vmap/radiant/help.cpp

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2020-11-17 11:16:16 +00:00
/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "help.h"
#include "debugging/debugging.h"
#include <vector>
#include <list>
#include "libxml/parser.h"
#include "generic/callback.h"
#include "gtkutil/menu.h"
#include "stream/stringstream.h"
#include "os/file.h"
#include "url.h"
#include "preferences.h"
#include "mainframe.h"
/*!
the urls to fire up in the game packs help menus
*/
namespace {
std::list<CopiedString> mHelpURLs;
}
/*!
needed for hooking in Gtk+
*/
void HandleHelpCommand(CopiedString &str)
{
OpenURL(str.c_str());
}
void process_xlink(const char *filename, const char *menu_name, const char *base_url, ui::Menu menu)
{
if (file_exists(filename)) {
xmlDocPtr pDoc = xmlParseFile(filename);
if (pDoc) {
globalOutputStream() << "Processing .xlink file '" << filename << "'\n";
// create sub menu
auto menu_in_menu = create_sub_menu_with_mnemonic(menu, menu_name);
/*if (g_Layout_enableOpenStepUX.m_value) {
menu_tearoff(menu_in_menu);
}*/
// start walking the nodes, find the 'links' one
xmlNodePtr pNode = pDoc->children;
while (pNode && strcmp((const char *) pNode->name, "links")) {
pNode = pNode->next;
}
if (pNode) {
pNode = pNode->children;
while (pNode) {
if (!strcmp((const char *) pNode->name, "item")) {
// process the URL
CopiedString url;
xmlChar *prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar *>( "url" ));
ASSERT_NOTNULL(prop);
if (strstr(reinterpret_cast<const char *>( prop ), "http://") ||
strstr(reinterpret_cast<const char *>( prop ), "https://")) {
// complete URL
url = reinterpret_cast<const char *>( prop );
} else {
// relative URL
StringOutputStream full(256);
full << base_url << reinterpret_cast<const char *>( prop );
url = full.c_str();
}
mHelpURLs.push_back(url);
xmlFree(prop);
prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar *>( "name" ));
ASSERT_NOTNULL(prop);
create_menu_item_with_mnemonic(menu_in_menu, reinterpret_cast<const char *>( prop ),
ReferenceCaller<CopiedString, void(), HandleHelpCommand>(
mHelpURLs.back()));
xmlFree(prop);
}
pNode = pNode->next;
}
}
xmlFreeDoc(pDoc);
} else {
globalOutputStream() << "'" << filename << "' parse failed\n";
}
} else {
globalOutputStream() << "'" << filename << "' not found\n";
}
}
void create_game_help_menu(ui::Menu menu)
{
StringOutputStream filename(256);
filename << AppPath_get() << "global.xlink";
process_xlink(filename.c_str(), "General", AppPath_get(), menu);
#if 1
filename.clear();
filename << g_pGameDescription->mGameToolsPath.c_str() << "game.xlink";
process_xlink(filename.c_str(), g_pGameDescription->getRequiredKeyValue("name"),
g_pGameDescription->mGameToolsPath.c_str(), menu);
#else
for ( std::list<CGameDescription *>::iterator iGame = g_GamesDialog.mGames.begin(); iGame != g_GamesDialog.mGames.end(); ++iGame )
{
filename.clear();
filename << ( *iGame )->mGameToolsPath.c_str() << "game.xlink";
process_xlink( filename.c_str(), ( *iGame )->getRequiredKeyValue( "name" ), ( *iGame )->mGameToolsPath.c_str(), menu );
}
#endif
}