654 lines
21 KiB
C++
654 lines
21 KiB
C++
|
/*
|
||
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
||
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
||
|
|
||
|
This file is part of GtkRadiant.
|
||
|
|
||
|
GtkRadiant is free software; you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation; either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
GtkRadiant is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with GtkRadiant; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
*/
|
||
|
|
||
|
#include "csg.h"
|
||
|
|
||
|
#include "debugging/debugging.h"
|
||
|
|
||
|
#include <list>
|
||
|
|
||
|
#include "map.h"
|
||
|
#include "brushmanip.h"
|
||
|
#include "brushnode.h"
|
||
|
#include "grid.h"
|
||
|
|
||
|
void Face_makeBrush(Face &face, const Brush &brush, brush_vector_t &out, float offset)
|
||
|
{
|
||
|
if (face.contributes()) {
|
||
|
out.push_back(new Brush(brush));
|
||
|
Face *newFace = out.back()->addFace(face);
|
||
|
if (newFace != 0) {
|
||
|
newFace->flipWinding();
|
||
|
newFace->getPlane().offset(offset);
|
||
|
newFace->planeChanged();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Face_makeRoom(Face &face, const Brush &brush, brush_vector_t &out, float offset)
|
||
|
{
|
||
|
if (face.contributes()) {
|
||
|
face.getPlane().offset(offset);
|
||
|
out.push_back(new Brush(brush));
|
||
|
face.getPlane().offset(-offset);
|
||
|
Face *newFace = out.back()->addFace(face);
|
||
|
if (newFace != 0) {
|
||
|
newFace->flipWinding();
|
||
|
newFace->planeChanged();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Brush_makeHollow(const Brush &brush, brush_vector_t &out, float offset)
|
||
|
{
|
||
|
Brush_forEachFace(brush, [&](Face &face) {
|
||
|
Face_makeBrush(face, brush, out, offset);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
void Brush_makeRoom(const Brush &brush, brush_vector_t &out, float offset)
|
||
|
{
|
||
|
Brush_forEachFace(brush, [&](Face &face) {
|
||
|
Face_makeRoom(face, brush, out, offset);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
class BrushHollowSelectedWalker : public scene::Graph::Walker {
|
||
|
float m_offset;
|
||
|
bool m_makeRoom;
|
||
|
public:
|
||
|
BrushHollowSelectedWalker(float offset, bool makeRoom)
|
||
|
: m_offset(offset), m_makeRoom(makeRoom)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
if (path.top().get().visible()) {
|
||
|
Brush *brush = Node_getBrush(path.top());
|
||
|
if (brush != 0
|
||
|
&& Instance_getSelectable(instance)->isSelected()
|
||
|
&& path.size() > 1) {
|
||
|
brush_vector_t out;
|
||
|
|
||
|
if (m_makeRoom) {
|
||
|
Brush_makeRoom(*brush, out, m_offset);
|
||
|
}
|
||
|
else {
|
||
|
Brush_makeHollow(*brush, out, m_offset);
|
||
|
}
|
||
|
|
||
|
for (brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i) {
|
||
|
(*i)->removeEmptyFaces();
|
||
|
NodeSmartReference node((new BrushNode())->node());
|
||
|
Node_getBrush(node)->copy(*(*i));
|
||
|
delete (*i);
|
||
|
Node_getTraversable(path.parent())->insert(node);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
typedef std::list<Brush *> brushlist_t;
|
||
|
|
||
|
class BrushGatherSelected : public scene::Graph::Walker {
|
||
|
brush_vector_t &m_brushlist;
|
||
|
public:
|
||
|
BrushGatherSelected(brush_vector_t &brushlist)
|
||
|
: m_brushlist(brushlist)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
if (path.top().get().visible()) {
|
||
|
Brush *brush = Node_getBrush(path.top());
|
||
|
if (brush != 0
|
||
|
&& Instance_getSelectable(instance)->isSelected()) {
|
||
|
m_brushlist.push_back(brush);
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class BrushDeleteSelected : public scene::Graph::Walker {
|
||
|
public:
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void post(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
if (path.top().get().visible()) {
|
||
|
Brush *brush = Node_getBrush(path.top());
|
||
|
if (brush != 0
|
||
|
&& Instance_getSelectable(instance)->isSelected()
|
||
|
&& path.size() > 1) {
|
||
|
Path_deleteTop(path);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void Scene_BrushMakeHollow_Selected(scene::Graph &graph, bool makeRoom)
|
||
|
{
|
||
|
GlobalSceneGraph().traverse(BrushHollowSelectedWalker(GetGridSize(), makeRoom));
|
||
|
GlobalSceneGraph().traverse(BrushDeleteSelected());
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
CSG_MakeHollow
|
||
|
=============
|
||
|
*/
|
||
|
|
||
|
void CSG_MakeHollow(void)
|
||
|
{
|
||
|
UndoableCommand undo("brushHollow");
|
||
|
|
||
|
Scene_BrushMakeHollow_Selected(GlobalSceneGraph(), false);
|
||
|
|
||
|
SceneChangeNotify();
|
||
|
}
|
||
|
|
||
|
void CSG_MakeRoom(void)
|
||
|
{
|
||
|
UndoableCommand undo("brushRoom");
|
||
|
|
||
|
Scene_BrushMakeHollow_Selected(GlobalSceneGraph(), true);
|
||
|
|
||
|
SceneChangeNotify();
|
||
|
}
|
||
|
|
||
|
template<typename Type>
|
||
|
class RemoveReference {
|
||
|
public:
|
||
|
typedef Type type;
|
||
|
};
|
||
|
|
||
|
template<typename Type>
|
||
|
class RemoveReference<Type &> {
|
||
|
public:
|
||
|
typedef Type type;
|
||
|
};
|
||
|
|
||
|
template<typename Functor>
|
||
|
class Dereference {
|
||
|
const Functor &functor;
|
||
|
public:
|
||
|
Dereference(const Functor &functor) : functor(functor)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
get_result_type<Functor> operator()(typename RemoveReference<get_argument<Functor, 0>>::type *firstArgument) const
|
||
|
{
|
||
|
return functor(*firstArgument);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<typename Functor>
|
||
|
inline Dereference<Functor> makeDereference(const Functor &functor)
|
||
|
{
|
||
|
return Dereference<Functor>(functor);
|
||
|
}
|
||
|
|
||
|
typedef Face *FacePointer;
|
||
|
const FacePointer c_nullFacePointer = 0;
|
||
|
|
||
|
template<typename Predicate>
|
||
|
Face *Brush_findIf(const Brush &brush, const Predicate &predicate)
|
||
|
{
|
||
|
Brush::const_iterator i = std::find_if(brush.begin(), brush.end(), makeDereference(predicate));
|
||
|
return i == brush.end() ? c_nullFacePointer
|
||
|
: *i; // uses c_nullFacePointer instead of 0 because otherwise gcc 4.1 attempts conversion to int
|
||
|
}
|
||
|
|
||
|
template<typename Caller>
|
||
|
class BindArguments1 {
|
||
|
typedef get_argument<Caller, 1> FirstBound;
|
||
|
FirstBound firstBound;
|
||
|
public:
|
||
|
BindArguments1(FirstBound firstBound)
|
||
|
: firstBound(firstBound)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
get_result_type<Caller> operator()(get_argument<Caller, 0> firstArgument) const
|
||
|
{
|
||
|
return Caller::call(firstArgument, firstBound);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<typename Caller>
|
||
|
class BindArguments2 {
|
||
|
typedef get_argument<Caller, 1> FirstBound;
|
||
|
typedef get_argument<Caller, 2> SecondBound;
|
||
|
FirstBound firstBound;
|
||
|
SecondBound secondBound;
|
||
|
public:
|
||
|
BindArguments2(FirstBound firstBound, SecondBound secondBound)
|
||
|
: firstBound(firstBound), secondBound(secondBound)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
get_result_type<Caller> operator()(get_argument<Caller, 0> firstArgument) const
|
||
|
{
|
||
|
return Caller::call(firstArgument, firstBound, secondBound);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<typename Caller, typename FirstBound, typename SecondBound>
|
||
|
BindArguments2<Caller> bindArguments(const Caller &caller, FirstBound firstBound, SecondBound secondBound)
|
||
|
{
|
||
|
return BindArguments2<Caller>(firstBound, secondBound);
|
||
|
}
|
||
|
|
||
|
inline bool Face_testPlane(const Face &face, const Plane3 &plane, bool flipped)
|
||
|
{
|
||
|
return face.contributes() && !Winding_TestPlane(face.getWinding(), plane, flipped);
|
||
|
}
|
||
|
|
||
|
typedef Function<bool(const Face &, const Plane3 &, bool), Face_testPlane> FaceTestPlane;
|
||
|
|
||
|
|
||
|
/// \brief Returns true if
|
||
|
/// \li !flipped && brush is BACK or ON
|
||
|
/// \li flipped && brush is FRONT or ON
|
||
|
bool Brush_testPlane(const Brush &brush, const Plane3 &plane, bool flipped)
|
||
|
{
|
||
|
brush.evaluateBRep();
|
||
|
#if 1
|
||
|
for (Brush::const_iterator i(brush.begin()); i != brush.end(); ++i) {
|
||
|
if (Face_testPlane(*(*i), plane, flipped)) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
#else
|
||
|
return Brush_findIf( brush, bindArguments( FaceTestPlane(), makeReference( plane ), flipped ) ) == 0;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
brushsplit_t Brush_classifyPlane(const Brush &brush, const Plane3 &plane)
|
||
|
{
|
||
|
brush.evaluateBRep();
|
||
|
brushsplit_t split;
|
||
|
for (Brush::const_iterator i(brush.begin()); i != brush.end(); ++i) {
|
||
|
if ((*i)->contributes()) {
|
||
|
split += Winding_ClassifyPlane((*i)->getWinding(), plane);
|
||
|
}
|
||
|
}
|
||
|
return split;
|
||
|
}
|
||
|
|
||
|
bool Brush_subtract(const Brush &brush, const Brush &other, brush_vector_t &ret_fragments)
|
||
|
{
|
||
|
if (aabb_intersects_aabb(brush.localAABB(), other.localAABB())) {
|
||
|
brush_vector_t fragments;
|
||
|
fragments.reserve(other.size());
|
||
|
Brush back(brush);
|
||
|
|
||
|
for (Brush::const_iterator i(other.begin()); i != other.end(); ++i) {
|
||
|
if ((*i)->contributes()) {
|
||
|
brushsplit_t split = Brush_classifyPlane(back, (*i)->plane3());
|
||
|
if (split.counts[ePlaneFront] != 0
|
||
|
&& split.counts[ePlaneBack] != 0) {
|
||
|
fragments.push_back(new Brush(back));
|
||
|
Face *newFace = fragments.back()->addFace(*(*i));
|
||
|
if (newFace != 0) {
|
||
|
newFace->flipWinding();
|
||
|
}
|
||
|
back.addFace(*(*i));
|
||
|
} else if (split.counts[ePlaneBack] == 0) {
|
||
|
for (brush_vector_t::iterator i = fragments.begin(); i != fragments.end(); ++i) {
|
||
|
delete (*i);
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
ret_fragments.insert(ret_fragments.end(), fragments.begin(), fragments.end());
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
class SubtractBrushesFromUnselected : public scene::Graph::Walker {
|
||
|
const brush_vector_t &m_brushlist;
|
||
|
std::size_t &m_before;
|
||
|
std::size_t &m_after;
|
||
|
public:
|
||
|
SubtractBrushesFromUnselected(const brush_vector_t &brushlist, std::size_t &before, std::size_t &after)
|
||
|
: m_brushlist(brushlist), m_before(before), m_after(after)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void post(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
if (path.top().get().visible()) {
|
||
|
Brush *brush = Node_getBrush(path.top());
|
||
|
if (brush != 0
|
||
|
&& !Instance_getSelectable(instance)->isSelected()) {
|
||
|
brush_vector_t buffer[2];
|
||
|
bool swap = false;
|
||
|
Brush *original = new Brush(*brush);
|
||
|
buffer[static_cast<std::size_t>( swap )].push_back(original);
|
||
|
|
||
|
{
|
||
|
for (brush_vector_t::const_iterator i(m_brushlist.begin()); i != m_brushlist.end(); ++i) {
|
||
|
for (brush_vector_t::iterator j(buffer[static_cast<std::size_t>( swap )].begin());
|
||
|
j != buffer[static_cast<std::size_t>( swap )].end(); ++j) {
|
||
|
if (Brush_subtract(*(*j), *(*i), buffer[static_cast<std::size_t>( !swap )])) {
|
||
|
delete (*j);
|
||
|
} else {
|
||
|
buffer[static_cast<std::size_t>( !swap )].push_back((*j));
|
||
|
}
|
||
|
}
|
||
|
buffer[static_cast<std::size_t>( swap )].clear();
|
||
|
swap = !swap;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
brush_vector_t &out = buffer[static_cast<std::size_t>( swap )];
|
||
|
|
||
|
if (out.size() == 1 && out.back() == original) {
|
||
|
delete original;
|
||
|
} else {
|
||
|
++m_before;
|
||
|
for (brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i) {
|
||
|
++m_after;
|
||
|
(*i)->removeEmptyFaces();
|
||
|
if (!(*i)->empty()) {
|
||
|
NodeSmartReference node((new BrushNode())->node());
|
||
|
Node_getBrush(node)->copy(*(*i));
|
||
|
delete (*i);
|
||
|
Node_getTraversable(path.parent())->insert(node);
|
||
|
} else {
|
||
|
delete (*i);
|
||
|
}
|
||
|
}
|
||
|
Path_deleteTop(path);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void CSG_Subtract()
|
||
|
{
|
||
|
brush_vector_t selected_brushes;
|
||
|
GlobalSceneGraph().traverse(BrushGatherSelected(selected_brushes));
|
||
|
|
||
|
if (selected_brushes.empty()) {
|
||
|
globalOutputStream() << "CSG Subtract: No brushes selected.\n";
|
||
|
} else {
|
||
|
globalOutputStream() << "CSG Subtract: Subtracting " << Unsigned(selected_brushes.size()) << " brushes.\n";
|
||
|
|
||
|
UndoableCommand undo("brushSubtract");
|
||
|
|
||
|
// subtract selected from unselected
|
||
|
std::size_t before = 0;
|
||
|
std::size_t after = 0;
|
||
|
GlobalSceneGraph().traverse(SubtractBrushesFromUnselected(selected_brushes, before, after));
|
||
|
globalOutputStream() << "CSG Subtract: Result: "
|
||
|
<< Unsigned(after) << " fragment" << (after == 1 ? "" : "s")
|
||
|
<< " from " << Unsigned(before) << " brush" << (before == 1 ? "" : "es") << ".\n";
|
||
|
|
||
|
SceneChangeNotify();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
class BrushSplitByPlaneSelected : public scene::Graph::Walker {
|
||
|
const Vector3 &m_p0;
|
||
|
const Vector3 &m_p1;
|
||
|
const Vector3 &m_p2;
|
||
|
const char *m_shader;
|
||
|
const TextureProjection &m_projection;
|
||
|
EBrushSplit m_split;
|
||
|
public:
|
||
|
BrushSplitByPlaneSelected(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2, const char *shader,
|
||
|
const TextureProjection &projection, EBrushSplit split)
|
||
|
: m_p0(p0), m_p1(p1), m_p2(p2), m_shader(shader), m_projection(projection), m_split(split)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void post(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
if (path.top().get().visible()) {
|
||
|
Brush *brush = Node_getBrush(path.top());
|
||
|
if (brush != 0
|
||
|
&& Instance_getSelectable(instance)->isSelected()) {
|
||
|
Plane3 plane(plane3_for_points(m_p0, m_p1, m_p2));
|
||
|
if (plane3_valid(plane)) {
|
||
|
brushsplit_t split = Brush_classifyPlane(*brush, m_split == eFront ? plane3_flipped(plane) : plane);
|
||
|
if (split.counts[ePlaneBack] && split.counts[ePlaneFront]) {
|
||
|
// the plane intersects this brush
|
||
|
if (m_split == eFrontAndBack) {
|
||
|
NodeSmartReference node((new BrushNode())->node());
|
||
|
Brush *fragment = Node_getBrush(node);
|
||
|
fragment->copy(*brush);
|
||
|
Face *newFace = fragment->addPlane(m_p0, m_p1, m_p2, m_shader, m_projection);
|
||
|
if (newFace != 0 && m_split != eFront) {
|
||
|
newFace->flipWinding();
|
||
|
}
|
||
|
fragment->removeEmptyFaces();
|
||
|
ASSERT_MESSAGE(!fragment->empty(), "brush left with no faces after split");
|
||
|
|
||
|
Node_getTraversable(path.parent())->insert(node);
|
||
|
{
|
||
|
scene::Path fragmentPath = path;
|
||
|
fragmentPath.top() = makeReference(node.get());
|
||
|
selectPath(fragmentPath, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Face *newFace = brush->addPlane(m_p0, m_p1, m_p2, m_shader, m_projection);
|
||
|
if (newFace != 0 && m_split == eFront) {
|
||
|
newFace->flipWinding();
|
||
|
}
|
||
|
brush->removeEmptyFaces();
|
||
|
ASSERT_MESSAGE(!brush->empty(), "brush left with no faces after split");
|
||
|
} else
|
||
|
// the plane does not intersect this brush
|
||
|
if (m_split != eFrontAndBack && split.counts[ePlaneBack] != 0) {
|
||
|
// the brush is "behind" the plane
|
||
|
Path_deleteTop(path);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void Scene_BrushSplitByPlane(scene::Graph &graph, const Vector3 &p0, const Vector3 &p1, const Vector3 &p2,
|
||
|
const char *shader, EBrushSplit split)
|
||
|
{
|
||
|
TextureProjection projection;
|
||
|
TexDef_Construct_Default(projection);
|
||
|
graph.traverse(BrushSplitByPlaneSelected(p0, p1, p2, shader, projection, split));
|
||
|
SceneChangeNotify();
|
||
|
}
|
||
|
|
||
|
|
||
|
class BrushInstanceSetClipPlane : public scene::Graph::Walker {
|
||
|
Plane3 m_plane;
|
||
|
public:
|
||
|
BrushInstanceSetClipPlane(const Plane3 &plane)
|
||
|
: m_plane(plane)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool pre(const scene::Path &path, scene::Instance &instance) const
|
||
|
{
|
||
|
BrushInstance *brush = Instance_getBrush(instance);
|
||
|
if (brush != 0
|
||
|
&& path.top().get().visible()
|
||
|
&& brush->isSelected()) {
|
||
|
BrushInstance &brushInstance = *brush;
|
||
|
brushInstance.setClipPlane(m_plane);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void Scene_BrushSetClipPlane(scene::Graph &graph, const Plane3 &plane)
|
||
|
{
|
||
|
graph.traverse(BrushInstanceSetClipPlane(plane));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
CSG_Merge
|
||
|
=============
|
||
|
*/
|
||
|
bool Brush_merge(Brush &brush, const brush_vector_t &in, bool onlyshape)
|
||
|
{
|
||
|
// gather potential outer faces
|
||
|
|
||
|
{
|
||
|
typedef std::vector<const Face *> Faces;
|
||
|
Faces faces;
|
||
|
for (brush_vector_t::const_iterator i(in.begin()); i != in.end(); ++i) {
|
||
|
(*i)->evaluateBRep();
|
||
|
for (Brush::const_iterator j((*i)->begin()); j != (*i)->end(); ++j) {
|
||
|
if (!(*j)->contributes()) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
const Face &face1 = *(*j);
|
||
|
|
||
|
bool skip = false;
|
||
|
// test faces of all input brushes
|
||
|
//!\todo SPEEDUP: Flag already-skip faces and only test brushes from i+1 upwards.
|
||
|
for (brush_vector_t::const_iterator k(in.begin()); !skip && k != in.end(); ++k) {
|
||
|
if (k != i) { // don't test a brush against itself
|
||
|
for (Brush::const_iterator l((*k)->begin()); !skip && l != (*k)->end(); ++l) {
|
||
|
const Face &face2 = *(*l);
|
||
|
|
||
|
// face opposes another face
|
||
|
if (plane3_opposing(face1.plane3(), face2.plane3())) {
|
||
|
// skip opposing planes
|
||
|
skip = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// check faces already stored
|
||
|
for (Faces::const_iterator m = faces.begin(); !skip && m != faces.end(); ++m) {
|
||
|
const Face &face2 = *(*m);
|
||
|
|
||
|
// face equals another face
|
||
|
if (plane3_equal(face1.plane3(), face2.plane3())) {
|
||
|
//if the texture/shader references should be the same but are not
|
||
|
if (!onlyshape && !shader_equal(face1.getShader().getShader(), face2.getShader().getShader())) {
|
||
|
return false;
|
||
|
}
|
||
|
// skip duplicate planes
|
||
|
skip = true;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// face1 plane intersects face2 winding or vice versa
|
||
|
if (Winding_PlanesConcave(face1.getWinding(), face2.getWinding(), face1.plane3(), face2.plane3())) {
|
||
|
// result would not be convex
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!skip) {
|
||
|
faces.push_back(&face1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
for (Faces::const_iterator i = faces.begin(); i != faces.end(); ++i) {
|
||
|
if (!brush.addFace(*(*i))) {
|
||
|
// result would have too many sides
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
brush.removeEmptyFaces();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void CSG_Merge(void)
|
||
|
{
|
||
|
brush_vector_t selected_brushes;
|
||
|
|
||
|
// remove selected
|
||
|
GlobalSceneGraph().traverse(BrushGatherSelected(selected_brushes));
|
||
|
|
||
|
if (selected_brushes.empty()) {
|
||
|
globalOutputStream() << "CSG Merge: No brushes selected.\n";
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (selected_brushes.size() < 2) {
|
||
|
globalOutputStream() << "CSG Merge: At least two brushes have to be selected.\n";
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
globalOutputStream() << "CSG Merge: Merging " << Unsigned(selected_brushes.size()) << " brushes.\n";
|
||
|
|
||
|
UndoableCommand undo("brushMerge");
|
||
|
|
||
|
scene::Path merged_path = GlobalSelectionSystem().ultimateSelected().path();
|
||
|
|
||
|
NodeSmartReference node((new BrushNode())->node());
|
||
|
Brush *brush = Node_getBrush(node);
|
||
|
// if the new brush would not be convex
|
||
|
if (!Brush_merge(*brush, selected_brushes, true)) {
|
||
|
globalOutputStream() << "CSG Merge: Failed - result would not be convex.\n";
|
||
|
} else {
|
||
|
ASSERT_MESSAGE(!brush->empty(), "brush left with no faces after merge");
|
||
|
|
||
|
// free the original brushes
|
||
|
GlobalSceneGraph().traverse(BrushDeleteSelected());
|
||
|
|
||
|
merged_path.pop();
|
||
|
Node_getTraversable(merged_path.top())->insert(node);
|
||
|
merged_path.push(makeReference(node.get()));
|
||
|
|
||
|
selectPath(merged_path, true);
|
||
|
|
||
|
globalOutputStream() << "CSG Merge: Succeeded.\n";
|
||
|
SceneChangeNotify();
|
||
|
}
|
||
|
}
|