92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
/*
|
|
Copyright (C) 2001-2006, William Joseph.
|
|
All Rights Reserved.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "ishaders.h"
|
|
#include "ifilesystem.h"
|
|
#include "itextures.h"
|
|
#include "iscriplib.h"
|
|
#include "qerplugin.h"
|
|
|
|
#include "string/string.h"
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "shaders.h"
|
|
|
|
class ShadersDependencies :
|
|
public GlobalFileSystemModuleRef,
|
|
public GlobalTexturesModuleRef,
|
|
public GlobalScripLibModuleRef,
|
|
public GlobalRadiantModuleRef {
|
|
ImageModuleRef m_bitmapModule;
|
|
public:
|
|
ShadersDependencies() :
|
|
m_bitmapModule("tga")
|
|
{
|
|
}
|
|
|
|
ImageModuleRef &getBitmapModule()
|
|
{
|
|
return m_bitmapModule;
|
|
}
|
|
};
|
|
|
|
class MaterialAPI {
|
|
ShaderSystem *m_shadersq3;
|
|
public:
|
|
typedef ShaderSystem Type;
|
|
|
|
STRING_CONSTANT(Name, "mat");
|
|
|
|
MaterialAPI(ShadersDependencies &dependencies)
|
|
{
|
|
g_shadersExtension = "mat";
|
|
g_shadersDirectory = "textures/";
|
|
g_enableDefaultShaders = false;
|
|
g_useShaderList = false;
|
|
g_bitmapModule = dependencies.getBitmapModule().getTable();
|
|
Shaders_Construct();
|
|
m_shadersq3 = &GetShaderSystem();
|
|
}
|
|
|
|
~MaterialAPI()
|
|
{
|
|
Shaders_Destroy();
|
|
}
|
|
|
|
ShaderSystem *getTable()
|
|
{
|
|
return m_shadersq3;
|
|
}
|
|
};
|
|
|
|
typedef SingletonModule<MaterialAPI, ShadersDependencies, DependenciesAPIConstructor<MaterialAPI, ShadersDependencies> > MaterialModule;
|
|
MaterialModule g_MaterialModule;
|
|
|
|
extern "C" void
|
|
#ifdef _WIN32
|
|
__declspec(dllexport)
|
|
#else
|
|
__attribute__((visibility("default")))
|
|
#endif
|
|
Radiant_RegisterModules(ModuleServer &server)
|
|
{
|
|
initialiseModule(server);
|
|
g_MaterialModule.selfRegister();
|
|
}
|