Rip out the Pak folder feature. We organize using pk3dirs anyway

This commit is contained in:
Marco Cawthorne 2021-06-05 15:25:28 +02:00
parent 13aa866ef3
commit 5985704a2c
6 changed files with 0 additions and 251 deletions

View File

@ -353,62 +353,6 @@ void paths_init()
g_strGameToolsPath = g_strAppPath; g_strGameToolsPath = g_strAppPath;
} }
bool check_version_file(const char *filename, const char *version)
{
TextFileInputStream file(filename);
if (!file.failed()) {
char buf[10];
buf[file.read(buf, 9)] = '\0';
// chomp it (the hard way)
int chomp = 0;
while (buf[chomp] >= '0' && buf[chomp] <= '9') {
chomp++;
}
buf[chomp] = '\0';
return string_equal(buf, version);
}
return false;
}
bool check_version()
{
return true;
#if 0
// a safe check to avoid people running broken installations
// (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
// make something idiot proof and someone will make better idiots, this may be overkill
// let's leave it disabled in debug mode in any case
// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
if (GDEF_DEBUG) {
return true;
}
// locate and open WorldSpawn_MAJOR and WorldSpawn_MINOR
bool bVerIsGood = true;
{
StringOutputStream ver_file_name(256);
ver_file_name << AppPath_get() << "WorldSpawn_MAJOR";
bVerIsGood = check_version_file(ver_file_name.c_str(), WorldSpawn_MAJOR_VERSION);
}
{
StringOutputStream ver_file_name(256);
ver_file_name << AppPath_get() << "WorldSpawn_MINOR";
bVerIsGood = check_version_file(ver_file_name.c_str(), WorldSpawn_MINOR_VERSION);
}
if (!bVerIsGood) {
StringOutputStream msg(256);
msg
<< "This editor binary (" WorldSpawn_VERSION ") doesn't match what the latest setup has configured in this directory\n"
"Make sure you run the right/latest editor binary you installed\n"
<< AppPath_get();
ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Default);
}
return bVerIsGood;
#endif
}
void create_global_pid() void create_global_pid()
{ {
/*! /*!
@ -611,12 +555,6 @@ int main(int argc, char *argv[])
paths_init(); paths_init();
if (!check_version()) {
return EXIT_FAILURE;
}
create_global_pid(); create_global_pid();
GlobalPreferences_Init(); GlobalPreferences_Init();

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@ -331,66 +331,6 @@ void setEnginePath(const char *path)
} }
} }
// Pak Path
CopiedString g_strPakPath[g_pakPathCount] = {"", "", "", "", ""};
ModuleObservers g_pakPathObservers[g_pakPathCount];
std::size_t g_pakpath_unrealised[g_pakPathCount] = {1, 1, 1, 1, 1};
void Radiant_attachPakPathObserver(int num, ModuleObserver &observer)
{
g_pakPathObservers[num].attach(observer);
}
void Radiant_detachPakPathObserver(int num, ModuleObserver &observer)
{
g_pakPathObservers[num].detach(observer);
}
void PakPath_Realise(int num)
{
if (--g_pakpath_unrealised[num] == 0) {
g_pakPathObservers[num].realise();
}
}
const char *PakPath_get(int num)
{
std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
ASSERT_MESSAGE(g_pakpath_unrealised[num] == 0, message.c_str());
return g_strPakPath[num].c_str();
}
void PakPath_Unrealise(int num)
{
if (++g_pakpath_unrealised[num] == 1) {
g_pakPathObservers[num].unrealise();
}
}
void setPakPath(int num, const char *path)
{
if (!g_strcmp0(path, "")) {
g_strPakPath[num] = "";
return;
}
StringOutputStream buffer(256);
buffer << DirectoryCleaned(path);
if (!path_equal(buffer.c_str(), g_strPakPath[num].c_str())) {
std::string message = "Changing Pak Path " + std::to_string(num);
ScopeDisableScreenUpdates disableScreenUpdates("Processing...", message.c_str());
PakPath_Unrealise(num);
g_strPakPath[num] = buffer.c_str();
PakPath_Realise(num);
}
}
// App Path // App Path
CopiedString g_strAppPath; ///< holds the full path of the executable CopiedString g_strAppPath; ///< holds the full path of the executable
@ -428,7 +368,6 @@ const char *SettingsPath_get()
(or other games) (or other games)
this is one of the main variables that are configured by the game selection on startup this is one of the main variables that are configured by the game selection on startup
[GameToolsPath]/plugins [GameToolsPath]/plugins
[GameToolsPath]/modules
and also q3map, bspc and also q3map, bspc
*/ */
CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
@ -450,66 +389,6 @@ struct EnginePath {
} }
}; };
struct PakPath0 {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz)
{
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value)
{
setPakPath(0, value);
}
};
struct PakPath1 {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz)
{
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value)
{
setPakPath(1, value);
}
};
struct PakPath2 {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz)
{
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value)
{
setPakPath(2, value);
}
};
struct PakPath3 {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz)
{
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value)
{
setPakPath(3, value);
}
};
struct PakPath4 {
static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz)
{
returnz(self.c_str());
}
static void Import(CopiedString &self, const char *value)
{
setPakPath(4, value);
}
};
bool g_disableEnginePath = false; bool g_disableEnginePath = false;
bool g_disableHomePath = false; bool g_disableHomePath = false;
@ -526,27 +405,6 @@ void Paths_constructPreferences(PreferencesPage &page)
"", "Do not use Home Path", "", "Do not use Home Path",
g_disableHomePath g_disableHomePath
); );
for (int i = 0; i < g_pakPathCount; i++) {
std::string label = "Pak Path " + std::to_string(i);
switch (i) {
case 0:
page.appendPathEntry(label.c_str(), true, make_property<PakPath0>(g_strPakPath[i]));
break;
case 1:
page.appendPathEntry(label.c_str(), true, make_property<PakPath1>(g_strPakPath[i]));
break;
case 2:
page.appendPathEntry(label.c_str(), true, make_property<PakPath2>(g_strPakPath[i]));
break;
case 3:
page.appendPathEntry(label.c_str(), true, make_property<PakPath3>(g_strPakPath[i]));
break;
case 4:
page.appendPathEntry(label.c_str(), true, make_property<PakPath4>(g_strPakPath[i]));
break;
}
}
} }
void Paths_constructPage(PreferenceGroup &group) void Paths_constructPage(PreferenceGroup &group)
@ -688,12 +546,6 @@ void Radiant_loadModulesFromRoot(const char *directory)
path << directory << g_pluginsDir; path << directory << g_pluginsDir;
Radiant_loadModules(path.c_str()); Radiant_loadModules(path.c_str());
} }
if (!string_equal(g_pluginsDir, g_modulesDir)) {
StringOutputStream path(256);
path << directory << g_modulesDir;
Radiant_loadModules(path.c_str());
}
} }
//! Make COLOR_BRUSHES override worldspawn eclass colour. //! Make COLOR_BRUSHES override worldspawn eclass colour.
@ -3586,11 +3438,6 @@ void MainFrame_Construct()
GlobalPreferenceSystem().registerPreference("DisableEnginePath", make_property_string(g_disableEnginePath)); GlobalPreferenceSystem().registerPreference("DisableEnginePath", make_property_string(g_disableEnginePath));
GlobalPreferenceSystem().registerPreference("DisableHomePath", make_property_string(g_disableHomePath)); GlobalPreferenceSystem().registerPreference("DisableHomePath", make_property_string(g_disableHomePath));
for (int i = 0; i < g_pakPathCount; i++) {
std::string label = "PakPath" + std::to_string(i);
GlobalPreferenceSystem().registerPreference(label.c_str(), make_property_string(g_strPakPath[i]));
}
g_Layout_enablePluginToolbar.useLatched(); g_Layout_enablePluginToolbar.useLatched();
Layout_registerPreferencesPage(); Layout_registerPreferencesPage();

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@ -231,11 +231,6 @@ const char *QERApp_GetGamePath();
extern bool g_disableEnginePath; extern bool g_disableEnginePath;
extern bool g_disableHomePath; extern bool g_disableHomePath;
const int g_pakPathCount = 5;
extern CopiedString g_strPakPath[g_pakPathCount];
const char *PakPath_get(int num);
extern CopiedString g_strAppPath; extern CopiedString g_strAppPath;
const char *AppPath_get(); const char *AppPath_get();
@ -247,7 +242,6 @@ const char *SettingsPath_get();
const char *LocalRcPath_get(void); const char *LocalRcPath_get(void);
const char *const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath const char *const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
const char *const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
extern CopiedString g_strGameToolsPath; extern CopiedString g_strGameToolsPath;

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@ -1649,15 +1649,6 @@ bool Map_ImportFile(const char *filename)
output.push_string(g_qeglobals.m_userEnginePath.c_str()); output.push_string(g_qeglobals.m_userEnginePath.c_str());
output.push_string("\""); output.push_string("\"");
// extra pakpaths
for (int i = 0; i < g_pakPathCount; i++) {
if (g_strcmp0(g_strPakPath[i].c_str(), "")) {
output.push_string(" -fs_pakpath \"");
output.push_string(g_strPakPath[i].c_str());
output.push_string("\"");
}
}
// extra switches // extra switches
if (g_disableEnginePath) { if (g_disableEnginePath) {
output.push_string(" -fs_nobasepath "); output.push_string(" -fs_nobasepath ");

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@ -47,12 +47,6 @@ ui::Image new_plugin_image(const char *filename)
if (auto image = image_new_from_file_with_mask(fullpath.c_str())) { return image; } if (auto image = image_new_from_file_with_mask(fullpath.c_str())) { return image; }
} }
{
StringOutputStream fullpath(256);
fullpath << AppPath_get() << g_modulesDir << "bitmaps/" << filename;
if (auto image = image_new_from_file_with_mask(fullpath.c_str())) { return image; }
}
return image_new_missing(); return image_new_missing();
} }

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@ -100,13 +100,6 @@ void QE_InitVFS()
globalBasePath << globalRoot << basegame << '/'; globalBasePath << globalRoot << basegame << '/';
GlobalFileSystem().initDirectory(globalBasePath.c_str()); GlobalFileSystem().initDirectory(globalBasePath.c_str());
} }
// extra pakpaths
for (int i = 0; i < g_pakPathCount; i++) {
if (g_strcmp0(g_strPakPath[i].c_str(), "")) {
GlobalFileSystem().initDirectory(g_strPakPath[i].c_str());
}
}
} }
int g_numbrushes = 0; int g_numbrushes = 0;
@ -166,14 +159,6 @@ void bsp_init()
build_set_variable("GameName", gamename_get()); build_set_variable("GameName", gamename_get());
StringBuffer ExtraQ3map2Args; StringBuffer ExtraQ3map2Args;
// extra pakpaths
for (int i = 0; i < g_pakPathCount; i++) {
if (g_strcmp0(g_strPakPath[i].c_str(), "")) {
ExtraQ3map2Args.push_string(" -fs_pakpath \"");
ExtraQ3map2Args.push_string(g_strPakPath[i].c_str());
ExtraQ3map2Args.push_string("\"");
}
}
// extra switches // extra switches
if (g_disableEnginePath) { if (g_disableEnginePath) {