162 lines
3.3 KiB
C++
162 lines
3.3 KiB
C++
/*
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PrtView plugin for GtkRadiant
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Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _PORTALS_H_
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#define _PORTALS_H_
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#include <glib.h>
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#include "irender.h"
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#include "renderable.h"
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#include "math/vector.h"
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class CBspPoint {
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public:
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float p[3];
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};
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class CBspPortal {
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public:
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CBspPortal();
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~CBspPortal();
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protected:
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public:
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CBspPoint center;
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unsigned point_count;
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CBspPoint *point;
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CBspPoint *inner_point;
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float fp_color_random[4];
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float min[3];
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float max[3];
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float dist;
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bool hint;
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bool Build(char *def);
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};
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#ifdef PATH_MAX
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const int PRTVIEW_PATH_MAX = PATH_MAX;
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#else
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const int PRTVIEW_PATH_MAX = 260;
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#endif
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typedef guint32 PackedColour;
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#define RGB(r, g, b) ( (guint32)( ( (guint8) ( r ) | ( (guint16) ( g ) << 8 ) ) | ( ( (guint32) (guint8) ( b ) ) << 16 ) ) )
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#define GetRValue(rgb) ( (guint8)( rgb ) )
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#define GetGValue(rgb) ( (guint8)( ( (guint16)( rgb ) ) >> 8 ) )
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#define GetBValue(rgb) ( (guint8)( ( rgb ) >> 16 ) )
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class CPortals {
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public:
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CPortals();
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~CPortals();
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protected:
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public:
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void Load(); // use filename in fn
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void Purge();
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void FixColors();
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char fn[PRTVIEW_PATH_MAX];
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int zbuffer;
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int polygons;
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int lines;
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bool show_3d;
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bool aa_3d;
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bool fog;
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PackedColour color_3d;
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float width_3d; // in 8'ths
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float fp_color_3d[4];
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PackedColour color_fog;
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float fp_color_fog[4];
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float trans_3d;
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float clip_range;
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bool clip;
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bool show_2d;
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bool aa_2d;
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PackedColour color_2d;
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float width_2d; // in 8'ths
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float fp_color_2d[4];
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CBspPortal *portal;
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int *portal_sort;
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bool hint_flags;
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// CBspNode *node;
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unsigned int node_count;
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unsigned int portal_count;
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};
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class CubicClipVolume {
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public:
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Vector3 cam, min, max;
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};
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class CPortalsDrawSolid : public OpenGLRenderable {
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public:
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mutable CubicClipVolume clip;
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void render(RenderStateFlags state) const;
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};
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class CPortalsDrawSolidOutline : public OpenGLRenderable {
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public:
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mutable CubicClipVolume clip;
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void render(RenderStateFlags state) const;
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};
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class CPortalsDrawWireframe : public OpenGLRenderable {
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public:
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void render(RenderStateFlags state) const;
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};
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class CPortalsRender : public Renderable {
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public:
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CPortalsDrawSolid m_drawSolid;
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CPortalsDrawSolidOutline m_drawSolidOutline;
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CPortalsDrawWireframe m_drawWireframe;
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void renderSolid(Renderer &renderer, const VolumeTest &volume) const;
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void renderWireframe(Renderer &renderer, const VolumeTest &volume) const;
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};
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extern CPortals portals;
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extern CPortalsRender render;
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void Portals_constructShaders();
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void Portals_destroyShaders();
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void Portals_shadersChanged();
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#endif // _PORTALS_H_
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