89 lines
2.6 KiB
C
89 lines
2.6 KiB
C
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/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined( INCLUDED_ITEXTURES_H )
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#define INCLUDED_ITEXTURES_H
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#include "iimage.h"
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#include "generic/constant.h"
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struct qtexture_t;
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class LoadImageCallback
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{
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typedef Image* ( *LoadFunc )( void* environment, const char* name );
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public:
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void* m_environment;
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LoadFunc m_func;
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LoadImageCallback( void* environment, LoadFunc func ) : m_environment( environment ), m_func( func ){
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}
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Image* loadImage( const char* name ) const {
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return m_func( m_environment, name );
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}
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};
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inline bool operator==( const LoadImageCallback& self, const LoadImageCallback& other ){
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return self.m_environment == other.m_environment && self.m_func == other.m_func;
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}
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inline bool operator<( const LoadImageCallback& self, const LoadImageCallback& other ){
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return self.m_environment < other.m_environment ||
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( !( other.m_environment < self.m_environment ) && self.m_func < other.m_func );
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}
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class TexturesCacheObserver
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{
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public:
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virtual void unrealise() = 0;
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virtual void realise() = 0;
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};
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class TexturesCache
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{
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public:
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virtual ~TexturesCache() = default;
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INTEGER_CONSTANT( Version, 1 );
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STRING_CONSTANT( Name, "textures" );
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virtual LoadImageCallback defaultLoader() const = 0;
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virtual Image* loadImage( const char* name ) = 0;
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virtual qtexture_t* capture( const char* name ) = 0;
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virtual qtexture_t* capture( const LoadImageCallback& load, const char* name ) = 0;
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virtual void release( qtexture_t* texture ) = 0;
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virtual void attach( TexturesCacheObserver& observer ) = 0;
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virtual void detach( TexturesCacheObserver& observer ) = 0;
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};
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#include "modulesystem.h"
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template<typename Type>
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class GlobalModule;
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typedef GlobalModule<TexturesCache> GlobalTexturesModule;
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template<typename Type>
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class GlobalModuleRef;
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typedef GlobalModuleRef<TexturesCache> GlobalTexturesModuleRef;
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inline TexturesCache& GlobalTexturesCache(){
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return GlobalTexturesModule::getTable();
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}
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#endif
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