2998 lines
82 KiB
C++
2998 lines
82 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//
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// XY Window
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//
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// Leonardo Zide (leo@lokigames.com)
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//
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#include "xywindow.h"
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#include <gtk/gtk.h>
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#include "debugging/debugging.h"
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#include "ientity.h"
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#include "igl.h"
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#include "ibrush.h"
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#include "iundo.h"
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#include "iimage.h"
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#include "ifilesystem.h"
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#include "os/path.h"
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#include "image.h"
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#include "gtkutil/messagebox.h"
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#include <uilib/uilib.h>
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#include <gdk/gdkkeysyms.h>
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#include "generic/callback.h"
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#include "string/string.h"
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#include "stream/stringstream.h"
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#include "scenelib.h"
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#include "eclasslib.h"
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#include "renderer.h"
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#include "moduleobserver.h"
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#include "gtkutil/menu.h"
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#include "gtkutil/container.h"
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#include "gtkutil/widget.h"
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#include "gtkutil/glwidget.h"
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#include "gtkutil/filechooser.h"
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#include "gtkmisc.h"
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#include "select.h"
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#include "csg.h"
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#include "brushmanip.h"
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#include "selection.h"
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#include "entity.h"
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#include "camwindow.h"
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#include "texwindow.h"
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#include "mainframe.h"
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#include "preferences.h"
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#include "commands.h"
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#include "feedback.h"
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#include "grid.h"
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#include "windowobservers.h"
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void LoadTextureRGBA(qtexture_t *q, unsigned char *pPixels, int nWidth, int nHeight);
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// d1223m
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extern bool g_brush_always_caulk;
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//!\todo Rewrite.
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class ClipPoint {
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public:
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Vector3 m_ptClip; // the 3d point
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bool m_bSet;
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ClipPoint()
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{
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Reset();
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};
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void Reset()
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{
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m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
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m_bSet = false;
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}
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bool Set()
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{
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return m_bSet;
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}
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void Set(bool b)
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{
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m_bSet = b;
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}
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operator Vector3 &()
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{
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return m_ptClip;
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};
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/*! Draw clip/path point with rasterized number label */
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void Draw(int num, float scale);
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/*! Draw clip/path point with rasterized string label */
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void Draw(const char *label, float scale);
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};
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VIEWTYPE g_clip_viewtype;
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bool g_bSwitch = true;
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bool g_clip_useCaulk = false;
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ClipPoint g_Clip1;
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ClipPoint g_Clip2;
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ClipPoint g_Clip3;
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ClipPoint *g_pMovingClip = 0;
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/* Drawing clip points */
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void ClipPoint::Draw(int num, float scale)
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{
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StringOutputStream label(4);
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label << num;
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Draw(label.c_str(), scale);
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}
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void ClipPoint::Draw(const char *label, float scale)
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{
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// draw point
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glPointSize(4);
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glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
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glBegin(GL_POINTS);
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glVertex3fv(vector3_to_array(m_ptClip));
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glEnd();
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glPointSize(1);
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float offset = 2.0f / scale;
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// draw label
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glRasterPos3f(m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
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glCallLists(GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
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}
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float fDiff(float f1, float f2)
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{
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if (f1 > f2) {
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return f1 - f2;
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} else {
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return f2 - f1;
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}
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}
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inline double ClipPoint_Intersect(const ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale)
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{
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int nDim1 = (viewtype == YZ) ? 1 : 0;
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int nDim2 = (viewtype == XY) ? 1 : 2;
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double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale,
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fDiff(clip.m_ptClip[nDim2], point[nDim2]) * scale)));
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if (screenDistanceSquared < 8 * 8) {
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return screenDistanceSquared;
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}
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return FLT_MAX;
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}
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inline void
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ClipPoint_testSelect(ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale, double &bestDistance,
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ClipPoint *&bestClip)
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{
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if (clip.Set()) {
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double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
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if (distance < bestDistance) {
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bestDistance = distance;
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bestClip = &clip;
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}
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}
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}
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inline ClipPoint *GlobalClipPoints_Find(const Vector3 &point, VIEWTYPE viewtype, float scale)
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{
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double bestDistance = FLT_MAX;
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ClipPoint *bestClip = 0;
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ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
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ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
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ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
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return bestClip;
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}
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inline void GlobalClipPoints_Draw(float scale)
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{
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// Draw clip points
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if (g_Clip1.Set()) {
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g_Clip1.Draw(1, scale);
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}
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if (g_Clip2.Set()) {
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g_Clip2.Draw(2, scale);
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}
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if (g_Clip3.Set()) {
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g_Clip3.Draw(3, scale);
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}
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}
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inline bool GlobalClipPoints_valid()
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{
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return g_Clip1.Set() && g_Clip2.Set();
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}
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void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB &bounds, int viewtype)
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{
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ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
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planepts[0] = g_Clip1.m_ptClip;
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planepts[1] = g_Clip2.m_ptClip;
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planepts[2] = g_Clip3.m_ptClip;
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Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
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Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
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if (!g_Clip3.Set()) {
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int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
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int x = (n == 0) ? 1 : 0;
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int y = (n == 2) ? 1 : 2;
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if (n == 1) { // on viewtype XZ, flip clip points
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planepts[0][n] = maxs[n];
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planepts[1][n] = maxs[n];
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planepts[2][x] = g_Clip1.m_ptClip[x];
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planepts[2][y] = g_Clip1.m_ptClip[y];
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planepts[2][n] = mins[n];
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} else {
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planepts[0][n] = mins[n];
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planepts[1][n] = mins[n];
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planepts[2][x] = g_Clip1.m_ptClip[x];
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planepts[2][y] = g_Clip1.m_ptClip[y];
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planepts[2][n] = maxs[n];
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}
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}
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}
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void Clip_Update()
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{
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Vector3 planepts[3];
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if (!GlobalClipPoints_valid()) {
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planepts[0] = Vector3(0, 0, 0);
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planepts[1] = Vector3(0, 0, 0);
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planepts[2] = Vector3(0, 0, 0);
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Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
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} else {
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AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
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PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
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if (g_bSwitch) {
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std::swap(planepts[0], planepts[1]);
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}
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Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
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}
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ClipperChangeNotify();
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}
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const char *Clip_getShader()
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{
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return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
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}
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void Clip()
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{
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if (ClipMode() && GlobalClipPoints_valid()) {
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Vector3 planepts[3];
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AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
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PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
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Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
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(!g_bSwitch) ? eFront : eBack);
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g_Clip1.Reset();
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g_Clip2.Reset();
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g_Clip3.Reset();
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Clip_Update();
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ClipperChangeNotify();
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}
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}
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void SplitClip()
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{
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if (ClipMode() && GlobalClipPoints_valid()) {
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Vector3 planepts[3];
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AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
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PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
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Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
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eFrontAndBack);
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g_Clip1.Reset();
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g_Clip2.Reset();
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g_Clip3.Reset();
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Clip_Update();
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ClipperChangeNotify();
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}
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}
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void FlipClip()
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{
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g_bSwitch = !g_bSwitch;
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Clip_Update();
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ClipperChangeNotify();
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}
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void OnClipMode(bool enabled)
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{
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g_Clip1.Reset();
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g_Clip2.Reset();
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g_Clip3.Reset();
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if (!enabled && g_pMovingClip) {
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g_pMovingClip = 0;
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}
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Clip_Update();
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ClipperChangeNotify();
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}
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bool ClipMode()
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{
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return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
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}
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void NewClipPoint(const Vector3 &point)
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{
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if (g_Clip1.Set() == false) {
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g_Clip1.m_ptClip = point;
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g_Clip1.Set(true);
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} else if (g_Clip2.Set() == false) {
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g_Clip2.m_ptClip = point;
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g_Clip2.Set(true);
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} else if (g_Clip3.Set() == false) {
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g_Clip3.m_ptClip = point;
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g_Clip3.Set(true);
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} else {
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g_Clip1.Reset();
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g_Clip2.Reset();
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g_Clip3.Reset();
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g_Clip1.m_ptClip = point;
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g_Clip1.Set(true);
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}
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Clip_Update();
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ClipperChangeNotify();
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}
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struct xywindow_globals_private_t {
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bool d_showgrid;
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// these are in the View > Show menu with Show coordinates
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bool show_names;
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bool show_coordinates;
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bool show_angles;
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bool show_outline;
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bool show_axis;
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bool d_show_work;
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bool show_blocks;
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int blockSize;
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bool m_bCamXYUpdate;
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bool m_bChaseMouse;
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bool m_bSizePaint;
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xywindow_globals_private_t() :
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d_showgrid(true),
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/* all very performance intensive */
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show_names(false),
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show_coordinates(false),
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show_angles(false),
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show_outline(false),
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show_axis(false),
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d_show_work(false),
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show_blocks(true),
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m_bCamXYUpdate(true),
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m_bChaseMouse(true),
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m_bSizePaint(true)
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{
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}
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};
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xywindow_globals_t g_xywindow_globals;
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xywindow_globals_private_t g_xywindow_globals_private;
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const unsigned int RAD_NONE = 0x00;
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const unsigned int RAD_SHIFT = 0x01;
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const unsigned int RAD_ALT = 0x02;
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const unsigned int RAD_CONTROL = 0x04;
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const unsigned int RAD_PRESS = 0x08;
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const unsigned int RAD_LBUTTON = 0x10;
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const unsigned int RAD_MBUTTON = 0x20;
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const unsigned int RAD_RBUTTON = 0x40;
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inline ButtonIdentifier button_for_flags(unsigned int flags)
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{
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if (flags & RAD_LBUTTON) {
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return c_buttonLeft;
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}
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if (flags & RAD_RBUTTON) {
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return c_buttonRight;
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}
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if (flags & RAD_MBUTTON) {
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return c_buttonMiddle;
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}
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return c_buttonInvalid;
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}
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inline ModifierFlags modifiers_for_flags(unsigned int flags)
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{
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ModifierFlags modifiers = c_modifierNone;
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if (flags & RAD_SHIFT) {
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modifiers |= c_modifierShift;
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}
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if (flags & RAD_CONTROL) {
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modifiers |= c_modifierControl;
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}
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if (flags & RAD_ALT) {
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modifiers |= c_modifierAlt;
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}
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return modifiers;
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}
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inline unsigned int buttons_for_button_and_modifiers(ButtonIdentifier button, ModifierFlags flags)
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{
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unsigned int buttons = 0;
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switch (button.get()) {
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case ButtonEnumeration::INVALID:
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break;
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case ButtonEnumeration::LEFT:
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buttons |= RAD_LBUTTON;
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break;
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case ButtonEnumeration::MIDDLE:
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buttons |= RAD_MBUTTON;
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break;
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case ButtonEnumeration::RIGHT:
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buttons |= RAD_RBUTTON;
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break;
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}
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if (bitfield_enabled(flags, c_modifierControl)) {
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buttons |= RAD_CONTROL;
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}
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if (bitfield_enabled(flags, c_modifierShift)) {
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buttons |= RAD_SHIFT;
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}
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if (bitfield_enabled(flags, c_modifierAlt)) {
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buttons |= RAD_ALT;
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}
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return buttons;
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}
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inline unsigned int buttons_for_event_button(GdkEventButton *event)
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{
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unsigned int flags = 0;
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switch (event->button) {
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case 1:
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flags |= RAD_LBUTTON;
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break;
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case 2:
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flags |= RAD_MBUTTON;
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break;
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case 3:
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flags |= RAD_RBUTTON;
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break;
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}
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if ((event->state & GDK_CONTROL_MASK) != 0) {
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flags |= RAD_CONTROL;
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}
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if ((event->state & GDK_SHIFT_MASK) != 0) {
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flags |= RAD_SHIFT;
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}
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if ((event->state & GDK_MOD1_MASK) != 0) {
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flags |= RAD_ALT;
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}
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return flags;
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}
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inline unsigned int buttons_for_state(guint state)
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{
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unsigned int flags = 0;
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if ((state & GDK_BUTTON1_MASK) != 0) {
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flags |= RAD_LBUTTON;
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}
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if ((state & GDK_BUTTON2_MASK) != 0) {
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flags |= RAD_MBUTTON;
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}
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if ((state & GDK_BUTTON3_MASK) != 0) {
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flags |= RAD_RBUTTON;
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}
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if ((state & GDK_CONTROL_MASK) != 0) {
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flags |= RAD_CONTROL;
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}
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if ((state & GDK_SHIFT_MASK) != 0) {
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flags |= RAD_SHIFT;
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}
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if ((state & GDK_MOD1_MASK) != 0) {
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flags |= RAD_ALT;
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}
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return flags;
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}
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void XYWnd::SetScale(float f)
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{
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m_fScale = f;
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updateProjection();
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updateModelview();
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XYWnd_Update(*this);
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}
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void XYWnd_ZoomIn(XYWnd *xy)
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{
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float max_scale = 64;
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float scale = xy->Scale() * 5.0f / 4.0f;
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if (scale > max_scale) {
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if (xy->Scale() != max_scale) {
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xy->SetScale(max_scale);
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}
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} else {
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xy->SetScale(scale);
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}
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}
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// NOTE: the zoom out factor is 4/5, we could think about customizing it
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// we don't go below a zoom factor corresponding to 10% of the max world size
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// (this has to be computed against the window size)
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void XYWnd_ZoomOut(XYWnd *xy)
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{
|
|
float min_scale = MIN(xy->Width(), xy->Height()) / (1.1f * (g_MaxWorldCoord - g_MinWorldCoord));
|
|
float scale = xy->Scale() * 4.0f / 5.0f;
|
|
if (scale < min_scale) {
|
|
if (xy->Scale() != min_scale) {
|
|
xy->SetScale(min_scale);
|
|
}
|
|
} else {
|
|
xy->SetScale(scale);
|
|
}
|
|
}
|
|
|
|
VIEWTYPE GlobalXYWnd_getCurrentViewType()
|
|
{
|
|
ASSERT_NOTNULL(g_pParentWnd);
|
|
ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
|
|
return g_pParentWnd->ActiveXY()->GetViewType();
|
|
}
|
|
|
|
// =============================================================================
|
|
// variables
|
|
|
|
bool g_bCrossHairs = false;
|
|
|
|
ui::Menu XYWnd::m_mnuDrop(ui::null);
|
|
ui::Menu XYWnd::m_mnuDropSingle(ui::null);
|
|
ui::Menu XYWnd::m_mnuDropMultiple(ui::null);
|
|
|
|
// this is disabled, and broken
|
|
// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
|
|
#if 0
|
|
void WXY_Print(){
|
|
long width, height;
|
|
width = g_pParentWnd->ActiveXY()->Width();
|
|
height = g_pParentWnd->ActiveXY()->Height();
|
|
unsigned char* img;
|
|
const char* filename;
|
|
|
|
filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
|
|
if ( !filename ) {
|
|
return;
|
|
}
|
|
|
|
g_pParentWnd->ActiveXY()->MakeCurrent();
|
|
img = (unsigned char*)malloc( width * height * 3 );
|
|
glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
|
|
|
|
FILE *fp;
|
|
fp = fopen( filename, "wb" );
|
|
if ( fp ) {
|
|
unsigned short bits;
|
|
unsigned long cmap, bfSize;
|
|
|
|
bits = 24;
|
|
cmap = 0;
|
|
bfSize = 54 + width * height * 3;
|
|
|
|
long byteswritten = 0;
|
|
long pixoff = 54 + cmap * 4;
|
|
short res = 0;
|
|
char m1 = 'B', m2 = 'M';
|
|
fwrite( &m1, 1, 1, fp ); byteswritten++; // B
|
|
fwrite( &m2, 1, 1, fp ); byteswritten++; // M
|
|
fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
|
|
fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
|
|
fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
|
|
fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
|
|
|
|
unsigned long biSize = 40, compress = 0, size = 0;
|
|
long pixels = 0;
|
|
unsigned short planes = 1;
|
|
fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
|
|
fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
|
|
fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
|
|
fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
|
|
fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
|
|
fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
|
|
fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
|
|
fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
|
|
fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
|
|
fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
|
|
fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
|
|
|
|
unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
|
|
long row, row_size = width * 3;
|
|
for ( row = 0; row < height; row++ )
|
|
{
|
|
unsigned char* buf = img + row * row_size;
|
|
|
|
// write a row
|
|
int col;
|
|
for ( col = 0; col < row_size; col += 3 )
|
|
{
|
|
putc( buf[col + 2], fp );
|
|
putc( buf[col + 1], fp );
|
|
putc( buf[col], fp );
|
|
}
|
|
byteswritten += row_size;
|
|
|
|
unsigned long count;
|
|
for ( count = row_size; count < widthDW; count++ )
|
|
{
|
|
putc( 0, fp ); // dummy
|
|
byteswritten++;
|
|
}
|
|
}
|
|
|
|
fclose( fp );
|
|
}
|
|
|
|
free( img );
|
|
}
|
|
#endif
|
|
|
|
|
|
#include "timer.h"
|
|
|
|
Timer g_chasemouse_timer;
|
|
|
|
void XYWnd::ChaseMouse()
|
|
{
|
|
float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
|
|
Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
|
|
|
|
//globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
|
|
|
|
XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y, getButtonState());
|
|
g_chasemouse_timer.start();
|
|
}
|
|
|
|
gboolean xywnd_chasemouse(gpointer data)
|
|
{
|
|
reinterpret_cast<XYWnd *>( data )->ChaseMouse();
|
|
return TRUE;
|
|
}
|
|
|
|
inline const int &min_int(const int &left, const int &right)
|
|
{
|
|
return std::min(left, right);
|
|
}
|
|
|
|
bool XYWnd::chaseMouseMotion(int pointx, int pointy)
|
|
{
|
|
m_chasemouse_delta_x = 0;
|
|
m_chasemouse_delta_y = 0;
|
|
|
|
if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON) {
|
|
const int epsilon = 16;
|
|
|
|
if (pointx < epsilon) {
|
|
m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
|
|
} else if ((pointx - m_nWidth) > -epsilon) {
|
|
m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
|
|
}
|
|
|
|
if (pointy < epsilon) {
|
|
m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
|
|
} else if ((pointy - m_nHeight) > -epsilon) {
|
|
m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
|
|
}
|
|
|
|
if (m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0) {
|
|
//globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
|
|
m_chasemouse_current_x = pointx;
|
|
m_chasemouse_current_y = pointy;
|
|
if (m_chasemouse_handler == 0) {
|
|
//globalOutputStream() << "chasemouse timer start... ";
|
|
g_chasemouse_timer.start();
|
|
m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
|
|
}
|
|
return true;
|
|
} else {
|
|
if (m_chasemouse_handler != 0) {
|
|
//globalOutputStream() << "chasemouse cancel\n";
|
|
g_source_remove(m_chasemouse_handler);
|
|
m_chasemouse_handler = 0;
|
|
}
|
|
}
|
|
} else {
|
|
if (m_chasemouse_handler != 0) {
|
|
//globalOutputStream() << "chasemouse cancel\n";
|
|
g_source_remove(m_chasemouse_handler);
|
|
m_chasemouse_handler = 0;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// =============================================================================
|
|
// XYWnd class
|
|
Shader *XYWnd::m_state_selected = 0;
|
|
|
|
void xy_update_xor_rectangle(XYWnd &self, rect_t area)
|
|
{
|
|
if (self.GetWidget().visible()) {
|
|
self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
|
|
}
|
|
}
|
|
|
|
gboolean xywnd_button_press(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
|
|
{
|
|
if (event->type == GDK_BUTTON_PRESS) {
|
|
g_pParentWnd->SetActiveXY(xywnd);
|
|
|
|
xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
|
|
|
|
xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button),
|
|
modifiers_for_state(event->state));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean xywnd_button_release(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
|
|
{
|
|
if (event->type == GDK_BUTTON_RELEASE) {
|
|
xywnd->XY_MouseUp(static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button(event));
|
|
|
|
xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean xywnd_focus_in(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
|
|
{
|
|
if (event->type == GDK_FOCUS_CHANGE) {
|
|
if (event->in) {
|
|
g_pParentWnd->SetActiveXY(xywnd);
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void xywnd_motion(gdouble x, gdouble y, guint state, void *data)
|
|
{
|
|
if (reinterpret_cast<XYWnd *>( data )->chaseMouseMotion(static_cast<int>( x ), static_cast<int>( y ))) {
|
|
return;
|
|
}
|
|
reinterpret_cast<XYWnd *>( data )->XY_MouseMoved(static_cast<int>( x ), static_cast<int>( y ),
|
|
buttons_for_state(state));
|
|
}
|
|
|
|
gboolean xywnd_wheel_scroll(ui::Widget widget, GdkEventScroll *event, XYWnd *xywnd)
|
|
{
|
|
if (event->direction == GDK_SCROLL_UP) {
|
|
XYWnd_ZoomIn(xywnd);
|
|
} else if (event->direction == GDK_SCROLL_DOWN) {
|
|
XYWnd_ZoomOut(xywnd);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean xywnd_size_allocate(ui::Widget widget, GtkAllocation *allocation, XYWnd *xywnd)
|
|
{
|
|
xywnd->m_nWidth = allocation->width;
|
|
xywnd->m_nHeight = allocation->height;
|
|
xywnd->updateProjection();
|
|
xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean xywnd_expose(ui::Widget widget, GdkEventExpose *event, XYWnd *xywnd)
|
|
{
|
|
if (glwidget_make_current(xywnd->GetWidget()) != FALSE) {
|
|
if (Map_Valid(g_map) && ScreenUpdates_Enabled()) {
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
xywnd->XY_Draw();
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
xywnd->m_XORRectangle.set(rectangle_t());
|
|
}
|
|
glwidget_swap_buffers(xywnd->GetWidget());
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
void XYWnd_CameraMoved(XYWnd &xywnd)
|
|
{
|
|
if (g_xywindow_globals_private.m_bCamXYUpdate) {
|
|
XYWnd_Update(xywnd);
|
|
}
|
|
}
|
|
|
|
XYWnd::XYWnd() :
|
|
m_gl_widget(glwidget_new(FALSE)),
|
|
m_deferredDraw(WidgetQueueDrawCaller(m_gl_widget)),
|
|
m_deferred_motion(xywnd_motion, this),
|
|
m_parent(ui::null),
|
|
m_window_observer(NewWindowObserver()),
|
|
m_XORRectangle(m_gl_widget),
|
|
m_chasemouse_handler(0)
|
|
{
|
|
m_bActive = false;
|
|
m_buttonstate = 0;
|
|
|
|
m_bNewBrushDrag = false;
|
|
m_move_started = false;
|
|
m_zoom_started = false;
|
|
|
|
m_nWidth = 0;
|
|
m_nHeight = 0;
|
|
|
|
m_vOrigin[0] = 0;
|
|
m_vOrigin[1] = 20;
|
|
m_vOrigin[2] = 46;
|
|
m_fScale = 1;
|
|
m_viewType = XY;
|
|
|
|
m_backgroundActivated = false;
|
|
m_alpha = 1.0f;
|
|
m_xmin = 0.0f;
|
|
m_ymin = 0.0f;
|
|
m_xmax = 0.0f;
|
|
m_ymax = 0.0f;
|
|
|
|
m_entityCreate = false;
|
|
|
|
m_mnuDrop = ui::Menu(ui::null);
|
|
m_mnuDropSingle = ui::Menu(ui::null);
|
|
m_mnuDropMultiple = ui::Menu(ui::null);
|
|
|
|
GlobalWindowObservers_add(m_window_observer);
|
|
GlobalWindowObservers_connectWidget(m_gl_widget);
|
|
|
|
m_window_observer->setRectangleDrawCallback(ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>(*this));
|
|
m_window_observer->setView(m_view);
|
|
|
|
g_object_ref(m_gl_widget._handle);
|
|
|
|
gtk_widget_set_events(m_gl_widget,
|
|
GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
|
|
GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
|
|
gtk_widget_set_can_focus(m_gl_widget, true);
|
|
|
|
m_sizeHandler = m_gl_widget.connect("size_allocate", G_CALLBACK(xywnd_size_allocate), this);
|
|
m_exposeHandler = m_gl_widget.on_render(G_CALLBACK(xywnd_expose), this);
|
|
|
|
m_gl_widget.connect("button_press_event", G_CALLBACK(xywnd_button_press), this);
|
|
m_gl_widget.connect("button_release_event", G_CALLBACK(xywnd_button_release), this);
|
|
m_gl_widget.connect("focus_in_event", G_CALLBACK(xywnd_focus_in), this);
|
|
m_gl_widget.connect("motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
|
|
|
|
m_gl_widget.connect("scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
|
|
|
|
Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
|
|
|
|
updateProjection();
|
|
updateModelview();
|
|
|
|
AddSceneChangeCallback(ReferenceCaller<XYWnd, void(), &XYWnd_Update>(*this));
|
|
AddCameraMovedCallback(ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>(*this));
|
|
|
|
PressedButtons_connect(g_pressedButtons, m_gl_widget);
|
|
|
|
onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
|
|
}
|
|
|
|
XYWnd::~XYWnd()
|
|
{
|
|
onDestroyed();
|
|
|
|
if (m_mnuDrop) {
|
|
m_mnuDrop.destroy();
|
|
m_mnuDrop = ui::Menu(ui::null);
|
|
}
|
|
|
|
if (m_mnuDropSingle) {
|
|
m_mnuDropSingle.destroy();
|
|
m_mnuDropSingle = ui::Menu(ui::null);
|
|
}
|
|
|
|
if (m_mnuDropMultiple) {
|
|
m_mnuDropMultiple.destroy();
|
|
m_mnuDropMultiple = ui::Menu(ui::null);
|
|
}
|
|
|
|
g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
|
|
g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
|
|
|
|
m_gl_widget.unref();
|
|
|
|
m_window_observer->release();
|
|
}
|
|
|
|
void XYWnd::captureStates()
|
|
{
|
|
m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
|
|
}
|
|
|
|
void XYWnd::releaseStates()
|
|
{
|
|
GlobalShaderCache().release("$XY_OVERLAY");
|
|
}
|
|
|
|
const Vector3 &XYWnd::GetOrigin()
|
|
{
|
|
return m_vOrigin;
|
|
}
|
|
|
|
void XYWnd::SetOrigin(const Vector3 &origin)
|
|
{
|
|
m_vOrigin = origin;
|
|
updateModelview();
|
|
}
|
|
|
|
void XYWnd::Scroll(int x, int y)
|
|
{
|
|
int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
m_vOrigin[nDim1] += x / m_fScale;
|
|
m_vOrigin[nDim2] += y / m_fScale;
|
|
updateModelview();
|
|
queueDraw();
|
|
}
|
|
|
|
unsigned int Clipper_buttons()
|
|
{
|
|
return RAD_LBUTTON;
|
|
}
|
|
|
|
void XYWnd::DropClipPoint(int pointx, int pointy)
|
|
{
|
|
Vector3 point;
|
|
|
|
XY_ToPoint(pointx, pointy, point);
|
|
|
|
Vector3 mid;
|
|
Select_GetMid(mid);
|
|
g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType());
|
|
const int nDim = (g_clip_viewtype == YZ) ? 0 : ((g_clip_viewtype == XZ) ? 1 : 2);
|
|
point[nDim] = mid[nDim];
|
|
vector3_snap(point, GetSnapGridSize());
|
|
NewClipPoint(point);
|
|
}
|
|
|
|
void XYWnd::Clipper_OnLButtonDown(int x, int y)
|
|
{
|
|
Vector3 mousePosition;
|
|
XY_ToPoint(x, y, mousePosition);
|
|
g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale);
|
|
if (!g_pMovingClip) {
|
|
DropClipPoint(x, y);
|
|
}
|
|
}
|
|
|
|
void XYWnd::Clipper_OnLButtonUp(int x, int y)
|
|
{
|
|
if (g_pMovingClip) {
|
|
g_pMovingClip = 0;
|
|
}
|
|
}
|
|
|
|
void XYWnd::Clipper_OnMouseMoved(int x, int y)
|
|
{
|
|
if (g_pMovingClip) {
|
|
XY_ToPoint(x, y, g_pMovingClip->m_ptClip);
|
|
XY_SnapToGrid(g_pMovingClip->m_ptClip);
|
|
Clip_Update();
|
|
ClipperChangeNotify();
|
|
}
|
|
}
|
|
|
|
void XYWnd::Clipper_Crosshair_OnMouseMoved(int x, int y)
|
|
{
|
|
Vector3 mousePosition;
|
|
XY_ToPoint(x, y, mousePosition);
|
|
if (ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale) != 0) {
|
|
GdkCursor *cursor;
|
|
cursor = gdk_cursor_new(GDK_CROSSHAIR);
|
|
gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), cursor);
|
|
gdk_cursor_unref(cursor);
|
|
} else {
|
|
gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), 0);
|
|
}
|
|
}
|
|
|
|
unsigned int MoveCamera_buttons()
|
|
{
|
|
return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
|
|
}
|
|
|
|
void XYWnd_PositionCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
|
|
{
|
|
Vector3 origin(Camera_getOrigin(camwnd));
|
|
xywnd->XY_ToPoint(x, y, origin);
|
|
xywnd->XY_SnapToGrid(origin);
|
|
Camera_setOrigin(camwnd, origin);
|
|
}
|
|
|
|
unsigned int OrientCamera_buttons()
|
|
{
|
|
if (g_glwindow_globals.m_nMouseType == ETwoButton) {
|
|
return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
|
|
}
|
|
return RAD_MBUTTON;
|
|
}
|
|
|
|
void XYWnd_OrientCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
|
|
{
|
|
Vector3 point = g_vector3_identity;
|
|
xywnd->XY_ToPoint(x, y, point);
|
|
xywnd->XY_SnapToGrid(point);
|
|
vector3_subtract(point, Camera_getOrigin(camwnd));
|
|
|
|
int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
|
|
int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
|
|
int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
|
|
if (point[n1] || point[n2]) {
|
|
Vector3 angles(Camera_getAngles(camwnd));
|
|
angles[nAngle] = static_cast<float>( radians_to_degrees(atan2(point[n1], point[n2])));
|
|
Camera_setAngles(camwnd, angles);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
NewBrushDrag
|
|
==============
|
|
*/
|
|
unsigned int NewBrushDrag_buttons()
|
|
{
|
|
return RAD_LBUTTON;
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag_Begin(int x, int y)
|
|
{
|
|
m_NewBrushDrag = 0;
|
|
m_nNewBrushPressx = x;
|
|
m_nNewBrushPressy = y;
|
|
|
|
m_bNewBrushDrag = true;
|
|
GlobalUndoSystem().start();
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag_End(int x, int y)
|
|
{
|
|
if (m_NewBrushDrag != 0) {
|
|
GlobalUndoSystem().finish("brushDragNew");
|
|
}
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag(int x, int y)
|
|
{
|
|
Vector3 mins, maxs;
|
|
XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
|
|
XY_SnapToGrid(mins);
|
|
XY_ToPoint(x, y, maxs);
|
|
XY_SnapToGrid(maxs);
|
|
|
|
int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
|
|
|
|
mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetSnapGridSize());
|
|
maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetSnapGridSize());
|
|
|
|
if (maxs[nDim] <= mins[nDim]) {
|
|
maxs[nDim] = mins[nDim] + GetGridSize();
|
|
}
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (mins[i] == maxs[i]) {
|
|
return; // don't create a degenerate brush
|
|
}
|
|
if (mins[i] > maxs[i]) {
|
|
float temp = mins[i];
|
|
mins[i] = maxs[i];
|
|
maxs[i] = temp;
|
|
}
|
|
}
|
|
|
|
if (m_NewBrushDrag == 0) {
|
|
NodeSmartReference node(GlobalBrushCreator().createBrush());
|
|
Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
|
|
|
|
scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
|
|
brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
|
|
brushpath.push(makeReference(node.get()));
|
|
selectPath(brushpath, true);
|
|
|
|
m_NewBrushDrag = node.get_pointer();
|
|
}
|
|
|
|
// d1223m
|
|
//Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
|
|
Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs),
|
|
g_brush_always_caulk ?
|
|
"textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
|
|
}
|
|
|
|
void entitycreate_activated(ui::Widget item)
|
|
{
|
|
scene::Node *world_node = Map_FindWorldspawn(g_map);
|
|
const char *entity_name = gtk_label_get_text(GTK_LABEL(gtk_bin_get_child(GTK_BIN(item))));
|
|
|
|
if (!(world_node && string_equal(entity_name, "worldspawn"))) {
|
|
g_pParentWnd->ActiveXY()->OnEntityCreate(entity_name);
|
|
} else {
|
|
GlobalRadiant().m_pfnMessageBox(MainFrame_getWindow(), "There's already a worldspawn in your map!"
|
|
"",
|
|
"Info",
|
|
eMB_OK,
|
|
eMB_ICONDEFAULT);
|
|
}
|
|
}
|
|
|
|
void EntityClassMenu_addItem(ui::Menu menu, const char *name)
|
|
{
|
|
auto item = ui::MenuItem(name);
|
|
item.connect("activate", G_CALLBACK(entitycreate_activated), item);
|
|
item.show();
|
|
menu_add_item(menu, item);
|
|
}
|
|
|
|
class EntityClassMenuInserter : public EntityClassVisitor {
|
|
typedef std::pair<ui::Menu, CopiedString> MenuPair;
|
|
typedef std::vector<MenuPair> MenuStack;
|
|
MenuStack m_stack;
|
|
CopiedString m_previous;
|
|
public:
|
|
EntityClassMenuInserter(ui::Menu menu)
|
|
{
|
|
m_stack.reserve(2);
|
|
m_stack.push_back(MenuPair(menu, ""));
|
|
}
|
|
|
|
~EntityClassMenuInserter()
|
|
{
|
|
if (!string_empty(m_previous.c_str())) {
|
|
addItem(m_previous.c_str(), "");
|
|
}
|
|
}
|
|
|
|
void visit(EntityClass *e)
|
|
{
|
|
ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
|
|
if (!string_empty(m_previous.c_str())) {
|
|
addItem(m_previous.c_str(), e->name());
|
|
}
|
|
m_previous = e->name();
|
|
}
|
|
|
|
void pushMenu(const CopiedString &name)
|
|
{
|
|
auto item = ui::MenuItem(name.c_str());
|
|
item.show();
|
|
m_stack.back().first.add(item);
|
|
|
|
auto submenu = ui::Menu(ui::New);
|
|
gtk_menu_item_set_submenu(item, submenu);
|
|
|
|
m_stack.push_back(MenuPair(submenu, name));
|
|
}
|
|
|
|
void popMenu()
|
|
{
|
|
m_stack.pop_back();
|
|
}
|
|
|
|
void addItem(const char *name, const char *next)
|
|
{
|
|
const char *underscore = strchr(name, '_');
|
|
|
|
if (underscore != 0 && underscore != name) {
|
|
bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
|
|
const char *parent = m_stack.back().second.c_str();
|
|
|
|
if (!string_empty(parent)
|
|
&& string_length(parent) == std::size_t(underscore - name)
|
|
&& string_equal_n(name, parent, underscore - name)) { // this is a child
|
|
} else if (nextEqual) {
|
|
if (m_stack.size() == 2) {
|
|
popMenu();
|
|
}
|
|
pushMenu(CopiedString(StringRange(name, underscore)));
|
|
} else if (m_stack.size() == 2) {
|
|
popMenu();
|
|
}
|
|
} else if (m_stack.size() == 2) {
|
|
popMenu();
|
|
}
|
|
|
|
EntityClassMenu_addItem(m_stack.back().first, name);
|
|
}
|
|
};
|
|
|
|
void XYWnd::OnContextMenu()
|
|
{
|
|
if (g_xywindow_globals.m_bRightClick == false) {
|
|
return;
|
|
}
|
|
|
|
/* first time, init */
|
|
if (!m_mnuDrop) {
|
|
auto menu1 = m_mnuDrop = ui::Menu(ui::New);
|
|
EntityClassMenuInserter inserter(menu1);
|
|
GlobalEntityClassManager().forEachPoint(inserter);
|
|
}
|
|
if (!m_mnuDropSingle) {
|
|
auto menu2 = m_mnuDropSingle = ui::Menu(ui::New);
|
|
create_menu_item_with_mnemonic(menu2, "Make detail", "MakeDetail");
|
|
create_menu_item_with_mnemonic(menu2, "Make structural", "MakeStructural");
|
|
create_menu_item_with_mnemonic(menu2, "Snap selection to _grid", "SnapToGrid");
|
|
menu_separator(menu2);
|
|
create_menu_item_with_mnemonic(menu2, "Arbitrary rotation...", "ArbitraryRotation");
|
|
create_menu_item_with_mnemonic(menu2, "Arbitrary scale...", "ArbitraryScale");
|
|
menu_separator(menu2);
|
|
create_menu_item_with_mnemonic(menu2, "_To Worldspawn", "UngroupSelection");
|
|
|
|
}
|
|
if (!m_mnuDropMultiple) {
|
|
auto menu3 = m_mnuDropMultiple = ui::Menu(ui::New);
|
|
create_menu_item_with_mnemonic(menu3, "Make detail", "MakeDetail");
|
|
create_menu_item_with_mnemonic(menu3, "Make structural", "MakeStructural");
|
|
create_menu_item_with_mnemonic(menu3, "Snap selection to _grid", "SnapToGrid");
|
|
menu_separator(menu3);
|
|
create_menu_item_with_mnemonic(menu3, "Arbitrary rotation...", "ArbitraryRotation");
|
|
create_menu_item_with_mnemonic(menu3, "Arbitrary scale...", "ArbitraryScale");
|
|
menu_separator(menu3);
|
|
create_menu_item_with_mnemonic(menu3, "_To Worldspawn", "UngroupSelection");
|
|
create_menu_item_with_mnemonic(menu3, "_Group Structural", "CreateFuncGroup");
|
|
create_menu_item_with_mnemonic(menu3, "_Combine Entities", "GroupSelection");
|
|
create_menu_item_with_mnemonic(menu3, "_Connect", "ConnectSelection");
|
|
create_menu_item_with_mnemonic(menu3, "_KillConnect", "KillConnectSelection");
|
|
create_menu_item_with_mnemonic(menu3, "_Select Color...", "EntityColor");
|
|
create_menu_item_with_mnemonic(menu3, "_Normalize Color...", "NormalizeColor");
|
|
}
|
|
|
|
if (GlobalSelectionSystem().countSelected() == 0) {
|
|
gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
|
|
} else if (GlobalSelectionSystem().countSelected() == 1) {
|
|
gtk_menu_popup(m_mnuDropSingle, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
|
|
} else {
|
|
gtk_menu_popup(m_mnuDropMultiple, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
|
|
}
|
|
}
|
|
|
|
FreezePointer g_xywnd_freezePointer;
|
|
|
|
unsigned int Move_buttons()
|
|
{
|
|
return RAD_RBUTTON;
|
|
}
|
|
|
|
void XYWnd_moveDelta(int x, int y, unsigned int state, void *data)
|
|
{
|
|
reinterpret_cast<XYWnd *>( data )->EntityCreate_MouseMove(x, y);
|
|
reinterpret_cast<XYWnd *>( data )->Scroll(-x, y);
|
|
}
|
|
|
|
gboolean XYWnd_Move_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
|
|
{
|
|
xywnd->Move_End();
|
|
return FALSE;
|
|
}
|
|
|
|
void XYWnd::Move_Begin()
|
|
{
|
|
if (m_move_started) {
|
|
Move_End();
|
|
}
|
|
m_move_started = true;
|
|
g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
|
|
m_move_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
|
|
}
|
|
|
|
void XYWnd::Move_End()
|
|
{
|
|
m_move_started = false;
|
|
g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
|
|
g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
|
|
}
|
|
|
|
unsigned int Zoom_buttons()
|
|
{
|
|
return RAD_RBUTTON | RAD_SHIFT;
|
|
}
|
|
|
|
int g_dragZoom = 0;
|
|
|
|
void XYWnd_zoomDelta(int x, int y, unsigned int state, void *data)
|
|
{
|
|
if (y != 0) {
|
|
g_dragZoom += y;
|
|
|
|
while (abs(g_dragZoom) > 8) {
|
|
if (g_dragZoom > 0) {
|
|
XYWnd_ZoomOut(reinterpret_cast<XYWnd *>( data ));
|
|
g_dragZoom -= 8;
|
|
} else {
|
|
XYWnd_ZoomIn(reinterpret_cast<XYWnd *>( data ));
|
|
g_dragZoom += 8;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gboolean XYWnd_Zoom_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
|
|
{
|
|
xywnd->Zoom_End();
|
|
return FALSE;
|
|
}
|
|
|
|
void XYWnd::Zoom_Begin()
|
|
{
|
|
if (m_zoom_started) {
|
|
Zoom_End();
|
|
}
|
|
m_zoom_started = true;
|
|
g_dragZoom = 0;
|
|
g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
|
|
m_zoom_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
|
|
}
|
|
|
|
void XYWnd::Zoom_End()
|
|
{
|
|
m_zoom_started = false;
|
|
g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
|
|
g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
|
|
}
|
|
|
|
// makes sure the selected brush or camera is in view
|
|
void XYWnd::PositionView(const Vector3 &position)
|
|
{
|
|
int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
|
|
m_vOrigin[nDim1] = position[nDim1];
|
|
m_vOrigin[nDim2] = position[nDim2];
|
|
|
|
updateModelview();
|
|
|
|
XYWnd_Update(*this);
|
|
}
|
|
|
|
void XYWnd::SetViewType(VIEWTYPE viewType)
|
|
{
|
|
m_viewType = viewType;
|
|
updateModelview();
|
|
|
|
if (m_parent) {
|
|
gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
|
|
}
|
|
}
|
|
|
|
|
|
inline WindowVector WindowVector_forInteger(int x, int y)
|
|
{
|
|
return WindowVector(static_cast<float>( x ), static_cast<float>( y ));
|
|
}
|
|
|
|
void XYWnd::mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers)
|
|
{
|
|
XY_MouseDown(static_cast<int>( position.x()), static_cast<int>( position.y()),
|
|
buttons_for_button_and_modifiers(button, modifiers));
|
|
}
|
|
|
|
void CamWnd_DisableMovement();
|
|
|
|
void XYWnd::XY_MouseDown(int x, int y, unsigned int buttons)
|
|
{
|
|
if (buttons == Move_buttons()) {
|
|
Move_Begin();
|
|
EntityCreate_MouseDown(x, y);
|
|
} else if (buttons == Zoom_buttons()) {
|
|
Zoom_Begin();
|
|
} else if (ClipMode() && buttons == Clipper_buttons()) {
|
|
Clipper_OnLButtonDown(x, y);
|
|
} else if (buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0) {
|
|
NewBrushDrag_Begin(x, y);
|
|
}
|
|
// control mbutton = move camera
|
|
else if (buttons == MoveCamera_buttons()) {
|
|
XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
|
|
}
|
|
// mbutton = angle camera
|
|
else if (buttons == OrientCamera_buttons()) {
|
|
XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
|
|
} else {
|
|
m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons),
|
|
modifiers_for_flags(buttons));
|
|
}
|
|
CamWnd_DisableMovement();
|
|
}
|
|
|
|
void XYWnd::XY_MouseUp(int x, int y, unsigned int buttons)
|
|
{
|
|
if (m_move_started) {
|
|
Move_End();
|
|
EntityCreate_MouseUp(x, y);
|
|
} else if (m_zoom_started) {
|
|
Zoom_End();
|
|
} else if (ClipMode() && buttons == Clipper_buttons()) {
|
|
Clipper_OnLButtonUp(x, y);
|
|
} else if (m_bNewBrushDrag) {
|
|
m_bNewBrushDrag = false;
|
|
NewBrushDrag_End(x, y);
|
|
} else {
|
|
m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons),
|
|
modifiers_for_flags(buttons));
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_MouseMoved(int x, int y, unsigned int buttons)
|
|
{
|
|
// rbutton = drag xy origin
|
|
if (m_move_started) {
|
|
}
|
|
// zoom in/out
|
|
else if (m_zoom_started) {
|
|
} else if (ClipMode() && g_pMovingClip != 0) {
|
|
Clipper_OnMouseMoved(x, y);
|
|
}
|
|
// lbutton without selection = drag new brush
|
|
else if (m_bNewBrushDrag) {
|
|
NewBrushDrag(x, y);
|
|
}
|
|
|
|
// control mbutton = move camera
|
|
else if (getButtonState() == MoveCamera_buttons()) {
|
|
XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
|
|
}
|
|
|
|
// mbutton = angle camera
|
|
else if (getButtonState() == OrientCamera_buttons()) {
|
|
XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
|
|
} else {
|
|
m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
|
|
|
|
m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
|
|
XY_ToPoint(x, y, m_mousePosition);
|
|
XY_SnapToGrid(m_mousePosition);
|
|
|
|
StringOutputStream status(64);
|
|
status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
|
|
<< " y:: " << FloatFormat(m_mousePosition[1], 6, 1)
|
|
<< " z:: " << FloatFormat(m_mousePosition[2], 6, 1);
|
|
g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
|
|
|
|
if (g_bCrossHairs) {
|
|
XYWnd_Update(*this);
|
|
}
|
|
|
|
Clipper_Crosshair_OnMouseMoved(x, y);
|
|
}
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseDown(int x, int y)
|
|
{
|
|
m_entityCreate = true;
|
|
m_entityCreate_x = x;
|
|
m_entityCreate_y = y;
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseMove(int x, int y)
|
|
{
|
|
if (m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y)) {
|
|
m_entityCreate = false;
|
|
}
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseUp(int x, int y)
|
|
{
|
|
if (m_entityCreate) {
|
|
m_entityCreate = false;
|
|
OnContextMenu();
|
|
}
|
|
}
|
|
|
|
inline float screen_normalised(int pos, unsigned int size)
|
|
{
|
|
return ((2.0f * pos) / size) - 1.0f;
|
|
}
|
|
|
|
inline float normalised_to_world(float normalised, float world_origin, float normalised2world_scale)
|
|
{
|
|
return world_origin + normalised * normalised2world_scale;
|
|
}
|
|
|
|
|
|
// TTimo: watch it, this doesn't init one of the 3 coords
|
|
void XYWnd::XY_ToPoint(int x, int y, Vector3 &point)
|
|
{
|
|
float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
|
|
float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
|
|
if (m_viewType == XY) {
|
|
point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
|
|
point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
|
|
} else if (m_viewType == YZ) {
|
|
point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
|
|
point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
|
|
} else {
|
|
point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
|
|
point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_SnapToGrid(Vector3 &point)
|
|
{
|
|
if (m_viewType == XY) {
|
|
point[0] = float_snapped(point[0], GetSnapGridSize());
|
|
point[1] = float_snapped(point[1], GetSnapGridSize());
|
|
} else if (m_viewType == YZ) {
|
|
point[1] = float_snapped(point[1], GetSnapGridSize());
|
|
point[2] = float_snapped(point[2], GetSnapGridSize());
|
|
} else {
|
|
point[0] = float_snapped(point[0], GetSnapGridSize());
|
|
point[2] = float_snapped(point[2], GetSnapGridSize());
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_LoadBackgroundImage(const char *name)
|
|
{
|
|
const char *relative = path_make_relative(name, GlobalFileSystem().findRoot(name));
|
|
if (relative == name) {
|
|
globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
|
|
}
|
|
|
|
char fileNameWithoutExt[512];
|
|
strncpy(fileNameWithoutExt, relative, sizeof(fileNameWithoutExt) - 1);
|
|
fileNameWithoutExt[512 - 1] = '\0';
|
|
fileNameWithoutExt[strlen(fileNameWithoutExt) - 4] = '\0';
|
|
|
|
Image *image = QERApp_LoadImage(0, fileNameWithoutExt);
|
|
if (!image) {
|
|
globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
|
|
return;
|
|
}
|
|
g_pParentWnd->ActiveXY()->m_tex = (qtexture_t *) malloc(sizeof(qtexture_t));
|
|
LoadTextureRGBA(g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(),
|
|
image->getHeight());
|
|
globalOutputStream() << "Loaded background texture " << relative << "\n";
|
|
g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
|
|
|
|
int m_ix, m_iy;
|
|
switch (g_pParentWnd->ActiveXY()->m_viewType) {
|
|
case XY:
|
|
m_ix = 0;
|
|
m_iy = 1;
|
|
break;
|
|
case XZ:
|
|
m_ix = 0;
|
|
m_iy = 2;
|
|
break;
|
|
case YZ:
|
|
m_ix = 1;
|
|
m_iy = 2;
|
|
break;
|
|
}
|
|
|
|
Vector3 min, max;
|
|
Select_GetBounds(min, max);
|
|
g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
|
|
g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
|
|
g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
|
|
g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
|
|
}
|
|
|
|
void XYWnd::XY_DisableBackground(void)
|
|
{
|
|
g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
|
|
if (g_pParentWnd->ActiveXY()->m_tex) {
|
|
free(g_pParentWnd->ActiveXY()->m_tex);
|
|
}
|
|
g_pParentWnd->ActiveXY()->m_tex = NULL;
|
|
}
|
|
|
|
void WXY_BackgroundSelect(void)
|
|
{
|
|
bool brushesSelected = Scene_countSelectedBrushes(GlobalSceneGraph()) != 0;
|
|
if (!brushesSelected) {
|
|
ui::alert(ui::root, "You have to select some brushes to get the bounding box for.\n",
|
|
"No selection", ui::alert_type::OK, ui::alert_icon::Error);
|
|
return;
|
|
}
|
|
|
|
const char *filename = MainFrame_getWindow().file_dialog(TRUE, "Background Image", NULL, NULL);
|
|
g_pParentWnd->ActiveXY()->XY_DisableBackground();
|
|
if (filename) {
|
|
g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage(filename);
|
|
}
|
|
}
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
DRAWING
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
/*
|
|
==============
|
|
XY_DrawGrid
|
|
==============
|
|
*/
|
|
|
|
double two_to_the_power(int power)
|
|
{
|
|
return pow(2.0f, power);
|
|
}
|
|
|
|
void XYWnd::XY_DrawAxis(void)
|
|
{
|
|
if (g_xywindow_globals_private.show_axis) {
|
|
const char g_AxisName[3] = {'X', 'Y', 'Z'};
|
|
const int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
const int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
const int w = (m_nWidth / 2 / m_fScale);
|
|
const int h = (m_nHeight / 2 / m_fScale);
|
|
|
|
const Vector3 &colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
|
|
const Vector3 &colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
|
|
|
|
// draw two lines with corresponding axis colors to highlight current view
|
|
// horizontal line: nDim1 color
|
|
glLineWidth(2);
|
|
glBegin(GL_LINES);
|
|
glColor3fv(vector3_to_array(colourX));
|
|
glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
|
|
glVertex2f(m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
|
|
glVertex2f(0, 0);
|
|
glVertex2f(32 / m_fScale, 0);
|
|
glColor3fv(vector3_to_array(colourY));
|
|
glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
|
|
glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
|
|
glVertex2f(0, 0);
|
|
glVertex2f(0, 32 / m_fScale);
|
|
glEnd();
|
|
glLineWidth(1);
|
|
// now print axis symbols
|
|
glColor3fv(vector3_to_array(colourX));
|
|
glRasterPos2f(m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale);
|
|
GlobalOpenGL().drawChar(g_AxisName[nDim1]);
|
|
glRasterPos2f(28 / m_fScale, -10 / m_fScale);
|
|
GlobalOpenGL().drawChar(g_AxisName[nDim1]);
|
|
glColor3fv(vector3_to_array(colourY));
|
|
glRasterPos2f(m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale);
|
|
GlobalOpenGL().drawChar(g_AxisName[nDim2]);
|
|
glRasterPos2f(-10 / m_fScale, 28 / m_fScale);
|
|
GlobalOpenGL().drawChar(g_AxisName[nDim2]);
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_DrawBackground(void)
|
|
{
|
|
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|
|
|
glPolygonMode(GL_FRONT, GL_FILL);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
|
|
glBegin(GL_QUADS);
|
|
|
|
glColor4f(1.0, 1.0, 1.0, m_alpha);
|
|
glTexCoord2f(0.0, 1.0);
|
|
glVertex2f(m_xmin, m_ymin);
|
|
|
|
glTexCoord2f(1.0, 1.0);
|
|
glVertex2f(m_xmax, m_ymin);
|
|
|
|
glTexCoord2f(1.0, 0.0);
|
|
glVertex2f(m_xmax, m_ymax);
|
|
|
|
glTexCoord2f(0.0, 0.0);
|
|
glVertex2f(m_xmin, m_ymax);
|
|
|
|
glEnd();
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
glPopAttrib();
|
|
}
|
|
|
|
void XYWnd::XY_DrawGrid(void)
|
|
{
|
|
float x, y, xb, xe, yb, ye;
|
|
float w, h, a;
|
|
char text[32];
|
|
float step, minor_step, stepx, stepy;
|
|
step = minor_step = stepx = stepy = GetGridSize();
|
|
|
|
int minor_power = Grid_getPower();
|
|
int mask;
|
|
|
|
while ((minor_step * m_fScale) <= 4.0f) { // make sure minor grid spacing is at least 4 pixels on the screen
|
|
++minor_power;
|
|
minor_step *= 2;
|
|
}
|
|
int power = minor_power;
|
|
while ((power % 3) != 0 ||
|
|
(step * m_fScale) <= 32.0f) { // make sure major grid spacing is at least 32 pixels on the screen
|
|
++power;
|
|
step = float(two_to_the_power(power));
|
|
}
|
|
mask = (1 << (power - minor_power)) - 1;
|
|
while ((stepx * m_fScale) <= 32.0f) { // text step x must be at least 32
|
|
stepx *= 2;
|
|
}
|
|
while ((stepy * m_fScale) <= 32.0f) { // text step y must be at least 32
|
|
stepy *= 2;
|
|
}
|
|
|
|
a = ((GetSnapGridSize() > 0.0f) ? 1.0f : 0.3f);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
glDisable(GL_TEXTURE_1D);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_BLEND);
|
|
glLineWidth(1);
|
|
|
|
w = (m_nWidth / 2 / m_fScale);
|
|
h = (m_nHeight / 2 / m_fScale);
|
|
|
|
const int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
const int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
|
|
xb = m_vOrigin[nDim1] - w;
|
|
if (xb < region_mins[nDim1]) {
|
|
xb = region_mins[nDim1];
|
|
}
|
|
xb = step * floor(xb / step);
|
|
|
|
xe = m_vOrigin[nDim1] + w;
|
|
if (xe > region_maxs[nDim1]) {
|
|
xe = region_maxs[nDim1];
|
|
}
|
|
xe = step * ceil(xe / step);
|
|
|
|
yb = m_vOrigin[nDim2] - h;
|
|
if (yb < region_mins[nDim2]) {
|
|
yb = region_mins[nDim2];
|
|
}
|
|
yb = step * floor(yb / step);
|
|
|
|
ye = m_vOrigin[nDim2] + h;
|
|
if (ye > region_maxs[nDim2]) {
|
|
ye = region_maxs[nDim2];
|
|
}
|
|
ye = step * ceil(ye / step);
|
|
|
|
#define COLORS_DIFFER(a, b) \
|
|
( ( a )[0] != ( b )[0] || \
|
|
( a )[1] != ( b )[1] || \
|
|
( a )[2] != ( b )[2] )
|
|
|
|
// djbob
|
|
// draw minor blocks
|
|
if (g_xywindow_globals_private.d_showgrid || a < 1.0f) {
|
|
if (a < 1.0f) {
|
|
glEnable(GL_BLEND);
|
|
}
|
|
|
|
if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback)) {
|
|
glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridminor, a)));
|
|
|
|
glBegin(GL_LINES);
|
|
int i = 0;
|
|
for (x = xb; x < xe; x += minor_step, ++i) {
|
|
if ((i & mask) != 0) {
|
|
glVertex2f(x, yb);
|
|
glVertex2f(x, ye);
|
|
}
|
|
}
|
|
i = 0;
|
|
for (y = yb; y < ye; y += minor_step, ++i) {
|
|
if ((i & mask) != 0) {
|
|
glVertex2f(xb, y);
|
|
glVertex2f(xe, y);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
// draw major blocks
|
|
if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor)) {
|
|
glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridmajor, a)));
|
|
|
|
glBegin(GL_LINES);
|
|
for (x = xb; x <= xe; x += step) {
|
|
glVertex2f(x, yb);
|
|
glVertex2f(x, ye);
|
|
}
|
|
for (y = yb; y <= ye; y += step) {
|
|
glVertex2f(xb, y);
|
|
glVertex2f(xe, y);
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
if (a < 1.0f) {
|
|
glDisable(GL_BLEND);
|
|
}
|
|
}
|
|
|
|
// draw coordinate text if needed
|
|
if (g_xywindow_globals_private.show_coordinates) {
|
|
glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridtext, 1.0f)));
|
|
float offx = m_vOrigin[nDim2] + h - (4 + GlobalOpenGL().m_font->getPixelAscent()) / m_fScale;
|
|
float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
|
|
for (x = xb - fmod(xb, stepx); x <= xe; x += stepx) {
|
|
glRasterPos2f(x, offx);
|
|
sprintf(text, "%g", x);
|
|
GlobalOpenGL().drawString(text);
|
|
}
|
|
for (y = yb - fmod(yb, stepy); y <= ye; y += stepy) {
|
|
glRasterPos2f(offy, y);
|
|
sprintf(text, "%g", y);
|
|
GlobalOpenGL().drawString(text);
|
|
}
|
|
|
|
if (Active()) {
|
|
glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
|
|
}
|
|
|
|
// we do this part (the old way) only if show_axis is disabled
|
|
if (!g_xywindow_globals_private.show_axis) {
|
|
glRasterPos2f(m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
|
|
|
|
GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
|
|
}
|
|
}
|
|
|
|
XYWnd::XY_DrawAxis();
|
|
|
|
// show current work zone?
|
|
// the work zone is used to place dropped points and brushes
|
|
if (g_xywindow_globals_private.d_show_work) {
|
|
glColor4f(1.0f, 0.0f, 0.0f, 1.0f);
|
|
glBegin(GL_LINES);
|
|
glVertex2f(xb, Select_getWorkZone().d_work_min[nDim2]);
|
|
glVertex2f(xe, Select_getWorkZone().d_work_min[nDim2]);
|
|
glVertex2f(xb, Select_getWorkZone().d_work_max[nDim2]);
|
|
glVertex2f(xe, Select_getWorkZone().d_work_max[nDim2]);
|
|
glVertex2f(Select_getWorkZone().d_work_min[nDim1], yb);
|
|
glVertex2f(Select_getWorkZone().d_work_min[nDim1], ye);
|
|
glVertex2f(Select_getWorkZone().d_work_max[nDim1], yb);
|
|
glVertex2f(Select_getWorkZone().d_work_max[nDim1], ye);
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
XY_DrawBlockGrid
|
|
==============
|
|
*/
|
|
void XYWnd::XY_DrawBlockGrid()
|
|
{
|
|
if (Map_FindWorldspawn(g_map) == 0) {
|
|
return;
|
|
}
|
|
const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize");
|
|
if (strlen(value)) {
|
|
sscanf(value, "%i", &g_xywindow_globals_private.blockSize);
|
|
}
|
|
|
|
if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 ||
|
|
g_xywindow_globals_private.blockSize < 1024) {
|
|
// don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
|
|
g_xywindow_globals_private.blockSize = 1024;
|
|
}
|
|
|
|
float x, y, xb, xe, yb, ye;
|
|
float w, h;
|
|
char text[32];
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
glDisable(GL_TEXTURE_1D);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_BLEND);
|
|
|
|
w = (m_nWidth / 2 / m_fScale);
|
|
h = (m_nHeight / 2 / m_fScale);
|
|
|
|
int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
|
|
xb = m_vOrigin[nDim1] - w;
|
|
if (xb < region_mins[nDim1]) {
|
|
xb = region_mins[nDim1];
|
|
}
|
|
xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(xb / g_xywindow_globals_private.blockSize));
|
|
|
|
xe = m_vOrigin[nDim1] + w;
|
|
if (xe > region_maxs[nDim1]) {
|
|
xe = region_maxs[nDim1];
|
|
}
|
|
xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(xe / g_xywindow_globals_private.blockSize));
|
|
|
|
yb = m_vOrigin[nDim2] - h;
|
|
if (yb < region_mins[nDim2]) {
|
|
yb = region_mins[nDim2];
|
|
}
|
|
yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(yb / g_xywindow_globals_private.blockSize));
|
|
|
|
ye = m_vOrigin[nDim2] + h;
|
|
if (ye > region_maxs[nDim2]) {
|
|
ye = region_maxs[nDim2];
|
|
}
|
|
ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(ye / g_xywindow_globals_private.blockSize));
|
|
|
|
// draw major blocks
|
|
|
|
glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
|
|
glLineWidth(2);
|
|
|
|
glBegin(GL_LINES);
|
|
|
|
for (x = xb; x <= xe; x += g_xywindow_globals_private.blockSize) {
|
|
glVertex2f(x, yb);
|
|
glVertex2f(x, ye);
|
|
}
|
|
|
|
if (m_viewType == XY) {
|
|
for (y = yb; y <= ye; y += g_xywindow_globals_private.blockSize) {
|
|
glVertex2f(xb, y);
|
|
glVertex2f(xe, y);
|
|
}
|
|
}
|
|
|
|
glEnd();
|
|
glLineWidth(1);
|
|
|
|
// draw coordinate text if needed
|
|
|
|
if (m_viewType == XY && m_fScale > .1) {
|
|
for (x = xb; x < xe; x += g_xywindow_globals_private.blockSize) {
|
|
for (y = yb; y < ye; y += g_xywindow_globals_private.blockSize) {
|
|
glRasterPos2f(x + (g_xywindow_globals_private.blockSize / 2),
|
|
y + (g_xywindow_globals_private.blockSize / 2));
|
|
sprintf(text, "%i,%i", (int) floor(x / g_xywindow_globals_private.blockSize),
|
|
(int) floor(y / g_xywindow_globals_private.blockSize));
|
|
GlobalOpenGL().drawString(text);
|
|
}
|
|
}
|
|
}
|
|
|
|
glColor4f(0, 0, 0, 0);
|
|
}
|
|
|
|
void XYWnd::DrawCameraIcon(const Vector3 &origin, const Vector3 &angles)
|
|
{
|
|
float x, y, fov, box;
|
|
double a;
|
|
|
|
fov = 48 / m_fScale;
|
|
box = 16 / m_fScale;
|
|
|
|
if (m_viewType == XY) {
|
|
x = origin[0];
|
|
y = origin[1];
|
|
a = degrees_to_radians(angles[CAMERA_YAW]);
|
|
} else if (m_viewType == YZ) {
|
|
x = origin[1];
|
|
y = origin[2];
|
|
a = degrees_to_radians(angles[CAMERA_PITCH]);
|
|
} else {
|
|
x = origin[0];
|
|
y = origin[2];
|
|
a = degrees_to_radians(angles[CAMERA_PITCH]);
|
|
}
|
|
|
|
glColor3f(0.0, 0.0, 1.0);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex3f(x - box, y, 0);
|
|
glVertex3f(x, y + (box / 2), 0);
|
|
glVertex3f(x + box, y, 0);
|
|
glVertex3f(x, y - (box / 2), 0);
|
|
glVertex3f(x - box, y, 0);
|
|
glVertex3f(x + box, y, 0);
|
|
glEnd();
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex3f(x + static_cast<float>( fov * cos(a + c_pi / 4)), y + static_cast<float>( fov * sin(a + c_pi / 4)), 0);
|
|
glVertex3f(x, y, 0);
|
|
glVertex3f(x + static_cast<float>( fov * cos(a - c_pi / 4)), y + static_cast<float>( fov * sin(a - c_pi / 4)), 0);
|
|
glEnd();
|
|
|
|
}
|
|
|
|
|
|
float Betwixt(float f1, float f2)
|
|
{
|
|
if (f1 > f2) {
|
|
return f2 + ((f1 - f2) / 2);
|
|
} else {
|
|
return f1 + ((f2 - f1) / 2);
|
|
}
|
|
}
|
|
|
|
|
|
// can be greatly simplified but per usual i am in a hurry
|
|
// which is not an excuse, just a fact
|
|
void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3 &vMinBounds, Vector3 &vMaxBounds)
|
|
{
|
|
if (vector3_equal(vMinBounds, vMaxBounds)) {
|
|
return;
|
|
}
|
|
const char *g_pDimStrings[] = {"x:", "y:", "z:"};
|
|
typedef const char *OrgStrings[2];
|
|
const OrgStrings g_pOrgStrings[] = {{"x:", "y:",},
|
|
{"x:", "z:",},
|
|
{"y:", "z:",}};
|
|
|
|
Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
|
|
|
|
glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
|
|
g_xywindow_globals.color_selbrushes[1] * .65f,
|
|
g_xywindow_globals.color_selbrushes[2] * .65f);
|
|
|
|
StringOutputStream dimensions(16);
|
|
|
|
if (m_viewType == XY) {
|
|
glBegin(GL_LINES);
|
|
glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
|
glEnd();
|
|
|
|
glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f);
|
|
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
|
|
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
|
|
dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1]
|
|
<< vMaxBounds[nDim2] << ")";
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
} else if (m_viewType == XZ) {
|
|
glBegin(GL_LINES);
|
|
glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
|
|
glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
|
|
glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMinBounds[nDim2]);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
|
glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
|
glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
|
glEnd();
|
|
|
|
glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f / m_fScale);
|
|
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
|
|
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
|
|
dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1]
|
|
<< vMaxBounds[nDim2] << ")";
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
} else {
|
|
glBegin(GL_LINES);
|
|
glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
|
|
glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
|
|
glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
|
|
glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
|
|
glEnd();
|
|
|
|
glRasterPos3f(0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale);
|
|
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
|
|
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
dimensions.clear();
|
|
|
|
glRasterPos3f(0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
|
|
dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1]
|
|
<< vMaxBounds[nDim2] << ")";
|
|
GlobalOpenGL().drawString(dimensions.c_str());
|
|
}
|
|
}
|
|
|
|
class XYRenderer : public Renderer {
|
|
struct state_type {
|
|
state_type() :
|
|
m_highlight(0),
|
|
m_state(0)
|
|
{
|
|
}
|
|
|
|
unsigned int m_highlight;
|
|
Shader *m_state;
|
|
};
|
|
|
|
public:
|
|
XYRenderer(RenderStateFlags globalstate, Shader *selected) :
|
|
m_globalstate(globalstate),
|
|
m_state_selected(selected)
|
|
{
|
|
ASSERT_NOTNULL(selected);
|
|
m_state_stack.push_back(state_type());
|
|
}
|
|
|
|
void SetState(Shader *state, EStyle style)
|
|
{
|
|
ASSERT_NOTNULL(state);
|
|
if (style == eWireframeOnly) {
|
|
m_state_stack.back().m_state = state;
|
|
}
|
|
}
|
|
|
|
EStyle getStyle() const
|
|
{
|
|
return eWireframeOnly;
|
|
}
|
|
|
|
void PushState()
|
|
{
|
|
m_state_stack.push_back(m_state_stack.back());
|
|
}
|
|
|
|
void PopState()
|
|
{
|
|
ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
|
|
m_state_stack.pop_back();
|
|
}
|
|
|
|
void Highlight(EHighlightMode mode, bool bEnable = true)
|
|
{
|
|
(bEnable)
|
|
? m_state_stack.back().m_highlight |= mode
|
|
: m_state_stack.back().m_highlight &= ~mode;
|
|
}
|
|
|
|
void addRenderable(const OpenGLRenderable &renderable, const Matrix4 &localToWorld)
|
|
{
|
|
if (m_state_stack.back().m_highlight & ePrimitive) {
|
|
m_state_selected->addRenderable(renderable, localToWorld);
|
|
} else {
|
|
m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
|
|
}
|
|
}
|
|
|
|
void render(const Matrix4 &modelview, const Matrix4 &projection)
|
|
{
|
|
GlobalShaderCache().render(m_globalstate, modelview, projection);
|
|
}
|
|
|
|
private:
|
|
std::vector<state_type> m_state_stack;
|
|
RenderStateFlags m_globalstate;
|
|
Shader *m_state_selected;
|
|
};
|
|
|
|
void XYWnd::updateProjection()
|
|
{
|
|
m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
|
|
m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
|
|
m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
|
|
|
|
m_projection[12] = 0.0f;
|
|
m_projection[13] = 0.0f;
|
|
m_projection[14] = -1.0f;
|
|
|
|
m_projection[1] =
|
|
m_projection[2] =
|
|
m_projection[3] =
|
|
|
|
m_projection[4] =
|
|
m_projection[6] =
|
|
m_projection[7] =
|
|
|
|
m_projection[8] =
|
|
m_projection[9] =
|
|
m_projection[11] = 0.0f;
|
|
|
|
m_projection[15] = 1.0f;
|
|
|
|
m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
|
|
}
|
|
|
|
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
|
|
void XYWnd::updateModelview()
|
|
{
|
|
int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
|
|
// translation
|
|
m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
|
|
m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
|
|
m_modelview[14] = g_MaxWorldCoord * m_fScale;
|
|
|
|
// axis base
|
|
switch (m_viewType) {
|
|
case XY:
|
|
m_modelview[0] = m_fScale;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = 0;
|
|
|
|
m_modelview[4] = 0;
|
|
m_modelview[5] = m_fScale;
|
|
m_modelview[6] = 0;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = 0;
|
|
m_modelview[10] = -m_fScale;
|
|
break;
|
|
case XZ:
|
|
m_modelview[0] = m_fScale;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = 0;
|
|
|
|
m_modelview[4] = 0;
|
|
m_modelview[5] = 0;
|
|
m_modelview[6] = m_fScale;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = m_fScale;
|
|
m_modelview[10] = 0;
|
|
break;
|
|
case YZ:
|
|
m_modelview[0] = 0;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = -m_fScale;
|
|
|
|
m_modelview[4] = m_fScale;
|
|
m_modelview[5] = 0;
|
|
m_modelview[6] = 0;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = m_fScale;
|
|
m_modelview[10] = 0;
|
|
break;
|
|
}
|
|
|
|
m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
|
|
m_modelview[15] = 1;
|
|
|
|
m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
XY_Draw
|
|
==============
|
|
*/
|
|
|
|
//#define DBG_SCENEDUMP
|
|
|
|
void XYWnd::XY_Draw()
|
|
{
|
|
//
|
|
// clear
|
|
//
|
|
glViewport(0, 0, m_nWidth, m_nHeight);
|
|
glClearColor(g_xywindow_globals.color_gridback[0],
|
|
g_xywindow_globals.color_gridback[1],
|
|
g_xywindow_globals.color_gridback[2], 0);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
//
|
|
// set up viewpoint
|
|
//
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadMatrixf(reinterpret_cast<const float *>( &m_projection ));
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
glScalef(m_fScale, m_fScale, 1);
|
|
int nDim1 = (m_viewType == YZ) ? 1 : 0;
|
|
int nDim2 = (m_viewType == XY) ? 1 : 2;
|
|
glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
|
|
|
|
glDisable(GL_LINE_STIPPLE);
|
|
glLineWidth(1);
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glDisableClientState(GL_NORMAL_ARRAY);
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
glDisable(GL_TEXTURE_2D);
|
|
glDisable(GL_LIGHTING);
|
|
glDisable(GL_COLOR_MATERIAL);
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
if (m_backgroundActivated) {
|
|
XY_DrawBackground();
|
|
}
|
|
XY_DrawGrid();
|
|
|
|
if (g_xywindow_globals_private.show_blocks) {
|
|
XY_DrawBlockGrid();
|
|
}
|
|
|
|
glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
|
|
|
|
unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
|
|
if (!g_xywindow_globals.m_bNoStipple) {
|
|
globalstate |= RENDER_LINESTIPPLE;
|
|
}
|
|
|
|
{
|
|
XYRenderer renderer(globalstate, m_state_selected);
|
|
Scene_Render(renderer, m_view);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
renderer.render(m_modelview, m_projection);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
}
|
|
|
|
glDepthMask(GL_FALSE);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisable(GL_LINE_STIPPLE);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glLineWidth(1);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
if (GlobalOpenGL().GL_1_3()) {
|
|
glActiveTexture(GL_TEXTURE0);
|
|
glClientActiveTexture(GL_TEXTURE0);
|
|
}
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisableClientState(GL_NORMAL_ARRAY);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisable(GL_TEXTURE_2D);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisable(GL_LIGHTING);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glDisable(GL_COLOR_MATERIAL);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
|
|
// size info
|
|
if (g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0) {
|
|
Vector3 min, max;
|
|
Select_GetBounds(min, max);
|
|
PaintSizeInfo(nDim1, nDim2, min, max);
|
|
}
|
|
|
|
if (g_bCrossHairs) {
|
|
glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
|
|
glBegin(GL_LINES);
|
|
if (m_viewType == XY) {
|
|
glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
|
|
glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
|
|
glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
|
|
glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
|
|
} else if (m_viewType == YZ) {
|
|
glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
|
|
glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
|
|
glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
|
|
glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
|
|
} else {
|
|
glVertex3f(2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
|
|
glVertex3f(2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
|
|
glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
|
|
glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
if (ClipMode()) {
|
|
GlobalClipPoints_Draw(m_fScale);
|
|
}
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
// reset modelview
|
|
glLoadIdentity();
|
|
glScalef(m_fScale, m_fScale, 1);
|
|
glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
|
|
DrawCameraIcon(Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
|
|
Feedback_draw2D(m_viewType);
|
|
|
|
if (g_xywindow_globals_private.show_outline) {
|
|
if (Active()) {
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
glOrtho(0, m_nWidth, 0, m_nHeight, 0, 1);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
switch (m_viewType) {
|
|
case YZ:
|
|
glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
|
|
break;
|
|
case XZ:
|
|
glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
|
|
break;
|
|
case XY:
|
|
glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
|
|
break;
|
|
}
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
glVertex2f(0.5, 0.5);
|
|
glVertex2f(m_nWidth - 0.5, 1);
|
|
glVertex2f(m_nWidth - 0.5, m_nHeight - 0.5);
|
|
glVertex2f(0.5, m_nHeight - 0.5);
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glFinish();
|
|
}
|
|
|
|
void XYWnd_MouseToPoint(XYWnd *xywnd, int x, int y, Vector3 &point)
|
|
{
|
|
xywnd->XY_ToPoint(x, y, point);
|
|
xywnd->XY_SnapToGrid(point);
|
|
|
|
int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
|
|
float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
|
|
point[nDim] = float_snapped(fWorkMid, GetGridSize());
|
|
}
|
|
|
|
void XYWnd::OnEntityCreate(const char *item)
|
|
{
|
|
StringOutputStream command;
|
|
command << "entityCreate -class " << item;
|
|
UndoableCommand undo(command.c_str());
|
|
Vector3 point;
|
|
XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
|
|
Entity_createFromSelection(item, point);
|
|
}
|
|
|
|
|
|
void GetFocusPosition(Vector3 &position)
|
|
{
|
|
if (GlobalSelectionSystem().countSelected() != 0) {
|
|
Select_GetMid(position);
|
|
} else {
|
|
position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
|
|
}
|
|
}
|
|
|
|
void XYWnd_Focus(XYWnd *xywnd)
|
|
{
|
|
Vector3 position;
|
|
GetFocusPosition(position);
|
|
xywnd->PositionView(position);
|
|
}
|
|
|
|
void XY_Split_Focus()
|
|
{
|
|
Vector3 position;
|
|
GetFocusPosition(position);
|
|
if (g_pParentWnd->GetXYWnd()) {
|
|
g_pParentWnd->GetXYWnd()->PositionView(position);
|
|
}
|
|
if (g_pParentWnd->GetXZWnd()) {
|
|
g_pParentWnd->GetXZWnd()->PositionView(position);
|
|
}
|
|
if (g_pParentWnd->GetYZWnd()) {
|
|
g_pParentWnd->GetYZWnd()->PositionView(position);
|
|
}
|
|
}
|
|
|
|
void XY_Focus()
|
|
{
|
|
#if 1
|
|
// cannot do this in a split window
|
|
// do something else that the user may want here
|
|
XY_Split_Focus();
|
|
return;
|
|
#else
|
|
XYWnd *xywnd = g_pParentWnd->GetXYWnd();
|
|
XYWnd_Focus(xywnd);
|
|
#endif
|
|
}
|
|
|
|
void XY_Top()
|
|
{
|
|
#if 1
|
|
// cannot do this in a split window
|
|
// do something else that the user may want here
|
|
XY_Split_Focus();
|
|
return;
|
|
#else
|
|
XYWnd *xywnd = g_pParentWnd->GetXYWnd();
|
|
xywnd->SetViewType(XY);
|
|
XYWnd_Focus(xywnd);
|
|
#endif
|
|
}
|
|
|
|
void XY_Side()
|
|
{
|
|
#if 1
|
|
// cannot do this in a split window
|
|
// do something else that the user may want here
|
|
XY_Split_Focus();
|
|
return;
|
|
#else
|
|
XYWnd *xywnd = g_pParentWnd->GetXYWnd();
|
|
xywnd->SetViewType(XZ);
|
|
XYWnd_Focus(xywnd);
|
|
#endif
|
|
}
|
|
|
|
void XY_Front()
|
|
{
|
|
#if 1
|
|
// cannot do this in a split window
|
|
// do something else that the user may want here
|
|
XY_Split_Focus();
|
|
return;
|
|
#else
|
|
XYWnd *xywnd = g_pParentWnd->GetXYWnd();
|
|
xywnd->SetViewType(YZ);
|
|
XYWnd_Focus(xywnd);
|
|
#endif
|
|
}
|
|
|
|
void XY_Next()
|
|
{
|
|
#if 1
|
|
// cannot do this in a split window
|
|
// do something else that the user may want here
|
|
XY_Split_Focus();
|
|
return;
|
|
#else
|
|
XYWnd *xywnd = g_pParentWnd->GetXYWnd();
|
|
if (xywnd->GetViewType() == XY) {
|
|
xywnd->SetViewType(XZ);
|
|
} else if (xywnd->GetViewType() == XZ) {
|
|
xywnd->SetViewType(YZ);
|
|
} else {
|
|
xywnd->SetViewType(XY);
|
|
}
|
|
XYWnd_Focus(xywnd);
|
|
#endif
|
|
}
|
|
|
|
void XY_Zoom100()
|
|
{
|
|
if (g_pParentWnd->GetXYWnd()) {
|
|
g_pParentWnd->GetXYWnd()->SetScale(1);
|
|
}
|
|
if (g_pParentWnd->GetXZWnd()) {
|
|
g_pParentWnd->GetXZWnd()->SetScale(1);
|
|
}
|
|
if (g_pParentWnd->GetYZWnd()) {
|
|
g_pParentWnd->GetYZWnd()->SetScale(1);
|
|
}
|
|
}
|
|
|
|
void XY_ZoomIn()
|
|
{
|
|
XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
|
|
}
|
|
|
|
// NOTE: the zoom out factor is 4/5, we could think about customizing it
|
|
// we don't go below a zoom factor corresponding to 10% of the max world size
|
|
// (this has to be computed against the window size)
|
|
void XY_ZoomOut()
|
|
{
|
|
XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
|
|
}
|
|
|
|
|
|
void ToggleShowCrosshair()
|
|
{
|
|
g_bCrossHairs ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
void ToggleShowSizeInfo()
|
|
{
|
|
g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
void ToggleShowGrid()
|
|
{
|
|
g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleShown g_xy_top_shown(true);
|
|
|
|
void XY_Top_Shown_Construct(ui::Window parent)
|
|
{
|
|
g_xy_top_shown.connect(parent);
|
|
}
|
|
|
|
ToggleShown g_yz_side_shown(false);
|
|
|
|
void YZ_Side_Shown_Construct(ui::Window parent)
|
|
{
|
|
g_yz_side_shown.connect(parent);
|
|
}
|
|
|
|
ToggleShown g_xz_front_shown(false);
|
|
|
|
void XZ_Front_Shown_Construct(ui::Window parent)
|
|
{
|
|
g_xz_front_shown.connect(parent);
|
|
}
|
|
|
|
|
|
class EntityClassMenu : public ModuleObserver {
|
|
std::size_t m_unrealised;
|
|
public:
|
|
EntityClassMenu() : m_unrealised(1)
|
|
{
|
|
}
|
|
|
|
void realise()
|
|
{
|
|
if (--m_unrealised == 0) {
|
|
}
|
|
}
|
|
|
|
void unrealise()
|
|
{
|
|
if (++m_unrealised == 1) {
|
|
if (XYWnd::m_mnuDrop) {
|
|
XYWnd::m_mnuDrop.destroy();
|
|
XYWnd::m_mnuDrop = ui::Menu(ui::null);
|
|
}
|
|
if (XYWnd::m_mnuDropSingle) {
|
|
XYWnd::m_mnuDropSingle.destroy();
|
|
XYWnd::m_mnuDropSingle = ui::Menu(ui::null);
|
|
}
|
|
if (XYWnd::m_mnuDropMultiple) {
|
|
XYWnd::m_mnuDropMultiple.destroy();
|
|
XYWnd::m_mnuDropMultiple = ui::Menu(ui::null);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
EntityClassMenu g_EntityClassMenu;
|
|
|
|
|
|
void ShowNamesToggle()
|
|
{
|
|
GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
|
|
|
|
void ShowNamesExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(GlobalEntityCreator().getShowNames());
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
|
|
|
|
void ShowAnglesToggle()
|
|
{
|
|
GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
|
|
|
|
void ShowAnglesExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(GlobalEntityCreator().getShowAngles());
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
|
|
|
|
void ShowBlocksToggle()
|
|
{
|
|
g_xywindow_globals_private.show_blocks ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
|
|
|
|
void ShowBlocksExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(g_xywindow_globals_private.show_blocks);
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
|
|
|
|
void ShowCoordinatesToggle()
|
|
{
|
|
g_xywindow_globals_private.show_coordinates ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
|
|
|
|
void ShowCoordinatesExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(g_xywindow_globals_private.show_coordinates);
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
|
|
|
|
void ShowOutlineToggle()
|
|
{
|
|
g_xywindow_globals_private.show_outline ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
|
|
|
|
void ShowOutlineExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(g_xywindow_globals_private.show_outline);
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
|
|
|
|
void ShowAxesToggle()
|
|
{
|
|
g_xywindow_globals_private.show_axis ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
|
|
|
|
void ShowAxesExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(g_xywindow_globals_private.show_axis);
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
|
|
|
|
void ShowWorkzoneToggle()
|
|
{
|
|
g_xywindow_globals_private.d_show_work ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
|
|
|
|
void ShowWorkzoneExport(const Callback<void(bool)> &importer)
|
|
{
|
|
importer(g_xywindow_globals_private.d_show_work);
|
|
}
|
|
|
|
typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
|
|
|
|
ShowNamesExportCaller g_show_names_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_names_callback(g_show_names_caller);
|
|
ToggleItem g_show_names(g_show_names_callback);
|
|
|
|
ShowAnglesExportCaller g_show_angles_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_angles_callback(g_show_angles_caller);
|
|
ToggleItem g_show_angles(g_show_angles_callback);
|
|
|
|
ShowBlocksExportCaller g_show_blocks_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback(g_show_blocks_caller);
|
|
ToggleItem g_show_blocks(g_show_blocks_callback);
|
|
|
|
ShowCoordinatesExportCaller g_show_coordinates_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback(g_show_coordinates_caller);
|
|
ToggleItem g_show_coordinates(g_show_coordinates_callback);
|
|
|
|
ShowOutlineExportCaller g_show_outline_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_outline_callback(g_show_outline_caller);
|
|
ToggleItem g_show_outline(g_show_outline_callback);
|
|
|
|
ShowAxesExportCaller g_show_axes_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_axes_callback(g_show_axes_caller);
|
|
ToggleItem g_show_axes(g_show_axes_callback);
|
|
|
|
ShowWorkzoneExportCaller g_show_workzone_caller;
|
|
Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback(g_show_workzone_caller);
|
|
ToggleItem g_show_workzone(g_show_workzone_callback);
|
|
|
|
void XYShow_registerCommands()
|
|
{
|
|
GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
|
|
GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
|
|
GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
|
|
GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(),
|
|
ToggleItem::AddCallbackCaller(g_show_coordinates));
|
|
GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
|
|
GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
|
|
GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
|
|
}
|
|
|
|
void XYWnd_registerShortcuts()
|
|
{
|
|
command_connect_accelerator("ToggleCrosshairs");
|
|
command_connect_accelerator("ToggleSizePaint");
|
|
}
|
|
|
|
|
|
void Orthographic_constructPreferences(PreferencesPage &page)
|
|
{
|
|
page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
|
|
page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
|
|
page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
|
|
page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
|
|
}
|
|
|
|
void Orthographic_constructPage(PreferenceGroup &group)
|
|
{
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|
PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
|
|
Orthographic_constructPreferences(page);
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|
}
|
|
|
|
void Orthographic_registerPreferencesPage()
|
|
{
|
|
PreferencesDialog_addSettingsPage(makeCallbackF(Orthographic_constructPage));
|
|
}
|
|
|
|
void Clipper_constructPreferences(PreferencesPage &page)
|
|
{
|
|
page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
|
|
}
|
|
|
|
void Clipper_constructPage(PreferenceGroup &group)
|
|
{
|
|
PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
|
|
Clipper_constructPreferences(page);
|
|
}
|
|
|
|
void Clipper_registerPreferencesPage()
|
|
{
|
|
PreferencesDialog_addSettingsPage(makeCallbackF(Clipper_constructPage));
|
|
}
|
|
|
|
|
|
#include "preferencesystem.h"
|
|
#include "stringio.h"
|
|
|
|
|
|
struct ToggleShown_Bool {
|
|
static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz)
|
|
{
|
|
returnz(self.active());
|
|
}
|
|
|
|
static void Import(ToggleShown &self, bool value)
|
|
{
|
|
self.set(value);
|
|
}
|
|
};
|
|
|
|
|
|
void XYWindow_Construct()
|
|
{
|
|
GlobalCommands_insert("ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair),
|
|
Accelerator('X', (GdkModifierType) GDK_SHIFT_MASK));
|
|
GlobalCommands_insert("ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator('J'));
|
|
GlobalCommands_insert("ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator('0'));
|
|
|
|
GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown),
|
|
ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item),
|
|
Accelerator('V', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
|
|
GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown),
|
|
ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
|
|
GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown),
|
|
ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
|
|
GlobalCommands_insert("NextView", makeCallbackF(XY_Next), Accelerator(GDK_KEY_Tab,
|
|
(GdkModifierType) GDK_CONTROL_MASK)); // fixme: doesn't show its shortcut
|
|
GlobalCommands_insert("ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator(GDK_KEY_Delete));
|
|
GlobalCommands_insert("ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator(GDK_KEY_Insert));
|
|
GlobalCommands_insert("ViewTop", makeCallbackF(XY_Top), Accelerator(GDK_KEY_KP_Home));
|
|
GlobalCommands_insert("ViewSide", makeCallbackF(XY_Side), Accelerator(GDK_KEY_KP_Page_Down));
|
|
GlobalCommands_insert("ViewFront", makeCallbackF(XY_Front), Accelerator(GDK_KEY_KP_End));
|
|
GlobalCommands_insert("Zoom100", makeCallbackF(XY_Zoom100));
|
|
GlobalCommands_insert("CenterXYView", makeCallbackF(XY_Focus),
|
|
Accelerator(GDK_KEY_Tab, (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
|
|
|
|
GlobalPreferenceSystem().registerPreference("ClipCaulk", make_property_string(g_clip_useCaulk));
|
|
|
|
GlobalPreferenceSystem().registerPreference("NewRightClick",
|
|
make_property_string(g_xywindow_globals.m_bRightClick));
|
|
GlobalPreferenceSystem().registerPreference("ChaseMouse",
|
|
make_property_string(g_xywindow_globals_private.m_bChaseMouse));
|
|
GlobalPreferenceSystem().registerPreference("SizePainting",
|
|
make_property_string(g_xywindow_globals_private.m_bSizePaint));
|
|
GlobalPreferenceSystem().registerPreference("NoStipple", make_property_string(g_xywindow_globals.m_bNoStipple));
|
|
GlobalPreferenceSystem().registerPreference("SI_ShowCoords",
|
|
make_property_string(g_xywindow_globals_private.show_coordinates));
|
|
GlobalPreferenceSystem().registerPreference("SI_ShowOutlines",
|
|
make_property_string(g_xywindow_globals_private.show_outline));
|
|
GlobalPreferenceSystem().registerPreference("SI_ShowAxis",
|
|
make_property_string(g_xywindow_globals_private.show_axis));
|
|
GlobalPreferenceSystem().registerPreference("CamXYUpdate",
|
|
make_property_string(g_xywindow_globals_private.m_bCamXYUpdate));
|
|
GlobalPreferenceSystem().registerPreference("ShowWorkzone",
|
|
make_property_string(g_xywindow_globals_private.d_show_work));
|
|
|
|
GlobalPreferenceSystem().registerPreference("SI_AxisColors0", make_property_string(g_xywindow_globals.AxisColorX));
|
|
GlobalPreferenceSystem().registerPreference("SI_AxisColors1", make_property_string(g_xywindow_globals.AxisColorY));
|
|
GlobalPreferenceSystem().registerPreference("SI_AxisColors2", make_property_string(g_xywindow_globals.AxisColorZ));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors1", make_property_string(g_xywindow_globals.color_gridback));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors2", make_property_string(g_xywindow_globals.color_gridminor));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors3", make_property_string(g_xywindow_globals.color_gridmajor));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors6", make_property_string(g_xywindow_globals.color_gridblock));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors7", make_property_string(g_xywindow_globals.color_gridtext));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors8", make_property_string(g_xywindow_globals.color_brushes));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors14",
|
|
make_property_string(g_xywindow_globals.color_gridmajor_alt));
|
|
|
|
|
|
GlobalPreferenceSystem().registerPreference("XZVIS", make_property_string<ToggleShown_Bool>(g_xz_front_shown));
|
|
GlobalPreferenceSystem().registerPreference("YZVIS", make_property_string<ToggleShown_Bool>(g_yz_side_shown));
|
|
|
|
Orthographic_registerPreferencesPage();
|
|
Clipper_registerPreferencesPage();
|
|
|
|
XYWnd::captureStates();
|
|
GlobalEntityClassManager().attach(g_EntityClassMenu);
|
|
}
|
|
|
|
void XYWindow_Destroy()
|
|
{
|
|
GlobalEntityClassManager().detach(g_EntityClassMenu);
|
|
XYWnd::releaseStates();
|
|
}
|