111 lines
3.9 KiB
C++
111 lines
3.9 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined ( INCLUDED_BRUSHWRAPPER_H )
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#define INCLUDED_BRUSHWRAPPER_H
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#include <cstddef>
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#include <uilib/uilib.h>
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#include "string/stringfwd.h"
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#include "generic/callback.h"
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enum EBrushPrefab {
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eBrushCuboid,
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eBrushPrism,
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eBrushCone,
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eBrushSphere,
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eBrushRock,
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};
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class TextureProjection;
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class ContentsFlagsValue;
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namespace scene {
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class Graph;
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}
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void Scene_BrushConstructPrefab(scene::Graph &graph, EBrushPrefab type, std::size_t sides, const char *shader);
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class AABB;
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void Scene_BrushResize_Selected(scene::Graph &graph, const AABB &bounds, const char *shader);
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void Scene_BrushSetTexdef_Selected(scene::Graph &graph, const TextureProjection &projection, bool ignorebasis);
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void Scene_BrushSetTexdef_Component_Selected(scene::Graph &graph, const TextureProjection &projection, bool ignorebasis);
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void Scene_BrushGetTexdef_Selected(scene::Graph &graph, TextureProjection &projection);
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void Scene_BrushGetTexdef_Component_Selected(scene::Graph &graph, TextureProjection &projection);
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void Scene_BrushGetShaderSize_Component_Selected(scene::Graph &graph, size_t &width, size_t &height);
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void Scene_BrushSetFlags_Selected(scene::Graph &graph, const ContentsFlagsValue &flags);
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void Scene_BrushSetFlags_Component_Selected(scene::Graph &graph, const ContentsFlagsValue &flags);
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void Scene_BrushGetFlags_Selected(scene::Graph &graph, ContentsFlagsValue &flags);
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void Scene_BrushGetFlags_Component_Selected(scene::Graph &graph, ContentsFlagsValue &flags);
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void Scene_BrushShiftTexdef_Selected(scene::Graph &graph, float s, float t);
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void Scene_BrushShiftTexdef_Component_Selected(scene::Graph &graph, float s, float t);
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void Scene_BrushScaleTexdef_Selected(scene::Graph &graph, float s, float t);
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void Scene_BrushScaleTexdef_Component_Selected(scene::Graph &graph, float s, float t);
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void Scene_BrushRotateTexdef_Selected(scene::Graph &graph, float angle);
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void Scene_BrushRotateTexdef_Component_Selected(scene::Graph &graph, float angle);
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void Scene_BrushSetShader_Selected(scene::Graph &graph, const char *name);
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void Scene_BrushSetShader_Component_Selected(scene::Graph &graph, const char *name);
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void Scene_BrushGetShader_Selected(scene::Graph &graph, CopiedString &shader);
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void Scene_BrushGetShader_Component_Selected(scene::Graph &graph, CopiedString &shader);
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void Scene_BrushFindReplaceShader(scene::Graph &graph, const char *find, const char *replace);
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void Scene_BrushFindReplaceShader_Selected(scene::Graph &graph, const char *find, const char *replace);
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void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph &graph, const char *find, const char *replace);
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void Scene_BrushSelectByShader(scene::Graph &graph, const char *name);
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void Scene_BrushSelectByShader_Component(scene::Graph &graph, const char *name);
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void Scene_BrushFitTexture_Selected(scene::Graph &graph, float s_repeat, float t_repeat);
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void Scene_BrushFitTexture_Component_Selected(scene::Graph &graph, float s_repeat, float t_repeat);
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void Brush_constructMenu(ui::Menu menu);
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extern Callback<void()> g_texture_lock_status_changed;
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void BrushFilters_construct();
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void Brush_registerCommands();
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#endif
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