Marco Hladik
976821e604
center since this happens in our games anyway. Address the constant spam of unnecessary prints to console. We do not need to know that a material we loaded succeeded - focus on the warnings and errors.
811 lines
21 KiB
C++
811 lines
21 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "referencecache.h"
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#include "globaldefs.h"
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#include "debugging/debugging.h"
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#include "iscenegraph.h"
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#include "iselection.h"
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#include "iundo.h"
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#include "imap.h"
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MapModules &ReferenceAPI_getMapModules();
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#include "imodel.h"
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ModelModules &ReferenceAPI_getModelModules();
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#include "ifilesystem.h"
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#include "iarchive.h"
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#include "ifiletypes.h"
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#include "ireference.h"
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#include "ientity.h"
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#include "qerplugin.h"
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#include <list>
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#include "container/cache.h"
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#include "container/hashfunc.h"
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#include "os/path.h"
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#include "stream/textfilestream.h"
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#include "nullmodel.h"
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#include "maplib.h"
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#include "stream/stringstream.h"
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#include "os/file.h"
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#include "moduleobserver.h"
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#include "moduleobservers.h"
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#include "mainframe.h"
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#include "map.h"
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#include "filetypes.h"
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bool References_Saved();
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void MapChanged()
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{
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Map_SetModified(g_map, !References_Saved());
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}
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EntityCreator *g_entityCreator = 0;
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bool MapResource_loadFile(const MapFormat &format, scene::Node &root, const char *filename)
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{
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globalOutputStream() << "Open file " << filename << " for read...";
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TextFileInputStream file(filename);
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if (!file.failed()) {
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globalOutputStream() << "success\n";
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ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(filename), "Loading Map");
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ASSERT_NOTNULL(g_entityCreator);
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format.readGraph(root, file, *g_entityCreator);
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return true;
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} else {
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globalErrorStream() << "failure\n";
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return false;
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}
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}
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NodeSmartReference MapResource_load(const MapFormat &format, const char *path, const char *name)
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{
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NodeSmartReference root(NewMapRoot(name));
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StringOutputStream fullpath(256);
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fullpath << path << name;
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if (path_is_absolute(fullpath.c_str())) {
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MapResource_loadFile(format, root, fullpath.c_str());
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} else {
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globalErrorStream() << "map path is not fully qualified: " << makeQuoted(fullpath.c_str()) << "\n";
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}
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return root;
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}
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bool MapResource_saveFile(const MapFormat &format, scene::Node &root, GraphTraversalFunc traverse, const char *filename)
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{
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//ASSERT_MESSAGE(path_is_absolute(filename), "MapResource_saveFile: path is not absolute: " << makeQuoted(filename));
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globalOutputStream() << "Open file " << filename << " for write...";
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TextFileOutputStream file(filename);
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if (!file.failed()) {
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globalOutputStream() << "success\n";
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ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(filename), "Saving Map");
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format.writeGraph(root, traverse, file);
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return true;
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}
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globalErrorStream() << "failure\n";
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return false;
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}
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bool file_saveBackup(const char *path)
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{
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if (file_writeable(path)) {
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StringOutputStream backup(256);
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backup << StringRange(path, path_get_extension(path)) << "bak";
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return (!file_exists(backup.c_str()) || file_remove(backup.c_str())) // remove backup
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&& file_move(path, backup.c_str()); // rename current to backup
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}
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globalErrorStream() << "map path is not writeable: " << makeQuoted(path) << "\n";
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return false;
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}
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bool MapResource_save(const MapFormat &format, scene::Node &root, const char *path, const char *name)
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{
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StringOutputStream fullpath(256);
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fullpath << path << name;
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if (path_is_absolute(fullpath.c_str())) {
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if (!file_exists(fullpath.c_str()) || file_saveBackup(fullpath.c_str())) {
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return MapResource_saveFile(format, root, Map_Traverse, fullpath.c_str());
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}
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globalErrorStream() << "failed to save a backup map file: " << makeQuoted(fullpath.c_str()) << "\n";
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return false;
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}
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globalErrorStream() << "map path is not fully qualified: " << makeQuoted(fullpath.c_str()) << "\n";
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return false;
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}
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namespace {
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NodeSmartReference g_nullNode(NewNullNode());
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NodeSmartReference g_nullModel(g_nullNode);
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}
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class NullModelLoader : public ModelLoader {
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public:
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scene::Node &loadModel(ArchiveFile &file)
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{
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return g_nullModel;
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}
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};
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namespace {
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NullModelLoader g_NullModelLoader;
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}
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/// \brief Returns the model loader for the model \p type or 0 if the model \p type has no loader module
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ModelLoader *ModelLoader_forType(const char *type)
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{
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const char *moduleName = findModuleName(&GlobalFiletypes(), ModelLoader::Name(), type);
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if (string_not_empty(moduleName)) {
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ModelLoader *table = ReferenceAPI_getModelModules().findModule(moduleName);
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if (table != 0) {
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return table;
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} else {
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globalErrorStream() << "ERROR: Model type incorrectly registered: \"" << moduleName << "\"\n";
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return &g_NullModelLoader;
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}
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}
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return 0;
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}
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NodeSmartReference ModelResource_load(ModelLoader *loader, const char *name)
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{
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ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(name), "Loading Model");
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NodeSmartReference model(g_nullModel);
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ArchiveFile *file = GlobalFileSystem().openFile(name);
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if (file != 0) {
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// Only output failures, we don't need to spam the console with successes
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//globalOutputStream() << "Loaded Model: \"" << name << "\"\n";
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model = loader->loadModel(*file);
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file->release();
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} else {
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globalErrorStream() << "Model load failed: \"" << name << "\"\n";
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}
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model.get().m_isRoot = true;
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return model;
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}
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inline hash_t path_hash(const char *path, hash_t previous = 0)
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{
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#if GDEF_OS_WINDOWS
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return string_hash_nocase( path, previous );
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#else // UNIX
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return string_hash(path, previous);
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#endif
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}
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struct PathEqual {
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bool operator()(const CopiedString &path, const CopiedString &other) const
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{
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return path_equal(path.c_str(), other.c_str());
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}
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};
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struct PathHash {
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typedef hash_t hash_type;
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hash_type operator()(const CopiedString &path) const
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{
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return path_hash(path.c_str());
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}
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};
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typedef std::pair<CopiedString, CopiedString> ModelKey;
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struct ModelKeyEqual {
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bool operator()(const ModelKey &key, const ModelKey &other) const
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{
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return path_equal(key.first.c_str(), other.first.c_str()) &&
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path_equal(key.second.c_str(), other.second.c_str());
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}
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};
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struct ModelKeyHash {
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typedef hash_t hash_type;
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hash_type operator()(const ModelKey &key) const
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{
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return hash_combine(path_hash(key.first.c_str()), path_hash(key.second.c_str()));
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}
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};
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typedef HashTable<ModelKey, NodeSmartReference, ModelKeyHash, ModelKeyEqual> ModelCache;
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ModelCache g_modelCache;
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bool g_modelCache_enabled = true;
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ModelCache::iterator ModelCache_find(const char *path, const char *name)
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{
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if (g_modelCache_enabled) {
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return g_modelCache.find(ModelKey(path, name));
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}
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return g_modelCache.end();
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}
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ModelCache::iterator ModelCache_insert(const char *path, const char *name, scene::Node &node)
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{
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if (g_modelCache_enabled) {
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return g_modelCache.insert(ModelKey(path, name), NodeSmartReference(node));
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}
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return g_modelCache.insert(ModelKey("", ""), g_nullModel);
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}
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void ModelCache_flush(const char *path, const char *name)
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{
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ModelCache::iterator i = g_modelCache.find(ModelKey(path, name));
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if (i != g_modelCache.end()) {
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//ASSERT_MESSAGE((*i).value.getCount() == 0, "resource flushed while still in use: " << (*i).key.first.c_str() << (*i).key.second.c_str());
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g_modelCache.erase(i);
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}
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}
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void ModelCache_clear()
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{
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g_modelCache_enabled = false;
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g_modelCache.clear();
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g_modelCache_enabled = true;
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}
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NodeSmartReference Model_load(ModelLoader *loader, const char *path, const char *name, const char *type)
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{
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if (loader != 0) {
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return ModelResource_load(loader, name);
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} else {
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const char *moduleName = findModuleName(&GlobalFiletypes(), MapFormat::Name(), type);
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if (string_not_empty(moduleName)) {
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const MapFormat *format = ReferenceAPI_getMapModules().findModule(moduleName);
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if (format != 0) {
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return MapResource_load(*format, path, name);
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} else {
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globalErrorStream() << "ERROR: Map type incorrectly registered: \"" << moduleName << "\"\n";
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return g_nullModel;
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}
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} else {
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if (string_not_empty(type)) {
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globalErrorStream() << "Model type not supported: \"" << name << "\"\n";
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}
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return g_nullModel;
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}
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}
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}
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namespace {
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bool g_realised = false;
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// name may be absolute or relative
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const char *rootPath(const char *name)
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{
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return GlobalFileSystem().findRoot(
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path_is_absolute(name)
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? name
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: GlobalFileSystem().findFile(name)
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);
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}
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}
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struct ModelResource : public Resource {
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NodeSmartReference m_model;
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const CopiedString m_originalName;
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CopiedString m_path;
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CopiedString m_name;
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CopiedString m_type;
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ModelLoader *m_loader;
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ModuleObservers m_observers;
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std::time_t m_modified;
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std::size_t m_unrealised;
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ModelResource(const CopiedString &name) :
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m_model(g_nullModel),
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m_originalName(name),
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m_type(path_get_extension(name.c_str())),
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m_loader(0),
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m_modified(0),
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m_unrealised(1)
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{
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m_loader = ModelLoader_forType(m_type.c_str());
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if (g_realised) {
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realise();
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}
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}
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~ModelResource()
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{
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if (realised()) {
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unrealise();
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}
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ASSERT_MESSAGE(!realised(), "ModelResource::~ModelResource: resource reference still realised: "
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<< makeQuoted(m_name.c_str()));
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}
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// NOT COPYABLE
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ModelResource(const ModelResource &);
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// NOT ASSIGNABLE
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ModelResource &operator=(const ModelResource &);
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void setModel(const NodeSmartReference &model)
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{
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m_model = model;
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}
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void clearModel()
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{
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m_model = g_nullModel;
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}
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void loadCached()
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{
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if (g_modelCache_enabled) {
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// cache lookup
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ModelCache::iterator i = ModelCache_find(m_path.c_str(), m_name.c_str());
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if (i == g_modelCache.end()) {
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i = ModelCache_insert(
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m_path.c_str(),
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m_name.c_str(),
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Model_load(m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str())
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);
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}
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setModel((*i).value);
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} else {
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setModel(Model_load(m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str()));
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}
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}
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void loadModel()
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{
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loadCached();
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connectMap();
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mapSave();
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}
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bool load()
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{
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ASSERT_MESSAGE(realised(), "resource not realised");
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if (m_model == g_nullModel) {
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loadModel();
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}
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return m_model != g_nullModel;
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}
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bool save()
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{
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if (!mapSaved()) {
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const char *moduleName = findModuleName(GetFileTypeRegistry(), MapFormat::Name(), m_type.c_str());
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if (string_not_empty(moduleName)) {
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const MapFormat *format = ReferenceAPI_getMapModules().findModule(moduleName);
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if (format != 0 && MapResource_save(*format, m_model.get(), m_path.c_str(), m_name.c_str())) {
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mapSave();
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return true;
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}
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}
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}
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return false;
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}
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void flush()
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{
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if (realised()) {
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ModelCache_flush(m_path.c_str(), m_name.c_str());
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}
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}
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scene::Node *getNode()
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{
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//if(m_model != g_nullModel)
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{
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return m_model.get_pointer();
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}
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//return 0;
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}
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void setNode(scene::Node *node)
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{
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ModelCache::iterator i = ModelCache_find(m_path.c_str(), m_name.c_str());
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if (i != g_modelCache.end()) {
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(*i).value = NodeSmartReference(*node);
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}
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setModel(NodeSmartReference(*node));
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connectMap();
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}
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void attach(ModuleObserver &observer)
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{
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if (realised()) {
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observer.realise();
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}
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m_observers.attach(observer);
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}
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void detach(ModuleObserver &observer)
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{
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if (realised()) {
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observer.unrealise();
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}
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m_observers.detach(observer);
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}
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bool realised()
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{
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return m_unrealised == 0;
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}
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void realise()
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{
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ASSERT_MESSAGE(m_unrealised != 0, "ModelResource::realise: already realised");
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if (--m_unrealised == 0) {
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m_path = rootPath(m_originalName.c_str());
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m_name = path_make_relative(m_originalName.c_str(), m_path.c_str());
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//globalOutputStream() << "ModelResource::realise: " << m_path.c_str() << m_name.c_str() << "\n";
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m_observers.realise();
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}
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}
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void unrealise()
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{
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if (++m_unrealised == 1) {
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m_observers.unrealise();
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//globalOutputStream() << "ModelResource::unrealise: " << m_path.c_str() << m_name.c_str() << "\n";
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clearModel();
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}
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}
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bool isMap() const
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{
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return Node_getMapFile(m_model) != 0;
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}
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void connectMap()
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{
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MapFile *map = Node_getMapFile(m_model);
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if (map != 0) {
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map->setChangedCallback(makeCallbackF(MapChanged));
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}
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}
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std::time_t modified() const
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{
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StringOutputStream fullpath(256);
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fullpath << m_path.c_str() << m_name.c_str();
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return file_modified(fullpath.c_str());
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}
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void mapSave()
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{
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m_modified = modified();
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MapFile *map = Node_getMapFile(m_model);
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if (map != 0) {
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map->save();
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}
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}
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bool mapSaved() const
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{
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MapFile *map = Node_getMapFile(m_model);
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if (map != 0) {
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return m_modified == modified() && map->saved();
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}
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return true;
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}
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bool isModified() const
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{
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return ((!string_empty(m_path.c_str()) // had or has an absolute path
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&& m_modified != modified()) // AND disk timestamp changed
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|| !path_equal(rootPath(m_originalName.c_str()), m_path.c_str())); // OR absolute vfs-root changed
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}
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void refresh()
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{
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if (isModified()) {
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flush();
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unrealise();
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realise();
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}
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}
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};
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|
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class HashtableReferenceCache : public ReferenceCache, public ModuleObserver {
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typedef HashedCache<CopiedString, ModelResource, PathHash, PathEqual> ModelReferences;
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ModelReferences m_references;
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std::size_t m_unrealised;
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|
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class ModelReferencesSnapshot {
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ModelReferences &m_references;
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typedef std::list<ModelReferences::iterator> Iterators;
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Iterators m_iterators;
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public:
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typedef Iterators::iterator iterator;
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ModelReferencesSnapshot(ModelReferences &references) : m_references(references)
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{
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for (ModelReferences::iterator i = m_references.begin(); i != m_references.end(); ++i) {
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m_references.capture(i);
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m_iterators.push_back(i);
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}
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}
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~ModelReferencesSnapshot()
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{
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for (Iterators::iterator i = m_iterators.begin(); i != m_iterators.end(); ++i) {
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m_references.release(*i);
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}
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}
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iterator begin()
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{
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return m_iterators.begin();
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}
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iterator end()
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{
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return m_iterators.end();
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}
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};
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public:
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typedef ModelReferences::iterator iterator;
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HashtableReferenceCache() : m_unrealised(1)
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{
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}
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iterator begin()
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{
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return m_references.begin();
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}
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iterator end()
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{
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return m_references.end();
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}
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void clear()
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{
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m_references.clear();
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}
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Resource *capture(const char *path)
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{
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//globalOutputStream() << "capture: \"" << path << "\"\n";
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return m_references.capture(CopiedString(path)).get();
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}
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void release(const char *path)
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{
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m_references.release(CopiedString(path));
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//globalOutputStream() << "release: \"" << path << "\"\n";
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}
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void setEntityCreator(EntityCreator &entityCreator)
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{
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g_entityCreator = &entityCreator;
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}
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bool realised() const
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{
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return m_unrealised == 0;
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}
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void realise()
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{
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ASSERT_MESSAGE(m_unrealised != 0, "HashtableReferenceCache::realise: already realised");
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if (--m_unrealised == 0) {
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g_realised = true;
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{
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ModelReferencesSnapshot snapshot(m_references);
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for (ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i) {
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ModelReferences::value_type &value = *(*i);
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if (value.value.count() != 1) {
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value.value.get()->realise();
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}
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}
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}
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}
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}
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void unrealise()
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{
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if (++m_unrealised == 1) {
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g_realised = false;
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|
|
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{
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ModelReferencesSnapshot snapshot(m_references);
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for (ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i) {
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ModelReferences::value_type &value = *(*i);
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if (value.value.count() != 1) {
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value.value.get()->unrealise();
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}
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}
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}
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ModelCache_clear();
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}
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}
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void refresh()
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{
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ModelReferencesSnapshot snapshot(m_references);
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for (ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i) {
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ModelResource *resource = (*(*i)).value.get();
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if (!resource->isMap()) {
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resource->refresh();
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}
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}
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}
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};
|
|
|
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namespace {
|
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HashtableReferenceCache g_referenceCache;
|
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}
|
|
|
|
#if 0
|
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class ResourceVisitor
|
|
{
|
|
public:
|
|
virtual void visit( const char* name, const char* path, const
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};
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#endif
|
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void SaveReferences()
|
|
{
|
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ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Saving Map");
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for (HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i) {
|
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(*i).value->save();
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}
|
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MapChanged();
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}
|
|
|
|
bool References_Saved()
|
|
{
|
|
for (HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i) {
|
|
scene::Node *node = (*i).value->getNode();
|
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if (node != 0) {
|
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MapFile *map = Node_getMapFile(*node);
|
|
if (map != 0 && !map->saved()) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void RefreshReferences()
|
|
{
|
|
ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Refreshing Models");
|
|
g_referenceCache.refresh();
|
|
}
|
|
|
|
|
|
void FlushReferences()
|
|
{
|
|
ModelCache_clear();
|
|
|
|
g_referenceCache.clear();
|
|
}
|
|
|
|
ReferenceCache &GetReferenceCache()
|
|
{
|
|
return g_referenceCache;
|
|
}
|
|
|
|
|
|
#include "modulesystem/modulesmap.h"
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "modulesystem/moduleregistry.h"
|
|
|
|
class ReferenceDependencies :
|
|
public GlobalRadiantModuleRef,
|
|
public GlobalFileSystemModuleRef,
|
|
public GlobalFiletypesModuleRef {
|
|
ModelModulesRef m_model_modules;
|
|
MapModulesRef m_map_modules;
|
|
public:
|
|
ReferenceDependencies() :
|
|
m_model_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("modeltypes")),
|
|
m_map_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("maptypes"))
|
|
{
|
|
}
|
|
|
|
ModelModules &getModelModules()
|
|
{
|
|
return m_model_modules.get();
|
|
}
|
|
|
|
MapModules &getMapModules()
|
|
{
|
|
return m_map_modules.get();
|
|
}
|
|
};
|
|
|
|
class ReferenceAPI : public TypeSystemRef {
|
|
ReferenceCache *m_reference;
|
|
public:
|
|
typedef ReferenceCache Type;
|
|
|
|
STRING_CONSTANT(Name, "*");
|
|
|
|
ReferenceAPI()
|
|
{
|
|
g_nullModel = NewNullModel();
|
|
|
|
GlobalFileSystem().attach(g_referenceCache);
|
|
|
|
m_reference = &GetReferenceCache();
|
|
}
|
|
|
|
~ReferenceAPI()
|
|
{
|
|
GlobalFileSystem().detach(g_referenceCache);
|
|
|
|
g_nullModel = g_nullNode;
|
|
}
|
|
|
|
ReferenceCache *getTable()
|
|
{
|
|
return m_reference;
|
|
}
|
|
};
|
|
|
|
typedef SingletonModule<ReferenceAPI, ReferenceDependencies> ReferenceModule;
|
|
typedef Static<ReferenceModule> StaticReferenceModule;
|
|
StaticRegisterModule staticRegisterReference(StaticReferenceModule::instance());
|
|
|
|
ModelModules &ReferenceAPI_getModelModules()
|
|
{
|
|
return StaticReferenceModule::instance().getDependencies().getModelModules();
|
|
}
|
|
|
|
MapModules &ReferenceAPI_getMapModules()
|
|
{
|
|
return StaticReferenceModule::instance().getDependencies().getMapModules();
|
|
}
|