
|
g_archives.push_back( archive_entry_t{ g_strDirs[g_numDirs - 1], OpenArchive( g_strDirs[g_numDirs - 1] ), false } );
|
|
}
|
|
}
|
|
|
|
if ( ( ext == 0 ) || *( ++ext ) == '\0' || GetArchiveTable( archiveModules, ext ) == 0 ) {
|
|
continue;
|
|
}
|
|
|
|
// using the same kludge as in engine to ensure consistency
|
|
if ( !string_empty( ignore_prefix ) && strncmp( name, ignore_prefix, strlen( ignore_prefix ) ) == 0 ) {
|
|
continue;
|
|
}
|
|
if ( !string_empty( override_prefix ) && strncmp( name, override_prefix, strlen( override_prefix ) ) == 0 ) {
|
|
archivesOverride.insert( name );
|
|
continue;
|
|
}
|
|
|
|
archives.insert( name );
|
|
}
|
|
|
|
g_dir_close( dir );
|
|
|
|
// add the entries to the vfs
|
|
for ( Archives::iterator i = archivesOverride.begin(); i != archivesOverride.end(); ++i )
|
|
{
|
|
char filename[PATH_MAX];
|
|
strcpy( filename, path );
|
|
strcat( filename, ( *i ).c_str() );
|
|
InitPakFile( archiveModules, filename );
|
|
}
|
|
for ( Archives::iterator i = archives.begin(); i != archives.end(); ++i )
|
|
{
|
|
char filename[PATH_MAX];
|
|
strcpy( filename, path );
|
|
strcat( filename, ( *i ).c_str() );
|
|
InitPakFile( archiveModules, filename );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
globalErrorStream() << "vfs directory not found: " << path << "\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
// frees all memory that we allocated
|
|
// FIXME TTimo this should be improved so that we can shutdown and restart the VFS without exiting Radiant?
|
|
// (for instance when modifying the project settings)
|
|
void Shutdown()
|
|
{
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
(*i).archive->release();
|
|
}
|
|
g_archives.clear();
|
|
|
|
g_numDirs = 0;
|
|
g_numForbiddenDirs = 0;
|
|
|
|
g_pakfile_paths.clear();
|
|
g_loaded_dpk_paks.clear();
|
|
}
|
|
|
|
const int VFS_SEARCH_PAK = 0x1;
|
|
const int VFS_SEARCH_DIR = 0x2;
|
|
|
|
int GetFileCount(const char *filename, int flag)
|
|
{
|
|
int count = 0;
|
|
char fixed[PATH_MAX + 1];
|
|
|
|
strncpy(fixed, filename, PATH_MAX);
|
|
fixed[PATH_MAX] = '\0';
|
|
FixDOSName(fixed);
|
|
|
|
if (!flag) {
|
|
flag = VFS_SEARCH_PAK | VFS_SEARCH_DIR;
|
|
}
|
|
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
if (((*i).is_pakfile && (flag & VFS_SEARCH_PAK) != 0)
|
|
|| (!(*i).is_pakfile && (flag & VFS_SEARCH_DIR) != 0)) {
|
|
if ((*i).archive->containsFile(fixed)) {
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
ArchiveFile *OpenFile(const char *filename)
|
|
{
|
|
ASSERT_MESSAGE(strchr(filename, '\\') == 0, "path contains invalid separator '\\': \"" << filename << "\"");
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
ArchiveFile *file = (*i).archive->openFile(filename);
|
|
if (file != 0) {
|
|
return file;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
ArchiveTextFile *OpenTextFile(const char *filename)
|
|
{
|
|
ASSERT_MESSAGE(strchr(filename, '\\') == 0, "path contains invalid separator '\\': \"" << filename << "\"");
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
ArchiveTextFile *file = (*i).archive->openTextFile(filename);
|
|
if (file != 0) {
|
|
return file;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// NOTE: when loading a file, you have to allocate one extra byte and set it to \0
|
|
std::size_t LoadFile(const char *filename, void **bufferptr, int index)
|
|
{
|
|
char fixed[PATH_MAX + 1];
|
|
|
|
strncpy(fixed, filename, PATH_MAX);
|
|
fixed[PATH_MAX] = '\0';
|
|
FixDOSName(fixed);
|
|
|
|
ArchiveFile *file = OpenFile(fixed);
|
|
|
|
if (file != 0) {
|
|
*bufferptr = malloc(file->size() + 1);
|
|
// we need to end the buffer with a 0
|
|
((char *) (*bufferptr))[file->size()] = 0;
|
|
|
|
std::size_t length = file->getInputStream().read((InputStream::byte_type *) *bufferptr, file->size());
|
|
file->release();
|
|
return length;
|
|
}
|
|
|
|
*bufferptr = 0;
|
|
return 0;
|
|
}
|
|
|
|
void FreeFile(void *p)
|
|
{
|
|
free(p);
|
|
}
|
|
|
|
GSList *GetFileList(const char *dir, const char *ext, std::size_t depth)
|
|
{
|
|
return GetListInternal(dir, ext, false, depth);
|
|
}
|
|
|
|
GSList *GetDirList(const char *dir, std::size_t depth)
|
|
{
|
|
return GetListInternal(dir, 0, true, depth);
|
|
}
|
|
|
|
void ClearFileDirList(GSList **lst)
|
|
{
|
|
while (*lst) {
|
|
g_free((*lst)->data);
|
|
*lst = g_slist_remove(*lst, (*lst)->data);
|
|
}
|
|
}
|
|
|
|
const char *FindFile(const char *relative)
|
|
{
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
if ((*i).archive->containsFile(relative)) {
|
|
return (*i).name.c_str();
|
|
}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
const char *FindPath(const char *absolute)
|
|
{
|
|
const char *best = "";
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
if (string_length((*i).name.c_str()) > string_length(best)) {
|
|
if (path_equal_n(absolute, (*i).name.c_str(), string_length((*i).name.c_str()))) {
|
|
best = (*i).name.c_str();
|
|
}
|
|
}
|
|
}
|
|
|
|
return best;
|
|
}
|
|
|
|
|
|
class Quake3FileSystem : public VirtualFileSystem {
|
|
public:
|
|
void initDirectory(const char *path)
|
|
{
|
|
InitDirectory(path, FileSystemQ3API_getArchiveModules());
|
|
}
|
|
|
|
void initialise()
|
|
{
|
|
load();
|
|
globalOutputStream() << "filesystem initialised\n";
|
|
g_observers.realise();
|
|
}
|
|
|
|
void load()
|
|
{
|
|
ArchiveModules &archiveModules = FileSystemQ3API_getArchiveModules();
|
|
bool is_dpk_vfs = 1;
|
|
|
|
if (is_dpk_vfs) {
|
|
const char *pakname;
|
|
g_loaded_dpk_paks.clear();
|
|
|
|
// Load DEPS from game pack
|
|
LoadDpkPakWithDeps(NULL);
|
|
|
|
// prevent VFS double start, for MapName="" and MapName="unnamed.map"
|
|
if (string_length(GlobalRadiant().getMapName())) {
|
|
// load map's paks from DEPS
|
|
char *mappakname = GetCurrentMapDpkPakName();
|
|
if (mappakname != NULL) {
|
|
LoadDpkPakWithDeps(mappakname);
|
|
string_release(mappakname, string_length(mappakname));
|
|
}
|
|
}
|
|
|
|
g_pakfile_paths.clear();
|
|
g_loaded_dpk_paks.clear();
|
|
}
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
// like shutdown() but does not unrealise (keep map etc.)
|
|
Shutdown();
|
|
}
|
|
|
|
void refresh()
|
|
{
|
|
// like initialise() but does not realise (keep map etc.)
|
|
load();
|
|
globalOutputStream() << "filesystem refreshed\n";
|
|
}
|
|
|
|
void shutdown()
|
|
{
|
|
g_observers.unrealise();
|
|
globalOutputStream() << "filesystem shutdown\n";
|
|
Shutdown();
|
|
}
|
|
|
|
int getFileCount(const char *filename, int flags)
|
|
{
|
|
return GetFileCount(filename, flags);
|
|
}
|
|
|
|
ArchiveFile *openFile(const char *filename)
|
|
{
|
|
return OpenFile(filename);
|
|
}
|
|
|
|
ArchiveTextFile *openTextFile(const char *filename)
|
|
{
|
|
return OpenTextFile(filename);
|
|
}
|
|
|
|
std::size_t loadFile(const char *filename, void **buffer)
|
|
{
|
|
return LoadFile(filename, buffer, 0);
|
|
}
|
|
|
|
void freeFile(void *p)
|
|
{
|
|
FreeFile(p);
|
|
}
|
|
|
|
void forEachDirectory(const char *basedir, const FileNameCallback &callback, std::size_t depth)
|
|
{
|
|
GSList *list = GetDirList(basedir, depth);
|
|
|
|
for (GSList *i = list; i != 0; i = g_slist_next(i)) {
|
|
callback(reinterpret_cast<const char *>((*i).data ));
|
|
}
|
|
|
|
ClearFileDirList(&list);
|
|
}
|
|
|
|
void forEachFile(const char *basedir, const char *extension, const FileNameCallback &callback, std::size_t depth)
|
|
{
|
|
GSList *list = GetFileList(basedir, extension, depth);
|
|
|
|
for (GSList *i = list; i != 0; i = g_slist_next(i)) {
|
|
const char *name = reinterpret_cast<const char *>((*i).data );
|
|
if (extension_equal(path_get_extension(name), extension)) {
|
|
callback(name);
|
|
}
|
|
}
|
|
|
|
ClearFileDirList(&list);
|
|
}
|
|
|
|
GSList *getDirList(const char *basedir)
|
|
{
|
|
return GetDirList(basedir, 1);
|
|
}
|
|
|
|
GSList *getFileList(const char *basedir, const char *extension)
|
|
{
|
|
return GetFileList(basedir, extension, 1);
|
|
}
|
|
|
|
void clearFileDirList(GSList **lst)
|
|
{
|
|
ClearFileDirList(lst);
|
|
}
|
|
|
|
const char *findFile(const char *name)
|
|
{
|
|
return FindFile(name);
|
|
}
|
|
|
|
const char *findRoot(const char *name)
|
|
{
|
|
return FindPath(name);
|
|
}
|
|
|
|
void attach(ModuleObserver &observer)
|
|
{
|
|
g_observers.attach(observer);
|
|
}
|
|
|
|
void detach(ModuleObserver &observer)
|
|
{
|
|
g_observers.detach(observer);
|
|
}
|
|
|
|
Archive *getArchive(const char *archiveName, bool pakonly)
|
|
{
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
if (pakonly && !(*i).is_pakfile) {
|
|
continue;
|
|
}
|
|
if (path_equal((*i).name.c_str(), archiveName)) {
|
|
return (*i).archive;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void forEachArchive(const ArchiveNameCallback &callback, bool pakonly, bool reverse)
|
|
{
|
|
if (reverse) {
|
|
g_archives.reverse();
|
|
}
|
|
|
|
for (archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i) {
|
|
if (pakonly && !(*i).is_pakfile) {
|
|
continue;
|
|
}
|
|
|
|
callback((*i).name.c_str());
|
|
}
|
|
|
|
if (reverse) {
|
|
g_archives.reverse();
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
Quake3FileSystem g_Quake3FileSystem;
|
|
|
|
VirtualFileSystem &GetFileSystem()
|
|
{
|
|
return g_Quake3FileSystem;
|
|
}
|
|
|
|
void FileSystem_Init()
|
|
{
|
|
}
|
|
|
|
void FileSystem_Shutdown()
|
|
{
|
|
}
|