vmap/radiant/entityinspector.cpp
2020-11-17 12:16:16 +01:00

1756 lines
45 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "entityinspector.h"
#include "debugging/debugging.h"
#include <gtk/gtk.h>
#include "ientity.h"
#include "ifilesystem.h"
#include "imodel.h"
#include "iscenegraph.h"
#include "iselection.h"
#include "iundo.h"
#include <map>
#include <set>
#include <gdk/gdkkeysyms.h>
#include <uilib/uilib.h>
#include "os/path.h"
#include "eclasslib.h"
#include "scenelib.h"
#include "generic/callback.h"
#include "os/file.h"
#include "stream/stringstream.h"
#include "moduleobserver.h"
#include "convert.h"
#include "stringio.h"
#include "gtkutil/accelerator.h"
#include "gtkutil/dialog.h"
#include "gtkutil/filechooser.h"
#include "gtkutil/messagebox.h"
#include "gtkutil/nonmodal.h"
#include "gtkutil/button.h"
#include "gtkutil/entry.h"
#include "gtkutil/container.h"
#include "qe3.h"
#include "gtkmisc.h"
#include "gtkdlgs.h"
#include "entity.h"
#include "mainframe.h"
#include "textureentry.h"
#include "groupdialog.h"
ui::Entry numeric_entry_new()
{
auto entry = ui::Entry(ui::New);
entry.show();
entry.dimensions(64, -1);
return entry;
}
namespace {
typedef std::map<CopiedString, CopiedString> KeyValues;
KeyValues g_selectedKeyValues;
KeyValues g_selectedDefaultKeyValues;
}
const char *SelectedEntity_getValueForKey(const char *key)
{
{
KeyValues::const_iterator i = g_selectedKeyValues.find(key);
if (i != g_selectedKeyValues.end()) {
return (*i).second.c_str();
}
}
{
KeyValues::const_iterator i = g_selectedDefaultKeyValues.find(key);
if (i != g_selectedDefaultKeyValues.end()) {
return (*i).second.c_str();
}
}
return "";
}
void Scene_EntitySetKeyValue_Selected_Undoable(const char *key, const char *value)
{
StringOutputStream command(256);
command << "entitySetKeyValue -key " << makeQuoted(key) << " -value " << makeQuoted(value);
UndoableCommand undo(command.c_str());
Scene_EntitySetKeyValue_Selected(key, value);
}
class EntityAttribute {
public:
virtual ~EntityAttribute() = default;
virtual ui::Widget getWidget() const = 0;
virtual void update() = 0;
virtual void release() = 0;
};
class BooleanAttribute : public EntityAttribute {
CopiedString m_key;
ui::CheckButton m_check;
static gboolean toggled(ui::Widget widget, BooleanAttribute *self)
{
self->apply();
return FALSE;
}
public:
BooleanAttribute(const char *key) :
m_key(key),
m_check(ui::null)
{
auto check = ui::CheckButton(ui::New);
check.show();
m_check = check;
guint handler = check.connect("toggled", G_CALLBACK(toggled), this);
g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler));
update();
}
ui::Widget getWidget() const
{
return m_check;
}
void release()
{
delete this;
}
void apply()
{
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), m_check.active() ? "1" : "0");
}
typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
void update()
{
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
if (!string_empty(value)) {
toggle_button_set_active_no_signal(m_check, atoi(value) != 0);
} else {
toggle_button_set_active_no_signal(m_check, false);
}
}
typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
};
class StringAttribute : public EntityAttribute {
CopiedString m_key;
ui::Entry m_entry;
NonModalEntry m_nonModal;
public:
StringAttribute(const char *key) :
m_key(key),
m_entry(ui::null),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
{
auto entry = ui::Entry(ui::New);
entry.show();
entry.dimensions(50, -1);
m_entry = entry;
m_nonModal.connect(m_entry);
}
ui::Widget getWidget() const
{
return m_entry;
}
ui::Entry getEntry() const
{
return m_entry;
}
void release()
{
delete this;
}
void apply()
{
StringOutputStream value(64);
value << m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
}
typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
void update()
{
StringOutputStream value(64);
value << SelectedEntity_getValueForKey(m_key.c_str());
m_entry.text(value.c_str());
}
typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
};
class ShaderAttribute : public StringAttribute {
public:
ShaderAttribute(const char *key) : StringAttribute(key)
{
GlobalShaderEntryCompletion::instance().connect(StringAttribute::getEntry());
}
};
class ModelAttribute : public EntityAttribute {
CopiedString m_key;
BrowsedPathEntry m_entry;
NonModalEntry m_nonModal;
public:
ModelAttribute(const char *key) :
m_key(key),
m_entry(BrowseCaller(*this)),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
{
m_nonModal.connect(m_entry.m_entry.m_entry);
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return m_entry.m_entry.m_frame;
}
void apply()
{
StringOutputStream value(64);
value << m_entry.m_entry.m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
}
typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
void update()
{
StringOutputStream value(64);
value << SelectedEntity_getValueForKey(m_key.c_str());
m_entry.m_entry.m_entry.text(value.c_str());
}
typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
void browse(const BrowsedPathEntry::SetPathCallback &setPath)
{
const char *filename = misc_model_dialog(m_entry.m_entry.m_frame.window());
if (filename != 0) {
setPath(filename);
apply();
}
}
typedef MemberCaller<ModelAttribute, void(
const BrowsedPathEntry::SetPathCallback &), &ModelAttribute::browse> BrowseCaller;
};
const char *browse_sound(ui::Widget parent)
{
StringOutputStream buffer(1024);
buffer << g_qeglobals.m_userGamePath.c_str() << "sound/";
if (!file_readable(buffer.c_str())) {
// just go to fsmain
buffer.clear();
buffer << g_qeglobals.m_userGamePath.c_str() << "/";
}
const char *filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound");
if (filename != 0) {
const char *relative = path_make_relative(filename, GlobalFileSystem().findRoot(filename));
if (relative == filename) {
globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
}
return relative;
}
return filename;
}
class SoundAttribute : public EntityAttribute {
CopiedString m_key;
BrowsedPathEntry m_entry;
NonModalEntry m_nonModal;
public:
SoundAttribute(const char *key) :
m_key(key),
m_entry(BrowseCaller(*this)),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
{
m_nonModal.connect(m_entry.m_entry.m_entry);
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_entry.m_entry.m_frame);
}
void apply()
{
StringOutputStream value(64);
value << m_entry.m_entry.m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
}
typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
void update()
{
StringOutputStream value(64);
value << SelectedEntity_getValueForKey(m_key.c_str());
m_entry.m_entry.m_entry.text(value.c_str());
}
typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
void browse(const BrowsedPathEntry::SetPathCallback &setPath)
{
const char *filename = browse_sound(m_entry.m_entry.m_frame.window());
if (filename != 0) {
setPath(filename);
apply();
}
}
typedef MemberCaller<SoundAttribute, void(
const BrowsedPathEntry::SetPathCallback &), &SoundAttribute::browse> BrowseCaller;
};
inline double angle_normalised(double angle)
{
return float_mod(angle, 360.0);
}
class AngleAttribute : public EntityAttribute {
CopiedString m_key;
ui::Entry m_entry;
NonModalEntry m_nonModal;
public:
AngleAttribute(const char *key) :
m_key(key),
m_entry(ui::null),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
{
auto entry = numeric_entry_new();
m_entry = entry;
m_nonModal.connect(m_entry);
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_entry);
}
void apply()
{
StringOutputStream angle(32);
angle << angle_normalised(entry_get_float(m_entry));
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
}
typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
void update()
{
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
if (!string_empty(value)) {
StringOutputStream angle(32);
angle << angle_normalised(atof(value));
m_entry.text(angle.c_str());
} else {
m_entry.text("0");
}
}
typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
};
namespace {
typedef const char *String;
const String buttons[] = {"up", "down", "z-axis"};
}
class DirectionAttribute : public EntityAttribute {
CopiedString m_key;
ui::Entry m_entry;
NonModalEntry m_nonModal;
RadioHBox m_radio;
NonModalRadio m_nonModalRadio;
ui::HBox m_hbox{ui::null};
public:
DirectionAttribute(const char *key) :
m_key(key),
m_entry(ui::null),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
m_radio(RadioHBox_new(STRING_ARRAY_RANGE(buttons))),
m_nonModalRadio(ApplyRadioCaller(*this))
{
auto entry = numeric_entry_new();
m_entry = entry;
m_nonModal.connect(m_entry);
m_nonModalRadio.connect(m_radio.m_radio);
m_hbox = ui::HBox(FALSE, 4);
m_hbox.show();
m_hbox.pack_start(m_radio.m_hbox, TRUE, TRUE, 0);
m_hbox.pack_start(m_entry, TRUE, TRUE, 0);
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_hbox);
}
void apply()
{
StringOutputStream angle(32);
angle << angle_normalised(entry_get_float(m_entry));
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
}
typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
void update()
{
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
if (!string_empty(value)) {
float f = float(atof(value));
if (f == -1) {
gtk_widget_set_sensitive(m_entry, FALSE);
radio_button_set_active_no_signal(m_radio.m_radio, 0);
m_entry.text("");
} else if (f == -2) {
gtk_widget_set_sensitive(m_entry, FALSE);
radio_button_set_active_no_signal(m_radio.m_radio, 1);
m_entry.text("");
} else {
gtk_widget_set_sensitive(m_entry, TRUE);
radio_button_set_active_no_signal(m_radio.m_radio, 2);
StringOutputStream angle(32);
angle << angle_normalised(f);
m_entry.text(angle.c_str());
}
} else {
m_entry.text("0");
}
}
typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
void applyRadio()
{
int index = radio_button_get_active(m_radio.m_radio);
if (index == 0) {
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-1");
} else if (index == 1) {
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-2");
} else if (index == 2) {
apply();
}
}
typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
};
class AnglesEntry {
public:
ui::Entry m_roll;
ui::Entry m_pitch;
ui::Entry m_yaw;
AnglesEntry() : m_roll(ui::null), m_pitch(ui::null), m_yaw(ui::null)
{
}
};
typedef BasicVector3<double> DoubleVector3;
class AnglesAttribute : public EntityAttribute {
CopiedString m_key;
AnglesEntry m_angles;
NonModalEntry m_nonModal;
ui::HBox m_hbox;
public:
AnglesAttribute(const char *key) :
m_key(key),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
m_hbox(ui::HBox(TRUE, 4))
{
m_hbox.show();
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_angles.m_pitch = entry;
m_nonModal.connect(m_angles.m_pitch);
}
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_angles.m_yaw = entry;
m_nonModal.connect(m_angles.m_yaw);
}
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_angles.m_roll = entry;
m_nonModal.connect(m_angles.m_roll);
}
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_hbox);
}
void apply()
{
StringOutputStream angles(64);
angles << angle_normalised(entry_get_float(m_angles.m_pitch))
<< " " << angle_normalised(entry_get_float(m_angles.m_yaw))
<< " " << angle_normalised(entry_get_float(m_angles.m_roll));
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angles.c_str());
}
typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
void update()
{
StringOutputStream angle(32);
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
if (!string_empty(value)) {
DoubleVector3 pitch_yaw_roll;
if (!string_parse_vector3(value, pitch_yaw_roll)) {
pitch_yaw_roll = DoubleVector3(0, 0, 0);
}
angle << angle_normalised(pitch_yaw_roll.x());
m_angles.m_pitch.text(angle.c_str());
angle.clear();
angle << angle_normalised(pitch_yaw_roll.y());
m_angles.m_yaw.text(angle.c_str());
angle.clear();
angle << angle_normalised(pitch_yaw_roll.z());
m_angles.m_roll.text(angle.c_str());
angle.clear();
} else {
m_angles.m_pitch.text("0");
m_angles.m_yaw.text("0");
m_angles.m_roll.text("0");
}
}
typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
};
class Vector3Entry {
public:
ui::Entry m_x;
ui::Entry m_y;
ui::Entry m_z;
Vector3Entry() : m_x(ui::null), m_y(ui::null), m_z(ui::null)
{
}
};
class Vector3Attribute : public EntityAttribute {
CopiedString m_key;
Vector3Entry m_vector3;
NonModalEntry m_nonModal;
ui::Box m_hbox{ui::null};
public:
Vector3Attribute(const char *key) :
m_key(key),
m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
{
m_hbox = ui::HBox(TRUE, 4);
m_hbox.show();
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_vector3.m_x = entry;
m_nonModal.connect(m_vector3.m_x);
}
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_vector3.m_y = entry;
m_nonModal.connect(m_vector3.m_y);
}
{
auto entry = numeric_entry_new();
m_hbox.pack_start(entry, TRUE, TRUE, 0);
m_vector3.m_z = entry;
m_nonModal.connect(m_vector3.m_z);
}
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_hbox);
}
void apply()
{
StringOutputStream vector3(64);
vector3 << entry_get_float(m_vector3.m_x)
<< " " << entry_get_float(m_vector3.m_y)
<< " " << entry_get_float(m_vector3.m_z);
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), vector3.c_str());
}
typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
void update()
{
StringOutputStream buffer(32);
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
if (!string_empty(value)) {
DoubleVector3 x_y_z;
if (!string_parse_vector3(value, x_y_z)) {
x_y_z = DoubleVector3(0, 0, 0);
}
buffer << x_y_z.x();
m_vector3.m_x.text(buffer.c_str());
buffer.clear();
buffer << x_y_z.y();
m_vector3.m_y.text(buffer.c_str());
buffer.clear();
buffer << x_y_z.z();
m_vector3.m_z.text(buffer.c_str());
buffer.clear();
} else {
m_vector3.m_x.text("0");
m_vector3.m_y.text("0");
m_vector3.m_z.text("0");
}
}
typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
};
class NonModalComboBox {
Callback<void()> m_changed;
guint m_changedHandler;
static gboolean changed(ui::ComboBox widget, NonModalComboBox *self)
{
self->m_changed();
return FALSE;
}
public:
NonModalComboBox(const Callback<void()> &changed) : m_changed(changed), m_changedHandler(0)
{
}
void connect(ui::ComboBox combo)
{
m_changedHandler = combo.connect("changed", G_CALLBACK(changed), this);
}
void setActive(ui::ComboBox combo, int value)
{
g_signal_handler_disconnect(G_OBJECT(combo), m_changedHandler);
gtk_combo_box_set_active(combo, value);
connect(combo);
}
};
class ListAttribute : public EntityAttribute {
CopiedString m_key;
ui::ComboBox m_combo;
NonModalComboBox m_nonModal;
const ListAttributeType &m_type;
public:
ListAttribute(const char *key, const ListAttributeType &type) :
m_key(key),
m_combo(ui::null),
m_nonModal(ApplyCaller(*this)),
m_type(type)
{
auto combo = ui::ComboBoxText(ui::New);
for (ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i) {
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), (*i).first.c_str());
}
combo.show();
m_nonModal.connect(combo);
m_combo = combo;
}
void release()
{
delete this;
}
ui::Widget getWidget() const
{
return ui::Widget(m_combo);
}
void apply()
{
Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(),
m_type[gtk_combo_box_get_active(m_combo)].second.c_str());
}
typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
void update()
{
const char *value = SelectedEntity_getValueForKey(m_key.c_str());
ListAttributeType::const_iterator i = m_type.findValue(value);
if (i != m_type.end()) {
m_nonModal.setActive(m_combo, static_cast<int>( std::distance(m_type.begin(), i)));
} else {
m_nonModal.setActive(m_combo, 0);
}
}
typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
};
namespace {
ui::Widget g_entity_split1{ui::null};
ui::Widget g_entity_split2{ui::null};
int g_entitysplit1_position;
int g_entitysplit2_position;
bool g_entityInspector_windowConstructed = false;
ui::TreeView g_entityClassList{ui::null};
ui::TextView g_entityClassComment{ui::null};
GtkCheckButton *g_entitySpawnflagsCheck[MAX_FLAGS];
ui::Entry g_entityKeyEntry{ui::null};
ui::Entry g_entityValueEntry{ui::null};
ui::ListStore g_entlist_store{ui::null};
ui::ListStore g_entprops_store{ui::null};
const EntityClass *g_current_flags = 0;
const EntityClass *g_current_comment = 0;
const EntityClass *g_current_attributes = 0;
// the number of active spawnflags
int g_spawnflag_count;
// table: index, match spawnflag item to the spawnflag index (i.e. which bit)
int spawn_table[MAX_FLAGS];
// we change the layout depending on how many spawn flags we need to display
// the table is a 4x4 in which we need to put the comment box g_entityClassComment and the spawn flags..
ui::Table g_spawnflagsTable{ui::null};
ui::VBox g_attributeBox{ui::null};
typedef std::vector<EntityAttribute *> EntityAttributes;
EntityAttributes g_entityAttributes;
}
void GlobalEntityAttributes_clear()
{
for (EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
(*i)->release();
}
g_entityAttributes.clear();
}
class GetKeyValueVisitor : public Entity::Visitor {
KeyValues &m_keyvalues;
public:
GetKeyValueVisitor(KeyValues &keyvalues)
: m_keyvalues(keyvalues)
{
}
void visit(const char *key, const char *value)
{
m_keyvalues.insert(KeyValues::value_type(CopiedString(key), CopiedString(value)));
}
};
void Entity_GetKeyValues(const Entity &entity, KeyValues &keyvalues, KeyValues &defaultValues)
{
GetKeyValueVisitor visitor(keyvalues);
entity.forEachKeyValue(visitor);
const EntityClassAttributes &attributes = entity.getEntityClass().m_attributes;
for (EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i) {
defaultValues.insert(KeyValues::value_type((*i).first, (*i).second.m_value));
}
}
void Entity_GetKeyValues_Selected(KeyValues &keyvalues, KeyValues &defaultValues)
{
class EntityGetKeyValues : public SelectionSystem::Visitor {
KeyValues &m_keyvalues;
KeyValues &m_defaultValues;
mutable std::set<Entity *> m_visited;
public:
EntityGetKeyValues(KeyValues &keyvalues, KeyValues &defaultValues)
: m_keyvalues(keyvalues), m_defaultValues(defaultValues)
{
}
void visit(scene::Instance &instance) const
{
Entity *entity = Node_getEntity(instance.path().top());
if (entity == 0 && instance.path().size() != 1) {
entity = Node_getEntity(instance.path().parent());
}
if (entity != 0 && m_visited.insert(entity).second) {
Entity_GetKeyValues(*entity, m_keyvalues, m_defaultValues);
}
}
} visitor(keyvalues, defaultValues);
GlobalSelectionSystem().foreachSelected(visitor);
}
const char *keyvalues_valueforkey(KeyValues &keyvalues, const char *key)
{
KeyValues::iterator i = keyvalues.find(CopiedString(key));
if (i != keyvalues.end()) {
return (*i).second.c_str();
}
return "";
}
class EntityClassListStoreAppend : public EntityClassVisitor {
ui::ListStore store;
public:
EntityClassListStoreAppend(ui::ListStore store_) : store(store_)
{
}
void visit(EntityClass *e)
{
store.append(0, e->name(), 1, e);
}
};
void EntityClassList_fill()
{
EntityClassListStoreAppend append(g_entlist_store);
GlobalEntityClassManager().forEach(append);
}
void EntityClassList_clear()
{
g_entlist_store.clear();
}
void SetComment(EntityClass *eclass)
{
if (eclass == g_current_comment) {
return;
}
g_current_comment = eclass;
g_entityClassComment.text(eclass->comments());
}
void SurfaceFlags_setEntityClass(EntityClass *eclass)
{
if (eclass == g_current_flags) {
return;
}
g_current_flags = eclass;
unsigned int spawnflag_count = 0;
{
// do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are
for (int i = 0; i < MAX_FLAGS; i++) {
if (eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp(eclass->flagnames[i], "-")) {
spawn_table[spawnflag_count] = i;
spawnflag_count++;
}
}
}
// disable all remaining boxes
// NOTE: these boxes might not even be on display
{
for (int i = 0; i < g_spawnflag_count; ++i) {
auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
label.text(" ");
widget.hide();
widget.ref();
g_spawnflagsTable.remove(widget);
}
}
g_spawnflag_count = spawnflag_count;
{
for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i) {
auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
widget.show();
StringOutputStream str(16);
str << LowerCase(eclass->flagnames[spawn_table[i]]);
g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
widget.unref();
auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
label.text(str.c_str());
}
}
}
void EntityClassList_selectEntityClass(EntityClass *eclass)
{
auto model = g_entlist_store;
GtkTreeIter iter;
for (gboolean good = gtk_tree_model_get_iter_first(model, &iter);
good != FALSE; good = gtk_tree_model_iter_next(model, &iter)) {
char *text;
gtk_tree_model_get(model, &iter, 0, &text, -1);
if (strcmp(text, eclass->name()) == 0) {
auto view = ui::TreeView(g_entityClassList);
auto path = gtk_tree_model_get_path(model, &iter);
gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
if (gtk_widget_get_realized(view)) {
gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
}
gtk_tree_path_free(path);
good = FALSE;
}
g_free(text);
}
}
void EntityInspector_appendAttribute(const char *name, EntityAttribute &attribute)
{
auto row = DialogRow_new(name, attribute.getWidget());
DialogVBox_packRow(ui::VBox(g_attributeBox), row);
}
template<typename Attribute>
class StatelessAttributeCreator {
public:
static EntityAttribute *create(const char *name)
{
return new Attribute(name);
}
};
class EntityAttributeFactory {
typedef EntityAttribute *( *CreateFunc )(const char *name);
typedef std::map<const char *, CreateFunc, RawStringLess> Creators;
Creators m_creators;
public:
EntityAttributeFactory()
{
m_creators.insert(Creators::value_type("string", &StatelessAttributeCreator<StringAttribute>::create));
m_creators.insert(Creators::value_type("color", &StatelessAttributeCreator<StringAttribute>::create));
m_creators.insert(Creators::value_type("integer", &StatelessAttributeCreator<StringAttribute>::create));
m_creators.insert(Creators::value_type("real", &StatelessAttributeCreator<StringAttribute>::create));
m_creators.insert(Creators::value_type("shader", &StatelessAttributeCreator<ShaderAttribute>::create));
m_creators.insert(Creators::value_type("boolean", &StatelessAttributeCreator<BooleanAttribute>::create));
m_creators.insert(Creators::value_type("angle", &StatelessAttributeCreator<AngleAttribute>::create));
m_creators.insert(Creators::value_type("direction", &StatelessAttributeCreator<DirectionAttribute>::create));
m_creators.insert(Creators::value_type("angles", &StatelessAttributeCreator<AnglesAttribute>::create));
m_creators.insert(Creators::value_type("model", &StatelessAttributeCreator<ModelAttribute>::create));
m_creators.insert(Creators::value_type("sound", &StatelessAttributeCreator<SoundAttribute>::create));
m_creators.insert(Creators::value_type("vector3", &StatelessAttributeCreator<Vector3Attribute>::create));
m_creators.insert(Creators::value_type("real3", &StatelessAttributeCreator<Vector3Attribute>::create));
}
EntityAttribute *create(const char *type, const char *name)
{
Creators::iterator i = m_creators.find(type);
if (i != m_creators.end()) {
return (*i).second(name);
}
const ListAttributeType *listType = GlobalEntityClassManager().findListType(type);
if (listType != 0) {
return new ListAttribute(name, *listType);
}
return 0;
}
};
typedef Static<EntityAttributeFactory> GlobalEntityAttributeFactory;
void EntityInspector_setEntityClass(EntityClass *eclass)
{
EntityClassList_selectEntityClass(eclass);
SurfaceFlags_setEntityClass(eclass);
if (eclass != g_current_attributes) {
g_current_attributes = eclass;
container_remove_all(g_attributeBox);
GlobalEntityAttributes_clear();
for (EntityClassAttributes::const_iterator i = eclass->m_attributes.begin();
i != eclass->m_attributes.end(); ++i) {
EntityAttribute *attribute = GlobalEntityAttributeFactory::instance().create((*i).second.m_type.c_str(),
(*i).first.c_str());
if (attribute != 0) {
g_entityAttributes.push_back(attribute);
EntityInspector_appendAttribute(EntityClassAttributePair_getName(*i), *g_entityAttributes.back());
}
}
}
}
void EntityInspector_updateSpawnflags()
{
{
int f = atoi(SelectedEntity_getValueForKey("spawnflags"));
for (int i = 0; i < g_spawnflag_count; ++i) {
int v = !!(f & (1 << spawn_table[i]));
toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), v);
}
}
{
// take care of the remaining ones
for (int i = g_spawnflag_count; i < MAX_FLAGS; ++i) {
toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), FALSE);
}
}
}
void EntityInspector_applySpawnflags()
{
int f, i, v;
char sz[32];
f = 0;
for (i = 0; i < g_spawnflag_count; ++i) {
v = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_entitySpawnflagsCheck[i]));
f |= v << spawn_table[i];
}
sprintf(sz, "%i", f);
const char *value = (f == 0) ? "" : sz;
{
StringOutputStream command;
command << "entitySetFlags -flags " << f;
UndoableCommand undo("entitySetSpawnflags");
Scene_EntitySetKeyValue_Selected("spawnflags", value);
}
}
void EntityInspector_updateKeyValues()
{
g_selectedKeyValues.clear();
g_selectedDefaultKeyValues.clear();
Entity_GetKeyValues_Selected(g_selectedKeyValues, g_selectedDefaultKeyValues);
EntityInspector_setEntityClass(
GlobalEntityClassManager().findOrInsert(keyvalues_valueforkey(g_selectedKeyValues, "classname"), false));
EntityInspector_updateSpawnflags();
ui::ListStore store = g_entprops_store;
// save current key/val pair around filling epair box
// row_select wipes it and sets to first in list
CopiedString strKey(g_entityKeyEntry.text());
CopiedString strVal(g_entityValueEntry.text());
store.clear();
// Walk through list and add pairs
for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
StringOutputStream key(64);
key << (*i).first.c_str();
StringOutputStream value(64);
value << (*i).second.c_str();
store.append(0, key.c_str(), 1, value.c_str());
}
g_entityKeyEntry.text(strKey.c_str());
g_entityValueEntry.text(strVal.c_str());
for (EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
(*i)->update();
}
}
class EntityInspectorDraw {
IdleDraw m_idleDraw;
public:
EntityInspectorDraw() : m_idleDraw(makeCallbackF(EntityInspector_updateKeyValues))
{
}
void queueDraw()
{
m_idleDraw.queueDraw();
}
};
EntityInspectorDraw g_EntityInspectorDraw;
void EntityInspector_keyValueChanged()
{
g_EntityInspectorDraw.queueDraw();
}
void EntityInspector_selectionChanged(const Selectable &)
{
EntityInspector_keyValueChanged();
}
// Creates a new entity based on the currently selected brush and entity type.
//
void EntityClassList_createEntity()
{
auto view = g_entityClassList;
// find out what type of entity we are trying to create
GtkTreeModel *model;
GtkTreeIter iter;
if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(g_entityClassList), &model, &iter) == FALSE) {
ui::alert(view.window(), "You must have a selected class to create an entity", "info");
return;
}
char *text;
gtk_tree_model_get(model, &iter, 0, &text, -1);
{
StringOutputStream command;
command << "entityCreate -class " << text;
printf(command.c_str());
printf("\n");
UndoableCommand undo(command.c_str());
Entity_createFromSelection(text, g_vector3_identity);
}
g_free(text);
}
void EntityInspector_applyKeyValue()
{
// Get current selection text
StringOutputStream key(64);
key << gtk_entry_get_text(g_entityKeyEntry);
StringOutputStream value(64);
value << gtk_entry_get_text(g_entityValueEntry);
// TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
if (!strcmp(key.c_str(), "classname") && !strcmp(value.c_str(), "worldspawn")) {
ui::alert(g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0,
ui::alert_type::OK);
return;
}
// RR2DO2: we don't want spaces in entity keys
if (strstr(key.c_str(), " ")) {
ui::alert(g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK);
return;
}
if (strcmp(key.c_str(), "classname") == 0) {
StringOutputStream command;
command << "entitySetClass -class " << value.c_str();
UndoableCommand undo(command.c_str());
Scene_EntitySetClassname_Selected(value.c_str());
} else {
Scene_EntitySetKeyValue_Selected_Undoable(key.c_str(), value.c_str());
}
}
void EntityInspector_clearKeyValue()
{
// Get current selection text
StringOutputStream key(64);
key << gtk_entry_get_text(g_entityKeyEntry);
if (strcmp(key.c_str(), "classname") != 0) {
StringOutputStream command;
command << "entityDeleteKey -key " << key.c_str();
UndoableCommand undo(command.c_str());
Scene_EntitySetKeyValue_Selected(key.c_str(), "");
}
}
void EntityInspector_clearAllKeyValues()
{
UndoableCommand undo("entityClear");
// remove all keys except classname
for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
if (strcmp((*i).first.c_str(), "classname") != 0) {
Scene_EntitySetKeyValue_Selected((*i).first.c_str(), "");
}
}
}
// =============================================================================
// callbacks
static void EntityClassList_selection_changed(ui::TreeSelection selection, gpointer data)
{
GtkTreeModel *model;
GtkTreeIter selected;
if (gtk_tree_selection_get_selected(selection, &model, &selected)) {
EntityClass *eclass;
gtk_tree_model_get(model, &selected, 1, &eclass, -1);
if (eclass != 0) {
SetComment(eclass);
}
}
}
static gint EntityClassList_button_press(ui::Widget widget, GdkEventButton *event, gpointer data)
{
if (event->type == GDK_2BUTTON_PRESS) {
/* If we're worldspawn - DO NOT ALLOW RENAMING! */
StringOutputStream value(64);
value << SelectedEntity_getValueForKey("classname");
if (!strcmp(value.c_str(), "worldspawn")) {
EntityClassList_createEntity();
return TRUE;
}
auto view = g_entityClassList;
GtkTreeModel *model;
GtkTreeIter iter;
if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(g_entityClassList), &model, &iter) == FALSE) {
ui::alert(view.window(), "You must have a selected class to change an entity", "info");
return FALSE;
}
char *text;
gtk_tree_model_get(model, &iter, 0, &text, -1);
StringOutputStream command;
command << "entitySetClass -class " << text;
UndoableCommand undo(command.c_str());
Scene_EntitySetClassname_Selected(text);
g_free(text);
return TRUE;
}
return FALSE;
}
static gint EntityClassList_keypress(ui::Widget widget, GdkEventKey *event, gpointer data)
{
unsigned int code = gdk_keyval_to_upper(event->keyval);
/* -eukara */
/*if (event->keyval == GDK_KEY_Return) {
EntityClassList_createEntity();
return TRUE;
}*/
// select the entity that starts with the key pressed
if (code <= 'Z' && code >= 'A') {
auto view = ui::TreeView(g_entityClassList);
GtkTreeModel *model;
GtkTreeIter iter;
if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(view), &model, &iter) == FALSE
|| gtk_tree_model_iter_next(model, &iter) == FALSE) {
gtk_tree_model_get_iter_first(model, &iter);
}
for (std::size_t count = gtk_tree_model_iter_n_children(model, 0); count > 0; --count) {
char *text;
gtk_tree_model_get(model, &iter, 0, &text, -1);
if (toupper(text[0]) == (int) code) {
auto path = gtk_tree_model_get_path(model, &iter);
gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
if (gtk_widget_get_realized(view)) {
gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
}
gtk_tree_path_free(path);
count = 1;
}
g_free(text);
if (gtk_tree_model_iter_next(model, &iter) == FALSE) {
gtk_tree_model_get_iter_first(model, &iter);
}
}
return TRUE;
}
return FALSE;
}
static void EntityProperties_selection_changed(ui::TreeSelection selection, gpointer data)
{
// find out what type of entity we are trying to create
GtkTreeModel *model;
GtkTreeIter iter;
if (gtk_tree_selection_get_selected(selection, &model, &iter) == FALSE) {
return;
}
char *key;
char *val;
gtk_tree_model_get(model, &iter, 0, &key, 1, &val, -1);
g_entityKeyEntry.text(key);
g_entityValueEntry.text(val);
g_free(key);
g_free(val);
}
static void SpawnflagCheck_toggled(ui::Widget widget, gpointer data)
{
EntityInspector_applySpawnflags();
}
static gint EntityEntry_keypress(ui::Entry widget, GdkEventKey *event, gpointer data)
{
StringOutputStream key(64);
key << gtk_entry_get_text(g_entityKeyEntry);
StringOutputStream value(64);
value << gtk_entry_get_text(g_entityValueEntry);
if (event->keyval == GDK_KEY_Return) {
if (widget._handle == g_entityKeyEntry._handle) {
g_entityValueEntry.text("");
gtk_window_set_focus(widget.window(), g_entityValueEntry);
} else {
if (!strcmp(key.c_str(), "classname")) {
ui::alert(widget.window(), "Do not rename classnames. Pick a new entity from the list instead.", "info");
return FALSE;
} else {
EntityInspector_applyKeyValue();
}
}
return TRUE;
}
if (event->keyval == GDK_KEY_Escape) {
gtk_window_set_focus(widget.window(), NULL);
return TRUE;
}
return FALSE;
}
void EntityInspector_destroyWindow(ui::Widget widget, gpointer data)
{
g_entitysplit1_position = gtk_paned_get_position(GTK_PANED(g_entity_split1));
g_entitysplit2_position = gtk_paned_get_position(GTK_PANED(g_entity_split2));
g_entityInspector_windowConstructed = false;
GlobalEntityAttributes_clear();
}
ui::Widget EntityInspector_constructWindow(ui::Window toplevel)
{
auto hbox = ui::HBox(FALSE, 2);
hbox.show();
gtk_container_set_border_width(GTK_CONTAINER(hbox), 2);
hbox.connect("destroy", G_CALLBACK(EntityInspector_destroyWindow), 0);
auto vbox = ui::VBox(FALSE, 2);
vbox.show();
hbox.pack_start(vbox, FALSE, FALSE, 0);
{
auto split1 = ui::VPaned(ui::New);
vbox.pack_start(split1, TRUE, TRUE, 0);
split1.show();
g_entity_split1 = split1;
{
ui::Widget split2 = ui::VPaned(ui::New);
gtk_paned_add1(GTK_PANED(split1), split2);
split2.show();
g_entity_split2 = split2;
{
// class list
auto scr = ui::ScrolledWindow(ui::New);
scr.show();
gtk_paned_add1(GTK_PANED(split2), scr);
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
{
ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_POINTER));
auto view = ui::TreeView(ui::TreeModel::from(store._handle));
gtk_tree_view_set_enable_search(view, FALSE);
gtk_tree_view_set_headers_visible(view, FALSE);
view.connect("button_press_event", G_CALLBACK(EntityClassList_button_press), 0);
view.connect("key_press_event", G_CALLBACK(EntityClassList_keypress), 0);
{
auto renderer = ui::CellRendererText(ui::New);
auto column = ui::TreeViewColumn("Key", renderer, {{"text", 0}});
gtk_tree_view_append_column(view, column);
}
{
auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
selection.connect("changed", G_CALLBACK(EntityClassList_selection_changed), 0);
}
view.show();
scr.add(view);
store.unref();
g_entityClassList = view;
g_entlist_store = store;
}
}
/* this is the QUAKEED text */
{
auto scr = ui::ScrolledWindow(ui::New);
scr.show();
hbox.pack_start(scr, TRUE, TRUE, 0);
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
{
auto text = ui::TextView(ui::New);
text.dimensions(0, -1); // allow shrinking
gtk_text_view_set_wrap_mode(text, GTK_WRAP_WORD);
gtk_text_view_set_editable(text, FALSE);
text.show();
scr.add(text);
g_entityClassComment = text;
}
}
}
{
ui::Widget split2 = ui::VPaned(ui::New);
gtk_paned_add2(GTK_PANED(split1), split2);
split2.show();
{
auto vbox2 = ui::VBox(FALSE, 2);
vbox2.show();
gtk_paned_pack1(GTK_PANED(split2), vbox2, FALSE, FALSE);
{
// Spawnflags (4 colums wide max, or window gets too wide.)
auto table = ui::Table(4, 4, FALSE);
vbox2.pack_start(table, FALSE, TRUE, 0);
table.show();
g_spawnflagsTable = table;
for (int i = 0; i < MAX_FLAGS; i++) {
auto check = ui::CheckButton("");
check.ref();
g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(
check.connect("toggled", G_CALLBACK(SpawnflagCheck_toggled), 0)));
g_entitySpawnflagsCheck[i] = check;
}
}
{
// key/value list
auto scr = ui::ScrolledWindow(ui::New);
scr.show();
vbox2.pack_start(scr, TRUE, TRUE, 0);
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_AUTOMATIC,
GTK_POLICY_AUTOMATIC);
gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
{
ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_STRING));
auto view = ui::TreeView(ui::TreeModel::from(store._handle));
gtk_tree_view_set_enable_search(view, FALSE);
gtk_tree_view_set_headers_visible(view, FALSE);
{
auto renderer = ui::CellRendererText(ui::New);
auto column = ui::TreeViewColumn("", renderer, {{"text", 0}});
gtk_tree_view_append_column(view, column);
}
{
auto renderer = ui::CellRendererText(ui::New);
auto column = ui::TreeViewColumn("", renderer, {{"text", 1}});
gtk_tree_view_append_column(view, column);
}
{
auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
selection.connect("changed", G_CALLBACK(EntityProperties_selection_changed), 0);
}
view.show();
scr.add(view);
store.unref();
g_entprops_store = store;
}
}
{
// key/value entry
auto table = ui::Table(2, 2, FALSE);
table.show();
vbox2.pack_start(table, FALSE, TRUE, 0);
gtk_table_set_row_spacings(table, 3);
gtk_table_set_col_spacings(table, 5);
{
auto entry = ui::Entry(ui::New);
entry.show();
table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
g_entityKeyEntry = entry;
}
{
auto entry = ui::Entry(ui::New);
entry.show();
table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
g_entityValueEntry = entry;
}
{
auto label = ui::Label("Value");
label.show();
table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
}
{
auto label = ui::Label("Key");
label.show();
table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
}
}
{
auto hbox = ui::HBox(TRUE, 4);
hbox.show();
vbox2.pack_start(hbox, FALSE, TRUE, 0);
{
auto button = ui::Button("Clear All");
button.show();
button.connect("clicked", G_CALLBACK(EntityInspector_clearAllKeyValues), 0);
hbox.pack_start(button, TRUE, TRUE, 0);
}
{
auto button = ui::Button("Delete Key");
button.show();
button.connect("clicked", G_CALLBACK(EntityInspector_clearKeyValue), 0);
hbox.pack_start(button, TRUE, TRUE, 0);
}
}
}
// Let's keep it simple, okay?
/*{
auto scr = ui::ScrolledWindow(ui::New);
scr.show();
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
auto viewport = ui::Container::from(gtk_viewport_new(0, 0));
viewport.show();
gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
g_attributeBox = ui::VBox(FALSE, 2);
g_attributeBox.show();
viewport.add(g_attributeBox);
scr.add(viewport);
gtk_paned_pack2(GTK_PANED(split2), scr, FALSE, FALSE);
}*/
}
}
{
// show the sliders in any case
if (g_entitysplit2_position > 22) {
gtk_paned_set_position(GTK_PANED(g_entity_split2), g_entitysplit2_position);
} else {
g_entitysplit2_position = 22;
gtk_paned_set_position(GTK_PANED(g_entity_split2), 22);
}
if ((g_entitysplit1_position - g_entitysplit2_position) > 27) {
gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit1_position);
} else {
gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit2_position + 27);
}
}
g_entityInspector_windowConstructed = true;
EntityClassList_fill();
typedef FreeCaller<void(
const Selectable &), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
GlobalSelectionSystem().addSelectionChangeCallback(EntityInspectorSelectionChangedCaller());
GlobalEntityCreator().setKeyValueChangedFunc(EntityInspector_keyValueChanged);
// hack
gtk_container_set_focus_chain(GTK_CONTAINER(vbox), NULL);
return hbox;
}
class EntityInspector : public ModuleObserver {
std::size_t m_unrealised;
public:
EntityInspector() : m_unrealised(1)
{
}
void realise()
{
if (--m_unrealised == 0) {
if (g_entityInspector_windowConstructed) {
//globalOutputStream() << "Entity Inspector: realise\n";
EntityClassList_fill();
}
}
}
void unrealise()
{
if (++m_unrealised == 1) {
if (g_entityInspector_windowConstructed) {
//globalOutputStream() << "Entity Inspector: unrealise\n";
EntityClassList_clear();
}
}
}
};
EntityInspector g_EntityInspector;
#include "preferencesystem.h"
#include "stringio.h"
void EntityInspector_construct()
{
GlobalEntityClassManager().attach(g_EntityInspector);
GlobalPreferenceSystem().registerPreference("EntitySplit1", make_property_string(g_entitysplit1_position));
GlobalPreferenceSystem().registerPreference("EntitySplit2", make_property_string(g_entitysplit2_position));
}
void EntityInspector_destroy()
{
GlobalEntityClassManager().detach(g_EntityInspector);
}
const char *EntityInspector_getCurrentKey()
{
if (!GroupDialog_isShown()) {
return 0;
}
if (GroupDialog_getPage() != g_page_entity) {
return 0;
}
return gtk_entry_get_text(g_entityKeyEntry);
}